mirror of
https://github.com/c64scene-ar/llvm-6502.git
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0b8c9a80f2
into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
200 lines
6.9 KiB
C++
200 lines
6.9 KiB
C++
//===-- llvm/Instruction.def - File that describes Instructions -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains descriptions of the various LLVM instructions. This is
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// used as a central place for enumerating the different instructions and
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// should eventually be the place to put comments about the instructions.
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//
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//===----------------------------------------------------------------------===//
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// NOTE: NO INCLUDE GUARD DESIRED!
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// Provide definitions of macros so that users of this file do not have to
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// define everything to use it...
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//
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#ifndef FIRST_TERM_INST
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#define FIRST_TERM_INST(num)
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#endif
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#ifndef HANDLE_TERM_INST
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#ifndef HANDLE_INST
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#define HANDLE_TERM_INST(num, opcode, Class)
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#else
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#define HANDLE_TERM_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_TERM_INST
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#define LAST_TERM_INST(num)
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#endif
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#ifndef FIRST_BINARY_INST
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#define FIRST_BINARY_INST(num)
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#endif
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#ifndef HANDLE_BINARY_INST
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#ifndef HANDLE_INST
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#define HANDLE_BINARY_INST(num, opcode, instclass)
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#else
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#define HANDLE_BINARY_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_BINARY_INST
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#define LAST_BINARY_INST(num)
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#endif
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#ifndef FIRST_MEMORY_INST
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#define FIRST_MEMORY_INST(num)
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#endif
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#ifndef HANDLE_MEMORY_INST
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#ifndef HANDLE_INST
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#define HANDLE_MEMORY_INST(num, opcode, Class)
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#else
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#define HANDLE_MEMORY_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_MEMORY_INST
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#define LAST_MEMORY_INST(num)
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#endif
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#ifndef FIRST_CAST_INST
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#define FIRST_CAST_INST(num)
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#endif
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#ifndef HANDLE_CAST_INST
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#ifndef HANDLE_INST
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#define HANDLE_CAST_INST(num, opcode, Class)
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#else
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#define HANDLE_CAST_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_CAST_INST
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#define LAST_CAST_INST(num)
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#endif
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#ifndef FIRST_OTHER_INST
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#define FIRST_OTHER_INST(num)
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#endif
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#ifndef HANDLE_OTHER_INST
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#ifndef HANDLE_INST
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#define HANDLE_OTHER_INST(num, opcode, Class)
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#else
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#define HANDLE_OTHER_INST(num, opcode, Class) HANDLE_INST(num, opcode, Class)
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#endif
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#endif
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#ifndef LAST_OTHER_INST
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#define LAST_OTHER_INST(num)
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#endif
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// Terminator Instructions - These instructions are used to terminate a basic
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// block of the program. Every basic block must end with one of these
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// instructions for it to be a well formed basic block.
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//
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FIRST_TERM_INST ( 1)
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HANDLE_TERM_INST ( 1, Ret , ReturnInst)
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HANDLE_TERM_INST ( 2, Br , BranchInst)
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HANDLE_TERM_INST ( 3, Switch , SwitchInst)
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HANDLE_TERM_INST ( 4, IndirectBr , IndirectBrInst)
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HANDLE_TERM_INST ( 5, Invoke , InvokeInst)
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HANDLE_TERM_INST ( 6, Resume , ResumeInst)
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HANDLE_TERM_INST ( 7, Unreachable, UnreachableInst)
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LAST_TERM_INST ( 7)
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// Standard binary operators...
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FIRST_BINARY_INST( 8)
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HANDLE_BINARY_INST( 8, Add , BinaryOperator)
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HANDLE_BINARY_INST( 9, FAdd , BinaryOperator)
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HANDLE_BINARY_INST(10, Sub , BinaryOperator)
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HANDLE_BINARY_INST(11, FSub , BinaryOperator)
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HANDLE_BINARY_INST(12, Mul , BinaryOperator)
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HANDLE_BINARY_INST(13, FMul , BinaryOperator)
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HANDLE_BINARY_INST(14, UDiv , BinaryOperator)
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HANDLE_BINARY_INST(15, SDiv , BinaryOperator)
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HANDLE_BINARY_INST(16, FDiv , BinaryOperator)
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HANDLE_BINARY_INST(17, URem , BinaryOperator)
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HANDLE_BINARY_INST(18, SRem , BinaryOperator)
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HANDLE_BINARY_INST(19, FRem , BinaryOperator)
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// Logical operators (integer operands)
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HANDLE_BINARY_INST(20, Shl , BinaryOperator) // Shift left (logical)
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HANDLE_BINARY_INST(21, LShr , BinaryOperator) // Shift right (logical)
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HANDLE_BINARY_INST(22, AShr , BinaryOperator) // Shift right (arithmetic)
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HANDLE_BINARY_INST(23, And , BinaryOperator)
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HANDLE_BINARY_INST(24, Or , BinaryOperator)
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HANDLE_BINARY_INST(25, Xor , BinaryOperator)
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LAST_BINARY_INST(25)
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// Memory operators...
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FIRST_MEMORY_INST(26)
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HANDLE_MEMORY_INST(26, Alloca, AllocaInst) // Stack management
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HANDLE_MEMORY_INST(27, Load , LoadInst ) // Memory manipulation instrs
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HANDLE_MEMORY_INST(28, Store , StoreInst )
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HANDLE_MEMORY_INST(29, GetElementPtr, GetElementPtrInst)
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HANDLE_MEMORY_INST(30, Fence , FenceInst )
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HANDLE_MEMORY_INST(31, AtomicCmpXchg , AtomicCmpXchgInst )
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HANDLE_MEMORY_INST(32, AtomicRMW , AtomicRMWInst )
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LAST_MEMORY_INST(32)
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// Cast operators ...
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// NOTE: The order matters here because CastInst::isEliminableCastPair
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// NOTE: (see Instructions.cpp) encodes a table based on this ordering.
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FIRST_CAST_INST(33)
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HANDLE_CAST_INST(33, Trunc , TruncInst ) // Truncate integers
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HANDLE_CAST_INST(34, ZExt , ZExtInst ) // Zero extend integers
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HANDLE_CAST_INST(35, SExt , SExtInst ) // Sign extend integers
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HANDLE_CAST_INST(36, FPToUI , FPToUIInst ) // floating point -> UInt
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HANDLE_CAST_INST(37, FPToSI , FPToSIInst ) // floating point -> SInt
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HANDLE_CAST_INST(38, UIToFP , UIToFPInst ) // UInt -> floating point
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HANDLE_CAST_INST(39, SIToFP , SIToFPInst ) // SInt -> floating point
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HANDLE_CAST_INST(40, FPTrunc , FPTruncInst ) // Truncate floating point
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HANDLE_CAST_INST(41, FPExt , FPExtInst ) // Extend floating point
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HANDLE_CAST_INST(42, PtrToInt, PtrToIntInst) // Pointer -> Integer
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HANDLE_CAST_INST(43, IntToPtr, IntToPtrInst) // Integer -> Pointer
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HANDLE_CAST_INST(44, BitCast , BitCastInst ) // Type cast
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LAST_CAST_INST(44)
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// Other operators...
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FIRST_OTHER_INST(45)
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HANDLE_OTHER_INST(45, ICmp , ICmpInst ) // Integer comparison instruction
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HANDLE_OTHER_INST(46, FCmp , FCmpInst ) // Floating point comparison instr.
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HANDLE_OTHER_INST(47, PHI , PHINode ) // PHI node instruction
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HANDLE_OTHER_INST(48, Call , CallInst ) // Call a function
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HANDLE_OTHER_INST(49, Select , SelectInst ) // select instruction
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HANDLE_OTHER_INST(50, UserOp1, Instruction) // May be used internally in a pass
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HANDLE_OTHER_INST(51, UserOp2, Instruction) // Internal to passes only
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HANDLE_OTHER_INST(52, VAArg , VAArgInst ) // vaarg instruction
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HANDLE_OTHER_INST(53, ExtractElement, ExtractElementInst)// extract from vector
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HANDLE_OTHER_INST(54, InsertElement, InsertElementInst) // insert into vector
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HANDLE_OTHER_INST(55, ShuffleVector, ShuffleVectorInst) // shuffle two vectors.
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HANDLE_OTHER_INST(56, ExtractValue, ExtractValueInst)// extract from aggregate
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HANDLE_OTHER_INST(57, InsertValue, InsertValueInst) // insert into aggregate
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HANDLE_OTHER_INST(58, LandingPad, LandingPadInst) // Landing pad instruction.
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LAST_OTHER_INST(58)
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#undef FIRST_TERM_INST
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#undef HANDLE_TERM_INST
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#undef LAST_TERM_INST
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#undef FIRST_BINARY_INST
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#undef HANDLE_BINARY_INST
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#undef LAST_BINARY_INST
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#undef FIRST_MEMORY_INST
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#undef HANDLE_MEMORY_INST
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#undef LAST_MEMORY_INST
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#undef FIRST_CAST_INST
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#undef HANDLE_CAST_INST
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#undef LAST_CAST_INST
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#undef FIRST_OTHER_INST
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#undef HANDLE_OTHER_INST
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#undef LAST_OTHER_INST
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#ifdef HANDLE_INST
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#undef HANDLE_INST
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#endif
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