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49837ef811
give the files a legacy prefix in the right directory. Use forwarding headers in the old locations to paper over the name change for most clients during the transitional period. No functionality changed here! This is just clearing some space to reduce renaming churn later on with a new system. Even when the new stuff starts to go in, it is going to be hidden behind a flag and off-by-default as it is still WIP and under development. This patch is specifically designed so that very little out-of-tree code has to change. I'm going to work as hard as I can to keep that the case. Only direct forward declarations of the PassManager class are impacted by this change. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194324 91177308-0d34-0410-b5e6-96231b3b80d8
112 lines
3.6 KiB
C++
112 lines
3.6 KiB
C++
//===- LegacyPassManager.h - Legacy Container for Passes --------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the legacy PassManager class. This class is used to hold,
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// maintain, and optimize execution of Passes. The PassManager class ensures
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// that analysis results are available before a pass runs, and that Pass's are
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// destroyed when the PassManager is destroyed.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_LEGACYPASSMANAGER_H
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#define LLVM_IR_LEGACYPASSMANAGER_H
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#include "llvm/Pass.h"
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#include "llvm/Support/CBindingWrapping.h"
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namespace llvm {
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class Pass;
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class Module;
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namespace legacy {
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class PassManagerImpl;
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class FunctionPassManagerImpl;
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/// PassManagerBase - An abstract interface to allow code to add passes to
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/// a pass manager without having to hard-code what kind of pass manager
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/// it is.
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class PassManagerBase {
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public:
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virtual ~PassManagerBase();
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/// add - Add a pass to the queue of passes to run. This passes ownership of
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/// the Pass to the PassManager. When the PassManager is destroyed, the pass
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/// will be destroyed as well, so there is no need to delete the pass. This
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/// implies that all passes MUST be allocated with 'new'.
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virtual void add(Pass *P) = 0;
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};
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/// PassManager manages ModulePassManagers
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class PassManager : public PassManagerBase {
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public:
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PassManager();
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~PassManager();
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/// add - Add a pass to the queue of passes to run. This passes ownership of
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/// the Pass to the PassManager. When the PassManager is destroyed, the pass
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/// will be destroyed as well, so there is no need to delete the pass. This
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/// implies that all passes MUST be allocated with 'new'.
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void add(Pass *P);
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/// run - Execute all of the passes scheduled for execution. Keep track of
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/// whether any of the passes modifies the module, and if so, return true.
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bool run(Module &M);
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private:
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/// PassManagerImpl_New is the actual class. PassManager is just the
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/// wraper to publish simple pass manager interface
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PassManagerImpl *PM;
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};
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/// FunctionPassManager manages FunctionPasses and BasicBlockPassManagers.
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class FunctionPassManager : public PassManagerBase {
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public:
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/// FunctionPassManager ctor - This initializes the pass manager. It needs,
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/// but does not take ownership of, the specified Module.
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explicit FunctionPassManager(Module *M);
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~FunctionPassManager();
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/// add - Add a pass to the queue of passes to run. This passes
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/// ownership of the Pass to the PassManager. When the
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/// PassManager_X is destroyed, the pass will be destroyed as well, so
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/// there is no need to delete the pass.
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/// This implies that all passes MUST be allocated with 'new'.
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void add(Pass *P);
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/// run - Execute all of the passes scheduled for execution. Keep
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/// track of whether any of the passes modifies the function, and if
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/// so, return true.
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///
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bool run(Function &F);
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/// doInitialization - Run all of the initializers for the function passes.
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///
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bool doInitialization();
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/// doFinalization - Run all of the finalizers for the function passes.
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///
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bool doFinalization();
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private:
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FunctionPassManagerImpl *FPM;
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Module *M;
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};
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} // End legacy namespace
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// Create wrappers for C Binding types (see CBindingWrapping.h).
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DEFINE_STDCXX_CONVERSION_FUNCTIONS(legacy::PassManagerBase, LLVMPassManagerRef)
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} // End llvm namespace
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#endif
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