llvm-6502/lib/CodeGen/RegAllocPBQP.cpp
Lang Hames 0b23dc0cc8 Fixed a bug in the PBQP allocator's findCoalesces method.
Previously spill registers, whose def indexes are not defined, would sometimes be improperly marked as coalescable with conflicting registers. The new findCoalesces routine conservatively assumes that any register with at least one undefined def is not coalescable with any register it interferes with.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95636 91177308-0d34-0410-b5e6-96231b3b80d8
2010-02-09 00:50:27 +00:00

919 lines
29 KiB
C++

//===------ RegAllocPBQP.cpp ---- PBQP Register Allocator -------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains a Partitioned Boolean Quadratic Programming (PBQP) based
// register allocator for LLVM. This allocator works by constructing a PBQP
// problem representing the register allocation problem under consideration,
// solving this using a PBQP solver, and mapping the solution back to a
// register assignment. If any variables are selected for spilling then spill
// code is inserted and the process repeated.
//
// The PBQP solver (pbqp.c) provided for this allocator uses a heuristic tuned
// for register allocation. For more information on PBQP for register
// allocation, see the following papers:
//
// (1) Hames, L. and Scholz, B. 2006. Nearly optimal register allocation with
// PBQP. In Proceedings of the 7th Joint Modular Languages Conference
// (JMLC'06). LNCS, vol. 4228. Springer, New York, NY, USA. 346-361.
//
// (2) Scholz, B., Eckstein, E. 2002. Register allocation for irregular
// architectures. In Proceedings of the Joint Conference on Languages,
// Compilers and Tools for Embedded Systems (LCTES'02), ACM Press, New York,
// NY, USA, 139-148.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "regalloc"
#include "PBQP/HeuristicSolver.h"
#include "PBQP/Graph.h"
#include "PBQP/Heuristics/Briggs.h"
#include "VirtRegMap.h"
#include "VirtRegRewriter.h"
#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/CodeGen/RegisterCoalescer.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include <limits>
#include <map>
#include <memory>
#include <set>
#include <vector>
using namespace llvm;
static RegisterRegAlloc
registerPBQPRepAlloc("pbqp", "PBQP register allocator.",
llvm::createPBQPRegisterAllocator);
static cl::opt<bool>
pbqpCoalescing("pbqp-coalescing",
cl::desc("Attempt coalescing during PBQP register allocation."),
cl::init(false), cl::Hidden);
namespace {
///
/// PBQP based allocators solve the register allocation problem by mapping
/// register allocation problems to Partitioned Boolean Quadratic
/// Programming problems.
class PBQPRegAlloc : public MachineFunctionPass {
public:
static char ID;
/// Construct a PBQP register allocator.
PBQPRegAlloc() : MachineFunctionPass(&ID) {}
/// Return the pass name.
virtual const char* getPassName() const {
return "PBQP Register Allocator";
}
/// PBQP analysis usage.
virtual void getAnalysisUsage(AnalysisUsage &au) const {
au.addRequired<SlotIndexes>();
au.addPreserved<SlotIndexes>();
au.addRequired<LiveIntervals>();
//au.addRequiredID(SplitCriticalEdgesID);
au.addRequired<RegisterCoalescer>();
au.addRequired<CalculateSpillWeights>();
au.addRequired<LiveStacks>();
au.addPreserved<LiveStacks>();
au.addRequired<MachineLoopInfo>();
au.addPreserved<MachineLoopInfo>();
au.addRequired<VirtRegMap>();
MachineFunctionPass::getAnalysisUsage(au);
}
/// Perform register allocation
virtual bool runOnMachineFunction(MachineFunction &MF);
private:
typedef std::map<const LiveInterval*, unsigned> LI2NodeMap;
typedef std::vector<const LiveInterval*> Node2LIMap;
typedef std::vector<unsigned> AllowedSet;
typedef std::vector<AllowedSet> AllowedSetMap;
typedef std::set<unsigned> RegSet;
typedef std::pair<unsigned, unsigned> RegPair;
typedef std::map<RegPair, PBQP::PBQPNum> CoalesceMap;
typedef std::set<LiveInterval*> LiveIntervalSet;
typedef std::vector<PBQP::Graph::NodeItr> NodeVector;
MachineFunction *mf;
const TargetMachine *tm;
const TargetRegisterInfo *tri;
const TargetInstrInfo *tii;
const MachineLoopInfo *loopInfo;
MachineRegisterInfo *mri;
LiveIntervals *lis;
LiveStacks *lss;
VirtRegMap *vrm;
LI2NodeMap li2Node;
Node2LIMap node2LI;
AllowedSetMap allowedSets;
LiveIntervalSet vregIntervalsToAlloc,
emptyVRegIntervals;
NodeVector problemNodes;
/// Builds a PBQP cost vector.
template <typename RegContainer>
PBQP::Vector buildCostVector(unsigned vReg,
const RegContainer &allowed,
const CoalesceMap &cealesces,
PBQP::PBQPNum spillCost) const;
/// \brief Builds a PBQP interference matrix.
///
/// @return Either a pointer to a non-zero PBQP matrix representing the
/// allocation option costs, or a null pointer for a zero matrix.
///
/// Expects allowed sets for two interfering LiveIntervals. These allowed
/// sets should contain only allocable registers from the LiveInterval's
/// register class, with any interfering pre-colored registers removed.
template <typename RegContainer>
PBQP::Matrix* buildInterferenceMatrix(const RegContainer &allowed1,
const RegContainer &allowed2) const;
///
/// Expects allowed sets for two potentially coalescable LiveIntervals,
/// and an estimated benefit due to coalescing. The allowed sets should
/// contain only allocable registers from the LiveInterval's register
/// classes, with any interfering pre-colored registers removed.
template <typename RegContainer>
PBQP::Matrix* buildCoalescingMatrix(const RegContainer &allowed1,
const RegContainer &allowed2,
PBQP::PBQPNum cBenefit) const;
/// \brief Finds coalescing opportunities and returns them as a map.
///
/// Any entries in the map are guaranteed coalescable, even if their
/// corresponding live intervals overlap.
CoalesceMap findCoalesces();
/// \brief Finds the initial set of vreg intervals to allocate.
void findVRegIntervalsToAlloc();
/// \brief Constructs a PBQP problem representation of the register
/// allocation problem for this function.
///
/// @return a PBQP solver object for the register allocation problem.
PBQP::Graph constructPBQPProblem();
/// \brief Adds a stack interval if the given live interval has been
/// spilled. Used to support stack slot coloring.
void addStackInterval(const LiveInterval *spilled,MachineRegisterInfo* mri);
/// \brief Given a solved PBQP problem maps this solution back to a register
/// assignment.
bool mapPBQPToRegAlloc(const PBQP::Solution &solution);
/// \brief Postprocessing before final spilling. Sets basic block "live in"
/// variables.
void finalizeAlloc() const;
};
char PBQPRegAlloc::ID = 0;
}
template <typename RegContainer>
PBQP::Vector PBQPRegAlloc::buildCostVector(unsigned vReg,
const RegContainer &allowed,
const CoalesceMap &coalesces,
PBQP::PBQPNum spillCost) const {
typedef typename RegContainer::const_iterator AllowedItr;
// Allocate vector. Additional element (0th) used for spill option
PBQP::Vector v(allowed.size() + 1, 0);
v[0] = spillCost;
// Iterate over the allowed registers inserting coalesce benefits if there
// are any.
unsigned ai = 0;
for (AllowedItr itr = allowed.begin(), end = allowed.end();
itr != end; ++itr, ++ai) {
unsigned pReg = *itr;
CoalesceMap::const_iterator cmItr =
coalesces.find(RegPair(vReg, pReg));
// No coalesce - on to the next preg.
if (cmItr == coalesces.end())
continue;
// We have a coalesce - insert the benefit.
v[ai + 1] = -cmItr->second;
}
return v;
}
template <typename RegContainer>
PBQP::Matrix* PBQPRegAlloc::buildInterferenceMatrix(
const RegContainer &allowed1, const RegContainer &allowed2) const {
typedef typename RegContainer::const_iterator RegContainerIterator;
// Construct a PBQP matrix representing the cost of allocation options. The
// rows and columns correspond to the allocation options for the two live
// intervals. Elements will be infinite where corresponding registers alias,
// since we cannot allocate aliasing registers to interfering live intervals.
// All other elements (non-aliasing combinations) will have zero cost. Note
// that the spill option (element 0,0) has zero cost, since we can allocate
// both intervals to memory safely (the cost for each individual allocation
// to memory is accounted for by the cost vectors for each live interval).
PBQP::Matrix *m =
new PBQP::Matrix(allowed1.size() + 1, allowed2.size() + 1, 0);
// Assume this is a zero matrix until proven otherwise. Zero matrices occur
// between interfering live ranges with non-overlapping register sets (e.g.
// non-overlapping reg classes, or disjoint sets of allowed regs within the
// same class). The term "overlapping" is used advisedly: sets which do not
// intersect, but contain registers which alias, will have non-zero matrices.
// We optimize zero matrices away to improve solver speed.
bool isZeroMatrix = true;
// Row index. Starts at 1, since the 0th row is for the spill option, which
// is always zero.
unsigned ri = 1;
// Iterate over allowed sets, insert infinities where required.
for (RegContainerIterator a1Itr = allowed1.begin(), a1End = allowed1.end();
a1Itr != a1End; ++a1Itr) {
// Column index, starts at 1 as for row index.
unsigned ci = 1;
unsigned reg1 = *a1Itr;
for (RegContainerIterator a2Itr = allowed2.begin(), a2End = allowed2.end();
a2Itr != a2End; ++a2Itr) {
unsigned reg2 = *a2Itr;
// If the row/column regs are identical or alias insert an infinity.
if (tri->regsOverlap(reg1, reg2)) {
(*m)[ri][ci] = std::numeric_limits<PBQP::PBQPNum>::infinity();
isZeroMatrix = false;
}
++ci;
}
++ri;
}
// If this turns out to be a zero matrix...
if (isZeroMatrix) {
// free it and return null.
delete m;
return 0;
}
// ...otherwise return the cost matrix.
return m;
}
template <typename RegContainer>
PBQP::Matrix* PBQPRegAlloc::buildCoalescingMatrix(
const RegContainer &allowed1, const RegContainer &allowed2,
PBQP::PBQPNum cBenefit) const {
typedef typename RegContainer::const_iterator RegContainerIterator;
// Construct a PBQP Matrix representing the benefits of coalescing. As with
// interference matrices the rows and columns represent allowed registers
// for the LiveIntervals which are (potentially) to be coalesced. The amount
// -cBenefit will be placed in any element representing the same register
// for both intervals.
PBQP::Matrix *m =
new PBQP::Matrix(allowed1.size() + 1, allowed2.size() + 1, 0);
// Reset costs to zero.
m->reset(0);
// Assume the matrix is zero till proven otherwise. Zero matrices will be
// optimized away as in the interference case.
bool isZeroMatrix = true;
// Row index. Starts at 1, since the 0th row is for the spill option, which
// is always zero.
unsigned ri = 1;
// Iterate over the allowed sets, insert coalescing benefits where
// appropriate.
for (RegContainerIterator a1Itr = allowed1.begin(), a1End = allowed1.end();
a1Itr != a1End; ++a1Itr) {
// Column index, starts at 1 as for row index.
unsigned ci = 1;
unsigned reg1 = *a1Itr;
for (RegContainerIterator a2Itr = allowed2.begin(), a2End = allowed2.end();
a2Itr != a2End; ++a2Itr) {
// If the row and column represent the same register insert a beneficial
// cost to preference this allocation - it would allow us to eliminate a
// move instruction.
if (reg1 == *a2Itr) {
(*m)[ri][ci] = -cBenefit;
isZeroMatrix = false;
}
++ci;
}
++ri;
}
// If this turns out to be a zero matrix...
if (isZeroMatrix) {
// ...free it and return null.
delete m;
return 0;
}
return m;
}
PBQPRegAlloc::CoalesceMap PBQPRegAlloc::findCoalesces() {
typedef MachineFunction::const_iterator MFIterator;
typedef MachineBasicBlock::const_iterator MBBIterator;
typedef LiveInterval::const_vni_iterator VNIIterator;
CoalesceMap coalescesFound;
// To find coalesces we need to iterate over the function looking for
// copy instructions.
for (MFIterator bbItr = mf->begin(), bbEnd = mf->end();
bbItr != bbEnd; ++bbItr) {
const MachineBasicBlock *mbb = &*bbItr;
for (MBBIterator iItr = mbb->begin(), iEnd = mbb->end();
iItr != iEnd; ++iItr) {
const MachineInstr *instr = &*iItr;
unsigned srcReg, dstReg, srcSubReg, dstSubReg;
// If this isn't a copy then continue to the next instruction.
if (!tii->isMoveInstr(*instr, srcReg, dstReg, srcSubReg, dstSubReg))
continue;
// If the registers are already the same our job is nice and easy.
if (dstReg == srcReg)
continue;
bool srcRegIsPhysical = TargetRegisterInfo::isPhysicalRegister(srcReg),
dstRegIsPhysical = TargetRegisterInfo::isPhysicalRegister(dstReg);
// If both registers are physical then we can't coalesce.
if (srcRegIsPhysical && dstRegIsPhysical)
continue;
// If it's a copy that includes a virtual register but the source and
// destination classes differ then we can't coalesce, so continue with
// the next instruction.
const TargetRegisterClass *srcRegClass = srcRegIsPhysical ?
tri->getPhysicalRegisterRegClass(srcReg) : mri->getRegClass(srcReg);
const TargetRegisterClass *dstRegClass = dstRegIsPhysical ?
tri->getPhysicalRegisterRegClass(dstReg) : mri->getRegClass(dstReg);
if (srcRegClass != dstRegClass)
continue;
// We also need any physical regs to be allocable, coalescing with
// a non-allocable register is invalid.
if (srcRegIsPhysical) {
if (std::find(dstRegClass->allocation_order_begin(*mf),
dstRegClass->allocation_order_end(*mf), srcReg) ==
dstRegClass->allocation_order_end(*mf))
continue;
}
if (dstRegIsPhysical) {
if (std::find(srcRegClass->allocation_order_begin(*mf),
srcRegClass->allocation_order_end(*mf), dstReg) ==
srcRegClass->allocation_order_end(*mf))
continue;
}
// If we've made it here we have a copy with compatible register classes.
// We can probably coalesce, but we need to consider overlap.
const LiveInterval *srcLI = &lis->getInterval(srcReg),
*dstLI = &lis->getInterval(dstReg);
if (srcLI->overlaps(*dstLI)) {
// Even in the case of an overlap we might still be able to coalesce,
// but we need to make sure that no definition of either range occurs
// while the other range is live.
// Otherwise start by assuming we're ok.
bool badDef = false;
// Test all defs of the source range.
for (VNIIterator
vniItr = srcLI->vni_begin(), vniEnd = srcLI->vni_end();
vniItr != vniEnd; ++vniItr) {
// If we find a poorly defined def we err on the side of caution.
if (!(*vniItr)->def.isValid()) {
badDef = true;
break;
}
// If we find a def that kills the coalescing opportunity then
// record it and break from the loop.
if (dstLI->liveAt((*vniItr)->def)) {
badDef = true;
break;
}
}
// If we have a bad def give up, continue to the next instruction.
if (badDef)
continue;
// Otherwise test definitions of the destination range.
for (VNIIterator
vniItr = dstLI->vni_begin(), vniEnd = dstLI->vni_end();
vniItr != vniEnd; ++vniItr) {
// We want to make sure we skip the copy instruction itself.
if ((*vniItr)->getCopy() == instr)
continue;
if (!(*vniItr)->def.isValid()) {
badDef = true;
break;
}
if (srcLI->liveAt((*vniItr)->def)) {
badDef = true;
break;
}
}
// As before a bad def we give up and continue to the next instr.
if (badDef)
continue;
}
// If we make it to here then either the ranges didn't overlap, or they
// did, but none of their definitions would prevent us from coalescing.
// We're good to go with the coalesce.
float cBenefit = powf(10.0f, loopInfo->getLoopDepth(mbb)) / 5.0;
coalescesFound[RegPair(srcReg, dstReg)] = cBenefit;
coalescesFound[RegPair(dstReg, srcReg)] = cBenefit;
}
}
return coalescesFound;
}
void PBQPRegAlloc::findVRegIntervalsToAlloc() {
// Iterate over all live ranges.
for (LiveIntervals::iterator itr = lis->begin(), end = lis->end();
itr != end; ++itr) {
// Ignore physical ones.
if (TargetRegisterInfo::isPhysicalRegister(itr->first))
continue;
LiveInterval *li = itr->second;
// If this live interval is non-empty we will use pbqp to allocate it.
// Empty intervals we allocate in a simple post-processing stage in
// finalizeAlloc.
if (!li->empty()) {
vregIntervalsToAlloc.insert(li);
}
else {
emptyVRegIntervals.insert(li);
}
}
}
PBQP::Graph PBQPRegAlloc::constructPBQPProblem() {
typedef std::vector<const LiveInterval*> LIVector;
typedef std::vector<unsigned> RegVector;
// This will store the physical intervals for easy reference.
LIVector physIntervals;
// Start by clearing the old node <-> live interval mappings & allowed sets
li2Node.clear();
node2LI.clear();
allowedSets.clear();
// Populate physIntervals, update preg use:
for (LiveIntervals::iterator itr = lis->begin(), end = lis->end();
itr != end; ++itr) {
if (TargetRegisterInfo::isPhysicalRegister(itr->first)) {
physIntervals.push_back(itr->second);
mri->setPhysRegUsed(itr->second->reg);
}
}
// Iterate over vreg intervals, construct live interval <-> node number
// mappings.
for (LiveIntervalSet::const_iterator
itr = vregIntervalsToAlloc.begin(), end = vregIntervalsToAlloc.end();
itr != end; ++itr) {
const LiveInterval *li = *itr;
li2Node[li] = node2LI.size();
node2LI.push_back(li);
}
// Get the set of potential coalesces.
CoalesceMap coalesces;
if (pbqpCoalescing) {
coalesces = findCoalesces();
}
// Construct a PBQP solver for this problem
PBQP::Graph problem;
problemNodes.resize(vregIntervalsToAlloc.size());
// Resize allowedSets container appropriately.
allowedSets.resize(vregIntervalsToAlloc.size());
// Iterate over virtual register intervals to compute allowed sets...
for (unsigned node = 0; node < node2LI.size(); ++node) {
// Grab pointers to the interval and its register class.
const LiveInterval *li = node2LI[node];
const TargetRegisterClass *liRC = mri->getRegClass(li->reg);
// Start by assuming all allocable registers in the class are allowed...
RegVector liAllowed(liRC->allocation_order_begin(*mf),
liRC->allocation_order_end(*mf));
// Eliminate the physical registers which overlap with this range, along
// with all their aliases.
for (LIVector::iterator pItr = physIntervals.begin(),
pEnd = physIntervals.end(); pItr != pEnd; ++pItr) {
if (!li->overlaps(**pItr))
continue;
unsigned pReg = (*pItr)->reg;
// If we get here then the live intervals overlap, but we're still ok
// if they're coalescable.
if (coalesces.find(RegPair(li->reg, pReg)) != coalesces.end())
continue;
// If we get here then we have a genuine exclusion.
// Remove the overlapping reg...
RegVector::iterator eraseItr =
std::find(liAllowed.begin(), liAllowed.end(), pReg);
if (eraseItr != liAllowed.end())
liAllowed.erase(eraseItr);
const unsigned *aliasItr = tri->getAliasSet(pReg);
if (aliasItr != 0) {
// ...and its aliases.
for (; *aliasItr != 0; ++aliasItr) {
RegVector::iterator eraseItr =
std::find(liAllowed.begin(), liAllowed.end(), *aliasItr);
if (eraseItr != liAllowed.end()) {
liAllowed.erase(eraseItr);
}
}
}
}
// Copy the allowed set into a member vector for use when constructing cost
// vectors & matrices, and mapping PBQP solutions back to assignments.
allowedSets[node] = AllowedSet(liAllowed.begin(), liAllowed.end());
// Set the spill cost to the interval weight, or epsilon if the
// interval weight is zero
PBQP::PBQPNum spillCost = (li->weight != 0.0) ?
li->weight : std::numeric_limits<PBQP::PBQPNum>::min();
// Build a cost vector for this interval.
problemNodes[node] =
problem.addNode(
buildCostVector(li->reg, allowedSets[node], coalesces, spillCost));
}
// Now add the cost matrices...
for (unsigned node1 = 0; node1 < node2LI.size(); ++node1) {
const LiveInterval *li = node2LI[node1];
// Test for live range overlaps and insert interference matrices.
for (unsigned node2 = node1 + 1; node2 < node2LI.size(); ++node2) {
const LiveInterval *li2 = node2LI[node2];
CoalesceMap::const_iterator cmItr =
coalesces.find(RegPair(li->reg, li2->reg));
PBQP::Matrix *m = 0;
if (cmItr != coalesces.end()) {
m = buildCoalescingMatrix(allowedSets[node1], allowedSets[node2],
cmItr->second);
}
else if (li->overlaps(*li2)) {
m = buildInterferenceMatrix(allowedSets[node1], allowedSets[node2]);
}
if (m != 0) {
problem.addEdge(problemNodes[node1],
problemNodes[node2],
*m);
delete m;
}
}
}
assert(problem.getNumNodes() == allowedSets.size());
/*
std::cerr << "Allocating for " << problem.getNumNodes() << " nodes, "
<< problem.getNumEdges() << " edges.\n";
problem.printDot(std::cerr);
*/
// We're done, PBQP problem constructed - return it.
return problem;
}
void PBQPRegAlloc::addStackInterval(const LiveInterval *spilled,
MachineRegisterInfo* mri) {
int stackSlot = vrm->getStackSlot(spilled->reg);
if (stackSlot == VirtRegMap::NO_STACK_SLOT)
return;
const TargetRegisterClass *RC = mri->getRegClass(spilled->reg);
LiveInterval &stackInterval = lss->getOrCreateInterval(stackSlot, RC);
VNInfo *vni;
if (stackInterval.getNumValNums() != 0)
vni = stackInterval.getValNumInfo(0);
else
vni = stackInterval.getNextValue(
SlotIndex(), 0, false, lss->getVNInfoAllocator());
LiveInterval &rhsInterval = lis->getInterval(spilled->reg);
stackInterval.MergeRangesInAsValue(rhsInterval, vni);
}
bool PBQPRegAlloc::mapPBQPToRegAlloc(const PBQP::Solution &solution) {
// Set to true if we have any spills
bool anotherRoundNeeded = false;
// Clear the existing allocation.
vrm->clearAllVirt();
// Iterate over the nodes mapping the PBQP solution to a register assignment.
for (unsigned node = 0; node < node2LI.size(); ++node) {
unsigned virtReg = node2LI[node]->reg,
allocSelection = solution.getSelection(problemNodes[node]);
// If the PBQP solution is non-zero it's a physical register...
if (allocSelection != 0) {
// Get the physical reg, subtracting 1 to account for the spill option.
unsigned physReg = allowedSets[node][allocSelection - 1];
DEBUG(dbgs() << "VREG " << virtReg << " -> "
<< tri->getName(physReg) << "\n");
assert(physReg != 0);
// Add to the virt reg map and update the used phys regs.
vrm->assignVirt2Phys(virtReg, physReg);
}
// ...Otherwise it's a spill.
else {
// Make sure we ignore this virtual reg on the next round
// of allocation
vregIntervalsToAlloc.erase(&lis->getInterval(virtReg));
// Insert spill ranges for this live range
const LiveInterval *spillInterval = node2LI[node];
double oldSpillWeight = spillInterval->weight;
SmallVector<LiveInterval*, 8> spillIs;
std::vector<LiveInterval*> newSpills =
lis->addIntervalsForSpills(*spillInterval, spillIs, loopInfo, *vrm);
addStackInterval(spillInterval, mri);
(void) oldSpillWeight;
DEBUG(dbgs() << "VREG " << virtReg << " -> SPILLED (Cost: "
<< oldSpillWeight << ", New vregs: ");
// Copy any newly inserted live intervals into the list of regs to
// allocate.
for (std::vector<LiveInterval*>::const_iterator
itr = newSpills.begin(), end = newSpills.end();
itr != end; ++itr) {
assert(!(*itr)->empty() && "Empty spill range.");
DEBUG(dbgs() << (*itr)->reg << " ");
vregIntervalsToAlloc.insert(*itr);
}
DEBUG(dbgs() << ")\n");
// We need another round if spill intervals were added.
anotherRoundNeeded |= !newSpills.empty();
}
}
return !anotherRoundNeeded;
}
void PBQPRegAlloc::finalizeAlloc() const {
typedef LiveIntervals::iterator LIIterator;
typedef LiveInterval::Ranges::const_iterator LRIterator;
// First allocate registers for the empty intervals.
for (LiveIntervalSet::const_iterator
itr = emptyVRegIntervals.begin(), end = emptyVRegIntervals.end();
itr != end; ++itr) {
LiveInterval *li = *itr;
unsigned physReg = vrm->getRegAllocPref(li->reg);
if (physReg == 0) {
const TargetRegisterClass *liRC = mri->getRegClass(li->reg);
physReg = *liRC->allocation_order_begin(*mf);
}
vrm->assignVirt2Phys(li->reg, physReg);
}
// Finally iterate over the basic blocks to compute and set the live-in sets.
SmallVector<MachineBasicBlock*, 8> liveInMBBs;
MachineBasicBlock *entryMBB = &*mf->begin();
for (LIIterator liItr = lis->begin(), liEnd = lis->end();
liItr != liEnd; ++liItr) {
const LiveInterval *li = liItr->second;
unsigned reg = 0;
// Get the physical register for this interval
if (TargetRegisterInfo::isPhysicalRegister(li->reg)) {
reg = li->reg;
}
else if (vrm->isAssignedReg(li->reg)) {
reg = vrm->getPhys(li->reg);
}
else {
// Ranges which are assigned a stack slot only are ignored.
continue;
}
if (reg == 0) {
// Filter out zero regs - they're for intervals that were spilled.
continue;
}
// Iterate over the ranges of the current interval...
for (LRIterator lrItr = li->begin(), lrEnd = li->end();
lrItr != lrEnd; ++lrItr) {
// Find the set of basic blocks which this range is live into...
if (lis->findLiveInMBBs(lrItr->start, lrItr->end, liveInMBBs)) {
// And add the physreg for this interval to their live-in sets.
for (unsigned i = 0; i < liveInMBBs.size(); ++i) {
if (liveInMBBs[i] != entryMBB) {
if (!liveInMBBs[i]->isLiveIn(reg)) {
liveInMBBs[i]->addLiveIn(reg);
}
}
}
liveInMBBs.clear();
}
}
}
}
bool PBQPRegAlloc::runOnMachineFunction(MachineFunction &MF) {
mf = &MF;
tm = &mf->getTarget();
tri = tm->getRegisterInfo();
tii = tm->getInstrInfo();
mri = &mf->getRegInfo();
lis = &getAnalysis<LiveIntervals>();
lss = &getAnalysis<LiveStacks>();
loopInfo = &getAnalysis<MachineLoopInfo>();
vrm = &getAnalysis<VirtRegMap>();
DEBUG(dbgs() << "PBQP Register Allocating for " << mf->getFunction()->getName() << "\n");
// Allocator main loop:
//
// * Map current regalloc problem to a PBQP problem
// * Solve the PBQP problem
// * Map the solution back to a register allocation
// * Spill if necessary
//
// This process is continued till no more spills are generated.
// Find the vreg intervals in need of allocation.
findVRegIntervalsToAlloc();
// If there aren't any then we're done here.
if (vregIntervalsToAlloc.empty() && emptyVRegIntervals.empty())
return true;
// If there are non-empty intervals allocate them using pbqp.
if (!vregIntervalsToAlloc.empty()) {
bool pbqpAllocComplete = false;
unsigned round = 0;
while (!pbqpAllocComplete) {
DEBUG(dbgs() << " PBQP Regalloc round " << round << ":\n");
PBQP::Graph problem = constructPBQPProblem();
PBQP::Solution solution =
PBQP::HeuristicSolver<PBQP::Heuristics::Briggs>::solve(problem);
pbqpAllocComplete = mapPBQPToRegAlloc(solution);
++round;
}
}
// Finalise allocation, allocate empty ranges.
finalizeAlloc();
vregIntervalsToAlloc.clear();
emptyVRegIntervals.clear();
li2Node.clear();
node2LI.clear();
allowedSets.clear();
problemNodes.clear();
DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *vrm << "\n");
// Run rewriter
std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
rewriter->runOnMachineFunction(*mf, *vrm, lis);
return true;
}
FunctionPass* llvm::createPBQPRegisterAllocator() {
return new PBQPRegAlloc();
}
#undef DEBUG_TYPE