llvm-6502/lib/Analysis/DataStructure
Chris Lattner 0b7c85c06a Unify the destruction code used for node pairs vs normal nodes. This was
causing a problem before because global values with incoming edges didn't
copy the incoming edges to the node they were being merged from, causing
the poolalloc pass to die.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2079 91177308-0d34-0410-b5e6-96231b3b80d8
2002-03-31 19:57:44 +00:00
..
ComputeClosure.cpp * Convert CallMap to be a vector, because the keys can change, and the map 2002-03-31 07:13:27 +00:00
DataStructure.cpp Many changes 2002-03-28 17:56:03 +00:00
EliminateNodes.cpp Unify the destruction code used for node pairs vs normal nodes. This was 2002-03-31 19:57:44 +00:00
FunctionRepBuilder.cpp * Rename UnlinkUndistinguishableShadowNodes & RemoveUnreachableShadowNodes 2002-03-28 19:16:48 +00:00
FunctionRepBuilder.h Print out the instruction instead of just the address! 2002-03-31 07:15:20 +00:00
Makefile Initial checkin of Datastructure analysis. 2002-03-26 22:39:06 +00:00
NodeImpl.cpp * Move the isEquivalentTo implementations here. They can probably be put 2002-03-31 07:16:08 +00:00