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0b8c9a80f2
into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
283 lines
10 KiB
C++
283 lines
10 KiB
C++
//===-- llvm/CodeGen/SelectionDAGISel.h - Common Base Class------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the SelectionDAGISel class, which is used as the common
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// base class for SelectionDAG-based instruction selectors.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_SELECTIONDAG_ISEL_H
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#define LLVM_CODEGEN_SELECTIONDAG_ISEL_H
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/SelectionDAG.h"
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#include "llvm/IR/BasicBlock.h"
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#include "llvm/Pass.h"
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namespace llvm {
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class FastISel;
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class SelectionDAGBuilder;
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class SDValue;
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class MachineRegisterInfo;
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class MachineBasicBlock;
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class MachineFunction;
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class MachineInstr;
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class TargetLowering;
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class TargetLibraryInfo;
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class TargetInstrInfo;
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class FunctionLoweringInfo;
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class ScheduleHazardRecognizer;
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class GCFunctionInfo;
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class ScheduleDAGSDNodes;
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class LoadInst;
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/// SelectionDAGISel - This is the common base class used for SelectionDAG-based
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/// pattern-matching instruction selectors.
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class SelectionDAGISel : public MachineFunctionPass {
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public:
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const TargetMachine &TM;
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const TargetLowering &TLI;
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const TargetLibraryInfo *LibInfo;
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FunctionLoweringInfo *FuncInfo;
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MachineFunction *MF;
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MachineRegisterInfo *RegInfo;
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SelectionDAG *CurDAG;
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SelectionDAGBuilder *SDB;
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AliasAnalysis *AA;
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GCFunctionInfo *GFI;
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CodeGenOpt::Level OptLevel;
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static char ID;
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explicit SelectionDAGISel(const TargetMachine &tm,
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CodeGenOpt::Level OL = CodeGenOpt::Default);
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virtual ~SelectionDAGISel();
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const TargetLowering &getTargetLowering() { return TLI; }
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virtual void getAnalysisUsage(AnalysisUsage &AU) const;
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virtual bool runOnMachineFunction(MachineFunction &MF);
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virtual void EmitFunctionEntryCode() {}
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/// PreprocessISelDAG - This hook allows targets to hack on the graph before
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/// instruction selection starts.
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virtual void PreprocessISelDAG() {}
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/// PostprocessISelDAG() - This hook allows the target to hack on the graph
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/// right after selection.
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virtual void PostprocessISelDAG() {}
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/// Select - Main hook targets implement to select a node.
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virtual SDNode *Select(SDNode *N) = 0;
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/// SelectInlineAsmMemoryOperand - Select the specified address as a target
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/// addressing mode, according to the specified constraint code. If this does
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/// not match or is not implemented, return true. The resultant operands
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/// (which will appear in the machine instruction) should be added to the
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/// OutOps vector.
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virtual bool SelectInlineAsmMemoryOperand(const SDValue &Op,
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char ConstraintCode,
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std::vector<SDValue> &OutOps) {
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return true;
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}
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/// IsProfitableToFold - Returns true if it's profitable to fold the specific
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/// operand node N of U during instruction selection that starts at Root.
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virtual bool IsProfitableToFold(SDValue N, SDNode *U, SDNode *Root) const;
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/// IsLegalToFold - Returns true if the specific operand node N of
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/// U can be folded during instruction selection that starts at Root.
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/// FIXME: This is a static member function because the MSP430/X86
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/// targets, which uses it during isel. This could become a proper member.
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static bool IsLegalToFold(SDValue N, SDNode *U, SDNode *Root,
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CodeGenOpt::Level OptLevel,
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bool IgnoreChains = false);
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// Opcodes used by the DAG state machine:
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enum BuiltinOpcodes {
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OPC_Scope,
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OPC_RecordNode,
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OPC_RecordChild0, OPC_RecordChild1, OPC_RecordChild2, OPC_RecordChild3,
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OPC_RecordChild4, OPC_RecordChild5, OPC_RecordChild6, OPC_RecordChild7,
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OPC_RecordMemRef,
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OPC_CaptureGlueInput,
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OPC_MoveChild,
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OPC_MoveParent,
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OPC_CheckSame,
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OPC_CheckPatternPredicate,
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OPC_CheckPredicate,
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OPC_CheckOpcode,
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OPC_SwitchOpcode,
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OPC_CheckType,
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OPC_SwitchType,
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OPC_CheckChild0Type, OPC_CheckChild1Type, OPC_CheckChild2Type,
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OPC_CheckChild3Type, OPC_CheckChild4Type, OPC_CheckChild5Type,
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OPC_CheckChild6Type, OPC_CheckChild7Type,
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OPC_CheckInteger,
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OPC_CheckCondCode,
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OPC_CheckValueType,
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OPC_CheckComplexPat,
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OPC_CheckAndImm, OPC_CheckOrImm,
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OPC_CheckFoldableChainNode,
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OPC_EmitInteger,
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OPC_EmitRegister,
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OPC_EmitRegister2,
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OPC_EmitConvertToTarget,
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OPC_EmitMergeInputChains,
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OPC_EmitMergeInputChains1_0,
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OPC_EmitMergeInputChains1_1,
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OPC_EmitCopyToReg,
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OPC_EmitNodeXForm,
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OPC_EmitNode,
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OPC_MorphNodeTo,
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OPC_MarkGlueResults,
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OPC_CompleteMatch
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};
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enum {
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OPFL_None = 0, // Node has no chain or glue input and isn't variadic.
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OPFL_Chain = 1, // Node has a chain input.
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OPFL_GlueInput = 2, // Node has a glue input.
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OPFL_GlueOutput = 4, // Node has a glue output.
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OPFL_MemRefs = 8, // Node gets accumulated MemRefs.
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OPFL_Variadic0 = 1<<4, // Node is variadic, root has 0 fixed inputs.
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OPFL_Variadic1 = 2<<4, // Node is variadic, root has 1 fixed inputs.
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OPFL_Variadic2 = 3<<4, // Node is variadic, root has 2 fixed inputs.
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OPFL_Variadic3 = 4<<4, // Node is variadic, root has 3 fixed inputs.
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OPFL_Variadic4 = 5<<4, // Node is variadic, root has 4 fixed inputs.
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OPFL_Variadic5 = 6<<4, // Node is variadic, root has 5 fixed inputs.
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OPFL_Variadic6 = 7<<4, // Node is variadic, root has 6 fixed inputs.
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OPFL_VariadicInfo = OPFL_Variadic6
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};
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/// getNumFixedFromVariadicInfo - Transform an EmitNode flags word into the
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/// number of fixed arity values that should be skipped when copying from the
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/// root.
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static inline int getNumFixedFromVariadicInfo(unsigned Flags) {
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return ((Flags&OPFL_VariadicInfo) >> 4)-1;
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}
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protected:
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/// DAGSize - Size of DAG being instruction selected.
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///
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unsigned DAGSize;
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/// ReplaceUses - replace all uses of the old node F with the use
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/// of the new node T.
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void ReplaceUses(SDValue F, SDValue T) {
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CurDAG->ReplaceAllUsesOfValueWith(F, T);
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}
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/// ReplaceUses - replace all uses of the old nodes F with the use
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/// of the new nodes T.
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void ReplaceUses(const SDValue *F, const SDValue *T, unsigned Num) {
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CurDAG->ReplaceAllUsesOfValuesWith(F, T, Num);
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}
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/// ReplaceUses - replace all uses of the old node F with the use
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/// of the new node T.
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void ReplaceUses(SDNode *F, SDNode *T) {
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CurDAG->ReplaceAllUsesWith(F, T);
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}
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/// SelectInlineAsmMemoryOperands - Calls to this are automatically generated
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/// by tblgen. Others should not call it.
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void SelectInlineAsmMemoryOperands(std::vector<SDValue> &Ops);
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public:
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// Calls to these predicates are generated by tblgen.
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bool CheckAndMask(SDValue LHS, ConstantSDNode *RHS,
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int64_t DesiredMaskS) const;
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bool CheckOrMask(SDValue LHS, ConstantSDNode *RHS,
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int64_t DesiredMaskS) const;
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/// CheckPatternPredicate - This function is generated by tblgen in the
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/// target. It runs the specified pattern predicate and returns true if it
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/// succeeds or false if it fails. The number is a private implementation
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/// detail to the code tblgen produces.
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virtual bool CheckPatternPredicate(unsigned PredNo) const {
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llvm_unreachable("Tblgen should generate the implementation of this!");
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}
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/// CheckNodePredicate - This function is generated by tblgen in the target.
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/// It runs node predicate number PredNo and returns true if it succeeds or
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/// false if it fails. The number is a private implementation
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/// detail to the code tblgen produces.
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virtual bool CheckNodePredicate(SDNode *N, unsigned PredNo) const {
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llvm_unreachable("Tblgen should generate the implementation of this!");
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}
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virtual bool CheckComplexPattern(SDNode *Root, SDNode *Parent, SDValue N,
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unsigned PatternNo,
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SmallVectorImpl<std::pair<SDValue, SDNode*> > &Result) {
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llvm_unreachable("Tblgen should generate the implementation of this!");
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}
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virtual SDValue RunSDNodeXForm(SDValue V, unsigned XFormNo) {
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llvm_unreachable("Tblgen should generate this!");
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}
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SDNode *SelectCodeCommon(SDNode *NodeToMatch,
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const unsigned char *MatcherTable,
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unsigned TableSize);
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private:
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// Calls to these functions are generated by tblgen.
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SDNode *Select_INLINEASM(SDNode *N);
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SDNode *Select_UNDEF(SDNode *N);
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void CannotYetSelect(SDNode *N);
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private:
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void DoInstructionSelection();
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SDNode *MorphNode(SDNode *Node, unsigned TargetOpc, SDVTList VTs,
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const SDValue *Ops, unsigned NumOps, unsigned EmitNodeInfo);
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void PrepareEHLandingPad();
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void SelectAllBasicBlocks(const Function &Fn);
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bool TryToFoldFastISelLoad(const LoadInst *LI, const Instruction *FoldInst,
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FastISel *FastIS);
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void FinishBasicBlock();
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void SelectBasicBlock(BasicBlock::const_iterator Begin,
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BasicBlock::const_iterator End,
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bool &HadTailCall);
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void CodeGenAndEmitDAG();
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void LowerArguments(const BasicBlock *BB);
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void ComputeLiveOutVRegInfo();
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/// Create the scheduler. If a specific scheduler was specified
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/// via the SchedulerRegistry, use it, otherwise select the
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/// one preferred by the target.
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///
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ScheduleDAGSDNodes *CreateScheduler();
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/// OpcodeOffset - This is a cache used to dispatch efficiently into isel
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/// state machines that start with a OPC_SwitchOpcode node.
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std::vector<unsigned> OpcodeOffset;
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void UpdateChainsAndGlue(SDNode *NodeToMatch, SDValue InputChain,
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const SmallVectorImpl<SDNode*> &ChainNodesMatched,
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SDValue InputGlue, const SmallVectorImpl<SDNode*> &F,
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bool isMorphNodeTo);
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};
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}
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#endif /* LLVM_CODEGEN_SELECTIONDAG_ISEL_H */
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