llvm-6502/lib/ExecutionEngine/Interpreter/Support.cpp
Chris Lattner da82ed52ac A large number of simple changes:
* s/Method/Function
  * Kill some obsolete (external) functions that used to be to support tracing


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@6041 91177308-0d34-0410-b5e6-96231b3b80d8
2003-05-08 16:18:31 +00:00

78 lines
2.7 KiB
C++

//===-- Support.cpp - Support routines for interpreter --------------------===//
//
// This file contains support routines for the interpreter core.
//
//===----------------------------------------------------------------------===//
#include "Interpreter.h"
#include "llvm/SymbolTable.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Module.h"
//===----------------------------------------------------------------------===//
//
// LookupMatchingNames helper - Search a symbol table for values matching Name.
//
static inline void LookupMatchingNames(const std::string &Name,
SymbolTable &SymTab,
std::vector<Value*> &Results) {
// Loop over all of the type planes in the symbol table...
for (SymbolTable::iterator I = SymTab.begin(), E = SymTab.end(); I != E; ++I){
SymbolTable::VarMap &Plane = I->second;
// Search the symbol table plane for this name...
SymbolTable::VarMap::iterator Val = Plane.find(Name);
if (Val != Plane.end())
Results.push_back(Val->second); // Found a name match!
}
}
// LookupMatchingNames - Search the current function namespace, then the global
// namespace looking for values that match the specified name. Return ALL
// matches to that name. This is obviously slow, and should only be used for
// user interaction.
//
std::vector<Value*> Interpreter::LookupMatchingNames(const std::string &Name) {
std::vector<Value*> Results;
Function *CurFunc = getCurrentFunction();
if (CurFunc) ::LookupMatchingNames(Name, CurFunc->getSymbolTable(), Results);
::LookupMatchingNames(Name, getModule().getSymbolTable(), Results);
return Results;
}
// ChooseOneOption - Prompt the user to choose among the specified options to
// pick one value. If no options are provided, emit an error. If a single
// option is provided, just return that option.
//
Value *Interpreter::ChooseOneOption(const std::string &Name,
const std::vector<Value*> &Opts) {
switch (Opts.size()) {
case 1: return Opts[0];
case 0:
std::cout << "Error: no entities named '" << Name << "' found!\n";
return 0;
default: break; // Must prompt user...
}
std::cout << "Multiple entities named '" << Name
<< "' found! Please choose:\n";
std::cout << " 0. Cancel operation\n";
for (unsigned i = 0; i < Opts.size(); ++i) {
std::cout << " " << (i+1) << ".";
WriteAsOperand(std::cout, Opts[i]) << "\n";
}
unsigned Option;
do {
std::cout << "lli> " << std::flush;
std::cin >> Option;
if (Option > Opts.size())
std::cout << "Invalid selection: Please choose from 0 to " << Opts.size()
<< "\n";
} while (Option > Opts.size());
if (Option == 0) return 0;
return Opts[Option-1];
}