mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-22 07:32:48 +00:00
cb6404711b
A live range cannot be split everywhere in a basic block. A split must go before the first terminator, and if the variable is live into a landing pad, the split must happen before the call that can throw. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124894 91177308-0d34-0410-b5e6-96231b3b80d8
693 lines
24 KiB
C++
693 lines
24 KiB
C++
//===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// Collect the sequence of machine instructions for a basic block.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/CodeGen/MachineBasicBlock.h"
|
|
#include "llvm/BasicBlock.h"
|
|
#include "llvm/CodeGen/LiveVariables.h"
|
|
#include "llvm/CodeGen/MachineDominators.h"
|
|
#include "llvm/CodeGen/MachineFunction.h"
|
|
#include "llvm/CodeGen/MachineLoopInfo.h"
|
|
#include "llvm/CodeGen/SlotIndexes.h"
|
|
#include "llvm/MC/MCAsmInfo.h"
|
|
#include "llvm/MC/MCContext.h"
|
|
#include "llvm/Target/TargetRegisterInfo.h"
|
|
#include "llvm/Target/TargetData.h"
|
|
#include "llvm/Target/TargetInstrDesc.h"
|
|
#include "llvm/Target/TargetInstrInfo.h"
|
|
#include "llvm/Target/TargetMachine.h"
|
|
#include "llvm/Assembly/Writer.h"
|
|
#include "llvm/ADT/SmallString.h"
|
|
#include "llvm/ADT/SmallPtrSet.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/LeakDetector.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
#include <algorithm>
|
|
using namespace llvm;
|
|
|
|
MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
|
|
: BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false),
|
|
AddressTaken(false) {
|
|
Insts.Parent = this;
|
|
}
|
|
|
|
MachineBasicBlock::~MachineBasicBlock() {
|
|
LeakDetector::removeGarbageObject(this);
|
|
}
|
|
|
|
/// getSymbol - Return the MCSymbol for this basic block.
|
|
///
|
|
MCSymbol *MachineBasicBlock::getSymbol() const {
|
|
const MachineFunction *MF = getParent();
|
|
MCContext &Ctx = MF->getContext();
|
|
const char *Prefix = Ctx.getAsmInfo().getPrivateGlobalPrefix();
|
|
return Ctx.GetOrCreateSymbol(Twine(Prefix) + "BB" +
|
|
Twine(MF->getFunctionNumber()) + "_" +
|
|
Twine(getNumber()));
|
|
}
|
|
|
|
|
|
raw_ostream &llvm::operator<<(raw_ostream &OS, const MachineBasicBlock &MBB) {
|
|
MBB.print(OS);
|
|
return OS;
|
|
}
|
|
|
|
/// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
|
|
/// parent pointer of the MBB, the MBB numbering, and any instructions in the
|
|
/// MBB to be on the right operand list for registers.
|
|
///
|
|
/// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
|
|
/// gets the next available unique MBB number. If it is removed from a
|
|
/// MachineFunction, it goes back to being #-1.
|
|
void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock *N) {
|
|
MachineFunction &MF = *N->getParent();
|
|
N->Number = MF.addToMBBNumbering(N);
|
|
|
|
// Make sure the instructions have their operands in the reginfo lists.
|
|
MachineRegisterInfo &RegInfo = MF.getRegInfo();
|
|
for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
|
|
I->AddRegOperandsToUseLists(RegInfo);
|
|
|
|
LeakDetector::removeGarbageObject(N);
|
|
}
|
|
|
|
void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock *N) {
|
|
N->getParent()->removeFromMBBNumbering(N->Number);
|
|
N->Number = -1;
|
|
LeakDetector::addGarbageObject(N);
|
|
}
|
|
|
|
|
|
/// addNodeToList (MI) - When we add an instruction to a basic block
|
|
/// list, we update its parent pointer and add its operands from reg use/def
|
|
/// lists if appropriate.
|
|
void ilist_traits<MachineInstr>::addNodeToList(MachineInstr *N) {
|
|
assert(N->getParent() == 0 && "machine instruction already in a basic block");
|
|
N->setParent(Parent);
|
|
|
|
// Add the instruction's register operands to their corresponding
|
|
// use/def lists.
|
|
MachineFunction *MF = Parent->getParent();
|
|
N->AddRegOperandsToUseLists(MF->getRegInfo());
|
|
|
|
LeakDetector::removeGarbageObject(N);
|
|
}
|
|
|
|
/// removeNodeFromList (MI) - When we remove an instruction from a basic block
|
|
/// list, we update its parent pointer and remove its operands from reg use/def
|
|
/// lists if appropriate.
|
|
void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr *N) {
|
|
assert(N->getParent() != 0 && "machine instruction not in a basic block");
|
|
|
|
// Remove from the use/def lists.
|
|
N->RemoveRegOperandsFromUseLists();
|
|
|
|
N->setParent(0);
|
|
|
|
LeakDetector::addGarbageObject(N);
|
|
}
|
|
|
|
/// transferNodesFromList (MI) - When moving a range of instructions from one
|
|
/// MBB list to another, we need to update the parent pointers and the use/def
|
|
/// lists.
|
|
void ilist_traits<MachineInstr>::
|
|
transferNodesFromList(ilist_traits<MachineInstr> &fromList,
|
|
MachineBasicBlock::iterator first,
|
|
MachineBasicBlock::iterator last) {
|
|
assert(Parent->getParent() == fromList.Parent->getParent() &&
|
|
"MachineInstr parent mismatch!");
|
|
|
|
// Splice within the same MBB -> no change.
|
|
if (Parent == fromList.Parent) return;
|
|
|
|
// If splicing between two blocks within the same function, just update the
|
|
// parent pointers.
|
|
for (; first != last; ++first)
|
|
first->setParent(Parent);
|
|
}
|
|
|
|
void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
|
|
assert(!MI->getParent() && "MI is still in a block!");
|
|
Parent->getParent()->DeleteMachineInstr(MI);
|
|
}
|
|
|
|
MachineBasicBlock::iterator MachineBasicBlock::getFirstNonPHI() {
|
|
iterator I = begin();
|
|
while (I != end() && I->isPHI())
|
|
++I;
|
|
return I;
|
|
}
|
|
|
|
MachineBasicBlock::iterator
|
|
MachineBasicBlock::SkipPHIsAndLabels(MachineBasicBlock::iterator I) {
|
|
while (I != end() && (I->isPHI() || I->isLabel() || I->isDebugValue()))
|
|
++I;
|
|
return I;
|
|
}
|
|
|
|
MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
|
|
iterator I = end();
|
|
while (I != begin() && ((--I)->getDesc().isTerminator() || I->isDebugValue()))
|
|
; /*noop */
|
|
while (I != end() && !I->getDesc().isTerminator())
|
|
++I;
|
|
return I;
|
|
}
|
|
|
|
MachineBasicBlock::iterator MachineBasicBlock::getLastNonDebugInstr() {
|
|
iterator B = begin(), I = end();
|
|
while (I != B) {
|
|
--I;
|
|
if (I->isDebugValue())
|
|
continue;
|
|
return I;
|
|
}
|
|
// The block is all debug values.
|
|
return end();
|
|
}
|
|
|
|
const MachineBasicBlock *MachineBasicBlock::getLandingPadSuccessor() const {
|
|
// A block with a landing pad successor only has one other successor.
|
|
if (succ_size() > 2)
|
|
return 0;
|
|
for (const_succ_iterator I = succ_begin(), E = succ_end(); I != E; ++I)
|
|
if ((*I)->isLandingPad())
|
|
return *I;
|
|
return 0;
|
|
}
|
|
|
|
void MachineBasicBlock::dump() const {
|
|
print(dbgs());
|
|
}
|
|
|
|
StringRef MachineBasicBlock::getName() const {
|
|
if (const BasicBlock *LBB = getBasicBlock())
|
|
return LBB->getName();
|
|
else
|
|
return "(null)";
|
|
}
|
|
|
|
void MachineBasicBlock::print(raw_ostream &OS, SlotIndexes *Indexes) const {
|
|
const MachineFunction *MF = getParent();
|
|
if (!MF) {
|
|
OS << "Can't print out MachineBasicBlock because parent MachineFunction"
|
|
<< " is null\n";
|
|
return;
|
|
}
|
|
|
|
if (Alignment) { OS << "Alignment " << Alignment << "\n"; }
|
|
|
|
if (Indexes)
|
|
OS << Indexes->getMBBStartIdx(this) << '\t';
|
|
|
|
OS << "BB#" << getNumber() << ": ";
|
|
|
|
const char *Comma = "";
|
|
if (const BasicBlock *LBB = getBasicBlock()) {
|
|
OS << Comma << "derived from LLVM BB ";
|
|
WriteAsOperand(OS, LBB, /*PrintType=*/false);
|
|
Comma = ", ";
|
|
}
|
|
if (isLandingPad()) { OS << Comma << "EH LANDING PAD"; Comma = ", "; }
|
|
if (hasAddressTaken()) { OS << Comma << "ADDRESS TAKEN"; Comma = ", "; }
|
|
OS << '\n';
|
|
|
|
const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
|
|
if (!livein_empty()) {
|
|
if (Indexes) OS << '\t';
|
|
OS << " Live Ins:";
|
|
for (livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
|
|
OS << ' ' << PrintReg(*I, TRI);
|
|
OS << '\n';
|
|
}
|
|
// Print the preds of this block according to the CFG.
|
|
if (!pred_empty()) {
|
|
if (Indexes) OS << '\t';
|
|
OS << " Predecessors according to CFG:";
|
|
for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
|
|
OS << " BB#" << (*PI)->getNumber();
|
|
OS << '\n';
|
|
}
|
|
|
|
for (const_iterator I = begin(); I != end(); ++I) {
|
|
if (Indexes) {
|
|
if (Indexes->hasIndex(I))
|
|
OS << Indexes->getInstructionIndex(I);
|
|
OS << '\t';
|
|
}
|
|
OS << '\t';
|
|
I->print(OS, &getParent()->getTarget());
|
|
}
|
|
|
|
// Print the successors of this block according to the CFG.
|
|
if (!succ_empty()) {
|
|
if (Indexes) OS << '\t';
|
|
OS << " Successors according to CFG:";
|
|
for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
|
|
OS << " BB#" << (*SI)->getNumber();
|
|
OS << '\n';
|
|
}
|
|
}
|
|
|
|
void MachineBasicBlock::removeLiveIn(unsigned Reg) {
|
|
std::vector<unsigned>::iterator I =
|
|
std::find(LiveIns.begin(), LiveIns.end(), Reg);
|
|
assert(I != LiveIns.end() && "Not a live in!");
|
|
LiveIns.erase(I);
|
|
}
|
|
|
|
bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
|
|
livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
|
|
return I != livein_end();
|
|
}
|
|
|
|
void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
|
|
getParent()->splice(NewAfter, this);
|
|
}
|
|
|
|
void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
|
|
MachineFunction::iterator BBI = NewBefore;
|
|
getParent()->splice(++BBI, this);
|
|
}
|
|
|
|
void MachineBasicBlock::updateTerminator() {
|
|
const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
|
|
// A block with no successors has no concerns with fall-through edges.
|
|
if (this->succ_empty()) return;
|
|
|
|
MachineBasicBlock *TBB = 0, *FBB = 0;
|
|
SmallVector<MachineOperand, 4> Cond;
|
|
DebugLoc dl; // FIXME: this is nowhere
|
|
bool B = TII->AnalyzeBranch(*this, TBB, FBB, Cond);
|
|
(void) B;
|
|
assert(!B && "UpdateTerminators requires analyzable predecessors!");
|
|
if (Cond.empty()) {
|
|
if (TBB) {
|
|
// The block has an unconditional branch. If its successor is now
|
|
// its layout successor, delete the branch.
|
|
if (isLayoutSuccessor(TBB))
|
|
TII->RemoveBranch(*this);
|
|
} else {
|
|
// The block has an unconditional fallthrough. If its successor is not
|
|
// its layout successor, insert a branch.
|
|
TBB = *succ_begin();
|
|
if (!isLayoutSuccessor(TBB))
|
|
TII->InsertBranch(*this, TBB, 0, Cond, dl);
|
|
}
|
|
} else {
|
|
if (FBB) {
|
|
// The block has a non-fallthrough conditional branch. If one of its
|
|
// successors is its layout successor, rewrite it to a fallthrough
|
|
// conditional branch.
|
|
if (isLayoutSuccessor(TBB)) {
|
|
if (TII->ReverseBranchCondition(Cond))
|
|
return;
|
|
TII->RemoveBranch(*this);
|
|
TII->InsertBranch(*this, FBB, 0, Cond, dl);
|
|
} else if (isLayoutSuccessor(FBB)) {
|
|
TII->RemoveBranch(*this);
|
|
TII->InsertBranch(*this, TBB, 0, Cond, dl);
|
|
}
|
|
} else {
|
|
// The block has a fallthrough conditional branch.
|
|
MachineBasicBlock *MBBA = *succ_begin();
|
|
MachineBasicBlock *MBBB = *llvm::next(succ_begin());
|
|
if (MBBA == TBB) std::swap(MBBB, MBBA);
|
|
if (isLayoutSuccessor(TBB)) {
|
|
if (TII->ReverseBranchCondition(Cond)) {
|
|
// We can't reverse the condition, add an unconditional branch.
|
|
Cond.clear();
|
|
TII->InsertBranch(*this, MBBA, 0, Cond, dl);
|
|
return;
|
|
}
|
|
TII->RemoveBranch(*this);
|
|
TII->InsertBranch(*this, MBBA, 0, Cond, dl);
|
|
} else if (!isLayoutSuccessor(MBBA)) {
|
|
TII->RemoveBranch(*this);
|
|
TII->InsertBranch(*this, TBB, MBBA, Cond, dl);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
|
|
Successors.push_back(succ);
|
|
succ->addPredecessor(this);
|
|
}
|
|
|
|
void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
|
|
succ->removePredecessor(this);
|
|
succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
|
|
assert(I != Successors.end() && "Not a current successor!");
|
|
Successors.erase(I);
|
|
}
|
|
|
|
MachineBasicBlock::succ_iterator
|
|
MachineBasicBlock::removeSuccessor(succ_iterator I) {
|
|
assert(I != Successors.end() && "Not a current successor!");
|
|
(*I)->removePredecessor(this);
|
|
return Successors.erase(I);
|
|
}
|
|
|
|
void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
|
|
Predecessors.push_back(pred);
|
|
}
|
|
|
|
void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
|
|
std::vector<MachineBasicBlock *>::iterator I =
|
|
std::find(Predecessors.begin(), Predecessors.end(), pred);
|
|
assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
|
|
Predecessors.erase(I);
|
|
}
|
|
|
|
void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB) {
|
|
if (this == fromMBB)
|
|
return;
|
|
|
|
while (!fromMBB->succ_empty()) {
|
|
MachineBasicBlock *Succ = *fromMBB->succ_begin();
|
|
addSuccessor(Succ);
|
|
fromMBB->removeSuccessor(Succ);
|
|
}
|
|
}
|
|
|
|
void
|
|
MachineBasicBlock::transferSuccessorsAndUpdatePHIs(MachineBasicBlock *fromMBB) {
|
|
if (this == fromMBB)
|
|
return;
|
|
|
|
while (!fromMBB->succ_empty()) {
|
|
MachineBasicBlock *Succ = *fromMBB->succ_begin();
|
|
addSuccessor(Succ);
|
|
fromMBB->removeSuccessor(Succ);
|
|
|
|
// Fix up any PHI nodes in the successor.
|
|
for (MachineBasicBlock::iterator MI = Succ->begin(), ME = Succ->end();
|
|
MI != ME && MI->isPHI(); ++MI)
|
|
for (unsigned i = 2, e = MI->getNumOperands()+1; i != e; i += 2) {
|
|
MachineOperand &MO = MI->getOperand(i);
|
|
if (MO.getMBB() == fromMBB)
|
|
MO.setMBB(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
|
|
std::vector<MachineBasicBlock *>::const_iterator I =
|
|
std::find(Successors.begin(), Successors.end(), MBB);
|
|
return I != Successors.end();
|
|
}
|
|
|
|
bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
|
|
MachineFunction::const_iterator I(this);
|
|
return llvm::next(I) == MachineFunction::const_iterator(MBB);
|
|
}
|
|
|
|
bool MachineBasicBlock::canFallThrough() {
|
|
MachineFunction::iterator Fallthrough = this;
|
|
++Fallthrough;
|
|
// If FallthroughBlock is off the end of the function, it can't fall through.
|
|
if (Fallthrough == getParent()->end())
|
|
return false;
|
|
|
|
// If FallthroughBlock isn't a successor, no fallthrough is possible.
|
|
if (!isSuccessor(Fallthrough))
|
|
return false;
|
|
|
|
// Analyze the branches, if any, at the end of the block.
|
|
MachineBasicBlock *TBB = 0, *FBB = 0;
|
|
SmallVector<MachineOperand, 4> Cond;
|
|
const TargetInstrInfo *TII = getParent()->getTarget().getInstrInfo();
|
|
if (TII->AnalyzeBranch(*this, TBB, FBB, Cond)) {
|
|
// If we couldn't analyze the branch, examine the last instruction.
|
|
// If the block doesn't end in a known control barrier, assume fallthrough
|
|
// is possible. The isPredicable check is needed because this code can be
|
|
// called during IfConversion, where an instruction which is normally a
|
|
// Barrier is predicated and thus no longer an actual control barrier. This
|
|
// is over-conservative though, because if an instruction isn't actually
|
|
// predicated we could still treat it like a barrier.
|
|
return empty() || !back().getDesc().isBarrier() ||
|
|
back().getDesc().isPredicable();
|
|
}
|
|
|
|
// If there is no branch, control always falls through.
|
|
if (TBB == 0) return true;
|
|
|
|
// If there is some explicit branch to the fallthrough block, it can obviously
|
|
// reach, even though the branch should get folded to fall through implicitly.
|
|
if (MachineFunction::iterator(TBB) == Fallthrough ||
|
|
MachineFunction::iterator(FBB) == Fallthrough)
|
|
return true;
|
|
|
|
// If it's an unconditional branch to some block not the fall through, it
|
|
// doesn't fall through.
|
|
if (Cond.empty()) return false;
|
|
|
|
// Otherwise, if it is conditional and has no explicit false block, it falls
|
|
// through.
|
|
return FBB == 0;
|
|
}
|
|
|
|
MachineBasicBlock *
|
|
MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
|
|
MachineFunction *MF = getParent();
|
|
DebugLoc dl; // FIXME: this is nowhere
|
|
|
|
// We may need to update this's terminator, but we can't do that if
|
|
// AnalyzeBranch fails. If this uses a jump table, we won't touch it.
|
|
const TargetInstrInfo *TII = MF->getTarget().getInstrInfo();
|
|
MachineBasicBlock *TBB = 0, *FBB = 0;
|
|
SmallVector<MachineOperand, 4> Cond;
|
|
if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
|
|
return NULL;
|
|
|
|
// Avoid bugpoint weirdness: A block may end with a conditional branch but
|
|
// jumps to the same MBB is either case. We have duplicate CFG edges in that
|
|
// case that we can't handle. Since this never happens in properly optimized
|
|
// code, just skip those edges.
|
|
if (TBB && TBB == FBB) {
|
|
DEBUG(dbgs() << "Won't split critical edge after degenerate BB#"
|
|
<< getNumber() << '\n');
|
|
return NULL;
|
|
}
|
|
|
|
MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
|
|
MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
|
|
DEBUG(dbgs() << "Splitting critical edge:"
|
|
" BB#" << getNumber()
|
|
<< " -- BB#" << NMBB->getNumber()
|
|
<< " -- BB#" << Succ->getNumber() << '\n');
|
|
|
|
ReplaceUsesOfBlockWith(Succ, NMBB);
|
|
updateTerminator();
|
|
|
|
// Insert unconditional "jump Succ" instruction in NMBB if necessary.
|
|
NMBB->addSuccessor(Succ);
|
|
if (!NMBB->isLayoutSuccessor(Succ)) {
|
|
Cond.clear();
|
|
MF->getTarget().getInstrInfo()->InsertBranch(*NMBB, Succ, NULL, Cond, dl);
|
|
}
|
|
|
|
// Fix PHI nodes in Succ so they refer to NMBB instead of this
|
|
for (MachineBasicBlock::iterator i = Succ->begin(), e = Succ->end();
|
|
i != e && i->isPHI(); ++i)
|
|
for (unsigned ni = 1, ne = i->getNumOperands(); ni != ne; ni += 2)
|
|
if (i->getOperand(ni+1).getMBB() == this)
|
|
i->getOperand(ni+1).setMBB(NMBB);
|
|
|
|
if (LiveVariables *LV =
|
|
P->getAnalysisIfAvailable<LiveVariables>())
|
|
LV->addNewBlock(NMBB, this, Succ);
|
|
|
|
if (MachineDominatorTree *MDT =
|
|
P->getAnalysisIfAvailable<MachineDominatorTree>()) {
|
|
// Update dominator information.
|
|
MachineDomTreeNode *SucccDTNode = MDT->getNode(Succ);
|
|
|
|
bool IsNewIDom = true;
|
|
for (const_pred_iterator PI = Succ->pred_begin(), E = Succ->pred_end();
|
|
PI != E; ++PI) {
|
|
MachineBasicBlock *PredBB = *PI;
|
|
if (PredBB == NMBB)
|
|
continue;
|
|
if (!MDT->dominates(SucccDTNode, MDT->getNode(PredBB))) {
|
|
IsNewIDom = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// We know "this" dominates the newly created basic block.
|
|
MachineDomTreeNode *NewDTNode = MDT->addNewBlock(NMBB, this);
|
|
|
|
// If all the other predecessors of "Succ" are dominated by "Succ" itself
|
|
// then the new block is the new immediate dominator of "Succ". Otherwise,
|
|
// the new block doesn't dominate anything.
|
|
if (IsNewIDom)
|
|
MDT->changeImmediateDominator(SucccDTNode, NewDTNode);
|
|
}
|
|
|
|
if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
|
|
if (MachineLoop *TIL = MLI->getLoopFor(this)) {
|
|
// If one or the other blocks were not in a loop, the new block is not
|
|
// either, and thus LI doesn't need to be updated.
|
|
if (MachineLoop *DestLoop = MLI->getLoopFor(Succ)) {
|
|
if (TIL == DestLoop) {
|
|
// Both in the same loop, the NMBB joins loop.
|
|
DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
|
|
} else if (TIL->contains(DestLoop)) {
|
|
// Edge from an outer loop to an inner loop. Add to the outer loop.
|
|
TIL->addBasicBlockToLoop(NMBB, MLI->getBase());
|
|
} else if (DestLoop->contains(TIL)) {
|
|
// Edge from an inner loop to an outer loop. Add to the outer loop.
|
|
DestLoop->addBasicBlockToLoop(NMBB, MLI->getBase());
|
|
} else {
|
|
// Edge from two loops with no containment relation. Because these
|
|
// are natural loops, we know that the destination block must be the
|
|
// header of its loop (adding a branch into a loop elsewhere would
|
|
// create an irreducible loop).
|
|
assert(DestLoop->getHeader() == Succ &&
|
|
"Should not create irreducible loops!");
|
|
if (MachineLoop *P = DestLoop->getParentLoop())
|
|
P->addBasicBlockToLoop(NMBB, MLI->getBase());
|
|
}
|
|
}
|
|
}
|
|
|
|
return NMBB;
|
|
}
|
|
|
|
/// removeFromParent - This method unlinks 'this' from the containing function,
|
|
/// and returns it, but does not delete it.
|
|
MachineBasicBlock *MachineBasicBlock::removeFromParent() {
|
|
assert(getParent() && "Not embedded in a function!");
|
|
getParent()->remove(this);
|
|
return this;
|
|
}
|
|
|
|
|
|
/// eraseFromParent - This method unlinks 'this' from the containing function,
|
|
/// and deletes it.
|
|
void MachineBasicBlock::eraseFromParent() {
|
|
assert(getParent() && "Not embedded in a function!");
|
|
getParent()->erase(this);
|
|
}
|
|
|
|
|
|
/// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
|
|
/// 'Old', change the code and CFG so that it branches to 'New' instead.
|
|
void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
|
|
MachineBasicBlock *New) {
|
|
assert(Old != New && "Cannot replace self with self!");
|
|
|
|
MachineBasicBlock::iterator I = end();
|
|
while (I != begin()) {
|
|
--I;
|
|
if (!I->getDesc().isTerminator()) break;
|
|
|
|
// Scan the operands of this machine instruction, replacing any uses of Old
|
|
// with New.
|
|
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
|
|
if (I->getOperand(i).isMBB() &&
|
|
I->getOperand(i).getMBB() == Old)
|
|
I->getOperand(i).setMBB(New);
|
|
}
|
|
|
|
// Update the successor information.
|
|
removeSuccessor(Old);
|
|
addSuccessor(New);
|
|
}
|
|
|
|
/// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
|
|
/// CFG to be inserted. If we have proven that MBB can only branch to DestA and
|
|
/// DestB, remove any other MBB successors from the CFG. DestA and DestB can be
|
|
/// null.
|
|
///
|
|
/// Besides DestA and DestB, retain other edges leading to LandingPads
|
|
/// (currently there can be only one; we don't check or require that here).
|
|
/// Note it is possible that DestA and/or DestB are LandingPads.
|
|
bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
|
|
MachineBasicBlock *DestB,
|
|
bool isCond) {
|
|
// The values of DestA and DestB frequently come from a call to the
|
|
// 'TargetInstrInfo::AnalyzeBranch' method. We take our meaning of the initial
|
|
// values from there.
|
|
//
|
|
// 1. If both DestA and DestB are null, then the block ends with no branches
|
|
// (it falls through to its successor).
|
|
// 2. If DestA is set, DestB is null, and isCond is false, then the block ends
|
|
// with only an unconditional branch.
|
|
// 3. If DestA is set, DestB is null, and isCond is true, then the block ends
|
|
// with a conditional branch that falls through to a successor (DestB).
|
|
// 4. If DestA and DestB is set and isCond is true, then the block ends with a
|
|
// conditional branch followed by an unconditional branch. DestA is the
|
|
// 'true' destination and DestB is the 'false' destination.
|
|
|
|
bool Changed = false;
|
|
|
|
MachineFunction::iterator FallThru =
|
|
llvm::next(MachineFunction::iterator(this));
|
|
|
|
if (DestA == 0 && DestB == 0) {
|
|
// Block falls through to successor.
|
|
DestA = FallThru;
|
|
DestB = FallThru;
|
|
} else if (DestA != 0 && DestB == 0) {
|
|
if (isCond)
|
|
// Block ends in conditional jump that falls through to successor.
|
|
DestB = FallThru;
|
|
} else {
|
|
assert(DestA && DestB && isCond &&
|
|
"CFG in a bad state. Cannot correct CFG edges");
|
|
}
|
|
|
|
// Remove superfluous edges. I.e., those which aren't destinations of this
|
|
// basic block, duplicate edges, or landing pads.
|
|
SmallPtrSet<const MachineBasicBlock*, 8> SeenMBBs;
|
|
MachineBasicBlock::succ_iterator SI = succ_begin();
|
|
while (SI != succ_end()) {
|
|
const MachineBasicBlock *MBB = *SI;
|
|
if (!SeenMBBs.insert(MBB) ||
|
|
(MBB != DestA && MBB != DestB && !MBB->isLandingPad())) {
|
|
// This is a superfluous edge, remove it.
|
|
SI = removeSuccessor(SI);
|
|
Changed = true;
|
|
} else {
|
|
++SI;
|
|
}
|
|
}
|
|
|
|
return Changed;
|
|
}
|
|
|
|
/// findDebugLoc - find the next valid DebugLoc starting at MBBI, skipping
|
|
/// any DBG_VALUE instructions. Return UnknownLoc if there is none.
|
|
DebugLoc
|
|
MachineBasicBlock::findDebugLoc(MachineBasicBlock::iterator &MBBI) {
|
|
DebugLoc DL;
|
|
MachineBasicBlock::iterator E = end();
|
|
if (MBBI != E) {
|
|
// Skip debug declarations, we don't want a DebugLoc from them.
|
|
MachineBasicBlock::iterator MBBI2 = MBBI;
|
|
while (MBBI2 != E && MBBI2->isDebugValue())
|
|
MBBI2++;
|
|
if (MBBI2 != E)
|
|
DL = MBBI2->getDebugLoc();
|
|
}
|
|
return DL;
|
|
}
|
|
|
|
void llvm::WriteAsOperand(raw_ostream &OS, const MachineBasicBlock *MBB,
|
|
bool t) {
|
|
OS << "BB#" << MBB->getNumber();
|
|
}
|
|
|