mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 20:29:48 +00:00
71d259bc4b
reintroduce them later. Also, don't require MCSection* when creating a symbol. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@74081 91177308-0d34-0410-b5e6-96231b3b80d8
81 lines
2.0 KiB
C++
81 lines
2.0 KiB
C++
//===- lib/MC/MCContext.cpp - Machine Code Context ------------------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/MC/MCContext.h"
|
|
|
|
#include "llvm/MC/MCSection.h"
|
|
#include "llvm/MC/MCSymbol.h"
|
|
#include "llvm/MC/MCValue.h"
|
|
using namespace llvm;
|
|
|
|
MCContext::MCContext()
|
|
{
|
|
}
|
|
|
|
MCContext::~MCContext() {
|
|
}
|
|
|
|
MCSection *MCContext::GetSection(const char *Name) {
|
|
MCSection *&Entry = Sections[Name];
|
|
|
|
if (!Entry)
|
|
Entry = new (*this) MCSection(Name);
|
|
|
|
return Entry;
|
|
}
|
|
|
|
MCSymbol *MCContext::CreateSymbol(const char *Name) {
|
|
assert(Name[0] != '\0' && "Normal symbols cannot be unnamed!");
|
|
|
|
// Create and bind the symbol, and ensure that names are unique.
|
|
MCSymbol *&Entry = Symbols[Name];
|
|
assert(!Entry && "Duplicate symbol definition!");
|
|
return Entry = new (*this) MCSymbol(Name, false);
|
|
}
|
|
|
|
MCSymbol *MCContext::GetOrCreateSymbol(const char *Name) {
|
|
MCSymbol *&Entry = Symbols[Name];
|
|
if (Entry) return Entry;
|
|
|
|
return Entry = new (*this) MCSymbol(Name, false);
|
|
}
|
|
|
|
|
|
MCSymbol *MCContext::CreateTemporarySymbol(const char *Name) {
|
|
// If unnamed, just create a symbol.
|
|
if (Name[0] == '\0')
|
|
new (*this) MCSymbol("", true);
|
|
|
|
// Otherwise create as usual.
|
|
MCSymbol *&Entry = Symbols[Name];
|
|
assert(!Entry && "Duplicate symbol definition!");
|
|
return Entry = new (*this) MCSymbol(Name, true);
|
|
}
|
|
|
|
MCSymbol *MCContext::LookupSymbol(const char *Name) const {
|
|
return Symbols.lookup(Name);
|
|
}
|
|
|
|
void MCContext::ClearSymbolValue(MCSymbol *Sym) {
|
|
SymbolValues.erase(Sym);
|
|
}
|
|
|
|
void MCContext::SetSymbolValue(MCSymbol *Sym, const MCValue &Value) {
|
|
SymbolValues[Sym] = Value;
|
|
}
|
|
|
|
const MCValue *MCContext::GetSymbolValue(MCSymbol *Sym) const {
|
|
DenseMap<MCSymbol*, MCValue>::iterator it = SymbolValues.find(Sym);
|
|
|
|
if (it == SymbolValues.end())
|
|
return 0;
|
|
|
|
return &it->second;
|
|
}
|