llvm-6502/lib/Transforms/InstCombine/InstructionCombining.cpp
Mehdi Amini c94da20917 Make DataLayout Non-Optional in the Module
Summary:
DataLayout keeps the string used for its creation.

As a side effect it is no longer needed in the Module.
This is "almost" NFC, the string is no longer
canonicalized, you can't rely on two "equals" DataLayout
having the same string returned by getStringRepresentation().

Get rid of DataLayoutPass: the DataLayout is in the Module

The DataLayout is "per-module", let's enforce this by not
duplicating it more than necessary.
One more step toward non-optionality of the DataLayout in the
module.

Make DataLayout Non-Optional in the Module

Module->getDataLayout() will never returns nullptr anymore.

Reviewers: echristo

Subscribers: resistor, llvm-commits, jholewinski

Differential Revision: http://reviews.llvm.org/D7992

From: Mehdi Amini <mehdi.amini@apple.com>

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@231270 91177308-0d34-0410-b5e6-96231b3b80d8
2015-03-04 18:43:29 +00:00

3036 lines
117 KiB
C++

//===- InstructionCombining.cpp - Combine multiple instructions -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// InstructionCombining - Combine instructions to form fewer, simple
// instructions. This pass does not modify the CFG. This pass is where
// algebraic simplification happens.
//
// This pass combines things like:
// %Y = add i32 %X, 1
// %Z = add i32 %Y, 1
// into:
// %Z = add i32 %X, 2
//
// This is a simple worklist driven algorithm.
//
// This pass guarantees that the following canonicalizations are performed on
// the program:
// 1. If a binary operator has a constant operand, it is moved to the RHS
// 2. Bitwise operators with constant operands are always grouped so that
// shifts are performed first, then or's, then and's, then xor's.
// 3. Compare instructions are converted from <,>,<=,>= to ==,!= if possible
// 4. All cmp instructions on boolean values are replaced with logical ops
// 5. add X, X is represented as (X*2) => (X << 1)
// 6. Multiplies with a power-of-two constant argument are transformed into
// shifts.
// ... etc.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/InstCombine/InstCombine.h"
#include "InstCombineInternal.h"
#include "llvm-c/Initialization.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/StringSwitch.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LibCallSemantics.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/MemoryBuiltins.h"
#include "llvm/Analysis/TargetLibraryInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/CFG.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/GetElementPtrTypeIterator.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/IR/ValueHandle.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
#include <algorithm>
#include <climits>
using namespace llvm;
using namespace llvm::PatternMatch;
#define DEBUG_TYPE "instcombine"
STATISTIC(NumCombined , "Number of insts combined");
STATISTIC(NumConstProp, "Number of constant folds");
STATISTIC(NumDeadInst , "Number of dead inst eliminated");
STATISTIC(NumSunkInst , "Number of instructions sunk");
STATISTIC(NumExpand, "Number of expansions");
STATISTIC(NumFactor , "Number of factorizations");
STATISTIC(NumReassoc , "Number of reassociations");
Value *InstCombiner::EmitGEPOffset(User *GEP) {
return llvm::EmitGEPOffset(Builder, *getDataLayout(), GEP);
}
/// ShouldChangeType - Return true if it is desirable to convert a computation
/// from 'From' to 'To'. We don't want to convert from a legal to an illegal
/// type for example, or from a smaller to a larger illegal type.
bool InstCombiner::ShouldChangeType(Type *From, Type *To) const {
assert(From->isIntegerTy() && To->isIntegerTy());
// If we don't have DL, we don't know if the source/dest are legal.
if (!DL) return false;
unsigned FromWidth = From->getPrimitiveSizeInBits();
unsigned ToWidth = To->getPrimitiveSizeInBits();
bool FromLegal = DL->isLegalInteger(FromWidth);
bool ToLegal = DL->isLegalInteger(ToWidth);
// If this is a legal integer from type, and the result would be an illegal
// type, don't do the transformation.
if (FromLegal && !ToLegal)
return false;
// Otherwise, if both are illegal, do not increase the size of the result. We
// do allow things like i160 -> i64, but not i64 -> i160.
if (!FromLegal && !ToLegal && ToWidth > FromWidth)
return false;
return true;
}
// Return true, if No Signed Wrap should be maintained for I.
// The No Signed Wrap flag can be kept if the operation "B (I.getOpcode) C",
// where both B and C should be ConstantInts, results in a constant that does
// not overflow. This function only handles the Add and Sub opcodes. For
// all other opcodes, the function conservatively returns false.
static bool MaintainNoSignedWrap(BinaryOperator &I, Value *B, Value *C) {
OverflowingBinaryOperator *OBO = dyn_cast<OverflowingBinaryOperator>(&I);
if (!OBO || !OBO->hasNoSignedWrap()) {
return false;
}
// We reason about Add and Sub Only.
Instruction::BinaryOps Opcode = I.getOpcode();
if (Opcode != Instruction::Add &&
Opcode != Instruction::Sub) {
return false;
}
ConstantInt *CB = dyn_cast<ConstantInt>(B);
ConstantInt *CC = dyn_cast<ConstantInt>(C);
if (!CB || !CC) {
return false;
}
const APInt &BVal = CB->getValue();
const APInt &CVal = CC->getValue();
bool Overflow = false;
if (Opcode == Instruction::Add) {
BVal.sadd_ov(CVal, Overflow);
} else {
BVal.ssub_ov(CVal, Overflow);
}
return !Overflow;
}
/// Conservatively clears subclassOptionalData after a reassociation or
/// commutation. We preserve fast-math flags when applicable as they can be
/// preserved.
static void ClearSubclassDataAfterReassociation(BinaryOperator &I) {
FPMathOperator *FPMO = dyn_cast<FPMathOperator>(&I);
if (!FPMO) {
I.clearSubclassOptionalData();
return;
}
FastMathFlags FMF = I.getFastMathFlags();
I.clearSubclassOptionalData();
I.setFastMathFlags(FMF);
}
/// SimplifyAssociativeOrCommutative - This performs a few simplifications for
/// operators which are associative or commutative:
//
// Commutative operators:
//
// 1. Order operands such that they are listed from right (least complex) to
// left (most complex). This puts constants before unary operators before
// binary operators.
//
// Associative operators:
//
// 2. Transform: "(A op B) op C" ==> "A op (B op C)" if "B op C" simplifies.
// 3. Transform: "A op (B op C)" ==> "(A op B) op C" if "A op B" simplifies.
//
// Associative and commutative operators:
//
// 4. Transform: "(A op B) op C" ==> "(C op A) op B" if "C op A" simplifies.
// 5. Transform: "A op (B op C)" ==> "B op (C op A)" if "C op A" simplifies.
// 6. Transform: "(A op C1) op (B op C2)" ==> "(A op B) op (C1 op C2)"
// if C1 and C2 are constants.
//
bool InstCombiner::SimplifyAssociativeOrCommutative(BinaryOperator &I) {
Instruction::BinaryOps Opcode = I.getOpcode();
bool Changed = false;
do {
// Order operands such that they are listed from right (least complex) to
// left (most complex). This puts constants before unary operators before
// binary operators.
if (I.isCommutative() && getComplexity(I.getOperand(0)) <
getComplexity(I.getOperand(1)))
Changed = !I.swapOperands();
BinaryOperator *Op0 = dyn_cast<BinaryOperator>(I.getOperand(0));
BinaryOperator *Op1 = dyn_cast<BinaryOperator>(I.getOperand(1));
if (I.isAssociative()) {
// Transform: "(A op B) op C" ==> "A op (B op C)" if "B op C" simplifies.
if (Op0 && Op0->getOpcode() == Opcode) {
Value *A = Op0->getOperand(0);
Value *B = Op0->getOperand(1);
Value *C = I.getOperand(1);
// Does "B op C" simplify?
if (Value *V = SimplifyBinOp(Opcode, B, C, DL)) {
// It simplifies to V. Form "A op V".
I.setOperand(0, A);
I.setOperand(1, V);
// Conservatively clear the optional flags, since they may not be
// preserved by the reassociation.
if (MaintainNoSignedWrap(I, B, C) &&
(!Op0 || (isa<BinaryOperator>(Op0) && Op0->hasNoSignedWrap()))) {
// Note: this is only valid because SimplifyBinOp doesn't look at
// the operands to Op0.
I.clearSubclassOptionalData();
I.setHasNoSignedWrap(true);
} else {
ClearSubclassDataAfterReassociation(I);
}
Changed = true;
++NumReassoc;
continue;
}
}
// Transform: "A op (B op C)" ==> "(A op B) op C" if "A op B" simplifies.
if (Op1 && Op1->getOpcode() == Opcode) {
Value *A = I.getOperand(0);
Value *B = Op1->getOperand(0);
Value *C = Op1->getOperand(1);
// Does "A op B" simplify?
if (Value *V = SimplifyBinOp(Opcode, A, B, DL)) {
// It simplifies to V. Form "V op C".
I.setOperand(0, V);
I.setOperand(1, C);
// Conservatively clear the optional flags, since they may not be
// preserved by the reassociation.
ClearSubclassDataAfterReassociation(I);
Changed = true;
++NumReassoc;
continue;
}
}
}
if (I.isAssociative() && I.isCommutative()) {
// Transform: "(A op B) op C" ==> "(C op A) op B" if "C op A" simplifies.
if (Op0 && Op0->getOpcode() == Opcode) {
Value *A = Op0->getOperand(0);
Value *B = Op0->getOperand(1);
Value *C = I.getOperand(1);
// Does "C op A" simplify?
if (Value *V = SimplifyBinOp(Opcode, C, A, DL)) {
// It simplifies to V. Form "V op B".
I.setOperand(0, V);
I.setOperand(1, B);
// Conservatively clear the optional flags, since they may not be
// preserved by the reassociation.
ClearSubclassDataAfterReassociation(I);
Changed = true;
++NumReassoc;
continue;
}
}
// Transform: "A op (B op C)" ==> "B op (C op A)" if "C op A" simplifies.
if (Op1 && Op1->getOpcode() == Opcode) {
Value *A = I.getOperand(0);
Value *B = Op1->getOperand(0);
Value *C = Op1->getOperand(1);
// Does "C op A" simplify?
if (Value *V = SimplifyBinOp(Opcode, C, A, DL)) {
// It simplifies to V. Form "B op V".
I.setOperand(0, B);
I.setOperand(1, V);
// Conservatively clear the optional flags, since they may not be
// preserved by the reassociation.
ClearSubclassDataAfterReassociation(I);
Changed = true;
++NumReassoc;
continue;
}
}
// Transform: "(A op C1) op (B op C2)" ==> "(A op B) op (C1 op C2)"
// if C1 and C2 are constants.
if (Op0 && Op1 &&
Op0->getOpcode() == Opcode && Op1->getOpcode() == Opcode &&
isa<Constant>(Op0->getOperand(1)) &&
isa<Constant>(Op1->getOperand(1)) &&
Op0->hasOneUse() && Op1->hasOneUse()) {
Value *A = Op0->getOperand(0);
Constant *C1 = cast<Constant>(Op0->getOperand(1));
Value *B = Op1->getOperand(0);
Constant *C2 = cast<Constant>(Op1->getOperand(1));
Constant *Folded = ConstantExpr::get(Opcode, C1, C2);
BinaryOperator *New = BinaryOperator::Create(Opcode, A, B);
if (isa<FPMathOperator>(New)) {
FastMathFlags Flags = I.getFastMathFlags();
Flags &= Op0->getFastMathFlags();
Flags &= Op1->getFastMathFlags();
New->setFastMathFlags(Flags);
}
InsertNewInstWith(New, I);
New->takeName(Op1);
I.setOperand(0, New);
I.setOperand(1, Folded);
// Conservatively clear the optional flags, since they may not be
// preserved by the reassociation.
ClearSubclassDataAfterReassociation(I);
Changed = true;
continue;
}
}
// No further simplifications.
return Changed;
} while (1);
}
/// LeftDistributesOverRight - Whether "X LOp (Y ROp Z)" is always equal to
/// "(X LOp Y) ROp (X LOp Z)".
static bool LeftDistributesOverRight(Instruction::BinaryOps LOp,
Instruction::BinaryOps ROp) {
switch (LOp) {
default:
return false;
case Instruction::And:
// And distributes over Or and Xor.
switch (ROp) {
default:
return false;
case Instruction::Or:
case Instruction::Xor:
return true;
}
case Instruction::Mul:
// Multiplication distributes over addition and subtraction.
switch (ROp) {
default:
return false;
case Instruction::Add:
case Instruction::Sub:
return true;
}
case Instruction::Or:
// Or distributes over And.
switch (ROp) {
default:
return false;
case Instruction::And:
return true;
}
}
}
/// RightDistributesOverLeft - Whether "(X LOp Y) ROp Z" is always equal to
/// "(X ROp Z) LOp (Y ROp Z)".
static bool RightDistributesOverLeft(Instruction::BinaryOps LOp,
Instruction::BinaryOps ROp) {
if (Instruction::isCommutative(ROp))
return LeftDistributesOverRight(ROp, LOp);
switch (LOp) {
default:
return false;
// (X >> Z) & (Y >> Z) -> (X&Y) >> Z for all shifts.
// (X >> Z) | (Y >> Z) -> (X|Y) >> Z for all shifts.
// (X >> Z) ^ (Y >> Z) -> (X^Y) >> Z for all shifts.
case Instruction::And:
case Instruction::Or:
case Instruction::Xor:
switch (ROp) {
default:
return false;
case Instruction::Shl:
case Instruction::LShr:
case Instruction::AShr:
return true;
}
}
// TODO: It would be nice to handle division, aka "(X + Y)/Z = X/Z + Y/Z",
// but this requires knowing that the addition does not overflow and other
// such subtleties.
return false;
}
/// This function returns identity value for given opcode, which can be used to
/// factor patterns like (X * 2) + X ==> (X * 2) + (X * 1) ==> X * (2 + 1).
static Value *getIdentityValue(Instruction::BinaryOps OpCode, Value *V) {
if (isa<Constant>(V))
return nullptr;
if (OpCode == Instruction::Mul)
return ConstantInt::get(V->getType(), 1);
// TODO: We can handle other cases e.g. Instruction::And, Instruction::Or etc.
return nullptr;
}
/// This function factors binary ops which can be combined using distributive
/// laws. This function tries to transform 'Op' based TopLevelOpcode to enable
/// factorization e.g for ADD(SHL(X , 2), MUL(X, 5)), When this function called
/// with TopLevelOpcode == Instruction::Add and Op = SHL(X, 2), transforms
/// SHL(X, 2) to MUL(X, 4) i.e. returns Instruction::Mul with LHS set to 'X' and
/// RHS to 4.
static Instruction::BinaryOps
getBinOpsForFactorization(Instruction::BinaryOps TopLevelOpcode,
BinaryOperator *Op, Value *&LHS, Value *&RHS) {
if (!Op)
return Instruction::BinaryOpsEnd;
LHS = Op->getOperand(0);
RHS = Op->getOperand(1);
switch (TopLevelOpcode) {
default:
return Op->getOpcode();
case Instruction::Add:
case Instruction::Sub:
if (Op->getOpcode() == Instruction::Shl) {
if (Constant *CST = dyn_cast<Constant>(Op->getOperand(1))) {
// The multiplier is really 1 << CST.
RHS = ConstantExpr::getShl(ConstantInt::get(Op->getType(), 1), CST);
return Instruction::Mul;
}
}
return Op->getOpcode();
}
// TODO: We can add other conversions e.g. shr => div etc.
}
/// This tries to simplify binary operations by factorizing out common terms
/// (e. g. "(A*B)+(A*C)" -> "A*(B+C)").
static Value *tryFactorization(InstCombiner::BuilderTy *Builder,
const DataLayout *DL, BinaryOperator &I,
Instruction::BinaryOps InnerOpcode, Value *A,
Value *B, Value *C, Value *D) {
// If any of A, B, C, D are null, we can not factor I, return early.
// Checking A and C should be enough.
if (!A || !C || !B || !D)
return nullptr;
Value *SimplifiedInst = nullptr;
Value *LHS = I.getOperand(0), *RHS = I.getOperand(1);
Instruction::BinaryOps TopLevelOpcode = I.getOpcode();
// Does "X op' Y" always equal "Y op' X"?
bool InnerCommutative = Instruction::isCommutative(InnerOpcode);
// Does "X op' (Y op Z)" always equal "(X op' Y) op (X op' Z)"?
if (LeftDistributesOverRight(InnerOpcode, TopLevelOpcode))
// Does the instruction have the form "(A op' B) op (A op' D)" or, in the
// commutative case, "(A op' B) op (C op' A)"?
if (A == C || (InnerCommutative && A == D)) {
if (A != C)
std::swap(C, D);
// Consider forming "A op' (B op D)".
// If "B op D" simplifies then it can be formed with no cost.
Value *V = SimplifyBinOp(TopLevelOpcode, B, D, DL);
// If "B op D" doesn't simplify then only go on if both of the existing
// operations "A op' B" and "C op' D" will be zapped as no longer used.
if (!V && LHS->hasOneUse() && RHS->hasOneUse())
V = Builder->CreateBinOp(TopLevelOpcode, B, D, RHS->getName());
if (V) {
SimplifiedInst = Builder->CreateBinOp(InnerOpcode, A, V);
}
}
// Does "(X op Y) op' Z" always equal "(X op' Z) op (Y op' Z)"?
if (!SimplifiedInst && RightDistributesOverLeft(TopLevelOpcode, InnerOpcode))
// Does the instruction have the form "(A op' B) op (C op' B)" or, in the
// commutative case, "(A op' B) op (B op' D)"?
if (B == D || (InnerCommutative && B == C)) {
if (B != D)
std::swap(C, D);
// Consider forming "(A op C) op' B".
// If "A op C" simplifies then it can be formed with no cost.
Value *V = SimplifyBinOp(TopLevelOpcode, A, C, DL);
// If "A op C" doesn't simplify then only go on if both of the existing
// operations "A op' B" and "C op' D" will be zapped as no longer used.
if (!V && LHS->hasOneUse() && RHS->hasOneUse())
V = Builder->CreateBinOp(TopLevelOpcode, A, C, LHS->getName());
if (V) {
SimplifiedInst = Builder->CreateBinOp(InnerOpcode, V, B);
}
}
if (SimplifiedInst) {
++NumFactor;
SimplifiedInst->takeName(&I);
// Check if we can add NSW flag to SimplifiedInst. If so, set NSW flag.
// TODO: Check for NUW.
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(SimplifiedInst)) {
if (isa<OverflowingBinaryOperator>(SimplifiedInst)) {
bool HasNSW = false;
if (isa<OverflowingBinaryOperator>(&I))
HasNSW = I.hasNoSignedWrap();
if (BinaryOperator *Op0 = dyn_cast<BinaryOperator>(LHS))
if (isa<OverflowingBinaryOperator>(Op0))
HasNSW &= Op0->hasNoSignedWrap();
if (BinaryOperator *Op1 = dyn_cast<BinaryOperator>(RHS))
if (isa<OverflowingBinaryOperator>(Op1))
HasNSW &= Op1->hasNoSignedWrap();
BO->setHasNoSignedWrap(HasNSW);
}
}
}
return SimplifiedInst;
}
/// SimplifyUsingDistributiveLaws - This tries to simplify binary operations
/// which some other binary operation distributes over either by factorizing
/// out common terms (eg "(A*B)+(A*C)" -> "A*(B+C)") or expanding out if this
/// results in simplifications (eg: "A & (B | C) -> (A&B) | (A&C)" if this is
/// a win). Returns the simplified value, or null if it didn't simplify.
Value *InstCombiner::SimplifyUsingDistributiveLaws(BinaryOperator &I) {
Value *LHS = I.getOperand(0), *RHS = I.getOperand(1);
BinaryOperator *Op0 = dyn_cast<BinaryOperator>(LHS);
BinaryOperator *Op1 = dyn_cast<BinaryOperator>(RHS);
// Factorization.
Value *A = nullptr, *B = nullptr, *C = nullptr, *D = nullptr;
auto TopLevelOpcode = I.getOpcode();
auto LHSOpcode = getBinOpsForFactorization(TopLevelOpcode, Op0, A, B);
auto RHSOpcode = getBinOpsForFactorization(TopLevelOpcode, Op1, C, D);
// The instruction has the form "(A op' B) op (C op' D)". Try to factorize
// a common term.
if (LHSOpcode == RHSOpcode) {
if (Value *V = tryFactorization(Builder, DL, I, LHSOpcode, A, B, C, D))
return V;
}
// The instruction has the form "(A op' B) op (C)". Try to factorize common
// term.
if (Value *V = tryFactorization(Builder, DL, I, LHSOpcode, A, B, RHS,
getIdentityValue(LHSOpcode, RHS)))
return V;
// The instruction has the form "(B) op (C op' D)". Try to factorize common
// term.
if (Value *V = tryFactorization(Builder, DL, I, RHSOpcode, LHS,
getIdentityValue(RHSOpcode, LHS), C, D))
return V;
// Expansion.
if (Op0 && RightDistributesOverLeft(Op0->getOpcode(), TopLevelOpcode)) {
// The instruction has the form "(A op' B) op C". See if expanding it out
// to "(A op C) op' (B op C)" results in simplifications.
Value *A = Op0->getOperand(0), *B = Op0->getOperand(1), *C = RHS;
Instruction::BinaryOps InnerOpcode = Op0->getOpcode(); // op'
// Do "A op C" and "B op C" both simplify?
if (Value *L = SimplifyBinOp(TopLevelOpcode, A, C, DL))
if (Value *R = SimplifyBinOp(TopLevelOpcode, B, C, DL)) {
// They do! Return "L op' R".
++NumExpand;
// If "L op' R" equals "A op' B" then "L op' R" is just the LHS.
if ((L == A && R == B) ||
(Instruction::isCommutative(InnerOpcode) && L == B && R == A))
return Op0;
// Otherwise return "L op' R" if it simplifies.
if (Value *V = SimplifyBinOp(InnerOpcode, L, R, DL))
return V;
// Otherwise, create a new instruction.
C = Builder->CreateBinOp(InnerOpcode, L, R);
C->takeName(&I);
return C;
}
}
if (Op1 && LeftDistributesOverRight(TopLevelOpcode, Op1->getOpcode())) {
// The instruction has the form "A op (B op' C)". See if expanding it out
// to "(A op B) op' (A op C)" results in simplifications.
Value *A = LHS, *B = Op1->getOperand(0), *C = Op1->getOperand(1);
Instruction::BinaryOps InnerOpcode = Op1->getOpcode(); // op'
// Do "A op B" and "A op C" both simplify?
if (Value *L = SimplifyBinOp(TopLevelOpcode, A, B, DL))
if (Value *R = SimplifyBinOp(TopLevelOpcode, A, C, DL)) {
// They do! Return "L op' R".
++NumExpand;
// If "L op' R" equals "B op' C" then "L op' R" is just the RHS.
if ((L == B && R == C) ||
(Instruction::isCommutative(InnerOpcode) && L == C && R == B))
return Op1;
// Otherwise return "L op' R" if it simplifies.
if (Value *V = SimplifyBinOp(InnerOpcode, L, R, DL))
return V;
// Otherwise, create a new instruction.
A = Builder->CreateBinOp(InnerOpcode, L, R);
A->takeName(&I);
return A;
}
}
return nullptr;
}
// dyn_castNegVal - Given a 'sub' instruction, return the RHS of the instruction
// if the LHS is a constant zero (which is the 'negate' form).
//
Value *InstCombiner::dyn_castNegVal(Value *V) const {
if (BinaryOperator::isNeg(V))
return BinaryOperator::getNegArgument(V);
// Constants can be considered to be negated values if they can be folded.
if (ConstantInt *C = dyn_cast<ConstantInt>(V))
return ConstantExpr::getNeg(C);
if (ConstantDataVector *C = dyn_cast<ConstantDataVector>(V))
if (C->getType()->getElementType()->isIntegerTy())
return ConstantExpr::getNeg(C);
return nullptr;
}
// dyn_castFNegVal - Given a 'fsub' instruction, return the RHS of the
// instruction if the LHS is a constant negative zero (which is the 'negate'
// form).
//
Value *InstCombiner::dyn_castFNegVal(Value *V, bool IgnoreZeroSign) const {
if (BinaryOperator::isFNeg(V, IgnoreZeroSign))
return BinaryOperator::getFNegArgument(V);
// Constants can be considered to be negated values if they can be folded.
if (ConstantFP *C = dyn_cast<ConstantFP>(V))
return ConstantExpr::getFNeg(C);
if (ConstantDataVector *C = dyn_cast<ConstantDataVector>(V))
if (C->getType()->getElementType()->isFloatingPointTy())
return ConstantExpr::getFNeg(C);
return nullptr;
}
static Value *FoldOperationIntoSelectOperand(Instruction &I, Value *SO,
InstCombiner *IC) {
if (CastInst *CI = dyn_cast<CastInst>(&I)) {
return IC->Builder->CreateCast(CI->getOpcode(), SO, I.getType());
}
// Figure out if the constant is the left or the right argument.
bool ConstIsRHS = isa<Constant>(I.getOperand(1));
Constant *ConstOperand = cast<Constant>(I.getOperand(ConstIsRHS));
if (Constant *SOC = dyn_cast<Constant>(SO)) {
if (ConstIsRHS)
return ConstantExpr::get(I.getOpcode(), SOC, ConstOperand);
return ConstantExpr::get(I.getOpcode(), ConstOperand, SOC);
}
Value *Op0 = SO, *Op1 = ConstOperand;
if (!ConstIsRHS)
std::swap(Op0, Op1);
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(&I)) {
Value *RI = IC->Builder->CreateBinOp(BO->getOpcode(), Op0, Op1,
SO->getName()+".op");
Instruction *FPInst = dyn_cast<Instruction>(RI);
if (FPInst && isa<FPMathOperator>(FPInst))
FPInst->copyFastMathFlags(BO);
return RI;
}
if (ICmpInst *CI = dyn_cast<ICmpInst>(&I))
return IC->Builder->CreateICmp(CI->getPredicate(), Op0, Op1,
SO->getName()+".cmp");
if (FCmpInst *CI = dyn_cast<FCmpInst>(&I))
return IC->Builder->CreateICmp(CI->getPredicate(), Op0, Op1,
SO->getName()+".cmp");
llvm_unreachable("Unknown binary instruction type!");
}
// FoldOpIntoSelect - Given an instruction with a select as one operand and a
// constant as the other operand, try to fold the binary operator into the
// select arguments. This also works for Cast instructions, which obviously do
// not have a second operand.
Instruction *InstCombiner::FoldOpIntoSelect(Instruction &Op, SelectInst *SI) {
// Don't modify shared select instructions
if (!SI->hasOneUse()) return nullptr;
Value *TV = SI->getOperand(1);
Value *FV = SI->getOperand(2);
if (isa<Constant>(TV) || isa<Constant>(FV)) {
// Bool selects with constant operands can be folded to logical ops.
if (SI->getType()->isIntegerTy(1)) return nullptr;
// If it's a bitcast involving vectors, make sure it has the same number of
// elements on both sides.
if (BitCastInst *BC = dyn_cast<BitCastInst>(&Op)) {
VectorType *DestTy = dyn_cast<VectorType>(BC->getDestTy());
VectorType *SrcTy = dyn_cast<VectorType>(BC->getSrcTy());
// Verify that either both or neither are vectors.
if ((SrcTy == nullptr) != (DestTy == nullptr)) return nullptr;
// If vectors, verify that they have the same number of elements.
if (SrcTy && SrcTy->getNumElements() != DestTy->getNumElements())
return nullptr;
}
Value *SelectTrueVal = FoldOperationIntoSelectOperand(Op, TV, this);
Value *SelectFalseVal = FoldOperationIntoSelectOperand(Op, FV, this);
return SelectInst::Create(SI->getCondition(),
SelectTrueVal, SelectFalseVal);
}
return nullptr;
}
/// FoldOpIntoPhi - Given a binary operator, cast instruction, or select which
/// has a PHI node as operand #0, see if we can fold the instruction into the
/// PHI (which is only possible if all operands to the PHI are constants).
///
Instruction *InstCombiner::FoldOpIntoPhi(Instruction &I) {
PHINode *PN = cast<PHINode>(I.getOperand(0));
unsigned NumPHIValues = PN->getNumIncomingValues();
if (NumPHIValues == 0)
return nullptr;
// We normally only transform phis with a single use. However, if a PHI has
// multiple uses and they are all the same operation, we can fold *all* of the
// uses into the PHI.
if (!PN->hasOneUse()) {
// Walk the use list for the instruction, comparing them to I.
for (User *U : PN->users()) {
Instruction *UI = cast<Instruction>(U);
if (UI != &I && !I.isIdenticalTo(UI))
return nullptr;
}
// Otherwise, we can replace *all* users with the new PHI we form.
}
// Check to see if all of the operands of the PHI are simple constants
// (constantint/constantfp/undef). If there is one non-constant value,
// remember the BB it is in. If there is more than one or if *it* is a PHI,
// bail out. We don't do arbitrary constant expressions here because moving
// their computation can be expensive without a cost model.
BasicBlock *NonConstBB = nullptr;
for (unsigned i = 0; i != NumPHIValues; ++i) {
Value *InVal = PN->getIncomingValue(i);
if (isa<Constant>(InVal) && !isa<ConstantExpr>(InVal))
continue;
if (isa<PHINode>(InVal)) return nullptr; // Itself a phi.
if (NonConstBB) return nullptr; // More than one non-const value.
NonConstBB = PN->getIncomingBlock(i);
// If the InVal is an invoke at the end of the pred block, then we can't
// insert a computation after it without breaking the edge.
if (InvokeInst *II = dyn_cast<InvokeInst>(InVal))
if (II->getParent() == NonConstBB)
return nullptr;
// If the incoming non-constant value is in I's block, we will remove one
// instruction, but insert another equivalent one, leading to infinite
// instcombine.
if (isPotentiallyReachable(I.getParent(), NonConstBB, DT, LI))
return nullptr;
}
// If there is exactly one non-constant value, we can insert a copy of the
// operation in that block. However, if this is a critical edge, we would be
// inserting the computation on some other paths (e.g. inside a loop). Only
// do this if the pred block is unconditionally branching into the phi block.
if (NonConstBB != nullptr) {
BranchInst *BI = dyn_cast<BranchInst>(NonConstBB->getTerminator());
if (!BI || !BI->isUnconditional()) return nullptr;
}
// Okay, we can do the transformation: create the new PHI node.
PHINode *NewPN = PHINode::Create(I.getType(), PN->getNumIncomingValues());
InsertNewInstBefore(NewPN, *PN);
NewPN->takeName(PN);
// If we are going to have to insert a new computation, do so right before the
// predecessors terminator.
if (NonConstBB)
Builder->SetInsertPoint(NonConstBB->getTerminator());
// Next, add all of the operands to the PHI.
if (SelectInst *SI = dyn_cast<SelectInst>(&I)) {
// We only currently try to fold the condition of a select when it is a phi,
// not the true/false values.
Value *TrueV = SI->getTrueValue();
Value *FalseV = SI->getFalseValue();
BasicBlock *PhiTransBB = PN->getParent();
for (unsigned i = 0; i != NumPHIValues; ++i) {
BasicBlock *ThisBB = PN->getIncomingBlock(i);
Value *TrueVInPred = TrueV->DoPHITranslation(PhiTransBB, ThisBB);
Value *FalseVInPred = FalseV->DoPHITranslation(PhiTransBB, ThisBB);
Value *InV = nullptr;
// Beware of ConstantExpr: it may eventually evaluate to getNullValue,
// even if currently isNullValue gives false.
Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i));
if (InC && !isa<ConstantExpr>(InC))
InV = InC->isNullValue() ? FalseVInPred : TrueVInPred;
else
InV = Builder->CreateSelect(PN->getIncomingValue(i),
TrueVInPred, FalseVInPred, "phitmp");
NewPN->addIncoming(InV, ThisBB);
}
} else if (CmpInst *CI = dyn_cast<CmpInst>(&I)) {
Constant *C = cast<Constant>(I.getOperand(1));
for (unsigned i = 0; i != NumPHIValues; ++i) {
Value *InV = nullptr;
if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i)))
InV = ConstantExpr::getCompare(CI->getPredicate(), InC, C);
else if (isa<ICmpInst>(CI))
InV = Builder->CreateICmp(CI->getPredicate(), PN->getIncomingValue(i),
C, "phitmp");
else
InV = Builder->CreateFCmp(CI->getPredicate(), PN->getIncomingValue(i),
C, "phitmp");
NewPN->addIncoming(InV, PN->getIncomingBlock(i));
}
} else if (I.getNumOperands() == 2) {
Constant *C = cast<Constant>(I.getOperand(1));
for (unsigned i = 0; i != NumPHIValues; ++i) {
Value *InV = nullptr;
if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i)))
InV = ConstantExpr::get(I.getOpcode(), InC, C);
else
InV = Builder->CreateBinOp(cast<BinaryOperator>(I).getOpcode(),
PN->getIncomingValue(i), C, "phitmp");
NewPN->addIncoming(InV, PN->getIncomingBlock(i));
}
} else {
CastInst *CI = cast<CastInst>(&I);
Type *RetTy = CI->getType();
for (unsigned i = 0; i != NumPHIValues; ++i) {
Value *InV;
if (Constant *InC = dyn_cast<Constant>(PN->getIncomingValue(i)))
InV = ConstantExpr::getCast(CI->getOpcode(), InC, RetTy);
else
InV = Builder->CreateCast(CI->getOpcode(),
PN->getIncomingValue(i), I.getType(), "phitmp");
NewPN->addIncoming(InV, PN->getIncomingBlock(i));
}
}
for (auto UI = PN->user_begin(), E = PN->user_end(); UI != E;) {
Instruction *User = cast<Instruction>(*UI++);
if (User == &I) continue;
ReplaceInstUsesWith(*User, NewPN);
EraseInstFromFunction(*User);
}
return ReplaceInstUsesWith(I, NewPN);
}
/// FindElementAtOffset - Given a pointer type and a constant offset, determine
/// whether or not there is a sequence of GEP indices into the pointed type that
/// will land us at the specified offset. If so, fill them into NewIndices and
/// return the resultant element type, otherwise return null.
Type *InstCombiner::FindElementAtOffset(Type *PtrTy, int64_t Offset,
SmallVectorImpl<Value*> &NewIndices) {
assert(PtrTy->isPtrOrPtrVectorTy());
if (!DL)
return nullptr;
Type *Ty = PtrTy->getPointerElementType();
if (!Ty->isSized())
return nullptr;
// Start with the index over the outer type. Note that the type size
// might be zero (even if the offset isn't zero) if the indexed type
// is something like [0 x {int, int}]
Type *IntPtrTy = DL->getIntPtrType(PtrTy);
int64_t FirstIdx = 0;
if (int64_t TySize = DL->getTypeAllocSize(Ty)) {
FirstIdx = Offset/TySize;
Offset -= FirstIdx*TySize;
// Handle hosts where % returns negative instead of values [0..TySize).
if (Offset < 0) {
--FirstIdx;
Offset += TySize;
assert(Offset >= 0);
}
assert((uint64_t)Offset < (uint64_t)TySize && "Out of range offset");
}
NewIndices.push_back(ConstantInt::get(IntPtrTy, FirstIdx));
// Index into the types. If we fail, set OrigBase to null.
while (Offset) {
// Indexing into tail padding between struct/array elements.
if (uint64_t(Offset*8) >= DL->getTypeSizeInBits(Ty))
return nullptr;
if (StructType *STy = dyn_cast<StructType>(Ty)) {
const StructLayout *SL = DL->getStructLayout(STy);
assert(Offset < (int64_t)SL->getSizeInBytes() &&
"Offset must stay within the indexed type");
unsigned Elt = SL->getElementContainingOffset(Offset);
NewIndices.push_back(ConstantInt::get(Type::getInt32Ty(Ty->getContext()),
Elt));
Offset -= SL->getElementOffset(Elt);
Ty = STy->getElementType(Elt);
} else if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) {
uint64_t EltSize = DL->getTypeAllocSize(AT->getElementType());
assert(EltSize && "Cannot index into a zero-sized array");
NewIndices.push_back(ConstantInt::get(IntPtrTy,Offset/EltSize));
Offset %= EltSize;
Ty = AT->getElementType();
} else {
// Otherwise, we can't index into the middle of this atomic type, bail.
return nullptr;
}
}
return Ty;
}
static bool shouldMergeGEPs(GEPOperator &GEP, GEPOperator &Src) {
// If this GEP has only 0 indices, it is the same pointer as
// Src. If Src is not a trivial GEP too, don't combine
// the indices.
if (GEP.hasAllZeroIndices() && !Src.hasAllZeroIndices() &&
!Src.hasOneUse())
return false;
return true;
}
/// Descale - Return a value X such that Val = X * Scale, or null if none. If
/// the multiplication is known not to overflow then NoSignedWrap is set.
Value *InstCombiner::Descale(Value *Val, APInt Scale, bool &NoSignedWrap) {
assert(isa<IntegerType>(Val->getType()) && "Can only descale integers!");
assert(cast<IntegerType>(Val->getType())->getBitWidth() ==
Scale.getBitWidth() && "Scale not compatible with value!");
// If Val is zero or Scale is one then Val = Val * Scale.
if (match(Val, m_Zero()) || Scale == 1) {
NoSignedWrap = true;
return Val;
}
// If Scale is zero then it does not divide Val.
if (Scale.isMinValue())
return nullptr;
// Look through chains of multiplications, searching for a constant that is
// divisible by Scale. For example, descaling X*(Y*(Z*4)) by a factor of 4
// will find the constant factor 4 and produce X*(Y*Z). Descaling X*(Y*8) by
// a factor of 4 will produce X*(Y*2). The principle of operation is to bore
// down from Val:
//
// Val = M1 * X || Analysis starts here and works down
// M1 = M2 * Y || Doesn't descend into terms with more
// M2 = Z * 4 \/ than one use
//
// Then to modify a term at the bottom:
//
// Val = M1 * X
// M1 = Z * Y || Replaced M2 with Z
//
// Then to work back up correcting nsw flags.
// Op - the term we are currently analyzing. Starts at Val then drills down.
// Replaced with its descaled value before exiting from the drill down loop.
Value *Op = Val;
// Parent - initially null, but after drilling down notes where Op came from.
// In the example above, Parent is (Val, 0) when Op is M1, because M1 is the
// 0'th operand of Val.
std::pair<Instruction*, unsigned> Parent;
// RequireNoSignedWrap - Set if the transform requires a descaling at deeper
// levels that doesn't overflow.
bool RequireNoSignedWrap = false;
// logScale - log base 2 of the scale. Negative if not a power of 2.
int32_t logScale = Scale.exactLogBase2();
for (;; Op = Parent.first->getOperand(Parent.second)) { // Drill down
if (ConstantInt *CI = dyn_cast<ConstantInt>(Op)) {
// If Op is a constant divisible by Scale then descale to the quotient.
APInt Quotient(Scale), Remainder(Scale); // Init ensures right bitwidth.
APInt::sdivrem(CI->getValue(), Scale, Quotient, Remainder);
if (!Remainder.isMinValue())
// Not divisible by Scale.
return nullptr;
// Replace with the quotient in the parent.
Op = ConstantInt::get(CI->getType(), Quotient);
NoSignedWrap = true;
break;
}
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Op)) {
if (BO->getOpcode() == Instruction::Mul) {
// Multiplication.
NoSignedWrap = BO->hasNoSignedWrap();
if (RequireNoSignedWrap && !NoSignedWrap)
return nullptr;
// There are three cases for multiplication: multiplication by exactly
// the scale, multiplication by a constant different to the scale, and
// multiplication by something else.
Value *LHS = BO->getOperand(0);
Value *RHS = BO->getOperand(1);
if (ConstantInt *CI = dyn_cast<ConstantInt>(RHS)) {
// Multiplication by a constant.
if (CI->getValue() == Scale) {
// Multiplication by exactly the scale, replace the multiplication
// by its left-hand side in the parent.
Op = LHS;
break;
}
// Otherwise drill down into the constant.
if (!Op->hasOneUse())
return nullptr;
Parent = std::make_pair(BO, 1);
continue;
}
// Multiplication by something else. Drill down into the left-hand side
// since that's where the reassociate pass puts the good stuff.
if (!Op->hasOneUse())
return nullptr;
Parent = std::make_pair(BO, 0);
continue;
}
if (logScale > 0 && BO->getOpcode() == Instruction::Shl &&
isa<ConstantInt>(BO->getOperand(1))) {
// Multiplication by a power of 2.
NoSignedWrap = BO->hasNoSignedWrap();
if (RequireNoSignedWrap && !NoSignedWrap)
return nullptr;
Value *LHS = BO->getOperand(0);
int32_t Amt = cast<ConstantInt>(BO->getOperand(1))->
getLimitedValue(Scale.getBitWidth());
// Op = LHS << Amt.
if (Amt == logScale) {
// Multiplication by exactly the scale, replace the multiplication
// by its left-hand side in the parent.
Op = LHS;
break;
}
if (Amt < logScale || !Op->hasOneUse())
return nullptr;
// Multiplication by more than the scale. Reduce the multiplying amount
// by the scale in the parent.
Parent = std::make_pair(BO, 1);
Op = ConstantInt::get(BO->getType(), Amt - logScale);
break;
}
}
if (!Op->hasOneUse())
return nullptr;
if (CastInst *Cast = dyn_cast<CastInst>(Op)) {
if (Cast->getOpcode() == Instruction::SExt) {
// Op is sign-extended from a smaller type, descale in the smaller type.
unsigned SmallSize = Cast->getSrcTy()->getPrimitiveSizeInBits();
APInt SmallScale = Scale.trunc(SmallSize);
// Suppose Op = sext X, and we descale X as Y * SmallScale. We want to
// descale Op as (sext Y) * Scale. In order to have
// sext (Y * SmallScale) = (sext Y) * Scale
// some conditions need to hold however: SmallScale must sign-extend to
// Scale and the multiplication Y * SmallScale should not overflow.
if (SmallScale.sext(Scale.getBitWidth()) != Scale)
// SmallScale does not sign-extend to Scale.
return nullptr;
assert(SmallScale.exactLogBase2() == logScale);
// Require that Y * SmallScale must not overflow.
RequireNoSignedWrap = true;
// Drill down through the cast.
Parent = std::make_pair(Cast, 0);
Scale = SmallScale;
continue;
}
if (Cast->getOpcode() == Instruction::Trunc) {
// Op is truncated from a larger type, descale in the larger type.
// Suppose Op = trunc X, and we descale X as Y * sext Scale. Then
// trunc (Y * sext Scale) = (trunc Y) * Scale
// always holds. However (trunc Y) * Scale may overflow even if
// trunc (Y * sext Scale) does not, so nsw flags need to be cleared
// from this point up in the expression (see later).
if (RequireNoSignedWrap)
return nullptr;
// Drill down through the cast.
unsigned LargeSize = Cast->getSrcTy()->getPrimitiveSizeInBits();
Parent = std::make_pair(Cast, 0);
Scale = Scale.sext(LargeSize);
if (logScale + 1 == (int32_t)Cast->getType()->getPrimitiveSizeInBits())
logScale = -1;
assert(Scale.exactLogBase2() == logScale);
continue;
}
}
// Unsupported expression, bail out.
return nullptr;
}
// If Op is zero then Val = Op * Scale.
if (match(Op, m_Zero())) {
NoSignedWrap = true;
return Op;
}
// We know that we can successfully descale, so from here on we can safely
// modify the IR. Op holds the descaled version of the deepest term in the
// expression. NoSignedWrap is 'true' if multiplying Op by Scale is known
// not to overflow.
if (!Parent.first)
// The expression only had one term.
return Op;
// Rewrite the parent using the descaled version of its operand.
assert(Parent.first->hasOneUse() && "Drilled down when more than one use!");
assert(Op != Parent.first->getOperand(Parent.second) &&
"Descaling was a no-op?");
Parent.first->setOperand(Parent.second, Op);
Worklist.Add(Parent.first);
// Now work back up the expression correcting nsw flags. The logic is based
// on the following observation: if X * Y is known not to overflow as a signed
// multiplication, and Y is replaced by a value Z with smaller absolute value,
// then X * Z will not overflow as a signed multiplication either. As we work
// our way up, having NoSignedWrap 'true' means that the descaled value at the
// current level has strictly smaller absolute value than the original.
Instruction *Ancestor = Parent.first;
do {
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Ancestor)) {
// If the multiplication wasn't nsw then we can't say anything about the
// value of the descaled multiplication, and we have to clear nsw flags
// from this point on up.
bool OpNoSignedWrap = BO->hasNoSignedWrap();
NoSignedWrap &= OpNoSignedWrap;
if (NoSignedWrap != OpNoSignedWrap) {
BO->setHasNoSignedWrap(NoSignedWrap);
Worklist.Add(Ancestor);
}
} else if (Ancestor->getOpcode() == Instruction::Trunc) {
// The fact that the descaled input to the trunc has smaller absolute
// value than the original input doesn't tell us anything useful about
// the absolute values of the truncations.
NoSignedWrap = false;
}
assert((Ancestor->getOpcode() != Instruction::SExt || NoSignedWrap) &&
"Failed to keep proper track of nsw flags while drilling down?");
if (Ancestor == Val)
// Got to the top, all done!
return Val;
// Move up one level in the expression.
assert(Ancestor->hasOneUse() && "Drilled down when more than one use!");
Ancestor = Ancestor->user_back();
} while (1);
}
/// \brief Creates node of binary operation with the same attributes as the
/// specified one but with other operands.
static Value *CreateBinOpAsGiven(BinaryOperator &Inst, Value *LHS, Value *RHS,
InstCombiner::BuilderTy *B) {
Value *BORes = B->CreateBinOp(Inst.getOpcode(), LHS, RHS);
if (BinaryOperator *NewBO = dyn_cast<BinaryOperator>(BORes)) {
if (isa<OverflowingBinaryOperator>(NewBO)) {
NewBO->setHasNoSignedWrap(Inst.hasNoSignedWrap());
NewBO->setHasNoUnsignedWrap(Inst.hasNoUnsignedWrap());
}
if (isa<PossiblyExactOperator>(NewBO))
NewBO->setIsExact(Inst.isExact());
}
return BORes;
}
/// \brief Makes transformation of binary operation specific for vector types.
/// \param Inst Binary operator to transform.
/// \return Pointer to node that must replace the original binary operator, or
/// null pointer if no transformation was made.
Value *InstCombiner::SimplifyVectorOp(BinaryOperator &Inst) {
if (!Inst.getType()->isVectorTy()) return nullptr;
// It may not be safe to reorder shuffles and things like div, urem, etc.
// because we may trap when executing those ops on unknown vector elements.
// See PR20059.
if (!isSafeToSpeculativelyExecute(&Inst, DL)) return nullptr;
unsigned VWidth = cast<VectorType>(Inst.getType())->getNumElements();
Value *LHS = Inst.getOperand(0), *RHS = Inst.getOperand(1);
assert(cast<VectorType>(LHS->getType())->getNumElements() == VWidth);
assert(cast<VectorType>(RHS->getType())->getNumElements() == VWidth);
// If both arguments of binary operation are shuffles, which use the same
// mask and shuffle within a single vector, it is worthwhile to move the
// shuffle after binary operation:
// Op(shuffle(v1, m), shuffle(v2, m)) -> shuffle(Op(v1, v2), m)
if (isa<ShuffleVectorInst>(LHS) && isa<ShuffleVectorInst>(RHS)) {
ShuffleVectorInst *LShuf = cast<ShuffleVectorInst>(LHS);
ShuffleVectorInst *RShuf = cast<ShuffleVectorInst>(RHS);
if (isa<UndefValue>(LShuf->getOperand(1)) &&
isa<UndefValue>(RShuf->getOperand(1)) &&
LShuf->getOperand(0)->getType() == RShuf->getOperand(0)->getType() &&
LShuf->getMask() == RShuf->getMask()) {
Value *NewBO = CreateBinOpAsGiven(Inst, LShuf->getOperand(0),
RShuf->getOperand(0), Builder);
Value *Res = Builder->CreateShuffleVector(NewBO,
UndefValue::get(NewBO->getType()), LShuf->getMask());
return Res;
}
}
// If one argument is a shuffle within one vector, the other is a constant,
// try moving the shuffle after the binary operation.
ShuffleVectorInst *Shuffle = nullptr;
Constant *C1 = nullptr;
if (isa<ShuffleVectorInst>(LHS)) Shuffle = cast<ShuffleVectorInst>(LHS);
if (isa<ShuffleVectorInst>(RHS)) Shuffle = cast<ShuffleVectorInst>(RHS);
if (isa<Constant>(LHS)) C1 = cast<Constant>(LHS);
if (isa<Constant>(RHS)) C1 = cast<Constant>(RHS);
if (Shuffle && C1 &&
(isa<ConstantVector>(C1) || isa<ConstantDataVector>(C1)) &&
isa<UndefValue>(Shuffle->getOperand(1)) &&
Shuffle->getType() == Shuffle->getOperand(0)->getType()) {
SmallVector<int, 16> ShMask = Shuffle->getShuffleMask();
// Find constant C2 that has property:
// shuffle(C2, ShMask) = C1
// If such constant does not exist (example: ShMask=<0,0> and C1=<1,2>)
// reorder is not possible.
SmallVector<Constant*, 16> C2M(VWidth,
UndefValue::get(C1->getType()->getScalarType()));
bool MayChange = true;
for (unsigned I = 0; I < VWidth; ++I) {
if (ShMask[I] >= 0) {
assert(ShMask[I] < (int)VWidth);
if (!isa<UndefValue>(C2M[ShMask[I]])) {
MayChange = false;
break;
}
C2M[ShMask[I]] = C1->getAggregateElement(I);
}
}
if (MayChange) {
Constant *C2 = ConstantVector::get(C2M);
Value *NewLHS, *NewRHS;
if (isa<Constant>(LHS)) {
NewLHS = C2;
NewRHS = Shuffle->getOperand(0);
} else {
NewLHS = Shuffle->getOperand(0);
NewRHS = C2;
}
Value *NewBO = CreateBinOpAsGiven(Inst, NewLHS, NewRHS, Builder);
Value *Res = Builder->CreateShuffleVector(NewBO,
UndefValue::get(Inst.getType()), Shuffle->getMask());
return Res;
}
}
return nullptr;
}
Instruction *InstCombiner::visitGetElementPtrInst(GetElementPtrInst &GEP) {
SmallVector<Value*, 8> Ops(GEP.op_begin(), GEP.op_end());
if (Value *V = SimplifyGEPInst(Ops, DL, TLI, DT, AC))
return ReplaceInstUsesWith(GEP, V);
Value *PtrOp = GEP.getOperand(0);
// Eliminate unneeded casts for indices, and replace indices which displace
// by multiples of a zero size type with zero.
if (DL) {
bool MadeChange = false;
Type *IntPtrTy = DL->getIntPtrType(GEP.getPointerOperandType());
gep_type_iterator GTI = gep_type_begin(GEP);
for (User::op_iterator I = GEP.op_begin() + 1, E = GEP.op_end();
I != E; ++I, ++GTI) {
// Skip indices into struct types.
SequentialType *SeqTy = dyn_cast<SequentialType>(*GTI);
if (!SeqTy) continue;
// If the element type has zero size then any index over it is equivalent
// to an index of zero, so replace it with zero if it is not zero already.
if (SeqTy->getElementType()->isSized() &&
DL->getTypeAllocSize(SeqTy->getElementType()) == 0)
if (!isa<Constant>(*I) || !cast<Constant>(*I)->isNullValue()) {
*I = Constant::getNullValue(IntPtrTy);
MadeChange = true;
}
Type *IndexTy = (*I)->getType();
if (IndexTy != IntPtrTy) {
// If we are using a wider index than needed for this platform, shrink
// it to what we need. If narrower, sign-extend it to what we need.
// This explicit cast can make subsequent optimizations more obvious.
*I = Builder->CreateIntCast(*I, IntPtrTy, true);
MadeChange = true;
}
}
if (MadeChange) return &GEP;
}
// Check to see if the inputs to the PHI node are getelementptr instructions.
if (PHINode *PN = dyn_cast<PHINode>(PtrOp)) {
GetElementPtrInst *Op1 = dyn_cast<GetElementPtrInst>(PN->getOperand(0));
if (!Op1)
return nullptr;
signed DI = -1;
for (auto I = PN->op_begin()+1, E = PN->op_end(); I !=E; ++I) {
GetElementPtrInst *Op2 = dyn_cast<GetElementPtrInst>(*I);
if (!Op2 || Op1->getNumOperands() != Op2->getNumOperands())
return nullptr;
// Keep track of the type as we walk the GEP.
Type *CurTy = Op1->getOperand(0)->getType()->getScalarType();
for (unsigned J = 0, F = Op1->getNumOperands(); J != F; ++J) {
if (Op1->getOperand(J)->getType() != Op2->getOperand(J)->getType())
return nullptr;
if (Op1->getOperand(J) != Op2->getOperand(J)) {
if (DI == -1) {
// We have not seen any differences yet in the GEPs feeding the
// PHI yet, so we record this one if it is allowed to be a
// variable.
// The first two arguments can vary for any GEP, the rest have to be
// static for struct slots
if (J > 1 && CurTy->isStructTy())
return nullptr;
DI = J;
} else {
// The GEP is different by more than one input. While this could be
// extended to support GEPs that vary by more than one variable it
// doesn't make sense since it greatly increases the complexity and
// would result in an R+R+R addressing mode which no backend
// directly supports and would need to be broken into several
// simpler instructions anyway.
return nullptr;
}
}
// Sink down a layer of the type for the next iteration.
if (J > 0) {
if (CompositeType *CT = dyn_cast<CompositeType>(CurTy)) {
CurTy = CT->getTypeAtIndex(Op1->getOperand(J));
} else {
CurTy = nullptr;
}
}
}
}
GetElementPtrInst *NewGEP = cast<GetElementPtrInst>(Op1->clone());
if (DI == -1) {
// All the GEPs feeding the PHI are identical. Clone one down into our
// BB so that it can be merged with the current GEP.
GEP.getParent()->getInstList().insert(
GEP.getParent()->getFirstInsertionPt(), NewGEP);
} else {
// All the GEPs feeding the PHI differ at a single offset. Clone a GEP
// into the current block so it can be merged, and create a new PHI to
// set that index.
Instruction *InsertPt = Builder->GetInsertPoint();
Builder->SetInsertPoint(PN);
PHINode *NewPN = Builder->CreatePHI(Op1->getOperand(DI)->getType(),
PN->getNumOperands());
Builder->SetInsertPoint(InsertPt);
for (auto &I : PN->operands())
NewPN->addIncoming(cast<GEPOperator>(I)->getOperand(DI),
PN->getIncomingBlock(I));
NewGEP->setOperand(DI, NewPN);
GEP.getParent()->getInstList().insert(
GEP.getParent()->getFirstInsertionPt(), NewGEP);
NewGEP->setOperand(DI, NewPN);
}
GEP.setOperand(0, NewGEP);
PtrOp = NewGEP;
}
// Combine Indices - If the source pointer to this getelementptr instruction
// is a getelementptr instruction, combine the indices of the two
// getelementptr instructions into a single instruction.
//
if (GEPOperator *Src = dyn_cast<GEPOperator>(PtrOp)) {
if (!shouldMergeGEPs(*cast<GEPOperator>(&GEP), *Src))
return nullptr;
// Note that if our source is a gep chain itself then we wait for that
// chain to be resolved before we perform this transformation. This
// avoids us creating a TON of code in some cases.
if (GEPOperator *SrcGEP =
dyn_cast<GEPOperator>(Src->getOperand(0)))
if (SrcGEP->getNumOperands() == 2 && shouldMergeGEPs(*Src, *SrcGEP))
return nullptr; // Wait until our source is folded to completion.
SmallVector<Value*, 8> Indices;
// Find out whether the last index in the source GEP is a sequential idx.
bool EndsWithSequential = false;
for (gep_type_iterator I = gep_type_begin(*Src), E = gep_type_end(*Src);
I != E; ++I)
EndsWithSequential = !(*I)->isStructTy();
// Can we combine the two pointer arithmetics offsets?
if (EndsWithSequential) {
// Replace: gep (gep %P, long B), long A, ...
// With: T = long A+B; gep %P, T, ...
//
Value *Sum;
Value *SO1 = Src->getOperand(Src->getNumOperands()-1);
Value *GO1 = GEP.getOperand(1);
if (SO1 == Constant::getNullValue(SO1->getType())) {
Sum = GO1;
} else if (GO1 == Constant::getNullValue(GO1->getType())) {
Sum = SO1;
} else {
// If they aren't the same type, then the input hasn't been processed
// by the loop above yet (which canonicalizes sequential index types to
// intptr_t). Just avoid transforming this until the input has been
// normalized.
if (SO1->getType() != GO1->getType())
return nullptr;
Sum = Builder->CreateAdd(SO1, GO1, PtrOp->getName()+".sum");
}
// Update the GEP in place if possible.
if (Src->getNumOperands() == 2) {
GEP.setOperand(0, Src->getOperand(0));
GEP.setOperand(1, Sum);
return &GEP;
}
Indices.append(Src->op_begin()+1, Src->op_end()-1);
Indices.push_back(Sum);
Indices.append(GEP.op_begin()+2, GEP.op_end());
} else if (isa<Constant>(*GEP.idx_begin()) &&
cast<Constant>(*GEP.idx_begin())->isNullValue() &&
Src->getNumOperands() != 1) {
// Otherwise we can do the fold if the first index of the GEP is a zero
Indices.append(Src->op_begin()+1, Src->op_end());
Indices.append(GEP.idx_begin()+1, GEP.idx_end());
}
if (!Indices.empty())
return (GEP.isInBounds() && Src->isInBounds()) ?
GetElementPtrInst::CreateInBounds(Src->getOperand(0), Indices,
GEP.getName()) :
GetElementPtrInst::Create(Src->getOperand(0), Indices, GEP.getName());
}
if (DL && GEP.getNumIndices() == 1) {
unsigned AS = GEP.getPointerAddressSpace();
if (GEP.getOperand(1)->getType()->getScalarSizeInBits() ==
DL->getPointerSizeInBits(AS)) {
Type *PtrTy = GEP.getPointerOperandType();
Type *Ty = PtrTy->getPointerElementType();
uint64_t TyAllocSize = DL->getTypeAllocSize(Ty);
bool Matched = false;
uint64_t C;
Value *V = nullptr;
if (TyAllocSize == 1) {
V = GEP.getOperand(1);
Matched = true;
} else if (match(GEP.getOperand(1),
m_AShr(m_Value(V), m_ConstantInt(C)))) {
if (TyAllocSize == 1ULL << C)
Matched = true;
} else if (match(GEP.getOperand(1),
m_SDiv(m_Value(V), m_ConstantInt(C)))) {
if (TyAllocSize == C)
Matched = true;
}
if (Matched) {
// Canonicalize (gep i8* X, -(ptrtoint Y))
// to (inttoptr (sub (ptrtoint X), (ptrtoint Y)))
// The GEP pattern is emitted by the SCEV expander for certain kinds of
// pointer arithmetic.
if (match(V, m_Neg(m_PtrToInt(m_Value())))) {
Operator *Index = cast<Operator>(V);
Value *PtrToInt = Builder->CreatePtrToInt(PtrOp, Index->getType());
Value *NewSub = Builder->CreateSub(PtrToInt, Index->getOperand(1));
return CastInst::Create(Instruction::IntToPtr, NewSub, GEP.getType());
}
// Canonicalize (gep i8* X, (ptrtoint Y)-(ptrtoint X))
// to (bitcast Y)
Value *Y;
if (match(V, m_Sub(m_PtrToInt(m_Value(Y)),
m_PtrToInt(m_Specific(GEP.getOperand(0)))))) {
return CastInst::CreatePointerBitCastOrAddrSpaceCast(Y,
GEP.getType());
}
}
}
}
// Handle gep(bitcast x) and gep(gep x, 0, 0, 0).
Value *StrippedPtr = PtrOp->stripPointerCasts();
PointerType *StrippedPtrTy = dyn_cast<PointerType>(StrippedPtr->getType());
// We do not handle pointer-vector geps here.
if (!StrippedPtrTy)
return nullptr;
if (StrippedPtr != PtrOp) {
bool HasZeroPointerIndex = false;
if (ConstantInt *C = dyn_cast<ConstantInt>(GEP.getOperand(1)))
HasZeroPointerIndex = C->isZero();
// Transform: GEP (bitcast [10 x i8]* X to [0 x i8]*), i32 0, ...
// into : GEP [10 x i8]* X, i32 0, ...
//
// Likewise, transform: GEP (bitcast i8* X to [0 x i8]*), i32 0, ...
// into : GEP i8* X, ...
//
// This occurs when the program declares an array extern like "int X[];"
if (HasZeroPointerIndex) {
PointerType *CPTy = cast<PointerType>(PtrOp->getType());
if (ArrayType *CATy =
dyn_cast<ArrayType>(CPTy->getElementType())) {
// GEP (bitcast i8* X to [0 x i8]*), i32 0, ... ?
if (CATy->getElementType() == StrippedPtrTy->getElementType()) {
// -> GEP i8* X, ...
SmallVector<Value*, 8> Idx(GEP.idx_begin()+1, GEP.idx_end());
GetElementPtrInst *Res =
GetElementPtrInst::Create(StrippedPtr, Idx, GEP.getName());
Res->setIsInBounds(GEP.isInBounds());
if (StrippedPtrTy->getAddressSpace() == GEP.getAddressSpace())
return Res;
// Insert Res, and create an addrspacecast.
// e.g.,
// GEP (addrspacecast i8 addrspace(1)* X to [0 x i8]*), i32 0, ...
// ->
// %0 = GEP i8 addrspace(1)* X, ...
// addrspacecast i8 addrspace(1)* %0 to i8*
return new AddrSpaceCastInst(Builder->Insert(Res), GEP.getType());
}
if (ArrayType *XATy =
dyn_cast<ArrayType>(StrippedPtrTy->getElementType())){
// GEP (bitcast [10 x i8]* X to [0 x i8]*), i32 0, ... ?
if (CATy->getElementType() == XATy->getElementType()) {
// -> GEP [10 x i8]* X, i32 0, ...
// At this point, we know that the cast source type is a pointer
// to an array of the same type as the destination pointer
// array. Because the array type is never stepped over (there
// is a leading zero) we can fold the cast into this GEP.
if (StrippedPtrTy->getAddressSpace() == GEP.getAddressSpace()) {
GEP.setOperand(0, StrippedPtr);
return &GEP;
}
// Cannot replace the base pointer directly because StrippedPtr's
// address space is different. Instead, create a new GEP followed by
// an addrspacecast.
// e.g.,
// GEP (addrspacecast [10 x i8] addrspace(1)* X to [0 x i8]*),
// i32 0, ...
// ->
// %0 = GEP [10 x i8] addrspace(1)* X, ...
// addrspacecast i8 addrspace(1)* %0 to i8*
SmallVector<Value*, 8> Idx(GEP.idx_begin(), GEP.idx_end());
Value *NewGEP = GEP.isInBounds() ?
Builder->CreateInBoundsGEP(StrippedPtr, Idx, GEP.getName()) :
Builder->CreateGEP(StrippedPtr, Idx, GEP.getName());
return new AddrSpaceCastInst(NewGEP, GEP.getType());
}
}
}
} else if (GEP.getNumOperands() == 2) {
// Transform things like:
// %t = getelementptr i32* bitcast ([2 x i32]* %str to i32*), i32 %V
// into: %t1 = getelementptr [2 x i32]* %str, i32 0, i32 %V; bitcast
Type *SrcElTy = StrippedPtrTy->getElementType();
Type *ResElTy = PtrOp->getType()->getPointerElementType();
if (DL && SrcElTy->isArrayTy() &&
DL->getTypeAllocSize(SrcElTy->getArrayElementType()) ==
DL->getTypeAllocSize(ResElTy)) {
Type *IdxType = DL->getIntPtrType(GEP.getType());
Value *Idx[2] = { Constant::getNullValue(IdxType), GEP.getOperand(1) };
Value *NewGEP = GEP.isInBounds() ?
Builder->CreateInBoundsGEP(StrippedPtr, Idx, GEP.getName()) :
Builder->CreateGEP(StrippedPtr, Idx, GEP.getName());
// V and GEP are both pointer types --> BitCast
return CastInst::CreatePointerBitCastOrAddrSpaceCast(NewGEP,
GEP.getType());
}
// Transform things like:
// %V = mul i64 %N, 4
// %t = getelementptr i8* bitcast (i32* %arr to i8*), i32 %V
// into: %t1 = getelementptr i32* %arr, i32 %N; bitcast
if (DL && ResElTy->isSized() && SrcElTy->isSized()) {
// Check that changing the type amounts to dividing the index by a scale
// factor.
uint64_t ResSize = DL->getTypeAllocSize(ResElTy);
uint64_t SrcSize = DL->getTypeAllocSize(SrcElTy);
if (ResSize && SrcSize % ResSize == 0) {
Value *Idx = GEP.getOperand(1);
unsigned BitWidth = Idx->getType()->getPrimitiveSizeInBits();
uint64_t Scale = SrcSize / ResSize;
// Earlier transforms ensure that the index has type IntPtrType, which
// considerably simplifies the logic by eliminating implicit casts.
assert(Idx->getType() == DL->getIntPtrType(GEP.getType()) &&
"Index not cast to pointer width?");
bool NSW;
if (Value *NewIdx = Descale(Idx, APInt(BitWidth, Scale), NSW)) {
// Successfully decomposed Idx as NewIdx * Scale, form a new GEP.
// If the multiplication NewIdx * Scale may overflow then the new
// GEP may not be "inbounds".
Value *NewGEP = GEP.isInBounds() && NSW ?
Builder->CreateInBoundsGEP(StrippedPtr, NewIdx, GEP.getName()) :
Builder->CreateGEP(StrippedPtr, NewIdx, GEP.getName());
// The NewGEP must be pointer typed, so must the old one -> BitCast
return CastInst::CreatePointerBitCastOrAddrSpaceCast(NewGEP,
GEP.getType());
}
}
}
// Similarly, transform things like:
// getelementptr i8* bitcast ([100 x double]* X to i8*), i32 %tmp
// (where tmp = 8*tmp2) into:
// getelementptr [100 x double]* %arr, i32 0, i32 %tmp2; bitcast
if (DL && ResElTy->isSized() && SrcElTy->isSized() &&
SrcElTy->isArrayTy()) {
// Check that changing to the array element type amounts to dividing the
// index by a scale factor.
uint64_t ResSize = DL->getTypeAllocSize(ResElTy);
uint64_t ArrayEltSize
= DL->getTypeAllocSize(SrcElTy->getArrayElementType());
if (ResSize && ArrayEltSize % ResSize == 0) {
Value *Idx = GEP.getOperand(1);
unsigned BitWidth = Idx->getType()->getPrimitiveSizeInBits();
uint64_t Scale = ArrayEltSize / ResSize;
// Earlier transforms ensure that the index has type IntPtrType, which
// considerably simplifies the logic by eliminating implicit casts.
assert(Idx->getType() == DL->getIntPtrType(GEP.getType()) &&
"Index not cast to pointer width?");
bool NSW;
if (Value *NewIdx = Descale(Idx, APInt(BitWidth, Scale), NSW)) {
// Successfully decomposed Idx as NewIdx * Scale, form a new GEP.
// If the multiplication NewIdx * Scale may overflow then the new
// GEP may not be "inbounds".
Value *Off[2] = {
Constant::getNullValue(DL->getIntPtrType(GEP.getType())),
NewIdx
};
Value *NewGEP = GEP.isInBounds() && NSW ?
Builder->CreateInBoundsGEP(StrippedPtr, Off, GEP.getName()) :
Builder->CreateGEP(StrippedPtr, Off, GEP.getName());
// The NewGEP must be pointer typed, so must the old one -> BitCast
return CastInst::CreatePointerBitCastOrAddrSpaceCast(NewGEP,
GEP.getType());
}
}
}
}
}
if (!DL)
return nullptr;
// addrspacecast between types is canonicalized as a bitcast, then an
// addrspacecast. To take advantage of the below bitcast + struct GEP, look
// through the addrspacecast.
if (AddrSpaceCastInst *ASC = dyn_cast<AddrSpaceCastInst>(PtrOp)) {
// X = bitcast A addrspace(1)* to B addrspace(1)*
// Y = addrspacecast A addrspace(1)* to B addrspace(2)*
// Z = gep Y, <...constant indices...>
// Into an addrspacecasted GEP of the struct.
if (BitCastInst *BC = dyn_cast<BitCastInst>(ASC->getOperand(0)))
PtrOp = BC;
}
/// See if we can simplify:
/// X = bitcast A* to B*
/// Y = gep X, <...constant indices...>
/// into a gep of the original struct. This is important for SROA and alias
/// analysis of unions. If "A" is also a bitcast, wait for A/X to be merged.
if (BitCastInst *BCI = dyn_cast<BitCastInst>(PtrOp)) {
Value *Operand = BCI->getOperand(0);
PointerType *OpType = cast<PointerType>(Operand->getType());
unsigned OffsetBits = DL->getPointerTypeSizeInBits(GEP.getType());
APInt Offset(OffsetBits, 0);
if (!isa<BitCastInst>(Operand) &&
GEP.accumulateConstantOffset(*DL, Offset)) {
// If this GEP instruction doesn't move the pointer, just replace the GEP
// with a bitcast of the real input to the dest type.
if (!Offset) {
// If the bitcast is of an allocation, and the allocation will be
// converted to match the type of the cast, don't touch this.
if (isa<AllocaInst>(Operand) || isAllocationFn(Operand, TLI)) {
// See if the bitcast simplifies, if so, don't nuke this GEP yet.
if (Instruction *I = visitBitCast(*BCI)) {
if (I != BCI) {
I->takeName(BCI);
BCI->getParent()->getInstList().insert(BCI, I);
ReplaceInstUsesWith(*BCI, I);
}
return &GEP;
}
}
if (Operand->getType()->getPointerAddressSpace() != GEP.getAddressSpace())
return new AddrSpaceCastInst(Operand, GEP.getType());
return new BitCastInst(Operand, GEP.getType());
}
// Otherwise, if the offset is non-zero, we need to find out if there is a
// field at Offset in 'A's type. If so, we can pull the cast through the
// GEP.
SmallVector<Value*, 8> NewIndices;
if (FindElementAtOffset(OpType, Offset.getSExtValue(), NewIndices)) {
Value *NGEP = GEP.isInBounds() ?
Builder->CreateInBoundsGEP(Operand, NewIndices) :
Builder->CreateGEP(Operand, NewIndices);
if (NGEP->getType() == GEP.getType())
return ReplaceInstUsesWith(GEP, NGEP);
NGEP->takeName(&GEP);
if (NGEP->getType()->getPointerAddressSpace() != GEP.getAddressSpace())
return new AddrSpaceCastInst(NGEP, GEP.getType());
return new BitCastInst(NGEP, GEP.getType());
}
}
}
return nullptr;
}
static bool
isAllocSiteRemovable(Instruction *AI, SmallVectorImpl<WeakVH> &Users,
const TargetLibraryInfo *TLI) {
SmallVector<Instruction*, 4> Worklist;
Worklist.push_back(AI);
do {
Instruction *PI = Worklist.pop_back_val();
for (User *U : PI->users()) {
Instruction *I = cast<Instruction>(U);
switch (I->getOpcode()) {
default:
// Give up the moment we see something we can't handle.
return false;
case Instruction::BitCast:
case Instruction::GetElementPtr:
Users.push_back(I);
Worklist.push_back(I);
continue;
case Instruction::ICmp: {
ICmpInst *ICI = cast<ICmpInst>(I);
// We can fold eq/ne comparisons with null to false/true, respectively.
if (!ICI->isEquality() || !isa<ConstantPointerNull>(ICI->getOperand(1)))
return false;
Users.push_back(I);
continue;
}
case Instruction::Call:
// Ignore no-op and store intrinsics.
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
switch (II->getIntrinsicID()) {
default:
return false;
case Intrinsic::memmove:
case Intrinsic::memcpy:
case Intrinsic::memset: {
MemIntrinsic *MI = cast<MemIntrinsic>(II);
if (MI->isVolatile() || MI->getRawDest() != PI)
return false;
}
// fall through
case Intrinsic::dbg_declare:
case Intrinsic::dbg_value:
case Intrinsic::invariant_start:
case Intrinsic::invariant_end:
case Intrinsic::lifetime_start:
case Intrinsic::lifetime_end:
case Intrinsic::objectsize:
Users.push_back(I);
continue;
}
}
if (isFreeCall(I, TLI)) {
Users.push_back(I);
continue;
}
return false;
case Instruction::Store: {
StoreInst *SI = cast<StoreInst>(I);
if (SI->isVolatile() || SI->getPointerOperand() != PI)
return false;
Users.push_back(I);
continue;
}
}
llvm_unreachable("missing a return?");
}
} while (!Worklist.empty());
return true;
}
Instruction *InstCombiner::visitAllocSite(Instruction &MI) {
// If we have a malloc call which is only used in any amount of comparisons
// to null and free calls, delete the calls and replace the comparisons with
// true or false as appropriate.
SmallVector<WeakVH, 64> Users;
if (isAllocSiteRemovable(&MI, Users, TLI)) {
for (unsigned i = 0, e = Users.size(); i != e; ++i) {
Instruction *I = cast_or_null<Instruction>(&*Users[i]);
if (!I) continue;
if (ICmpInst *C = dyn_cast<ICmpInst>(I)) {
ReplaceInstUsesWith(*C,
ConstantInt::get(Type::getInt1Ty(C->getContext()),
C->isFalseWhenEqual()));
} else if (isa<BitCastInst>(I) || isa<GetElementPtrInst>(I)) {
ReplaceInstUsesWith(*I, UndefValue::get(I->getType()));
} else if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
if (II->getIntrinsicID() == Intrinsic::objectsize) {
ConstantInt *CI = cast<ConstantInt>(II->getArgOperand(1));
uint64_t DontKnow = CI->isZero() ? -1ULL : 0;
ReplaceInstUsesWith(*I, ConstantInt::get(I->getType(), DontKnow));
}
}
EraseInstFromFunction(*I);
}
if (InvokeInst *II = dyn_cast<InvokeInst>(&MI)) {
// Replace invoke with a NOP intrinsic to maintain the original CFG
Module *M = II->getParent()->getParent()->getParent();
Function *F = Intrinsic::getDeclaration(M, Intrinsic::donothing);
InvokeInst::Create(F, II->getNormalDest(), II->getUnwindDest(),
None, "", II->getParent());
}
return EraseInstFromFunction(MI);
}
return nullptr;
}
/// \brief Move the call to free before a NULL test.
///
/// Check if this free is accessed after its argument has been test
/// against NULL (property 0).
/// If yes, it is legal to move this call in its predecessor block.
///
/// The move is performed only if the block containing the call to free
/// will be removed, i.e.:
/// 1. it has only one predecessor P, and P has two successors
/// 2. it contains the call and an unconditional branch
/// 3. its successor is the same as its predecessor's successor
///
/// The profitability is out-of concern here and this function should
/// be called only if the caller knows this transformation would be
/// profitable (e.g., for code size).
static Instruction *
tryToMoveFreeBeforeNullTest(CallInst &FI) {
Value *Op = FI.getArgOperand(0);
BasicBlock *FreeInstrBB = FI.getParent();
BasicBlock *PredBB = FreeInstrBB->getSinglePredecessor();
// Validate part of constraint #1: Only one predecessor
// FIXME: We can extend the number of predecessor, but in that case, we
// would duplicate the call to free in each predecessor and it may
// not be profitable even for code size.
if (!PredBB)
return nullptr;
// Validate constraint #2: Does this block contains only the call to
// free and an unconditional branch?
// FIXME: We could check if we can speculate everything in the
// predecessor block
if (FreeInstrBB->size() != 2)
return nullptr;
BasicBlock *SuccBB;
if (!match(FreeInstrBB->getTerminator(), m_UnconditionalBr(SuccBB)))
return nullptr;
// Validate the rest of constraint #1 by matching on the pred branch.
TerminatorInst *TI = PredBB->getTerminator();
BasicBlock *TrueBB, *FalseBB;
ICmpInst::Predicate Pred;
if (!match(TI, m_Br(m_ICmp(Pred, m_Specific(Op), m_Zero()), TrueBB, FalseBB)))
return nullptr;
if (Pred != ICmpInst::ICMP_EQ && Pred != ICmpInst::ICMP_NE)
return nullptr;
// Validate constraint #3: Ensure the null case just falls through.
if (SuccBB != (Pred == ICmpInst::ICMP_EQ ? TrueBB : FalseBB))
return nullptr;
assert(FreeInstrBB == (Pred == ICmpInst::ICMP_EQ ? FalseBB : TrueBB) &&
"Broken CFG: missing edge from predecessor to successor");
FI.moveBefore(TI);
return &FI;
}
Instruction *InstCombiner::visitFree(CallInst &FI) {
Value *Op = FI.getArgOperand(0);
// free undef -> unreachable.
if (isa<UndefValue>(Op)) {
// Insert a new store to null because we cannot modify the CFG here.
Builder->CreateStore(ConstantInt::getTrue(FI.getContext()),
UndefValue::get(Type::getInt1PtrTy(FI.getContext())));
return EraseInstFromFunction(FI);
}
// If we have 'free null' delete the instruction. This can happen in stl code
// when lots of inlining happens.
if (isa<ConstantPointerNull>(Op))
return EraseInstFromFunction(FI);
// If we optimize for code size, try to move the call to free before the null
// test so that simplify cfg can remove the empty block and dead code
// elimination the branch. I.e., helps to turn something like:
// if (foo) free(foo);
// into
// free(foo);
if (MinimizeSize)
if (Instruction *I = tryToMoveFreeBeforeNullTest(FI))
return I;
return nullptr;
}
Instruction *InstCombiner::visitReturnInst(ReturnInst &RI) {
if (RI.getNumOperands() == 0) // ret void
return nullptr;
Value *ResultOp = RI.getOperand(0);
Type *VTy = ResultOp->getType();
if (!VTy->isIntegerTy())
return nullptr;
// There might be assume intrinsics dominating this return that completely
// determine the value. If so, constant fold it.
unsigned BitWidth = VTy->getPrimitiveSizeInBits();
APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0);
computeKnownBits(ResultOp, KnownZero, KnownOne, 0, &RI);
if ((KnownZero|KnownOne).isAllOnesValue())
RI.setOperand(0, Constant::getIntegerValue(VTy, KnownOne));
return nullptr;
}
Instruction *InstCombiner::visitBranchInst(BranchInst &BI) {
// Change br (not X), label True, label False to: br X, label False, True
Value *X = nullptr;
BasicBlock *TrueDest;
BasicBlock *FalseDest;
if (match(&BI, m_Br(m_Not(m_Value(X)), TrueDest, FalseDest)) &&
!isa<Constant>(X)) {
// Swap Destinations and condition...
BI.setCondition(X);
BI.swapSuccessors();
return &BI;
}
// Canonicalize fcmp_one -> fcmp_oeq
FCmpInst::Predicate FPred; Value *Y;
if (match(&BI, m_Br(m_FCmp(FPred, m_Value(X), m_Value(Y)),
TrueDest, FalseDest)) &&
BI.getCondition()->hasOneUse())
if (FPred == FCmpInst::FCMP_ONE || FPred == FCmpInst::FCMP_OLE ||
FPred == FCmpInst::FCMP_OGE) {
FCmpInst *Cond = cast<FCmpInst>(BI.getCondition());
Cond->setPredicate(FCmpInst::getInversePredicate(FPred));
// Swap Destinations and condition.
BI.swapSuccessors();
Worklist.Add(Cond);
return &BI;
}
// Canonicalize icmp_ne -> icmp_eq
ICmpInst::Predicate IPred;
if (match(&BI, m_Br(m_ICmp(IPred, m_Value(X), m_Value(Y)),
TrueDest, FalseDest)) &&
BI.getCondition()->hasOneUse())
if (IPred == ICmpInst::ICMP_NE || IPred == ICmpInst::ICMP_ULE ||
IPred == ICmpInst::ICMP_SLE || IPred == ICmpInst::ICMP_UGE ||
IPred == ICmpInst::ICMP_SGE) {
ICmpInst *Cond = cast<ICmpInst>(BI.getCondition());
Cond->setPredicate(ICmpInst::getInversePredicate(IPred));
// Swap Destinations and condition.
BI.swapSuccessors();
Worklist.Add(Cond);
return &BI;
}
return nullptr;
}
Instruction *InstCombiner::visitSwitchInst(SwitchInst &SI) {
Value *Cond = SI.getCondition();
unsigned BitWidth = cast<IntegerType>(Cond->getType())->getBitWidth();
APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0);
computeKnownBits(Cond, KnownZero, KnownOne);
unsigned LeadingKnownZeros = KnownZero.countLeadingOnes();
unsigned LeadingKnownOnes = KnownOne.countLeadingOnes();
// Compute the number of leading bits we can ignore.
for (auto &C : SI.cases()) {
LeadingKnownZeros = std::min(
LeadingKnownZeros, C.getCaseValue()->getValue().countLeadingZeros());
LeadingKnownOnes = std::min(
LeadingKnownOnes, C.getCaseValue()->getValue().countLeadingOnes());
}
unsigned NewWidth = BitWidth - std::max(LeadingKnownZeros, LeadingKnownOnes);
// Truncate the condition operand if the new type is equal to or larger than
// the largest legal integer type. We need to be conservative here since
// x86 generates redundant zero-extenstion instructions if the operand is
// truncated to i8 or i16.
bool TruncCond = false;
if (DL && BitWidth > NewWidth &&
NewWidth >= DL->getLargestLegalIntTypeSize()) {
TruncCond = true;
IntegerType *Ty = IntegerType::get(SI.getContext(), NewWidth);
Builder->SetInsertPoint(&SI);
Value *NewCond = Builder->CreateTrunc(SI.getCondition(), Ty, "trunc");
SI.setCondition(NewCond);
for (auto &C : SI.cases())
static_cast<SwitchInst::CaseIt *>(&C)->setValue(ConstantInt::get(
SI.getContext(), C.getCaseValue()->getValue().trunc(NewWidth)));
}
if (Instruction *I = dyn_cast<Instruction>(Cond)) {
if (I->getOpcode() == Instruction::Add)
if (ConstantInt *AddRHS = dyn_cast<ConstantInt>(I->getOperand(1))) {
// change 'switch (X+4) case 1:' into 'switch (X) case -3'
// Skip the first item since that's the default case.
for (SwitchInst::CaseIt i = SI.case_begin(), e = SI.case_end();
i != e; ++i) {
ConstantInt* CaseVal = i.getCaseValue();
Constant *LHS = CaseVal;
if (TruncCond)
LHS = LeadingKnownZeros
? ConstantExpr::getZExt(CaseVal, Cond->getType())
: ConstantExpr::getSExt(CaseVal, Cond->getType());
Constant* NewCaseVal = ConstantExpr::getSub(LHS, AddRHS);
assert(isa<ConstantInt>(NewCaseVal) &&
"Result of expression should be constant");
i.setValue(cast<ConstantInt>(NewCaseVal));
}
SI.setCondition(I->getOperand(0));
Worklist.Add(I);
return &SI;
}
}
return TruncCond ? &SI : nullptr;
}
Instruction *InstCombiner::visitExtractValueInst(ExtractValueInst &EV) {
Value *Agg = EV.getAggregateOperand();
if (!EV.hasIndices())
return ReplaceInstUsesWith(EV, Agg);
if (Constant *C = dyn_cast<Constant>(Agg)) {
if (Constant *C2 = C->getAggregateElement(*EV.idx_begin())) {
if (EV.getNumIndices() == 0)
return ReplaceInstUsesWith(EV, C2);
// Extract the remaining indices out of the constant indexed by the
// first index
return ExtractValueInst::Create(C2, EV.getIndices().slice(1));
}
return nullptr; // Can't handle other constants
}
if (InsertValueInst *IV = dyn_cast<InsertValueInst>(Agg)) {
// We're extracting from an insertvalue instruction, compare the indices
const unsigned *exti, *exte, *insi, *inse;
for (exti = EV.idx_begin(), insi = IV->idx_begin(),
exte = EV.idx_end(), inse = IV->idx_end();
exti != exte && insi != inse;
++exti, ++insi) {
if (*insi != *exti)
// The insert and extract both reference distinctly different elements.
// This means the extract is not influenced by the insert, and we can
// replace the aggregate operand of the extract with the aggregate
// operand of the insert. i.e., replace
// %I = insertvalue { i32, { i32 } } %A, { i32 } { i32 42 }, 1
// %E = extractvalue { i32, { i32 } } %I, 0
// with
// %E = extractvalue { i32, { i32 } } %A, 0
return ExtractValueInst::Create(IV->getAggregateOperand(),
EV.getIndices());
}
if (exti == exte && insi == inse)
// Both iterators are at the end: Index lists are identical. Replace
// %B = insertvalue { i32, { i32 } } %A, i32 42, 1, 0
// %C = extractvalue { i32, { i32 } } %B, 1, 0
// with "i32 42"
return ReplaceInstUsesWith(EV, IV->getInsertedValueOperand());
if (exti == exte) {
// The extract list is a prefix of the insert list. i.e. replace
// %I = insertvalue { i32, { i32 } } %A, i32 42, 1, 0
// %E = extractvalue { i32, { i32 } } %I, 1
// with
// %X = extractvalue { i32, { i32 } } %A, 1
// %E = insertvalue { i32 } %X, i32 42, 0
// by switching the order of the insert and extract (though the
// insertvalue should be left in, since it may have other uses).
Value *NewEV = Builder->CreateExtractValue(IV->getAggregateOperand(),
EV.getIndices());
return InsertValueInst::Create(NewEV, IV->getInsertedValueOperand(),
makeArrayRef(insi, inse));
}
if (insi == inse)
// The insert list is a prefix of the extract list
// We can simply remove the common indices from the extract and make it
// operate on the inserted value instead of the insertvalue result.
// i.e., replace
// %I = insertvalue { i32, { i32 } } %A, { i32 } { i32 42 }, 1
// %E = extractvalue { i32, { i32 } } %I, 1, 0
// with
// %E extractvalue { i32 } { i32 42 }, 0
return ExtractValueInst::Create(IV->getInsertedValueOperand(),
makeArrayRef(exti, exte));
}
if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Agg)) {
// We're extracting from an intrinsic, see if we're the only user, which
// allows us to simplify multiple result intrinsics to simpler things that
// just get one value.
if (II->hasOneUse()) {
// Check if we're grabbing the overflow bit or the result of a 'with
// overflow' intrinsic. If it's the latter we can remove the intrinsic
// and replace it with a traditional binary instruction.
switch (II->getIntrinsicID()) {
case Intrinsic::uadd_with_overflow:
case Intrinsic::sadd_with_overflow:
if (*EV.idx_begin() == 0) { // Normal result.
Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1);
ReplaceInstUsesWith(*II, UndefValue::get(II->getType()));
EraseInstFromFunction(*II);
return BinaryOperator::CreateAdd(LHS, RHS);
}
// If the normal result of the add is dead, and the RHS is a constant,
// we can transform this into a range comparison.
// overflow = uadd a, -4 --> overflow = icmp ugt a, 3
if (II->getIntrinsicID() == Intrinsic::uadd_with_overflow)
if (ConstantInt *CI = dyn_cast<ConstantInt>(II->getArgOperand(1)))
return new ICmpInst(ICmpInst::ICMP_UGT, II->getArgOperand(0),
ConstantExpr::getNot(CI));
break;
case Intrinsic::usub_with_overflow:
case Intrinsic::ssub_with_overflow:
if (*EV.idx_begin() == 0) { // Normal result.
Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1);
ReplaceInstUsesWith(*II, UndefValue::get(II->getType()));
EraseInstFromFunction(*II);
return BinaryOperator::CreateSub(LHS, RHS);
}
break;
case Intrinsic::umul_with_overflow:
case Intrinsic::smul_with_overflow:
if (*EV.idx_begin() == 0) { // Normal result.
Value *LHS = II->getArgOperand(0), *RHS = II->getArgOperand(1);
ReplaceInstUsesWith(*II, UndefValue::get(II->getType()));
EraseInstFromFunction(*II);
return BinaryOperator::CreateMul(LHS, RHS);
}
break;
default:
break;
}
}
}
if (LoadInst *L = dyn_cast<LoadInst>(Agg))
// If the (non-volatile) load only has one use, we can rewrite this to a
// load from a GEP. This reduces the size of the load.
// FIXME: If a load is used only by extractvalue instructions then this
// could be done regardless of having multiple uses.
if (L->isSimple() && L->hasOneUse()) {
// extractvalue has integer indices, getelementptr has Value*s. Convert.
SmallVector<Value*, 4> Indices;
// Prefix an i32 0 since we need the first element.
Indices.push_back(Builder->getInt32(0));
for (ExtractValueInst::idx_iterator I = EV.idx_begin(), E = EV.idx_end();
I != E; ++I)
Indices.push_back(Builder->getInt32(*I));
// We need to insert these at the location of the old load, not at that of
// the extractvalue.
Builder->SetInsertPoint(L->getParent(), L);
Value *GEP = Builder->CreateInBoundsGEP(L->getPointerOperand(), Indices);
// Returning the load directly will cause the main loop to insert it in
// the wrong spot, so use ReplaceInstUsesWith().
return ReplaceInstUsesWith(EV, Builder->CreateLoad(GEP));
}
// We could simplify extracts from other values. Note that nested extracts may
// already be simplified implicitly by the above: extract (extract (insert) )
// will be translated into extract ( insert ( extract ) ) first and then just
// the value inserted, if appropriate. Similarly for extracts from single-use
// loads: extract (extract (load)) will be translated to extract (load (gep))
// and if again single-use then via load (gep (gep)) to load (gep).
// However, double extracts from e.g. function arguments or return values
// aren't handled yet.
return nullptr;
}
/// isCatchAll - Return 'true' if the given typeinfo will match anything.
static bool isCatchAll(EHPersonality Personality, Constant *TypeInfo) {
switch (Personality) {
case EHPersonality::GNU_C:
// The GCC C EH personality only exists to support cleanups, so it's not
// clear what the semantics of catch clauses are.
return false;
case EHPersonality::Unknown:
return false;
case EHPersonality::GNU_Ada:
// While __gnat_all_others_value will match any Ada exception, it doesn't
// match foreign exceptions (or didn't, before gcc-4.7).
return false;
case EHPersonality::GNU_CXX:
case EHPersonality::GNU_ObjC:
case EHPersonality::MSVC_X86SEH:
case EHPersonality::MSVC_Win64SEH:
case EHPersonality::MSVC_CXX:
return TypeInfo->isNullValue();
}
llvm_unreachable("invalid enum");
}
static bool shorter_filter(const Value *LHS, const Value *RHS) {
return
cast<ArrayType>(LHS->getType())->getNumElements()
<
cast<ArrayType>(RHS->getType())->getNumElements();
}
Instruction *InstCombiner::visitLandingPadInst(LandingPadInst &LI) {
// The logic here should be correct for any real-world personality function.
// However if that turns out not to be true, the offending logic can always
// be conditioned on the personality function, like the catch-all logic is.
EHPersonality Personality = classifyEHPersonality(LI.getPersonalityFn());
// Simplify the list of clauses, eg by removing repeated catch clauses
// (these are often created by inlining).
bool MakeNewInstruction = false; // If true, recreate using the following:
SmallVector<Constant *, 16> NewClauses; // - Clauses for the new instruction;
bool CleanupFlag = LI.isCleanup(); // - The new instruction is a cleanup.
SmallPtrSet<Value *, 16> AlreadyCaught; // Typeinfos known caught already.
for (unsigned i = 0, e = LI.getNumClauses(); i != e; ++i) {
bool isLastClause = i + 1 == e;
if (LI.isCatch(i)) {
// A catch clause.
Constant *CatchClause = LI.getClause(i);
Constant *TypeInfo = CatchClause->stripPointerCasts();
// If we already saw this clause, there is no point in having a second
// copy of it.
if (AlreadyCaught.insert(TypeInfo).second) {
// This catch clause was not already seen.
NewClauses.push_back(CatchClause);
} else {
// Repeated catch clause - drop the redundant copy.
MakeNewInstruction = true;
}
// If this is a catch-all then there is no point in keeping any following
// clauses or marking the landingpad as having a cleanup.
if (isCatchAll(Personality, TypeInfo)) {
if (!isLastClause)
MakeNewInstruction = true;
CleanupFlag = false;
break;
}
} else {
// A filter clause. If any of the filter elements were already caught
// then they can be dropped from the filter. It is tempting to try to
// exploit the filter further by saying that any typeinfo that does not
// occur in the filter can't be caught later (and thus can be dropped).
// However this would be wrong, since typeinfos can match without being
// equal (for example if one represents a C++ class, and the other some
// class derived from it).
assert(LI.isFilter(i) && "Unsupported landingpad clause!");
Constant *FilterClause = LI.getClause(i);
ArrayType *FilterType = cast<ArrayType>(FilterClause->getType());
unsigned NumTypeInfos = FilterType->getNumElements();
// An empty filter catches everything, so there is no point in keeping any
// following clauses or marking the landingpad as having a cleanup. By
// dealing with this case here the following code is made a bit simpler.
if (!NumTypeInfos) {
NewClauses.push_back(FilterClause);
if (!isLastClause)
MakeNewInstruction = true;
CleanupFlag = false;
break;
}
bool MakeNewFilter = false; // If true, make a new filter.
SmallVector<Constant *, 16> NewFilterElts; // New elements.
if (isa<ConstantAggregateZero>(FilterClause)) {
// Not an empty filter - it contains at least one null typeinfo.
assert(NumTypeInfos > 0 && "Should have handled empty filter already!");
Constant *TypeInfo =
Constant::getNullValue(FilterType->getElementType());
// If this typeinfo is a catch-all then the filter can never match.
if (isCatchAll(Personality, TypeInfo)) {
// Throw the filter away.
MakeNewInstruction = true;
continue;
}
// There is no point in having multiple copies of this typeinfo, so
// discard all but the first copy if there is more than one.
NewFilterElts.push_back(TypeInfo);
if (NumTypeInfos > 1)
MakeNewFilter = true;
} else {
ConstantArray *Filter = cast<ConstantArray>(FilterClause);
SmallPtrSet<Value *, 16> SeenInFilter; // For uniquing the elements.
NewFilterElts.reserve(NumTypeInfos);
// Remove any filter elements that were already caught or that already
// occurred in the filter. While there, see if any of the elements are
// catch-alls. If so, the filter can be discarded.
bool SawCatchAll = false;
for (unsigned j = 0; j != NumTypeInfos; ++j) {
Constant *Elt = Filter->getOperand(j);
Constant *TypeInfo = Elt->stripPointerCasts();
if (isCatchAll(Personality, TypeInfo)) {
// This element is a catch-all. Bail out, noting this fact.
SawCatchAll = true;
break;
}
if (AlreadyCaught.count(TypeInfo))
// Already caught by an earlier clause, so having it in the filter
// is pointless.
continue;
// There is no point in having multiple copies of the same typeinfo in
// a filter, so only add it if we didn't already.
if (SeenInFilter.insert(TypeInfo).second)
NewFilterElts.push_back(cast<Constant>(Elt));
}
// A filter containing a catch-all cannot match anything by definition.
if (SawCatchAll) {
// Throw the filter away.
MakeNewInstruction = true;
continue;
}
// If we dropped something from the filter, make a new one.
if (NewFilterElts.size() < NumTypeInfos)
MakeNewFilter = true;
}
if (MakeNewFilter) {
FilterType = ArrayType::get(FilterType->getElementType(),
NewFilterElts.size());
FilterClause = ConstantArray::get(FilterType, NewFilterElts);
MakeNewInstruction = true;
}
NewClauses.push_back(FilterClause);
// If the new filter is empty then it will catch everything so there is
// no point in keeping any following clauses or marking the landingpad
// as having a cleanup. The case of the original filter being empty was
// already handled above.
if (MakeNewFilter && !NewFilterElts.size()) {
assert(MakeNewInstruction && "New filter but not a new instruction!");
CleanupFlag = false;
break;
}
}
}
// If several filters occur in a row then reorder them so that the shortest
// filters come first (those with the smallest number of elements). This is
// advantageous because shorter filters are more likely to match, speeding up
// unwinding, but mostly because it increases the effectiveness of the other
// filter optimizations below.
for (unsigned i = 0, e = NewClauses.size(); i + 1 < e; ) {
unsigned j;
// Find the maximal 'j' s.t. the range [i, j) consists entirely of filters.
for (j = i; j != e; ++j)
if (!isa<ArrayType>(NewClauses[j]->getType()))
break;
// Check whether the filters are already sorted by length. We need to know
// if sorting them is actually going to do anything so that we only make a
// new landingpad instruction if it does.
for (unsigned k = i; k + 1 < j; ++k)
if (shorter_filter(NewClauses[k+1], NewClauses[k])) {
// Not sorted, so sort the filters now. Doing an unstable sort would be
// correct too but reordering filters pointlessly might confuse users.
std::stable_sort(NewClauses.begin() + i, NewClauses.begin() + j,
shorter_filter);
MakeNewInstruction = true;
break;
}
// Look for the next batch of filters.
i = j + 1;
}
// If typeinfos matched if and only if equal, then the elements of a filter L
// that occurs later than a filter F could be replaced by the intersection of
// the elements of F and L. In reality two typeinfos can match without being
// equal (for example if one represents a C++ class, and the other some class
// derived from it) so it would be wrong to perform this transform in general.
// However the transform is correct and useful if F is a subset of L. In that
// case L can be replaced by F, and thus removed altogether since repeating a
// filter is pointless. So here we look at all pairs of filters F and L where
// L follows F in the list of clauses, and remove L if every element of F is
// an element of L. This can occur when inlining C++ functions with exception
// specifications.
for (unsigned i = 0; i + 1 < NewClauses.size(); ++i) {
// Examine each filter in turn.
Value *Filter = NewClauses[i];
ArrayType *FTy = dyn_cast<ArrayType>(Filter->getType());
if (!FTy)
// Not a filter - skip it.
continue;
unsigned FElts = FTy->getNumElements();
// Examine each filter following this one. Doing this backwards means that
// we don't have to worry about filters disappearing under us when removed.
for (unsigned j = NewClauses.size() - 1; j != i; --j) {
Value *LFilter = NewClauses[j];
ArrayType *LTy = dyn_cast<ArrayType>(LFilter->getType());
if (!LTy)
// Not a filter - skip it.
continue;
// If Filter is a subset of LFilter, i.e. every element of Filter is also
// an element of LFilter, then discard LFilter.
SmallVectorImpl<Constant *>::iterator J = NewClauses.begin() + j;
// If Filter is empty then it is a subset of LFilter.
if (!FElts) {
// Discard LFilter.
NewClauses.erase(J);
MakeNewInstruction = true;
// Move on to the next filter.
continue;
}
unsigned LElts = LTy->getNumElements();
// If Filter is longer than LFilter then it cannot be a subset of it.
if (FElts > LElts)
// Move on to the next filter.
continue;
// At this point we know that LFilter has at least one element.
if (isa<ConstantAggregateZero>(LFilter)) { // LFilter only contains zeros.
// Filter is a subset of LFilter iff Filter contains only zeros (as we
// already know that Filter is not longer than LFilter).
if (isa<ConstantAggregateZero>(Filter)) {
assert(FElts <= LElts && "Should have handled this case earlier!");
// Discard LFilter.
NewClauses.erase(J);
MakeNewInstruction = true;
}
// Move on to the next filter.
continue;
}
ConstantArray *LArray = cast<ConstantArray>(LFilter);
if (isa<ConstantAggregateZero>(Filter)) { // Filter only contains zeros.
// Since Filter is non-empty and contains only zeros, it is a subset of
// LFilter iff LFilter contains a zero.
assert(FElts > 0 && "Should have eliminated the empty filter earlier!");
for (unsigned l = 0; l != LElts; ++l)
if (LArray->getOperand(l)->isNullValue()) {
// LFilter contains a zero - discard it.
NewClauses.erase(J);
MakeNewInstruction = true;
break;
}
// Move on to the next filter.
continue;
}
// At this point we know that both filters are ConstantArrays. Loop over
// operands to see whether every element of Filter is also an element of
// LFilter. Since filters tend to be short this is probably faster than
// using a method that scales nicely.
ConstantArray *FArray = cast<ConstantArray>(Filter);
bool AllFound = true;
for (unsigned f = 0; f != FElts; ++f) {
Value *FTypeInfo = FArray->getOperand(f)->stripPointerCasts();
AllFound = false;
for (unsigned l = 0; l != LElts; ++l) {
Value *LTypeInfo = LArray->getOperand(l)->stripPointerCasts();
if (LTypeInfo == FTypeInfo) {
AllFound = true;
break;
}
}
if (!AllFound)
break;
}
if (AllFound) {
// Discard LFilter.
NewClauses.erase(J);
MakeNewInstruction = true;
}
// Move on to the next filter.
}
}
// If we changed any of the clauses, replace the old landingpad instruction
// with a new one.
if (MakeNewInstruction) {
LandingPadInst *NLI = LandingPadInst::Create(LI.getType(),
LI.getPersonalityFn(),
NewClauses.size());
for (unsigned i = 0, e = NewClauses.size(); i != e; ++i)
NLI->addClause(NewClauses[i]);
// A landing pad with no clauses must have the cleanup flag set. It is
// theoretically possible, though highly unlikely, that we eliminated all
// clauses. If so, force the cleanup flag to true.
if (NewClauses.empty())
CleanupFlag = true;
NLI->setCleanup(CleanupFlag);
return NLI;
}
// Even if none of the clauses changed, we may nonetheless have understood
// that the cleanup flag is pointless. Clear it if so.
if (LI.isCleanup() != CleanupFlag) {
assert(!CleanupFlag && "Adding a cleanup, not removing one?!");
LI.setCleanup(CleanupFlag);
return &LI;
}
return nullptr;
}
/// TryToSinkInstruction - Try to move the specified instruction from its
/// current block into the beginning of DestBlock, which can only happen if it's
/// safe to move the instruction past all of the instructions between it and the
/// end of its block.
static bool TryToSinkInstruction(Instruction *I, BasicBlock *DestBlock) {
assert(I->hasOneUse() && "Invariants didn't hold!");
// Cannot move control-flow-involving, volatile loads, vaarg, etc.
if (isa<PHINode>(I) || isa<LandingPadInst>(I) || I->mayHaveSideEffects() ||
isa<TerminatorInst>(I))
return false;
// Do not sink alloca instructions out of the entry block.
if (isa<AllocaInst>(I) && I->getParent() ==
&DestBlock->getParent()->getEntryBlock())
return false;
// We can only sink load instructions if there is nothing between the load and
// the end of block that could change the value.
if (I->mayReadFromMemory()) {
for (BasicBlock::iterator Scan = I, E = I->getParent()->end();
Scan != E; ++Scan)
if (Scan->mayWriteToMemory())
return false;
}
BasicBlock::iterator InsertPos = DestBlock->getFirstInsertionPt();
I->moveBefore(InsertPos);
++NumSunkInst;
return true;
}
bool InstCombiner::run() {
while (!Worklist.isEmpty()) {
Instruction *I = Worklist.RemoveOne();
if (I == nullptr) continue; // skip null values.
// Check to see if we can DCE the instruction.
if (isInstructionTriviallyDead(I, TLI)) {
DEBUG(dbgs() << "IC: DCE: " << *I << '\n');
EraseInstFromFunction(*I);
++NumDeadInst;
MadeIRChange = true;
continue;
}
// Instruction isn't dead, see if we can constant propagate it.
if (!I->use_empty() && isa<Constant>(I->getOperand(0)))
if (Constant *C = ConstantFoldInstruction(I, DL, TLI)) {
DEBUG(dbgs() << "IC: ConstFold to: " << *C << " from: " << *I << '\n');
// Add operands to the worklist.
ReplaceInstUsesWith(*I, C);
++NumConstProp;
EraseInstFromFunction(*I);
MadeIRChange = true;
continue;
}
// See if we can trivially sink this instruction to a successor basic block.
if (I->hasOneUse()) {
BasicBlock *BB = I->getParent();
Instruction *UserInst = cast<Instruction>(*I->user_begin());
BasicBlock *UserParent;
// Get the block the use occurs in.
if (PHINode *PN = dyn_cast<PHINode>(UserInst))
UserParent = PN->getIncomingBlock(*I->use_begin());
else
UserParent = UserInst->getParent();
if (UserParent != BB) {
bool UserIsSuccessor = false;
// See if the user is one of our successors.
for (succ_iterator SI = succ_begin(BB), E = succ_end(BB); SI != E; ++SI)
if (*SI == UserParent) {
UserIsSuccessor = true;
break;
}
// If the user is one of our immediate successors, and if that successor
// only has us as a predecessors (we'd have to split the critical edge
// otherwise), we can keep going.
if (UserIsSuccessor && UserParent->getSinglePredecessor()) {
// Okay, the CFG is simple enough, try to sink this instruction.
if (TryToSinkInstruction(I, UserParent)) {
MadeIRChange = true;
// We'll add uses of the sunk instruction below, but since sinking
// can expose opportunities for it's *operands* add them to the
// worklist
for (Use &U : I->operands())
if (Instruction *OpI = dyn_cast<Instruction>(U.get()))
Worklist.Add(OpI);
}
}
}
}
// Now that we have an instruction, try combining it to simplify it.
Builder->SetInsertPoint(I->getParent(), I);
Builder->SetCurrentDebugLocation(I->getDebugLoc());
#ifndef NDEBUG
std::string OrigI;
#endif
DEBUG(raw_string_ostream SS(OrigI); I->print(SS); OrigI = SS.str(););
DEBUG(dbgs() << "IC: Visiting: " << OrigI << '\n');
if (Instruction *Result = visit(*I)) {
++NumCombined;
// Should we replace the old instruction with a new one?
if (Result != I) {
DEBUG(dbgs() << "IC: Old = " << *I << '\n'
<< " New = " << *Result << '\n');
if (!I->getDebugLoc().isUnknown())
Result->setDebugLoc(I->getDebugLoc());
// Everything uses the new instruction now.
I->replaceAllUsesWith(Result);
// Move the name to the new instruction first.
Result->takeName(I);
// Push the new instruction and any users onto the worklist.
Worklist.Add(Result);
Worklist.AddUsersToWorkList(*Result);
// Insert the new instruction into the basic block...
BasicBlock *InstParent = I->getParent();
BasicBlock::iterator InsertPos = I;
// If we replace a PHI with something that isn't a PHI, fix up the
// insertion point.
if (!isa<PHINode>(Result) && isa<PHINode>(InsertPos))
InsertPos = InstParent->getFirstInsertionPt();
InstParent->getInstList().insert(InsertPos, Result);
EraseInstFromFunction(*I);
} else {
#ifndef NDEBUG
DEBUG(dbgs() << "IC: Mod = " << OrigI << '\n'
<< " New = " << *I << '\n');
#endif
// If the instruction was modified, it's possible that it is now dead.
// if so, remove it.
if (isInstructionTriviallyDead(I, TLI)) {
EraseInstFromFunction(*I);
} else {
Worklist.Add(I);
Worklist.AddUsersToWorkList(*I);
}
}
MadeIRChange = true;
}
}
Worklist.Zap();
return MadeIRChange;
}
/// AddReachableCodeToWorklist - Walk the function in depth-first order, adding
/// all reachable code to the worklist.
///
/// This has a couple of tricks to make the code faster and more powerful. In
/// particular, we constant fold and DCE instructions as we go, to avoid adding
/// them to the worklist (this significantly speeds up instcombine on code where
/// many instructions are dead or constant). Additionally, if we find a branch
/// whose condition is a known constant, we only visit the reachable successors.
///
static bool AddReachableCodeToWorklist(BasicBlock *BB,
SmallPtrSetImpl<BasicBlock*> &Visited,
InstCombineWorklist &ICWorklist,
const DataLayout *DL,
const TargetLibraryInfo *TLI) {
bool MadeIRChange = false;
SmallVector<BasicBlock*, 256> Worklist;
Worklist.push_back(BB);
SmallVector<Instruction*, 128> InstrsForInstCombineWorklist;
DenseMap<ConstantExpr*, Constant*> FoldedConstants;
do {
BB = Worklist.pop_back_val();
// We have now visited this block! If we've already been here, ignore it.
if (!Visited.insert(BB).second)
continue;
for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ) {
Instruction *Inst = BBI++;
// DCE instruction if trivially dead.
if (isInstructionTriviallyDead(Inst, TLI)) {
++NumDeadInst;
DEBUG(dbgs() << "IC: DCE: " << *Inst << '\n');
Inst->eraseFromParent();
continue;
}
// ConstantProp instruction if trivially constant.
if (!Inst->use_empty() && isa<Constant>(Inst->getOperand(0)))
if (Constant *C = ConstantFoldInstruction(Inst, DL, TLI)) {
DEBUG(dbgs() << "IC: ConstFold to: " << *C << " from: "
<< *Inst << '\n');
Inst->replaceAllUsesWith(C);
++NumConstProp;
Inst->eraseFromParent();
continue;
}
if (DL) {
// See if we can constant fold its operands.
for (User::op_iterator i = Inst->op_begin(), e = Inst->op_end();
i != e; ++i) {
ConstantExpr *CE = dyn_cast<ConstantExpr>(i);
if (CE == nullptr) continue;
Constant*& FoldRes = FoldedConstants[CE];
if (!FoldRes)
FoldRes = ConstantFoldConstantExpression(CE, DL, TLI);
if (!FoldRes)
FoldRes = CE;
if (FoldRes != CE) {
*i = FoldRes;
MadeIRChange = true;
}
}
}
InstrsForInstCombineWorklist.push_back(Inst);
}
// Recursively visit successors. If this is a branch or switch on a
// constant, only visit the reachable successor.
TerminatorInst *TI = BB->getTerminator();
if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
if (BI->isConditional() && isa<ConstantInt>(BI->getCondition())) {
bool CondVal = cast<ConstantInt>(BI->getCondition())->getZExtValue();
BasicBlock *ReachableBB = BI->getSuccessor(!CondVal);
Worklist.push_back(ReachableBB);
continue;
}
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
if (ConstantInt *Cond = dyn_cast<ConstantInt>(SI->getCondition())) {
// See if this is an explicit destination.
for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end();
i != e; ++i)
if (i.getCaseValue() == Cond) {
BasicBlock *ReachableBB = i.getCaseSuccessor();
Worklist.push_back(ReachableBB);
continue;
}
// Otherwise it is the default destination.
Worklist.push_back(SI->getDefaultDest());
continue;
}
}
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
Worklist.push_back(TI->getSuccessor(i));
} while (!Worklist.empty());
// Once we've found all of the instructions to add to instcombine's worklist,
// add them in reverse order. This way instcombine will visit from the top
// of the function down. This jives well with the way that it adds all uses
// of instructions to the worklist after doing a transformation, thus avoiding
// some N^2 behavior in pathological cases.
ICWorklist.AddInitialGroup(&InstrsForInstCombineWorklist[0],
InstrsForInstCombineWorklist.size());
return MadeIRChange;
}
/// \brief Populate the IC worklist from a function, and prune any dead basic
/// blocks discovered in the process.
///
/// This also does basic constant propagation and other forward fixing to make
/// the combiner itself run much faster.
static bool prepareICWorklistFromFunction(Function &F, const DataLayout *DL,
TargetLibraryInfo *TLI,
InstCombineWorklist &ICWorklist) {
bool MadeIRChange = false;
// Do a depth-first traversal of the function, populate the worklist with
// the reachable instructions. Ignore blocks that are not reachable. Keep
// track of which blocks we visit.
SmallPtrSet<BasicBlock *, 64> Visited;
MadeIRChange |=
AddReachableCodeToWorklist(F.begin(), Visited, ICWorklist, DL, TLI);
// Do a quick scan over the function. If we find any blocks that are
// unreachable, remove any instructions inside of them. This prevents
// the instcombine code from having to deal with some bad special cases.
for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) {
if (Visited.count(BB))
continue;
// Delete the instructions backwards, as it has a reduced likelihood of
// having to update as many def-use and use-def chains.
Instruction *EndInst = BB->getTerminator(); // Last not to be deleted.
while (EndInst != BB->begin()) {
// Delete the next to last instruction.
BasicBlock::iterator I = EndInst;
Instruction *Inst = --I;
if (!Inst->use_empty())
Inst->replaceAllUsesWith(UndefValue::get(Inst->getType()));
if (isa<LandingPadInst>(Inst)) {
EndInst = Inst;
continue;
}
if (!isa<DbgInfoIntrinsic>(Inst)) {
++NumDeadInst;
MadeIRChange = true;
}
Inst->eraseFromParent();
}
}
return MadeIRChange;
}
static bool
combineInstructionsOverFunction(Function &F, InstCombineWorklist &Worklist,
AssumptionCache &AC, TargetLibraryInfo &TLI,
DominatorTree &DT, LoopInfo *LI = nullptr) {
// Minimizing size?
bool MinimizeSize = F.hasFnAttribute(Attribute::MinSize);
const DataLayout &DL = F.getParent()->getDataLayout();
/// Builder - This is an IRBuilder that automatically inserts new
/// instructions into the worklist when they are created.
IRBuilder<true, TargetFolder, InstCombineIRInserter> Builder(
F.getContext(), TargetFolder(&DL), InstCombineIRInserter(Worklist, &AC));
// Lower dbg.declare intrinsics otherwise their value may be clobbered
// by instcombiner.
bool DbgDeclaresChanged = LowerDbgDeclare(F);
// Iterate while there is work to do.
int Iteration = 0;
for (;;) {
++Iteration;
DEBUG(dbgs() << "\n\nINSTCOMBINE ITERATION #" << Iteration << " on "
<< F.getName() << "\n");
bool Changed = false;
if (prepareICWorklistFromFunction(F, &DL, &TLI, Worklist))
Changed = true;
InstCombiner IC(Worklist, &Builder, MinimizeSize, &AC, &TLI, &DT, &DL, LI);
if (IC.run())
Changed = true;
if (!Changed)
break;
}
return DbgDeclaresChanged || Iteration > 1;
}
PreservedAnalyses InstCombinePass::run(Function &F,
AnalysisManager<Function> *AM) {
auto &AC = AM->getResult<AssumptionAnalysis>(F);
auto &DT = AM->getResult<DominatorTreeAnalysis>(F);
auto &TLI = AM->getResult<TargetLibraryAnalysis>(F);
auto *LI = AM->getCachedResult<LoopAnalysis>(F);
if (!combineInstructionsOverFunction(F, Worklist, AC, TLI, DT, LI))
// No changes, all analyses are preserved.
return PreservedAnalyses::all();
// Mark all the analyses that instcombine updates as preserved.
// FIXME: Need a way to preserve CFG analyses here!
PreservedAnalyses PA;
PA.preserve<DominatorTreeAnalysis>();
return PA;
}
namespace {
/// \brief The legacy pass manager's instcombine pass.
///
/// This is a basic whole-function wrapper around the instcombine utility. It
/// will try to combine all instructions in the function.
class InstructionCombiningPass : public FunctionPass {
InstCombineWorklist Worklist;
public:
static char ID; // Pass identification, replacement for typeid
InstructionCombiningPass() : FunctionPass(ID) {
initializeInstructionCombiningPassPass(*PassRegistry::getPassRegistry());
}
void getAnalysisUsage(AnalysisUsage &AU) const override;
bool runOnFunction(Function &F) override;
};
}
void InstructionCombiningPass::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
AU.addRequired<AssumptionCacheTracker>();
AU.addRequired<TargetLibraryInfoWrapperPass>();
AU.addRequired<DominatorTreeWrapperPass>();
AU.addPreserved<DominatorTreeWrapperPass>();
}
bool InstructionCombiningPass::runOnFunction(Function &F) {
if (skipOptnoneFunction(F))
return false;
// Required analyses.
auto &AC = getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F);
auto &TLI = getAnalysis<TargetLibraryInfoWrapperPass>().getTLI();
auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
// Optional analyses.
auto *LIWP = getAnalysisIfAvailable<LoopInfoWrapperPass>();
auto *LI = LIWP ? &LIWP->getLoopInfo() : nullptr;
return combineInstructionsOverFunction(F, Worklist, AC, TLI, DT, LI);
}
char InstructionCombiningPass::ID = 0;
INITIALIZE_PASS_BEGIN(InstructionCombiningPass, "instcombine",
"Combine redundant instructions", false, false)
INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_END(InstructionCombiningPass, "instcombine",
"Combine redundant instructions", false, false)
// Initialization Routines
void llvm::initializeInstCombine(PassRegistry &Registry) {
initializeInstructionCombiningPassPass(Registry);
}
void LLVMInitializeInstCombine(LLVMPassRegistryRef R) {
initializeInstructionCombiningPassPass(*unwrap(R));
}
FunctionPass *llvm::createInstructionCombiningPass() {
return new InstructionCombiningPass();
}