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https://github.com/c64scene-ar/llvm-6502.git
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e7a1e3ee82
This change is the first in a series of changes improving LLVM's Block Frequency propogation implementation to not lose probability mass in branchy code when propogating block frequency information from a basic block to its successors. This patch is a simple infrastructure improvement that does not actually modify the block frequency algorithm. The specific changes are: 1. Changes the division algorithm used when scaling block frequencies by branch probabilities to a short division algorithm. This gives us the remainder for free as well as provides a nice speed boost. When I benched the old routine and the new routine on a Sandy Bridge iMac with disabled turbo mode performing 8192 iterations on an array of length 32768, I saw ~600% increase in speed in mean/median performance. 2. Exposes a scale method that returns a remainder. This is important so we can ensure that when we scale a block frequency by some branch probability BP = N/D, the remainder from the division by D can be retrieved and propagated to other children to ensure no probability mass is lost (more to come on this). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194950 91177308-0d34-0410-b5e6-96231b3b80d8
173 lines
4.8 KiB
C++
173 lines
4.8 KiB
C++
//====--------------- lib/Support/BlockFrequency.cpp -----------*- C++ -*-====//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements Block Frequency class.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/BranchProbability.h"
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#include "llvm/Support/BlockFrequency.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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using namespace llvm;
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/// Multiply FREQ by N and store result in W array.
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static void mult96bit(uint64_t freq, uint32_t N, uint32_t W[3]) {
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uint64_t u0 = freq & UINT32_MAX;
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uint64_t u1 = freq >> 32;
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// Represent 96-bit value as W[2]:W[1]:W[0];
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uint64_t t = u0 * N;
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uint64_t k = t >> 32;
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W[0] = t;
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t = u1 * N + k;
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W[1] = t;
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W[2] = t >> 32;
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}
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/// Divide 96-bit value stored in W[2]:W[1]:W[0] by D. Since our word size is a
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/// 32 bit unsigned integer, we can use a short division algorithm.
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static uint64_t divrem96bit(uint32_t W[3], uint32_t D, uint32_t *Rout) {
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// We assume that W[2] is non-zero since if W[2] is not then the user should
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// just use hardware division.
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assert(W[2] && "This routine assumes that W[2] is non-zero since if W[2] is "
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"zero, the caller should just use 64/32 hardware.");
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uint32_t Q[3] = { 0, 0, 0 };
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// The generalized short division algorithm sets i to m + n - 1, where n is
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// the number of words in the divisior and m is the number of words by which
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// the divident exceeds the divisor (i.e. m + n == the length of the dividend
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// in words). Due to our assumption that W[2] is non-zero, we know that the
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// dividend is of length 3 implying since n is 1 that m = 2. Thus we set i to
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// m + n - 1 = 2 + 1 - 1 = 2.
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uint32_t R = 0;
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for (int i = 2; i >= 0; --i) {
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uint64_t PartialD = uint64_t(R) << 32 | W[i];
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if (PartialD == 0) {
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Q[i] = 0;
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R = 0;
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} else if (PartialD < D) {
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Q[i] = 0;
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R = uint32_t(PartialD);
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} else if (PartialD == D) {
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Q[i] = 1;
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R = 0;
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} else {
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Q[i] = uint32_t(PartialD / D);
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R = uint32_t(PartialD - (Q[i] * D));
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}
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}
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// If Q[2] is non-zero, then we overflowed.
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uint64_t Result;
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if (Q[2]) {
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Result = UINT64_MAX;
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R = D;
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} else {
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// Form the final uint64_t result, avoiding endianness issues.
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Result = uint64_t(Q[0]) | (uint64_t(Q[1]) << 32);
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}
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if (Rout)
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*Rout = R;
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return Result;
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}
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uint32_t BlockFrequency::scale(uint32_t N, uint32_t D) {
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assert(D != 0 && "Division by zero");
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// Calculate Frequency * N.
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uint64_t MulLo = (Frequency & UINT32_MAX) * N;
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uint64_t MulHi = (Frequency >> 32) * N;
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uint64_t MulRes = (MulHi << 32) + MulLo;
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// If the product fits in 64 bits, just use built-in division.
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if (MulHi <= UINT32_MAX && MulRes >= MulLo) {
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Frequency = MulRes / D;
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return MulRes % D;
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}
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// Product overflowed, use 96-bit operations.
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// 96-bit value represented as W[2]:W[1]:W[0].
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uint32_t W[3];
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uint32_t R;
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mult96bit(Frequency, N, W);
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Frequency = divrem96bit(W, D, &R);
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return R;
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}
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BlockFrequency &BlockFrequency::operator*=(const BranchProbability &Prob) {
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scale(Prob.getNumerator(), Prob.getDenominator());
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return *this;
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}
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const BlockFrequency
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BlockFrequency::operator*(const BranchProbability &Prob) const {
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BlockFrequency Freq(Frequency);
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Freq *= Prob;
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return Freq;
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}
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BlockFrequency &BlockFrequency::operator/=(const BranchProbability &Prob) {
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scale(Prob.getDenominator(), Prob.getNumerator());
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return *this;
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}
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BlockFrequency BlockFrequency::operator/(const BranchProbability &Prob) const {
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BlockFrequency Freq(Frequency);
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Freq /= Prob;
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return Freq;
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}
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BlockFrequency &BlockFrequency::operator+=(const BlockFrequency &Freq) {
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uint64_t Before = Freq.Frequency;
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Frequency += Freq.Frequency;
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// If overflow, set frequency to the maximum value.
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if (Frequency < Before)
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Frequency = UINT64_MAX;
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return *this;
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}
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const BlockFrequency
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BlockFrequency::operator+(const BlockFrequency &Prob) const {
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BlockFrequency Freq(Frequency);
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Freq += Prob;
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return Freq;
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}
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uint32_t BlockFrequency::scale(const BranchProbability &Prob) {
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return scale(Prob.getNumerator(), Prob.getDenominator());
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}
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void BlockFrequency::print(raw_ostream &OS) const {
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// Convert fixed-point number to decimal.
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OS << Frequency / getEntryFrequency() << ".";
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uint64_t Rem = Frequency % getEntryFrequency();
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uint64_t Eps = 1;
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do {
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Rem *= 10;
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Eps *= 10;
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OS << Rem / getEntryFrequency();
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Rem = Rem % getEntryFrequency();
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} while (Rem >= Eps/2);
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}
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namespace llvm {
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raw_ostream &operator<<(raw_ostream &OS, const BlockFrequency &Freq) {
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Freq.print(OS);
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return OS;
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}
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}
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