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https://github.com/c64scene-ar/llvm-6502.git
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10603e0c84
get away with it, which exposes opportunities to eliminate the memory objects entirely. For example, we now compile byval.ll to: define internal void @f1(i32 %b.0, i64 %b.1) { entry: %tmp2 = add i32 %b.0, 1 ; <i32> [#uses=0] ret void } define i32 @main() nounwind { entry: call void @f1( i32 1, i64 2 ) ret i32 0 } This seems like it would trigger a lot for code that passes around small structs (e.g. SDOperand's or _Complex)... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45886 91177308-0d34-0410-b5e6-96231b3b80d8
25 lines
843 B
LLVM
25 lines
843 B
LLVM
; RUN: llvm-as < %s | opt -argpromotion -scalarrepl | llvm-dis | not grep load
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; Argpromote + scalarrepl should change this to passing the two integers by value.
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%struct.ss = type { i32, i64 }
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define internal void @f(%struct.ss* byval %b) nounwind {
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entry:
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%tmp = getelementptr %struct.ss* %b, i32 0, i32 0 ; <i32*> [#uses=2]
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%tmp1 = load i32* %tmp, align 4 ; <i32> [#uses=1]
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%tmp2 = add i32 %tmp1, 1 ; <i32> [#uses=1]
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store i32 %tmp2, i32* %tmp, align 4
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ret void
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}
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define i32 @main() nounwind {
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entry:
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%S = alloca %struct.ss ; <%struct.ss*> [#uses=4]
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%tmp1 = getelementptr %struct.ss* %S, i32 0, i32 0 ; <i32*> [#uses=1]
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store i32 1, i32* %tmp1, align 8
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%tmp4 = getelementptr %struct.ss* %S, i32 0, i32 1 ; <i64*> [#uses=1]
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store i64 2, i64* %tmp4, align 4
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call void @f( %struct.ss* byval %S ) nounwind
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ret i32 0
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}
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