mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-11-07 12:07:17 +00:00
d04a8d4b33
Sooooo many of these had incorrect or strange main module includes. I have manually inspected all of these, and fixed the main module include to be the nearest plausible thing I could find. If you own or care about any of these source files, I encourage you to take some time and check that these edits were sensible. I can't have broken anything (I strictly added headers, and reordered them, never removed), but they may not be the headers you'd really like to identify as containing the API being implemented. Many forward declarations and missing includes were added to a header files to allow them to parse cleanly when included first. The main module rule does in fact have its merits. =] git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169131 91177308-0d34-0410-b5e6-96231b3b80d8
232 lines
7.5 KiB
C++
232 lines
7.5 KiB
C++
//===-- InterferenceCache.cpp - Caching per-block interference ---------*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// InterferenceCache remembers per-block interference in LiveIntervalUnions.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "regalloc"
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#include "InterferenceCache.h"
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#include "llvm/CodeGen/LiveIntervalAnalysis.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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using namespace llvm;
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// Static member used for null interference cursors.
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InterferenceCache::BlockInterference InterferenceCache::Cursor::NoInterference;
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void InterferenceCache::init(MachineFunction *mf,
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LiveIntervalUnion *liuarray,
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SlotIndexes *indexes,
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LiveIntervals *lis,
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const TargetRegisterInfo *tri) {
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MF = mf;
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LIUArray = liuarray;
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TRI = tri;
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PhysRegEntries.assign(TRI->getNumRegs(), 0);
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for (unsigned i = 0; i != CacheEntries; ++i)
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Entries[i].clear(mf, indexes, lis);
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}
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InterferenceCache::Entry *InterferenceCache::get(unsigned PhysReg) {
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unsigned E = PhysRegEntries[PhysReg];
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if (E < CacheEntries && Entries[E].getPhysReg() == PhysReg) {
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if (!Entries[E].valid(LIUArray, TRI))
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Entries[E].revalidate(LIUArray, TRI);
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return &Entries[E];
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}
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// No valid entry exists, pick the next round-robin entry.
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E = RoundRobin;
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if (++RoundRobin == CacheEntries)
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RoundRobin = 0;
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for (unsigned i = 0; i != CacheEntries; ++i) {
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// Skip entries that are in use.
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if (Entries[E].hasRefs()) {
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if (++E == CacheEntries)
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E = 0;
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continue;
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}
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Entries[E].reset(PhysReg, LIUArray, TRI, MF);
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PhysRegEntries[PhysReg] = E;
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return &Entries[E];
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}
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llvm_unreachable("Ran out of interference cache entries.");
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}
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/// revalidate - LIU contents have changed, update tags.
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void InterferenceCache::Entry::revalidate(LiveIntervalUnion *LIUArray,
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const TargetRegisterInfo *TRI) {
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// Invalidate all block entries.
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++Tag;
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// Invalidate all iterators.
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PrevPos = SlotIndex();
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unsigned i = 0;
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i)
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RegUnits[i].VirtTag = LIUArray[*Units].getTag();
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}
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void InterferenceCache::Entry::reset(unsigned physReg,
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LiveIntervalUnion *LIUArray,
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const TargetRegisterInfo *TRI,
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const MachineFunction *MF) {
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assert(!hasRefs() && "Cannot reset cache entry with references");
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// LIU's changed, invalidate cache.
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++Tag;
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PhysReg = physReg;
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Blocks.resize(MF->getNumBlockIDs());
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// Reset iterators.
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PrevPos = SlotIndex();
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RegUnits.clear();
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units) {
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RegUnits.push_back(LIUArray[*Units]);
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RegUnits.back().Fixed = &LIS->getRegUnit(*Units);
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}
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}
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bool InterferenceCache::Entry::valid(LiveIntervalUnion *LIUArray,
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const TargetRegisterInfo *TRI) {
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unsigned i = 0, e = RegUnits.size();
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for (MCRegUnitIterator Units(PhysReg, TRI); Units.isValid(); ++Units, ++i) {
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if (i == e)
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return false;
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if (LIUArray[*Units].changedSince(RegUnits[i].VirtTag))
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return false;
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}
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return i == e;
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}
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void InterferenceCache::Entry::update(unsigned MBBNum) {
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SlotIndex Start, Stop;
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tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
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// Use advanceTo only when possible.
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if (PrevPos != Start) {
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if (!PrevPos.isValid() || Start < PrevPos) {
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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RegUnitInfo &RUI = RegUnits[i];
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RUI.VirtI.find(Start);
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RUI.FixedI = RUI.Fixed->find(Start);
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}
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} else {
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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RegUnitInfo &RUI = RegUnits[i];
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RUI.VirtI.advanceTo(Start);
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if (RUI.FixedI != RUI.Fixed->end())
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RUI.FixedI = RUI.Fixed->advanceTo(RUI.FixedI, Start);
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}
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}
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PrevPos = Start;
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}
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MachineFunction::const_iterator MFI = MF->getBlockNumbered(MBBNum);
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BlockInterference *BI = &Blocks[MBBNum];
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ArrayRef<SlotIndex> RegMaskSlots;
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ArrayRef<const uint32_t*> RegMaskBits;
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for (;;) {
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BI->Tag = Tag;
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BI->First = BI->Last = SlotIndex();
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// Check for first interference from virtregs.
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
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if (!I.valid())
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continue;
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SlotIndex StartI = I.start();
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if (StartI >= Stop)
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continue;
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if (!BI->First.isValid() || StartI < BI->First)
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BI->First = StartI;
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}
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// Same thing for fixed interference.
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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LiveInterval::const_iterator I = RegUnits[i].FixedI;
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LiveInterval::const_iterator E = RegUnits[i].Fixed->end();
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if (I == E)
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continue;
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SlotIndex StartI = I->start;
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if (StartI >= Stop)
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continue;
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if (!BI->First.isValid() || StartI < BI->First)
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BI->First = StartI;
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}
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// Also check for register mask interference.
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RegMaskSlots = LIS->getRegMaskSlotsInBlock(MBBNum);
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RegMaskBits = LIS->getRegMaskBitsInBlock(MBBNum);
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SlotIndex Limit = BI->First.isValid() ? BI->First : Stop;
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for (unsigned i = 0, e = RegMaskSlots.size();
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i != e && RegMaskSlots[i] < Limit; ++i)
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if (MachineOperand::clobbersPhysReg(RegMaskBits[i], PhysReg)) {
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// Register mask i clobbers PhysReg before the LIU interference.
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BI->First = RegMaskSlots[i];
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break;
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}
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PrevPos = Stop;
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if (BI->First.isValid())
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break;
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// No interference in this block? Go ahead and precompute the next block.
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if (++MFI == MF->end())
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return;
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MBBNum = MFI->getNumber();
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BI = &Blocks[MBBNum];
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if (BI->Tag == Tag)
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return;
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tie(Start, Stop) = Indexes->getMBBRange(MBBNum);
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}
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// Check for last interference in block.
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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LiveIntervalUnion::SegmentIter &I = RegUnits[i].VirtI;
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if (!I.valid() || I.start() >= Stop)
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continue;
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I.advanceTo(Stop);
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bool Backup = !I.valid() || I.start() >= Stop;
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if (Backup)
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--I;
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SlotIndex StopI = I.stop();
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if (!BI->Last.isValid() || StopI > BI->Last)
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BI->Last = StopI;
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if (Backup)
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++I;
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}
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// Fixed interference.
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for (unsigned i = 0, e = RegUnits.size(); i != e; ++i) {
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LiveInterval::iterator &I = RegUnits[i].FixedI;
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LiveInterval *LI = RegUnits[i].Fixed;
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if (I == LI->end() || I->start >= Stop)
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continue;
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I = LI->advanceTo(I, Stop);
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bool Backup = I == LI->end() || I->start >= Stop;
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if (Backup)
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--I;
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SlotIndex StopI = I->end;
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if (!BI->Last.isValid() || StopI > BI->Last)
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BI->Last = StopI;
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if (Backup)
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++I;
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}
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// Also check for register mask interference.
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SlotIndex Limit = BI->Last.isValid() ? BI->Last : Start;
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for (unsigned i = RegMaskSlots.size();
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i && RegMaskSlots[i-1].getDeadSlot() > Limit; --i)
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if (MachineOperand::clobbersPhysReg(RegMaskBits[i-1], PhysReg)) {
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// Register mask i-1 clobbers PhysReg after the LIU interference.
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// Model the regmask clobber as a dead def.
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BI->Last = RegMaskSlots[i-1].getDeadSlot();
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break;
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}
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}
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