mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-16 11:30:51 +00:00
eede65ce6c
goes back to the block, e.g.: Threading edge through bool from 'bb37.us.thread3829' to 'bb37.us' with cost: 1, across block: bb37.us: ; preds = %bb37.us.thread3829, %bb37.us, %bb33 %D1361.1.us = phi i32 [ %tmp36, %bb33 ], [ %D1361.1.us, %bb37.us ], [ 0, %bb37.us.thread3829 ] ; <i32> [#uses=2] %tmp39.us = icmp eq i32 %D1361.1.us, 0 ; <i1> [#uses=1] br i1 %tmp39.us, label %bb37.us, label %bb42.us git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@50251 91177308-0d34-0410-b5e6-96231b3b80d8
500 lines
18 KiB
C++
500 lines
18 KiB
C++
//===- JumpThreading.cpp - Thread control through conditional blocks ------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file implements the Jump Threading pass.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#define DEBUG_TYPE "jump-threading"
|
|
#include "llvm/Transforms/Scalar.h"
|
|
#include "llvm/IntrinsicInst.h"
|
|
#include "llvm/Pass.h"
|
|
#include "llvm/ADT/DenseMap.h"
|
|
#include "llvm/ADT/Statistic.h"
|
|
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
|
|
#include "llvm/Transforms/Utils/Local.h"
|
|
#include "llvm/Support/CommandLine.h"
|
|
#include "llvm/Support/Compiler.h"
|
|
#include "llvm/Support/Debug.h"
|
|
using namespace llvm;
|
|
|
|
STATISTIC(NumThreads, "Number of jumps threaded");
|
|
STATISTIC(NumFolds, "Number of terminators folded");
|
|
|
|
static cl::opt<unsigned>
|
|
Threshold("jump-threading-threshold",
|
|
cl::desc("Max block size to duplicate for jump threading"),
|
|
cl::init(6), cl::Hidden);
|
|
|
|
namespace {
|
|
/// This pass performs 'jump threading', which looks at blocks that have
|
|
/// multiple predecessors and multiple successors. If one or more of the
|
|
/// predecessors of the block can be proven to always jump to one of the
|
|
/// successors, we forward the edge from the predecessor to the successor by
|
|
/// duplicating the contents of this block.
|
|
///
|
|
/// An example of when this can occur is code like this:
|
|
///
|
|
/// if () { ...
|
|
/// X = 4;
|
|
/// }
|
|
/// if (X < 3) {
|
|
///
|
|
/// In this case, the unconditional branch at the end of the first if can be
|
|
/// revectored to the false side of the second if.
|
|
///
|
|
class VISIBILITY_HIDDEN JumpThreading : public FunctionPass {
|
|
public:
|
|
static char ID; // Pass identification
|
|
JumpThreading() : FunctionPass((intptr_t)&ID) {}
|
|
|
|
bool runOnFunction(Function &F);
|
|
bool ThreadBlock(BasicBlock *BB);
|
|
void ThreadEdge(BasicBlock *BB, BasicBlock *PredBB, BasicBlock *SuccBB);
|
|
BasicBlock *FactorCommonPHIPreds(PHINode *PN, Constant *CstVal);
|
|
|
|
bool ProcessJumpOnPHI(PHINode *PN);
|
|
bool ProcessBranchOnLogical(Value *V, BasicBlock *BB, bool isAnd);
|
|
bool ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB);
|
|
};
|
|
char JumpThreading::ID = 0;
|
|
RegisterPass<JumpThreading> X("jump-threading", "Jump Threading");
|
|
}
|
|
|
|
// Public interface to the Jump Threading pass
|
|
FunctionPass *llvm::createJumpThreadingPass() { return new JumpThreading(); }
|
|
|
|
/// runOnFunction - Top level algorithm.
|
|
///
|
|
bool JumpThreading::runOnFunction(Function &F) {
|
|
DOUT << "Jump threading on function '" << F.getNameStart() << "'\n";
|
|
|
|
bool AnotherIteration = true, EverChanged = false;
|
|
while (AnotherIteration) {
|
|
AnotherIteration = false;
|
|
bool Changed = false;
|
|
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
|
|
while (ThreadBlock(I))
|
|
Changed = true;
|
|
AnotherIteration = Changed;
|
|
EverChanged |= Changed;
|
|
}
|
|
return EverChanged;
|
|
}
|
|
|
|
/// FactorCommonPHIPreds - If there are multiple preds with the same incoming
|
|
/// value for the PHI, factor them together so we get one block to thread for
|
|
/// the whole group.
|
|
/// This is important for things like "phi i1 [true, true, false, true, x]"
|
|
/// where we only need to clone the block for the true blocks once.
|
|
///
|
|
BasicBlock *JumpThreading::FactorCommonPHIPreds(PHINode *PN, Constant *CstVal) {
|
|
SmallVector<BasicBlock*, 16> CommonPreds;
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
|
|
if (PN->getIncomingValue(i) == CstVal)
|
|
CommonPreds.push_back(PN->getIncomingBlock(i));
|
|
|
|
if (CommonPreds.size() == 1)
|
|
return CommonPreds[0];
|
|
|
|
DOUT << " Factoring out " << CommonPreds.size()
|
|
<< " common predecessors.\n";
|
|
return SplitBlockPredecessors(PN->getParent(),
|
|
&CommonPreds[0], CommonPreds.size(),
|
|
".thr_comm", this);
|
|
}
|
|
|
|
|
|
/// getJumpThreadDuplicationCost - Return the cost of duplicating this block to
|
|
/// thread across it.
|
|
static unsigned getJumpThreadDuplicationCost(const BasicBlock *BB) {
|
|
BasicBlock::const_iterator I = BB->begin();
|
|
/// Ignore PHI nodes, these will be flattened when duplication happens.
|
|
while (isa<PHINode>(*I)) ++I;
|
|
|
|
// Sum up the cost of each instruction until we get to the terminator. Don't
|
|
// include the terminator because the copy won't include it.
|
|
unsigned Size = 0;
|
|
for (; !isa<TerminatorInst>(I); ++I) {
|
|
// Debugger intrinsics don't incur code size.
|
|
if (isa<DbgInfoIntrinsic>(I)) continue;
|
|
|
|
// If this is a pointer->pointer bitcast, it is free.
|
|
if (isa<BitCastInst>(I) && isa<PointerType>(I->getType()))
|
|
continue;
|
|
|
|
// All other instructions count for at least one unit.
|
|
++Size;
|
|
|
|
// Calls are more expensive. If they are non-intrinsic calls, we model them
|
|
// as having cost of 4. If they are a non-vector intrinsic, we model them
|
|
// as having cost of 2 total, and if they are a vector intrinsic, we model
|
|
// them as having cost 1.
|
|
if (const CallInst *CI = dyn_cast<CallInst>(I)) {
|
|
if (!isa<IntrinsicInst>(CI))
|
|
Size += 3;
|
|
else if (isa<VectorType>(CI->getType()))
|
|
Size += 1;
|
|
}
|
|
}
|
|
|
|
// Threading through a switch statement is particularly profitable. If this
|
|
// block ends in a switch, decrease its cost to make it more likely to happen.
|
|
if (isa<SwitchInst>(I))
|
|
Size = Size > 6 ? Size-6 : 0;
|
|
|
|
return Size;
|
|
}
|
|
|
|
|
|
/// ThreadBlock - If there are any predecessors whose control can be threaded
|
|
/// through to a successor, transform them now.
|
|
bool JumpThreading::ThreadBlock(BasicBlock *BB) {
|
|
// See if this block ends with a branch of switch. If so, see if the
|
|
// condition is a phi node. If so, and if an entry of the phi node is a
|
|
// constant, we can thread the block.
|
|
Value *Condition;
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator())) {
|
|
// Can't thread an unconditional jump.
|
|
if (BI->isUnconditional()) return false;
|
|
Condition = BI->getCondition();
|
|
} else if (SwitchInst *SI = dyn_cast<SwitchInst>(BB->getTerminator()))
|
|
Condition = SI->getCondition();
|
|
else
|
|
return false; // Must be an invoke.
|
|
|
|
// If the terminator of this block is branching on a constant, simplify the
|
|
// terminator to an unconditional branch. This can occur due to threading in
|
|
// other blocks.
|
|
if (isa<ConstantInt>(Condition)) {
|
|
DOUT << " In block '" << BB->getNameStart()
|
|
<< "' folding terminator: " << *BB->getTerminator();
|
|
++NumFolds;
|
|
ConstantFoldTerminator(BB);
|
|
return true;
|
|
}
|
|
|
|
// If there is only a single predecessor of this block, nothing to fold.
|
|
if (BB->getSinglePredecessor())
|
|
return false;
|
|
|
|
// See if this is a phi node in the current block.
|
|
PHINode *PN = dyn_cast<PHINode>(Condition);
|
|
if (PN && PN->getParent() == BB)
|
|
return ProcessJumpOnPHI(PN);
|
|
|
|
// If this is a conditional branch whose condition is and/or of a phi, try to
|
|
// simplify it.
|
|
if (BinaryOperator *CondI = dyn_cast<BinaryOperator>(Condition)) {
|
|
if ((CondI->getOpcode() == Instruction::And ||
|
|
CondI->getOpcode() == Instruction::Or) &&
|
|
isa<BranchInst>(BB->getTerminator()) &&
|
|
ProcessBranchOnLogical(CondI, BB,
|
|
CondI->getOpcode() == Instruction::And))
|
|
return true;
|
|
}
|
|
|
|
// If we have "br (phi != 42)" and the phi node has any constant values as
|
|
// operands, we can thread through this block.
|
|
if (CmpInst *CondCmp = dyn_cast<CmpInst>(Condition))
|
|
if (isa<PHINode>(CondCmp->getOperand(0)) &&
|
|
isa<Constant>(CondCmp->getOperand(1)) &&
|
|
ProcessBranchOnCompare(CondCmp, BB))
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
/// ProcessJumpOnPHI - We have a conditional branch of switch on a PHI node in
|
|
/// the current block. See if there are any simplifications we can do based on
|
|
/// inputs to the phi node.
|
|
///
|
|
bool JumpThreading::ProcessJumpOnPHI(PHINode *PN) {
|
|
// See if the phi node has any constant values. If so, we can determine where
|
|
// the corresponding predecessor will branch.
|
|
ConstantInt *PredCst = 0;
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
|
|
if ((PredCst = dyn_cast<ConstantInt>(PN->getIncomingValue(i))))
|
|
break;
|
|
|
|
// If no incoming value has a constant, we don't know the destination of any
|
|
// predecessors.
|
|
if (PredCst == 0)
|
|
return false;
|
|
|
|
// See if the cost of duplicating this block is low enough.
|
|
BasicBlock *BB = PN->getParent();
|
|
unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
|
|
if (JumpThreadCost > Threshold) {
|
|
DOUT << " Not threading BB '" << BB->getNameStart()
|
|
<< "' - Cost is too high: " << JumpThreadCost << "\n";
|
|
return false;
|
|
}
|
|
|
|
// If so, we can actually do this threading. Merge any common predecessors
|
|
// that will act the same.
|
|
BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst);
|
|
|
|
// Next, figure out which successor we are threading to.
|
|
BasicBlock *SuccBB;
|
|
if (BranchInst *BI = dyn_cast<BranchInst>(BB->getTerminator()))
|
|
SuccBB = BI->getSuccessor(PredCst == ConstantInt::getFalse());
|
|
else {
|
|
SwitchInst *SI = cast<SwitchInst>(BB->getTerminator());
|
|
SuccBB = SI->getSuccessor(SI->findCaseValue(PredCst));
|
|
}
|
|
|
|
// If threading to the same block as we come from, we would infinite loop.
|
|
if (SuccBB == BB) {
|
|
DOUT << " Not threading BB '" << BB->getNameStart()
|
|
<< "' - would thread to self!\n";
|
|
return false;
|
|
}
|
|
|
|
// And finally, do it!
|
|
DOUT << " Threading edge from '" << PredBB->getNameStart() << "' to '"
|
|
<< SuccBB->getNameStart() << "' with cost: " << JumpThreadCost
|
|
<< ", across block:\n "
|
|
<< *BB << "\n";
|
|
|
|
ThreadEdge(BB, PredBB, SuccBB);
|
|
++NumThreads;
|
|
return true;
|
|
}
|
|
|
|
/// ProcessJumpOnLogicalPHI - PN's basic block contains a conditional branch
|
|
/// whose condition is an AND/OR where one side is PN. If PN has constant
|
|
/// operands that permit us to evaluate the condition for some operand, thread
|
|
/// through the block. For example with:
|
|
/// br (and X, phi(Y, Z, false))
|
|
/// the predecessor corresponding to the 'false' will always jump to the false
|
|
/// destination of the branch.
|
|
///
|
|
bool JumpThreading::ProcessBranchOnLogical(Value *V, BasicBlock *BB,
|
|
bool isAnd) {
|
|
// If this is a binary operator tree of the same AND/OR opcode, check the
|
|
// LHS/RHS.
|
|
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(V))
|
|
if (isAnd && BO->getOpcode() == Instruction::And ||
|
|
!isAnd && BO->getOpcode() == Instruction::Or) {
|
|
if (ProcessBranchOnLogical(BO->getOperand(0), BB, isAnd))
|
|
return true;
|
|
if (ProcessBranchOnLogical(BO->getOperand(1), BB, isAnd))
|
|
return true;
|
|
}
|
|
|
|
// If this isn't a PHI node, we can't handle it.
|
|
PHINode *PN = dyn_cast<PHINode>(V);
|
|
if (!PN || PN->getParent() != BB) return false;
|
|
|
|
// We can only do the simplification for phi nodes of 'false' with AND or
|
|
// 'true' with OR. See if we have any entries in the phi for this.
|
|
unsigned PredNo = ~0U;
|
|
ConstantInt *PredCst = ConstantInt::get(Type::Int1Ty, !isAnd);
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
|
|
if (PN->getIncomingValue(i) == PredCst) {
|
|
PredNo = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If no match, bail out.
|
|
if (PredNo == ~0U)
|
|
return false;
|
|
|
|
// See if the cost of duplicating this block is low enough.
|
|
unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
|
|
if (JumpThreadCost > Threshold) {
|
|
DOUT << " Not threading BB '" << BB->getNameStart()
|
|
<< "' - Cost is too high: " << JumpThreadCost << "\n";
|
|
return false;
|
|
}
|
|
|
|
// If so, we can actually do this threading. Merge any common predecessors
|
|
// that will act the same.
|
|
BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst);
|
|
|
|
// Next, figure out which successor we are threading to. If this was an AND,
|
|
// the constant must be FALSE, and we must be targeting the 'false' block.
|
|
// If this is an OR, the constant must be TRUE, and we must be targeting the
|
|
// 'true' block.
|
|
BasicBlock *SuccBB = BB->getTerminator()->getSuccessor(isAnd);
|
|
|
|
// If threading to the same block as we come from, we would infinite loop.
|
|
if (SuccBB == BB) {
|
|
DOUT << " Not threading BB '" << BB->getNameStart()
|
|
<< "' - would thread to self!\n";
|
|
return false;
|
|
}
|
|
|
|
// And finally, do it!
|
|
DOUT << " Threading edge through bool from '" << PredBB->getNameStart()
|
|
<< "' to '" << SuccBB->getNameStart() << "' with cost: "
|
|
<< JumpThreadCost << ", across block:\n "
|
|
<< *BB << "\n";
|
|
|
|
ThreadEdge(BB, PredBB, SuccBB);
|
|
++NumThreads;
|
|
return true;
|
|
}
|
|
|
|
/// ProcessBranchOnCompare - We found a branch on a comparison between a phi
|
|
/// node and a constant. If the PHI node contains any constants as inputs, we
|
|
/// can fold the compare for that edge and thread through it.
|
|
bool JumpThreading::ProcessBranchOnCompare(CmpInst *Cmp, BasicBlock *BB) {
|
|
PHINode *PN = cast<PHINode>(Cmp->getOperand(0));
|
|
Constant *RHS = cast<Constant>(Cmp->getOperand(1));
|
|
|
|
// If the phi isn't in the current block, an incoming edge to this block
|
|
// doesn't control the destination.
|
|
if (PN->getParent() != BB)
|
|
return false;
|
|
|
|
// We can do this simplification if any comparisons fold to true or false.
|
|
// See if any do.
|
|
Constant *PredCst = 0;
|
|
bool TrueDirection = false;
|
|
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
|
|
PredCst = dyn_cast<Constant>(PN->getIncomingValue(i));
|
|
if (PredCst == 0) continue;
|
|
|
|
Constant *Res;
|
|
if (ICmpInst *ICI = dyn_cast<ICmpInst>(Cmp))
|
|
Res = ConstantExpr::getICmp(ICI->getPredicate(), PredCst, RHS);
|
|
else
|
|
Res = ConstantExpr::getFCmp(cast<FCmpInst>(Cmp)->getPredicate(),
|
|
PredCst, RHS);
|
|
// If this folded to a constant expr, we can't do anything.
|
|
if (ConstantInt *ResC = dyn_cast<ConstantInt>(Res)) {
|
|
TrueDirection = ResC->getZExtValue();
|
|
break;
|
|
}
|
|
// If this folded to undef, just go the false way.
|
|
if (isa<UndefValue>(Res)) {
|
|
TrueDirection = false;
|
|
break;
|
|
}
|
|
|
|
// Otherwise, we can't fold this input.
|
|
PredCst = 0;
|
|
}
|
|
|
|
// If no match, bail out.
|
|
if (PredCst == 0)
|
|
return false;
|
|
|
|
// See if the cost of duplicating this block is low enough.
|
|
unsigned JumpThreadCost = getJumpThreadDuplicationCost(BB);
|
|
if (JumpThreadCost > Threshold) {
|
|
DOUT << " Not threading BB '" << BB->getNameStart()
|
|
<< "' - Cost is too high: " << JumpThreadCost << "\n";
|
|
return false;
|
|
}
|
|
|
|
// If so, we can actually do this threading. Merge any common predecessors
|
|
// that will act the same.
|
|
BasicBlock *PredBB = FactorCommonPHIPreds(PN, PredCst);
|
|
|
|
// Next, get our successor.
|
|
BasicBlock *SuccBB = BB->getTerminator()->getSuccessor(!TrueDirection);
|
|
|
|
// If threading to the same block as we come from, we would infinite loop.
|
|
if (SuccBB == BB) {
|
|
DOUT << " Not threading BB '" << BB->getNameStart()
|
|
<< "' - would thread to self!\n";
|
|
return false;
|
|
}
|
|
|
|
|
|
// And finally, do it!
|
|
DOUT << " Threading edge through bool from '" << PredBB->getNameStart()
|
|
<< "' to '" << SuccBB->getNameStart() << "' with cost: "
|
|
<< JumpThreadCost << ", across block:\n "
|
|
<< *BB << "\n";
|
|
|
|
ThreadEdge(BB, PredBB, SuccBB);
|
|
++NumThreads;
|
|
return true;
|
|
}
|
|
|
|
|
|
/// ThreadEdge - We have decided that it is safe and profitable to thread an
|
|
/// edge from PredBB to SuccBB across BB. Transform the IR to reflect this
|
|
/// change.
|
|
void JumpThreading::ThreadEdge(BasicBlock *BB, BasicBlock *PredBB,
|
|
BasicBlock *SuccBB) {
|
|
|
|
// Jump Threading can not update SSA properties correctly if the values
|
|
// defined in the duplicated block are used outside of the block itself. For
|
|
// this reason, we spill all values that are used outside of BB to the stack.
|
|
for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
|
|
if (I->isUsedOutsideOfBlock(BB)) {
|
|
// We found a use of I outside of BB. Create a new stack slot to
|
|
// break this inter-block usage pattern.
|
|
DemoteRegToStack(*I);
|
|
}
|
|
|
|
// We are going to have to map operands from the original BB block to the new
|
|
// copy of the block 'NewBB'. If there are PHI nodes in BB, evaluate them to
|
|
// account for entry from PredBB.
|
|
DenseMap<Instruction*, Value*> ValueMapping;
|
|
|
|
BasicBlock *NewBB =
|
|
BasicBlock::Create(BB->getName()+".thread", BB->getParent(), BB);
|
|
NewBB->moveAfter(PredBB);
|
|
|
|
BasicBlock::iterator BI = BB->begin();
|
|
for (; PHINode *PN = dyn_cast<PHINode>(BI); ++BI)
|
|
ValueMapping[PN] = PN->getIncomingValueForBlock(PredBB);
|
|
|
|
// Clone the non-phi instructions of BB into NewBB, keeping track of the
|
|
// mapping and using it to remap operands in the cloned instructions.
|
|
for (; !isa<TerminatorInst>(BI); ++BI) {
|
|
Instruction *New = BI->clone();
|
|
New->setName(BI->getNameStart());
|
|
NewBB->getInstList().push_back(New);
|
|
ValueMapping[BI] = New;
|
|
|
|
// Remap operands to patch up intra-block references.
|
|
for (unsigned i = 0, e = New->getNumOperands(); i != e; ++i)
|
|
if (Instruction *Inst = dyn_cast<Instruction>(New->getOperand(i)))
|
|
if (Value *Remapped = ValueMapping[Inst])
|
|
New->setOperand(i, Remapped);
|
|
}
|
|
|
|
// We didn't copy the terminator from BB over to NewBB, because there is now
|
|
// an unconditional jump to SuccBB. Insert the unconditional jump.
|
|
BranchInst::Create(SuccBB, NewBB);
|
|
|
|
// Check to see if SuccBB has PHI nodes. If so, we need to add entries to the
|
|
// PHI nodes for NewBB now.
|
|
for (BasicBlock::iterator PNI = SuccBB->begin(); isa<PHINode>(PNI); ++PNI) {
|
|
PHINode *PN = cast<PHINode>(PNI);
|
|
// Ok, we have a PHI node. Figure out what the incoming value was for the
|
|
// DestBlock.
|
|
Value *IV = PN->getIncomingValueForBlock(BB);
|
|
|
|
// Remap the value if necessary.
|
|
if (Instruction *Inst = dyn_cast<Instruction>(IV))
|
|
if (Value *MappedIV = ValueMapping[Inst])
|
|
IV = MappedIV;
|
|
PN->addIncoming(IV, NewBB);
|
|
}
|
|
|
|
// Finally, NewBB is good to go. Update the terminator of PredBB to jump to
|
|
// NewBB instead of BB. This eliminates predecessors from BB, which requires
|
|
// us to simplify any PHI nodes in BB.
|
|
TerminatorInst *PredTerm = PredBB->getTerminator();
|
|
for (unsigned i = 0, e = PredTerm->getNumSuccessors(); i != e; ++i)
|
|
if (PredTerm->getSuccessor(i) == BB) {
|
|
BB->removePredecessor(PredBB);
|
|
PredTerm->setSuccessor(i, NewBB);
|
|
}
|
|
}
|