llvm-6502/include/llvm/BasicBlock.h
Chris Lattner 1020b3982c Add extra forwarding accessor methods so that getMethodList(), getBasicBlocks()
and getInstList() are obsolete... except for when modifying those lists.  This
makes code much more succinct and to the point.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@79 91177308-0d34-0410-b5e6-96231b3b80d8
2001-06-27 23:26:41 +00:00

131 lines
5.6 KiB
C++

//===-- llvm/BasicBlock.h - Represent a basic block in the VM ----*- C++ -*--=//
//
// This file contains the declaration of the BasicBlock class, which represents
// a single basic block in the VM.
//
// Note that basic blocks themselves are Def's, because they are referenced
// by instructions like branches and can go in switch tables and stuff...
//
// This may see wierd at first, but it's really pretty cool. :)
//
//===----------------------------------------------------------------------===//
//
// Note that well formed basic blocks are formed of a list of instructions
// followed by a single TerminatorInst instruction. TerminatorInst's may not
// occur in the middle of basic blocks, and must terminate the blocks.
//
// This code allows malformed basic blocks to occur, because it may be useful
// in the intermediate stage of analysis or modification of a program.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BASICBLOCK_H
#define LLVM_BASICBLOCK_H
#include "llvm/Value.h" // Get the definition of Value
#include "llvm/ValueHolder.h"
#include "llvm/CFGdecls.h"
class Instruction;
class Method;
class BasicBlock;
class TerminatorInst;
typedef UseTy<BasicBlock> BasicBlockUse;
class BasicBlock : public Value { // Basic blocks are data objects also
public:
typedef ValueHolder<Instruction, BasicBlock> InstListType;
private :
InstListType InstList;
friend class ValueHolder<BasicBlock,Method>;
void setParent(Method *parent);
public:
// Instruction iterators...
typedef InstListType::iterator iterator;
typedef InstListType::const_iterator const_iterator;
typedef reverse_iterator<const_iterator> const_reverse_iterator;
typedef reverse_iterator<iterator> reverse_iterator;
typedef cfg::succ_iterator succ_iterator; // Include CFG.h to use these
typedef cfg::pred_iterator pred_iterator;
typedef cfg::succ_const_iterator succ_const_iterator;
typedef cfg::pred_const_iterator pred_const_iterator;
BasicBlock(const string &Name = "", Method *Parent = 0);
~BasicBlock();
// Specialize setName to take care of symbol table majik
virtual void setName(const string &name);
const Method *getParent() const { return (const Method*)InstList.getParent();}
Method *getParent() { return (Method*)InstList.getParent(); }
// getTerminator() - If this is a well formed basic block, then this returns
// a pointer to the terminator instruction. If it is not, then you get a null
// pointer back.
//
TerminatorInst *getTerminator();
const TerminatorInst *const getTerminator() const;
//===--------------------------------------------------------------------===//
// Instruction iterator methods
inline iterator begin() { return InstList.begin(); }
inline const_iterator begin() const { return InstList.begin(); }
inline iterator end () { return InstList.end(); }
inline const_iterator end () const { return InstList.end(); }
inline reverse_iterator rbegin() { return InstList.rbegin(); }
inline const_reverse_iterator rbegin() const { return InstList.rbegin(); }
inline reverse_iterator rend () { return InstList.rend(); }
inline const_reverse_iterator rend () const { return InstList.rend(); }
inline unsigned size() const { return InstList.size(); }
inline bool empty() const { return InstList.empty(); }
inline const Instruction *front() const { return InstList.front(); }
inline Instruction *front() { return InstList.front(); }
inline const Instruction *back() const { return InstList.back(); }
inline Instruction *back() { return InstList.back(); }
// getInstList() - Return the underlying instruction list container. You need
// to access it directly if you want to modify it currently.
//
const InstListType &getInstList() const { return InstList; }
InstListType &getInstList() { return InstList; }
// hasConstantPoolReferences() - This predicate is true if there is a
// reference to this basic block in the constant pool for this method. For
// example, if a block is reached through a switch table, that table resides
// in the constant pool, and the basic block is reference from it.
//
bool hasConstantPoolReferences() const;
// dropAllReferences() - This function causes all the subinstructions to "let
// go" of all references that they are maintaining. This allows one to
// 'delete' a whole class at a time, even though there may be circular
// references... first all references are dropped, and all use counts go to
// zero. Then everything is delete'd for real. Note that no operations are
// valid on an object that has "dropped all references", except operator
// delete.
//
void dropAllReferences();
// splitBasicBlock - This splits a basic block into two at the specified
// instruction. Note that all instructions BEFORE the specified iterator stay
// as part of the original basic block, an unconditional branch is added to
// the new BB, and the rest of the instructions in the BB are moved to the new
// BB, including the old terminator. The newly formed BasicBlock is returned.
// This function invalidates the specified iterator.
//
// Note that this only works on well formed basic blocks (must have a
// terminator), and 'I' must not be the end of instruction list (which would
// cause a degenerate basic block to be formed, having a terminator inside of
// the basic block).
//
BasicBlock *splitBasicBlock(iterator I);
};
#endif