llvm-6502/lib/Transforms/Instrumentation/ProfilePaths/GraphAuxiliary.cpp
Chris Lattner 6ee6bbeb04 Updates to work with recent Statistic's changes:
* Renamed StatisticReporter.h/cpp to Statistic.h/cpp
    * Broke constructor to take two const char * arguments instead of one, so
      that indendation can be taken care of automatically.
    * Sort the list by pass name when printing
    * Make sure to print all statistics as a group, instead of randomly when
      the statistics dtors are called.
    * Updated ProgrammersManual with new semantics.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4001 91177308-0d34-0410-b5e6-96231b3b80d8
2002-10-01 22:38:37 +00:00

671 lines
20 KiB
C++

//===-- GrapAuxillary.cpp- Auxillary functions on graph ----------*- C++ -*--=//
//
//auxillary function associated with graph: they
//all operate on graph, and help in inserting
//instrumentation for trace generation
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
#include "llvm/Transforms/Instrumentation/Graph.h"
#include "llvm/Pass.h"
#include "llvm/Module.h"
#include "llvm/iTerminators.h"
#include "Support/Statistic.h"
#include <algorithm>
//using std::list;
using std::map;
using std::vector;
using std::cerr;
//check if 2 edges are equal (same endpoints and same weight)
static bool edgesEqual(Edge ed1, Edge ed2){
return ((ed1==ed2) && ed1.getWeight()==ed2.getWeight());
}
//Get the vector of edges that are to be instrumented in the graph
static void getChords(vector<Edge > &chords, Graph &g, Graph st){
//make sure the spanning tree is directional
//iterate over ALL the edges of the graph
vector<Node *> allNodes=g.getAllNodes();
for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=g.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
if(!(st.hasEdgeAndWt(f)))//addnl
chords.push_back(f);
}
}
}
//Given a tree t, and a "directed graph" g
//replace the edges in the tree t with edges that exist in graph
//The tree is formed from "undirectional" copy of graph
//So whatever edges the tree has, the undirectional graph
//would have too. This function corrects some of the directions in
//the tree so that now, all edge directions in the tree match
//the edge directions of corresponding edges in the directed graph
static void removeTreeEdges(Graph &g, Graph& t){
vector<Node* > allNodes=t.getAllNodes();
for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList nl=t.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=nl.begin(), NLE=nl.end(); NLI!=NLE;++NLI){
Edge ed(NLI->element, *NI, NLI->weight);
if(!g.hasEdgeAndWt(ed)) t.removeEdge(ed);//tree has only one edge
//between any pair of vertices, so no need to delete by edge wt
}
}
}
//Assign a value to all the edges in the graph
//such that if we traverse along any path from root to exit, and
//add up the edge values, we get a path number that uniquely
//refers to the path we travelled
int valueAssignmentToEdges(Graph& g, map<Node *, int> nodePriority,
vector<Edge> &be){
vector<Node *> revtop=g.reverseTopologicalSort();
map<Node *,int > NumPaths;
for(vector<Node *>::iterator RI=revtop.begin(), RE=revtop.end();
RI!=RE; ++RI){
if(g.isLeaf(*RI))
NumPaths[*RI]=1;
else{
NumPaths[*RI]=0;
// Modified Graph::nodeList &nlist=g.getNodeList(*RI);
Graph::nodeList &nlist=g.getSortedNodeList(*RI, be);
//sort nodelist by increasing order of numpaths
int sz=nlist.size();
for(int i=0;i<sz-1; i++){
int min=i;
for(int j=i+1; j<sz; j++){
BasicBlock *bb1 = nlist[j].element->getElement();
BasicBlock *bb2 = nlist[min].element->getElement();
if(bb1 == bb2) continue;
if(*RI == g.getRoot()){
assert(nodePriority[nlist[min].element]!=
nodePriority[nlist[j].element]
&& "priorities can't be same!");
if(nodePriority[nlist[j].element] <
nodePriority[nlist[min].element])
min = j;
}
else{
TerminatorInst *tti = (*RI)->getElement()->getTerminator();
BranchInst *ti = cast<BranchInst>(tti);
assert(ti && "not a branch");
assert(ti->getNumSuccessors()==2 && "less successors!");
BasicBlock *tB = ti->getSuccessor(0);
BasicBlock *fB = ti->getSuccessor(1);
if(tB == bb1 || fB == bb2)
min = j;
}
}
graphListElement tempEl=nlist[min];
nlist[min]=nlist[i];
nlist[i]=tempEl;
}
//sorted now!
for(Graph::nodeList::iterator GLI=nlist.begin(), GLE=nlist.end();
GLI!=GLE; ++GLI){
GLI->weight=NumPaths[*RI];
NumPaths[*RI]+=NumPaths[GLI->element];
}
}
}
return NumPaths[g.getRoot()];
}
//This is a helper function to get the edge increments
//This is used in conjuntion with inc_DFS
//to get the edge increments
//Edge increment implies assigning a value to all the edges in the graph
//such that if we traverse along any path from root to exit, and
//add up the edge values, we get a path number that uniquely
//refers to the path we travelled
//inc_Dir tells whether 2 edges are in same, or in different directions
//if same direction, return 1, else -1
static int inc_Dir(Edge e, Edge f){
if(e.isNull())
return 1;
//check that the edges must have atleast one common endpoint
assert(*(e.getFirst())==*(f.getFirst()) ||
*(e.getFirst())==*(f.getSecond()) ||
*(e.getSecond())==*(f.getFirst()) ||
*(e.getSecond())==*(f.getSecond()));
if(*(e.getFirst())==*(f.getSecond()) ||
*(e.getSecond())==*(f.getFirst()))
return 1;
return -1;
}
//used for getting edge increments (read comments above in inc_Dir)
//inc_DFS is a modification of DFS
static void inc_DFS(Graph& g,Graph& t,map<Edge, int, EdgeCompare2>& Increment,
int events, Node *v, Edge e){
vector<Node *> allNodes=t.getAllNodes();
for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=t.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!= NLE; ++NLI){
Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
if(!edgesEqual(f,e) && *v==*(f.getSecond())){
int dir_count=inc_Dir(e,f);
int wt=1*f.getWeight();
inc_DFS(g,t, Increment, dir_count*events+wt, f.getFirst(), f);
}
}
}
for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=t.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
if(!edgesEqual(f,e) && *v==*(f.getFirst())){
int dir_count=inc_Dir(e,f);
int wt=f.getWeight();
inc_DFS(g,t, Increment, dir_count*events+wt,
f.getSecond(), f);
}
}
}
allNodes=g.getAllNodes();
for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=g.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
if(!(t.hasEdgeAndWt(f)) && (*v==*(f.getSecond()) ||
*v==*(f.getFirst()))){
int dir_count=inc_Dir(e,f);
Increment[f]+=dir_count*events;
}
}
}
}
//Now we select a subset of all edges
//and assign them some values such that
//if we consider just this subset, it still represents
//the path sum along any path in the graph
static map<Edge, int, EdgeCompare2> getEdgeIncrements(Graph& g, Graph& t,
vector<Edge> &be){
//get all edges in g-t
map<Edge, int, EdgeCompare2> Increment;
vector<Node *> allNodes=g.getAllNodes();
for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=g.getSortedNodeList(*NI, be);
//modified g.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
Edge ed(*NI, NLI->element,NLI->weight,NLI->randId);
if(!(t.hasEdgeAndWt(ed))){
Increment[ed]=0;;
}
}
}
Edge *ed=new Edge();
inc_DFS(g,t,Increment, 0, g.getRoot(), *ed);
for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
++NI){
Graph::nodeList node_list=g.getSortedNodeList(*NI, be);
//modified g.getNodeList(*NI);
for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
NLI!=NLE; ++NLI){
Edge ed(*NI, NLI->element,NLI->weight, NLI->randId);
if(!(t.hasEdgeAndWt(ed))){
int wt=ed.getWeight();
Increment[ed]+=wt;
}
}
}
return Increment;
}
//push it up: TODO
const graphListElement *findNodeInList(const Graph::nodeList &NL,
Node *N);
graphListElement *findNodeInList(Graph::nodeList &NL, Node *N);
//end TODO
//Based on edgeIncrements (above), now obtain
//the kind of code to be inserted along an edge
//The idea here is to minimize the computation
//by inserting only the needed code
static void getCodeInsertions(Graph &g, map<Edge, getEdgeCode *, EdgeCompare2> &instr,
vector<Edge > &chords,
map<Edge,int, EdgeCompare2> &edIncrements){
//Register initialization code
vector<Node *> ws;
ws.push_back(g.getRoot());
while(ws.size()>0){
Node *v=ws.back();
ws.pop_back();
//for each edge v->w
Graph::nodeList succs=g.getNodeList(v);
for(Graph::nodeList::iterator nl=succs.begin(), ne=succs.end();
nl!=ne; ++nl){
int edgeWt=nl->weight;
Node *w=nl->element;
//if chords has v->w
Edge ed(v,w, edgeWt, nl->randId);
bool hasEdge=false;
for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end();
CI!=CE && !hasEdge;++CI){
if(*CI==ed && CI->getWeight()==edgeWt){//modf
hasEdge=true;
}
}
if(hasEdge){//so its a chord edge
getEdgeCode *edCd=new getEdgeCode();
edCd->setCond(1);
edCd->setInc(edIncrements[ed]);
instr[ed]=edCd;
}
else if(g.getNumberOfIncomingEdges(w)==1){
ws.push_back(w);
}
else{
getEdgeCode *edCd=new getEdgeCode();
edCd->setCond(2);
edCd->setInc(0);
instr[ed]=edCd;
}
}
}
/////Memory increment code
ws.push_back(g.getExit());
while(!ws.empty()) {
Node *w=ws.back();
ws.pop_back();
///////
//vector<Node *> lt;
vector<Node *> lllt=g.getAllNodes();
for(vector<Node *>::iterator EII=lllt.begin(); EII!=lllt.end() ;++EII){
Node *lnode=*EII;
Graph::nodeList &nl = g.getNodeList(lnode);
//graphListElement *N = findNodeInList(nl, w);
for(Graph::nodeList::const_iterator N = nl.begin(),
NNEN = nl.end(); N!= NNEN; ++N){
if (*N->element == *w){
Node *v=lnode;
//if chords has v->w
Edge ed(v,w, N->weight, N->randId);
getEdgeCode *edCd=new getEdgeCode();
bool hasEdge=false;
for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end(); CI!=CE;
++CI){
if(*CI==ed && CI->getWeight()==N->weight){
hasEdge=true;
break;
}
}
if(hasEdge){
//char str[100];
if(instr[ed]!=NULL && instr[ed]->getCond()==1){
instr[ed]->setCond(4);
}
else{
edCd->setCond(5);
edCd->setInc(edIncrements[ed]);
instr[ed]=edCd;
}
}
else if(g.getNumberOfOutgoingEdges(v)==1)
ws.push_back(v);
else{
edCd->setCond(6);
instr[ed]=edCd;
}
}
}
}
}
///// Register increment code
for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end(); CI!=CE; ++CI){
getEdgeCode *edCd=new getEdgeCode();
if(instr[*CI]==NULL){
edCd->setCond(3);
edCd->setInc(edIncrements[*CI]);
instr[*CI]=edCd;
}
}
}
//Add dummy edges corresponding to the back edges
//If a->b is a backedge
//then incoming dummy edge is root->b
//and outgoing dummy edge is a->exit
//changed
void addDummyEdges(vector<Edge > &stDummy,
vector<Edge > &exDummy,
Graph &g, vector<Edge> &be){
for(vector<Edge >::iterator VI=be.begin(), VE=be.end(); VI!=VE; ++VI){
Edge ed=*VI;
Node *first=ed.getFirst();
Node *second=ed.getSecond();
g.removeEdge(ed);
if(!(*second==*(g.getRoot()))){
Edge *st=new Edge(g.getRoot(), second, ed.getWeight(), ed.getRandId());
stDummy.push_back(*st);
g.addEdgeForce(*st);
}
if(!(*first==*(g.getExit()))){
Edge *ex=new Edge(first, g.getExit(), ed.getWeight(), ed.getRandId());
exDummy.push_back(*ex);
g.addEdgeForce(*ex);
}
}
}
//print a given edge in the form BB1Label->BB2Label
void printEdge(Edge ed){
cerr<<((ed.getFirst())->getElement())
->getName()<<"->"<<((ed.getSecond())
->getElement())->getName()<<
":"<<ed.getWeight()<<" rndId::"<<ed.getRandId()<<"\n";
}
//Move the incoming dummy edge code and outgoing dummy
//edge code over to the corresponding back edge
static void moveDummyCode(vector<Edge> &stDummy,
vector<Edge> &exDummy,
vector<Edge> &be,
map<Edge, getEdgeCode *, EdgeCompare2> &insertions,
Graph &g){
typedef vector<Edge >::iterator vec_iter;
map<Edge,getEdgeCode *, EdgeCompare2> temp;
//iterate over edges with code
std::vector<Edge> toErase;
for(map<Edge,getEdgeCode *, EdgeCompare2>::iterator MI=insertions.begin(),
ME=insertions.end(); MI!=ME; ++MI){
Edge ed=MI->first;
getEdgeCode *edCd=MI->second;
///---new code
//iterate over be, and check if its starts and end vertices hv code
for(vector<Edge>::iterator BEI=be.begin(), BEE=be.end(); BEI!=BEE; ++BEI){
if(ed.getRandId()==BEI->getRandId()){
if(temp[*BEI]==0)
temp[*BEI]=new getEdgeCode();
//so ed is either in st, or ex!
if(ed.getFirst()==g.getRoot()){
//so its in stDummy
temp[*BEI]->setCdIn(edCd);
toErase.push_back(ed);
}
else if(ed.getSecond()==g.getExit()){
//so its in exDummy
toErase.push_back(ed);
temp[*BEI]->setCdOut(edCd);
}
else{
assert(false && "Not found in either start or end! Rand failed?");
}
}
}
}
for(vector<Edge >::iterator vmi=toErase.begin(), vme=toErase.end(); vmi!=vme;
++vmi){
insertions.erase(*vmi);
g.removeEdgeWithWt(*vmi);
}
for(map<Edge,getEdgeCode *, EdgeCompare2>::iterator MI=temp.begin(),
ME=temp.end(); MI!=ME; ++MI){
insertions[MI->first]=MI->second;
}
#ifdef DEBUG_PATH_PROFILES
cerr<<"size of deletions: "<<toErase.size()<<"\n";
cerr<<"SIZE OF INSERTIONS AFTER DEL "<<insertions.size()<<"\n";
#endif
}
//Do graph processing: to determine minimal edge increments,
//appropriate code insertions etc and insert the code at
//appropriate locations
void processGraph(Graph &g,
Instruction *rInst,
Instruction *countInst,
vector<Edge >& be,
vector<Edge >& stDummy,
vector<Edge >& exDummy,
int numPaths, int MethNo,
Value *threshold){
//Given a graph: with exit->root edge, do the following in seq:
//1. get back edges
//2. insert dummy edges and remove back edges
//3. get edge assignments
//4. Get Max spanning tree of graph:
// -Make graph g2=g undirectional
// -Get Max spanning tree t
// -Make t undirectional
// -remove edges from t not in graph g
//5. Get edge increments
//6. Get code insertions
//7. move code on dummy edges over to the back edges
//This is used as maximum "weight" for
//priority queue
//This would hold all
//right as long as number of paths in the graph
//is less than this
const int Infinity=99999999;
//step 1-3 are already done on the graph when this function is called
DEBUG(printGraph(g));
//step 4: Get Max spanning tree of graph
//now insert exit to root edge
//if its there earlier, remove it!
//assign it weight Infinity
//so that this edge IS ALWAYS IN spanning tree
//Note than edges in spanning tree do not get
//instrumented: and we do not want the
//edge exit->root to get instrumented
//as it MAY BE a dummy edge
Edge ed(g.getExit(),g.getRoot(),Infinity);
g.addEdge(ed,Infinity);
Graph g2=g;
//make g2 undirectional: this gives a better
//maximal spanning tree
g2.makeUnDirectional();
DEBUG(printGraph(g2));
Graph *t=g2.getMaxSpanningTree();
#ifdef DEBUG_PATH_PROFILES
std::cerr<<"Original maxspanning tree\n";
printGraph(*t);
#endif
//now edges of tree t have weights reversed
//(negative) because the algorithm used
//to find max spanning tree is
//actually for finding min spanning tree
//so get back the original weights
t->reverseWts();
//Ordinarily, the graph is directional
//lets converts the graph into an
//undirectional graph
//This is done by adding an edge
//v->u for all existing edges u->v
t->makeUnDirectional();
//Given a tree t, and a "directed graph" g
//replace the edges in the tree t with edges that exist in graph
//The tree is formed from "undirectional" copy of graph
//So whatever edges the tree has, the undirectional graph
//would have too. This function corrects some of the directions in
//the tree so that now, all edge directions in the tree match
//the edge directions of corresponding edges in the directed graph
removeTreeEdges(g, *t);
#ifdef DEBUG_PATH_PROFILES
cerr<<"Final Spanning tree---------\n";
printGraph(*t);
cerr<<"-------end spanning tree\n";
#endif
//now remove the exit->root node
//and re-add it with weight 0
//since infinite weight is kinda confusing
g.removeEdge(ed);
Edge edNew(g.getExit(), g.getRoot(),0);
g.addEdge(edNew,0);
if(t->hasEdge(ed)){
t->removeEdge(ed);
t->addEdge(edNew,0);
}
DEBUG(printGraph(g);
printGraph(*t));
//step 5: Get edge increments
//Now we select a subset of all edges
//and assign them some values such that
//if we consider just this subset, it still represents
//the path sum along any path in the graph
map<Edge, int, EdgeCompare2> increment=getEdgeIncrements(g,*t, be);
#ifdef DEBUG_PATH_PROFILES
//print edge increments for debugging
std::cerr<<"Edge Increments------\n";
for(map<Edge, int, EdgeCompare2>::iterator MMI=increment.begin(), MME=increment.end(); MMI != MME; ++MMI){
printEdge(MMI->first);
std::cerr<<"Increment for above:"<<MMI->second<<"\n";
}
std::cerr<<"-------end of edge increments\n";
#endif
//step 6: Get code insertions
//Based on edgeIncrements (above), now obtain
//the kind of code to be inserted along an edge
//The idea here is to minimize the computation
//by inserting only the needed code
vector<Edge> chords;
getChords(chords, g, *t);
map<Edge, getEdgeCode *, EdgeCompare2> codeInsertions;
getCodeInsertions(g, codeInsertions, chords,increment);
#ifdef DEBUG_PATH_PROFILES
//print edges with code for debugging
cerr<<"Code inserted in following---------------\n";
for(map<Edge, getEdgeCode *, EdgeCompare2>::iterator cd_i=codeInsertions.begin(),
cd_e=codeInsertions.end(); cd_i!=cd_e; ++cd_i){
printEdge(cd_i->first);
cerr<<cd_i->second->getCond()<<":"<<cd_i->second->getInc()<<"\n";
}
cerr<<"-----end insertions\n";
#endif
//step 7: move code on dummy edges over to the back edges
//Move the incoming dummy edge code and outgoing dummy
//edge code over to the corresponding back edge
moveDummyCode(stDummy, exDummy, be, codeInsertions, g);
#ifdef DEBUG_PATH_PROFILES
//debugging info
cerr<<"After moving dummy code\n";
for(map<Edge, getEdgeCode *>::iterator cd_i=codeInsertions.begin(),
cd_e=codeInsertions.end(); cd_i != cd_e; ++cd_i){
printEdge(cd_i->first);
cerr<<cd_i->second->getCond()<<":"
<<cd_i->second->getInc()<<"\n";
}
cerr<<"Dummy end------------\n";
#endif
//see what it looks like...
//now insert code along edges which have codes on them
for(map<Edge, getEdgeCode *>::iterator MI=codeInsertions.begin(),
ME=codeInsertions.end(); MI!=ME; ++MI){
Edge ed=MI->first;
insertBB(ed, MI->second, rInst, countInst, numPaths, MethNo, threshold);
}
}
//print the graph (for debugging)
void printGraph(Graph &g){
vector<Node *> lt=g.getAllNodes();
cerr<<"Graph---------------------\n";
for(vector<Node *>::iterator LI=lt.begin();
LI!=lt.end(); ++LI){
cerr<<((*LI)->getElement())->getName()<<"->";
Graph::nodeList nl=g.getNodeList(*LI);
for(Graph::nodeList::iterator NI=nl.begin();
NI!=nl.end(); ++NI){
cerr<<":"<<"("<<(NI->element->getElement())
->getName()<<":"<<NI->element->getWeight()<<","<<NI->weight<<","
<<NI->randId<<")";
}
cerr<<"\n";
}
cerr<<"--------------------Graph\n";
}