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https://github.com/c64scene-ar/llvm-6502.git
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6ee6bbeb04
* Renamed StatisticReporter.h/cpp to Statistic.h/cpp * Broke constructor to take two const char * arguments instead of one, so that indendation can be taken care of automatically. * Sort the list by pass name when printing * Make sure to print all statistics as a group, instead of randomly when the statistics dtors are called. * Updated ProgrammersManual with new semantics. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@4001 91177308-0d34-0410-b5e6-96231b3b80d8
671 lines
20 KiB
C++
671 lines
20 KiB
C++
//===-- GrapAuxillary.cpp- Auxillary functions on graph ----------*- C++ -*--=//
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//
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//auxillary function associated with graph: they
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//all operate on graph, and help in inserting
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//instrumentation for trace generation
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/UnifyFunctionExitNodes.h"
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#include "llvm/Transforms/Instrumentation/Graph.h"
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#include "llvm/Pass.h"
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#include "llvm/Module.h"
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#include "llvm/iTerminators.h"
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#include "Support/Statistic.h"
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#include <algorithm>
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//using std::list;
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using std::map;
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using std::vector;
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using std::cerr;
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//check if 2 edges are equal (same endpoints and same weight)
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static bool edgesEqual(Edge ed1, Edge ed2){
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return ((ed1==ed2) && ed1.getWeight()==ed2.getWeight());
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}
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//Get the vector of edges that are to be instrumented in the graph
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static void getChords(vector<Edge > &chords, Graph &g, Graph st){
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//make sure the spanning tree is directional
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//iterate over ALL the edges of the graph
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vector<Node *> allNodes=g.getAllNodes();
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for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
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++NI){
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Graph::nodeList node_list=g.getNodeList(*NI);
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for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
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NLI!=NLE; ++NLI){
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Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
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if(!(st.hasEdgeAndWt(f)))//addnl
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chords.push_back(f);
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}
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}
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}
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//Given a tree t, and a "directed graph" g
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//replace the edges in the tree t with edges that exist in graph
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//The tree is formed from "undirectional" copy of graph
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//So whatever edges the tree has, the undirectional graph
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//would have too. This function corrects some of the directions in
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//the tree so that now, all edge directions in the tree match
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//the edge directions of corresponding edges in the directed graph
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static void removeTreeEdges(Graph &g, Graph& t){
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vector<Node* > allNodes=t.getAllNodes();
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for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
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++NI){
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Graph::nodeList nl=t.getNodeList(*NI);
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for(Graph::nodeList::iterator NLI=nl.begin(), NLE=nl.end(); NLI!=NLE;++NLI){
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Edge ed(NLI->element, *NI, NLI->weight);
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if(!g.hasEdgeAndWt(ed)) t.removeEdge(ed);//tree has only one edge
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//between any pair of vertices, so no need to delete by edge wt
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}
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}
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}
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//Assign a value to all the edges in the graph
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//such that if we traverse along any path from root to exit, and
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//add up the edge values, we get a path number that uniquely
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//refers to the path we travelled
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int valueAssignmentToEdges(Graph& g, map<Node *, int> nodePriority,
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vector<Edge> &be){
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vector<Node *> revtop=g.reverseTopologicalSort();
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map<Node *,int > NumPaths;
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for(vector<Node *>::iterator RI=revtop.begin(), RE=revtop.end();
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RI!=RE; ++RI){
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if(g.isLeaf(*RI))
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NumPaths[*RI]=1;
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else{
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NumPaths[*RI]=0;
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// Modified Graph::nodeList &nlist=g.getNodeList(*RI);
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Graph::nodeList &nlist=g.getSortedNodeList(*RI, be);
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//sort nodelist by increasing order of numpaths
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int sz=nlist.size();
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for(int i=0;i<sz-1; i++){
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int min=i;
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for(int j=i+1; j<sz; j++){
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BasicBlock *bb1 = nlist[j].element->getElement();
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BasicBlock *bb2 = nlist[min].element->getElement();
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if(bb1 == bb2) continue;
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if(*RI == g.getRoot()){
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assert(nodePriority[nlist[min].element]!=
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nodePriority[nlist[j].element]
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&& "priorities can't be same!");
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if(nodePriority[nlist[j].element] <
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nodePriority[nlist[min].element])
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min = j;
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}
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else{
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TerminatorInst *tti = (*RI)->getElement()->getTerminator();
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BranchInst *ti = cast<BranchInst>(tti);
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assert(ti && "not a branch");
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assert(ti->getNumSuccessors()==2 && "less successors!");
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BasicBlock *tB = ti->getSuccessor(0);
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BasicBlock *fB = ti->getSuccessor(1);
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if(tB == bb1 || fB == bb2)
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min = j;
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}
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}
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graphListElement tempEl=nlist[min];
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nlist[min]=nlist[i];
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nlist[i]=tempEl;
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}
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//sorted now!
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for(Graph::nodeList::iterator GLI=nlist.begin(), GLE=nlist.end();
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GLI!=GLE; ++GLI){
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GLI->weight=NumPaths[*RI];
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NumPaths[*RI]+=NumPaths[GLI->element];
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}
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}
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}
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return NumPaths[g.getRoot()];
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}
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//This is a helper function to get the edge increments
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//This is used in conjuntion with inc_DFS
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//to get the edge increments
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//Edge increment implies assigning a value to all the edges in the graph
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//such that if we traverse along any path from root to exit, and
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//add up the edge values, we get a path number that uniquely
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//refers to the path we travelled
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//inc_Dir tells whether 2 edges are in same, or in different directions
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//if same direction, return 1, else -1
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static int inc_Dir(Edge e, Edge f){
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if(e.isNull())
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return 1;
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//check that the edges must have atleast one common endpoint
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assert(*(e.getFirst())==*(f.getFirst()) ||
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*(e.getFirst())==*(f.getSecond()) ||
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*(e.getSecond())==*(f.getFirst()) ||
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*(e.getSecond())==*(f.getSecond()));
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if(*(e.getFirst())==*(f.getSecond()) ||
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*(e.getSecond())==*(f.getFirst()))
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return 1;
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return -1;
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}
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//used for getting edge increments (read comments above in inc_Dir)
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//inc_DFS is a modification of DFS
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static void inc_DFS(Graph& g,Graph& t,map<Edge, int, EdgeCompare2>& Increment,
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int events, Node *v, Edge e){
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vector<Node *> allNodes=t.getAllNodes();
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for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
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++NI){
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Graph::nodeList node_list=t.getNodeList(*NI);
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for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
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NLI!= NLE; ++NLI){
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Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
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if(!edgesEqual(f,e) && *v==*(f.getSecond())){
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int dir_count=inc_Dir(e,f);
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int wt=1*f.getWeight();
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inc_DFS(g,t, Increment, dir_count*events+wt, f.getFirst(), f);
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}
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}
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}
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for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
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++NI){
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Graph::nodeList node_list=t.getNodeList(*NI);
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for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
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NLI!=NLE; ++NLI){
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Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
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if(!edgesEqual(f,e) && *v==*(f.getFirst())){
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int dir_count=inc_Dir(e,f);
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int wt=f.getWeight();
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inc_DFS(g,t, Increment, dir_count*events+wt,
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f.getSecond(), f);
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}
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}
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}
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allNodes=g.getAllNodes();
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for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
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++NI){
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Graph::nodeList node_list=g.getNodeList(*NI);
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for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
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NLI!=NLE; ++NLI){
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Edge f(*NI, NLI->element,NLI->weight, NLI->randId);
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if(!(t.hasEdgeAndWt(f)) && (*v==*(f.getSecond()) ||
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*v==*(f.getFirst()))){
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int dir_count=inc_Dir(e,f);
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Increment[f]+=dir_count*events;
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}
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}
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}
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}
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//Now we select a subset of all edges
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//and assign them some values such that
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//if we consider just this subset, it still represents
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//the path sum along any path in the graph
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static map<Edge, int, EdgeCompare2> getEdgeIncrements(Graph& g, Graph& t,
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vector<Edge> &be){
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//get all edges in g-t
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map<Edge, int, EdgeCompare2> Increment;
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vector<Node *> allNodes=g.getAllNodes();
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for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
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++NI){
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Graph::nodeList node_list=g.getSortedNodeList(*NI, be);
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//modified g.getNodeList(*NI);
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for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
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NLI!=NLE; ++NLI){
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Edge ed(*NI, NLI->element,NLI->weight,NLI->randId);
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if(!(t.hasEdgeAndWt(ed))){
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Increment[ed]=0;;
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}
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}
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}
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Edge *ed=new Edge();
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inc_DFS(g,t,Increment, 0, g.getRoot(), *ed);
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for(vector<Node *>::iterator NI=allNodes.begin(), NE=allNodes.end(); NI!=NE;
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++NI){
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Graph::nodeList node_list=g.getSortedNodeList(*NI, be);
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//modified g.getNodeList(*NI);
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for(Graph::nodeList::iterator NLI=node_list.begin(), NLE=node_list.end();
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NLI!=NLE; ++NLI){
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Edge ed(*NI, NLI->element,NLI->weight, NLI->randId);
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if(!(t.hasEdgeAndWt(ed))){
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int wt=ed.getWeight();
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Increment[ed]+=wt;
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}
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}
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}
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return Increment;
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}
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//push it up: TODO
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const graphListElement *findNodeInList(const Graph::nodeList &NL,
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Node *N);
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graphListElement *findNodeInList(Graph::nodeList &NL, Node *N);
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//end TODO
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//Based on edgeIncrements (above), now obtain
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//the kind of code to be inserted along an edge
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//The idea here is to minimize the computation
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//by inserting only the needed code
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static void getCodeInsertions(Graph &g, map<Edge, getEdgeCode *, EdgeCompare2> &instr,
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vector<Edge > &chords,
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map<Edge,int, EdgeCompare2> &edIncrements){
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//Register initialization code
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vector<Node *> ws;
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ws.push_back(g.getRoot());
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while(ws.size()>0){
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Node *v=ws.back();
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ws.pop_back();
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//for each edge v->w
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Graph::nodeList succs=g.getNodeList(v);
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for(Graph::nodeList::iterator nl=succs.begin(), ne=succs.end();
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nl!=ne; ++nl){
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int edgeWt=nl->weight;
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Node *w=nl->element;
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//if chords has v->w
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Edge ed(v,w, edgeWt, nl->randId);
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bool hasEdge=false;
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for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end();
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CI!=CE && !hasEdge;++CI){
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if(*CI==ed && CI->getWeight()==edgeWt){//modf
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hasEdge=true;
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}
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}
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if(hasEdge){//so its a chord edge
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getEdgeCode *edCd=new getEdgeCode();
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edCd->setCond(1);
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edCd->setInc(edIncrements[ed]);
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instr[ed]=edCd;
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}
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else if(g.getNumberOfIncomingEdges(w)==1){
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ws.push_back(w);
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}
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else{
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getEdgeCode *edCd=new getEdgeCode();
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edCd->setCond(2);
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edCd->setInc(0);
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instr[ed]=edCd;
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}
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}
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}
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/////Memory increment code
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ws.push_back(g.getExit());
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while(!ws.empty()) {
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Node *w=ws.back();
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ws.pop_back();
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///////
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//vector<Node *> lt;
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vector<Node *> lllt=g.getAllNodes();
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for(vector<Node *>::iterator EII=lllt.begin(); EII!=lllt.end() ;++EII){
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Node *lnode=*EII;
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Graph::nodeList &nl = g.getNodeList(lnode);
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//graphListElement *N = findNodeInList(nl, w);
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for(Graph::nodeList::const_iterator N = nl.begin(),
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NNEN = nl.end(); N!= NNEN; ++N){
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if (*N->element == *w){
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Node *v=lnode;
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//if chords has v->w
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Edge ed(v,w, N->weight, N->randId);
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getEdgeCode *edCd=new getEdgeCode();
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bool hasEdge=false;
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for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end(); CI!=CE;
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++CI){
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if(*CI==ed && CI->getWeight()==N->weight){
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hasEdge=true;
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break;
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}
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}
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if(hasEdge){
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//char str[100];
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if(instr[ed]!=NULL && instr[ed]->getCond()==1){
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instr[ed]->setCond(4);
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}
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else{
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edCd->setCond(5);
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edCd->setInc(edIncrements[ed]);
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instr[ed]=edCd;
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}
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}
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else if(g.getNumberOfOutgoingEdges(v)==1)
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ws.push_back(v);
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else{
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edCd->setCond(6);
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instr[ed]=edCd;
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}
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}
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}
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}
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}
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///// Register increment code
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for(vector<Edge>::iterator CI=chords.begin(), CE=chords.end(); CI!=CE; ++CI){
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getEdgeCode *edCd=new getEdgeCode();
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if(instr[*CI]==NULL){
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edCd->setCond(3);
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edCd->setInc(edIncrements[*CI]);
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instr[*CI]=edCd;
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}
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}
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}
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//Add dummy edges corresponding to the back edges
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//If a->b is a backedge
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//then incoming dummy edge is root->b
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//and outgoing dummy edge is a->exit
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//changed
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void addDummyEdges(vector<Edge > &stDummy,
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vector<Edge > &exDummy,
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Graph &g, vector<Edge> &be){
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for(vector<Edge >::iterator VI=be.begin(), VE=be.end(); VI!=VE; ++VI){
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Edge ed=*VI;
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Node *first=ed.getFirst();
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Node *second=ed.getSecond();
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g.removeEdge(ed);
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if(!(*second==*(g.getRoot()))){
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Edge *st=new Edge(g.getRoot(), second, ed.getWeight(), ed.getRandId());
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stDummy.push_back(*st);
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g.addEdgeForce(*st);
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}
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if(!(*first==*(g.getExit()))){
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Edge *ex=new Edge(first, g.getExit(), ed.getWeight(), ed.getRandId());
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exDummy.push_back(*ex);
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g.addEdgeForce(*ex);
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}
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}
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}
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//print a given edge in the form BB1Label->BB2Label
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void printEdge(Edge ed){
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cerr<<((ed.getFirst())->getElement())
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->getName()<<"->"<<((ed.getSecond())
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->getElement())->getName()<<
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":"<<ed.getWeight()<<" rndId::"<<ed.getRandId()<<"\n";
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}
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//Move the incoming dummy edge code and outgoing dummy
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//edge code over to the corresponding back edge
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static void moveDummyCode(vector<Edge> &stDummy,
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vector<Edge> &exDummy,
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vector<Edge> &be,
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map<Edge, getEdgeCode *, EdgeCompare2> &insertions,
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Graph &g){
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typedef vector<Edge >::iterator vec_iter;
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map<Edge,getEdgeCode *, EdgeCompare2> temp;
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//iterate over edges with code
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std::vector<Edge> toErase;
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for(map<Edge,getEdgeCode *, EdgeCompare2>::iterator MI=insertions.begin(),
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ME=insertions.end(); MI!=ME; ++MI){
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Edge ed=MI->first;
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getEdgeCode *edCd=MI->second;
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///---new code
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//iterate over be, and check if its starts and end vertices hv code
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for(vector<Edge>::iterator BEI=be.begin(), BEE=be.end(); BEI!=BEE; ++BEI){
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if(ed.getRandId()==BEI->getRandId()){
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if(temp[*BEI]==0)
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temp[*BEI]=new getEdgeCode();
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//so ed is either in st, or ex!
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if(ed.getFirst()==g.getRoot()){
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//so its in stDummy
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temp[*BEI]->setCdIn(edCd);
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toErase.push_back(ed);
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}
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else if(ed.getSecond()==g.getExit()){
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//so its in exDummy
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toErase.push_back(ed);
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temp[*BEI]->setCdOut(edCd);
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}
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else{
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assert(false && "Not found in either start or end! Rand failed?");
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}
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}
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}
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}
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for(vector<Edge >::iterator vmi=toErase.begin(), vme=toErase.end(); vmi!=vme;
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++vmi){
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insertions.erase(*vmi);
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g.removeEdgeWithWt(*vmi);
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}
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for(map<Edge,getEdgeCode *, EdgeCompare2>::iterator MI=temp.begin(),
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ME=temp.end(); MI!=ME; ++MI){
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insertions[MI->first]=MI->second;
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}
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#ifdef DEBUG_PATH_PROFILES
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cerr<<"size of deletions: "<<toErase.size()<<"\n";
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cerr<<"SIZE OF INSERTIONS AFTER DEL "<<insertions.size()<<"\n";
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#endif
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}
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//Do graph processing: to determine minimal edge increments,
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//appropriate code insertions etc and insert the code at
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//appropriate locations
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void processGraph(Graph &g,
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Instruction *rInst,
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Instruction *countInst,
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vector<Edge >& be,
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vector<Edge >& stDummy,
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vector<Edge >& exDummy,
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int numPaths, int MethNo,
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Value *threshold){
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//Given a graph: with exit->root edge, do the following in seq:
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//1. get back edges
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//2. insert dummy edges and remove back edges
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//3. get edge assignments
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//4. Get Max spanning tree of graph:
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// -Make graph g2=g undirectional
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// -Get Max spanning tree t
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// -Make t undirectional
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// -remove edges from t not in graph g
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//5. Get edge increments
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//6. Get code insertions
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//7. move code on dummy edges over to the back edges
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|
|
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//This is used as maximum "weight" for
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//priority queue
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//This would hold all
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//right as long as number of paths in the graph
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//is less than this
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const int Infinity=99999999;
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|
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//step 1-3 are already done on the graph when this function is called
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DEBUG(printGraph(g));
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//step 4: Get Max spanning tree of graph
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//now insert exit to root edge
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//if its there earlier, remove it!
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//assign it weight Infinity
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//so that this edge IS ALWAYS IN spanning tree
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//Note than edges in spanning tree do not get
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//instrumented: and we do not want the
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//edge exit->root to get instrumented
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//as it MAY BE a dummy edge
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Edge ed(g.getExit(),g.getRoot(),Infinity);
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g.addEdge(ed,Infinity);
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Graph g2=g;
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//make g2 undirectional: this gives a better
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//maximal spanning tree
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g2.makeUnDirectional();
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DEBUG(printGraph(g2));
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Graph *t=g2.getMaxSpanningTree();
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#ifdef DEBUG_PATH_PROFILES
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std::cerr<<"Original maxspanning tree\n";
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printGraph(*t);
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#endif
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//now edges of tree t have weights reversed
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//(negative) because the algorithm used
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//to find max spanning tree is
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//actually for finding min spanning tree
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//so get back the original weights
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t->reverseWts();
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|
|
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//Ordinarily, the graph is directional
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//lets converts the graph into an
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|
//undirectional graph
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//This is done by adding an edge
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//v->u for all existing edges u->v
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t->makeUnDirectional();
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|
|
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//Given a tree t, and a "directed graph" g
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//replace the edges in the tree t with edges that exist in graph
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//The tree is formed from "undirectional" copy of graph
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//So whatever edges the tree has, the undirectional graph
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//would have too. This function corrects some of the directions in
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//the tree so that now, all edge directions in the tree match
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//the edge directions of corresponding edges in the directed graph
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removeTreeEdges(g, *t);
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|
|
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#ifdef DEBUG_PATH_PROFILES
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cerr<<"Final Spanning tree---------\n";
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printGraph(*t);
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cerr<<"-------end spanning tree\n";
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#endif
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//now remove the exit->root node
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//and re-add it with weight 0
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//since infinite weight is kinda confusing
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g.removeEdge(ed);
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Edge edNew(g.getExit(), g.getRoot(),0);
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g.addEdge(edNew,0);
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if(t->hasEdge(ed)){
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t->removeEdge(ed);
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t->addEdge(edNew,0);
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}
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|
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DEBUG(printGraph(g);
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printGraph(*t));
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|
|
|
//step 5: Get edge increments
|
|
|
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//Now we select a subset of all edges
|
|
//and assign them some values such that
|
|
//if we consider just this subset, it still represents
|
|
//the path sum along any path in the graph
|
|
|
|
map<Edge, int, EdgeCompare2> increment=getEdgeIncrements(g,*t, be);
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|
#ifdef DEBUG_PATH_PROFILES
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|
//print edge increments for debugging
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|
std::cerr<<"Edge Increments------\n";
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|
for(map<Edge, int, EdgeCompare2>::iterator MMI=increment.begin(), MME=increment.end(); MMI != MME; ++MMI){
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printEdge(MMI->first);
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std::cerr<<"Increment for above:"<<MMI->second<<"\n";
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}
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|
std::cerr<<"-------end of edge increments\n";
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|
#endif
|
|
|
|
|
|
//step 6: Get code insertions
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|
|
|
//Based on edgeIncrements (above), now obtain
|
|
//the kind of code to be inserted along an edge
|
|
//The idea here is to minimize the computation
|
|
//by inserting only the needed code
|
|
vector<Edge> chords;
|
|
getChords(chords, g, *t);
|
|
|
|
|
|
map<Edge, getEdgeCode *, EdgeCompare2> codeInsertions;
|
|
getCodeInsertions(g, codeInsertions, chords,increment);
|
|
|
|
#ifdef DEBUG_PATH_PROFILES
|
|
//print edges with code for debugging
|
|
cerr<<"Code inserted in following---------------\n";
|
|
for(map<Edge, getEdgeCode *, EdgeCompare2>::iterator cd_i=codeInsertions.begin(),
|
|
cd_e=codeInsertions.end(); cd_i!=cd_e; ++cd_i){
|
|
printEdge(cd_i->first);
|
|
cerr<<cd_i->second->getCond()<<":"<<cd_i->second->getInc()<<"\n";
|
|
}
|
|
cerr<<"-----end insertions\n";
|
|
#endif
|
|
|
|
//step 7: move code on dummy edges over to the back edges
|
|
|
|
//Move the incoming dummy edge code and outgoing dummy
|
|
//edge code over to the corresponding back edge
|
|
|
|
moveDummyCode(stDummy, exDummy, be, codeInsertions, g);
|
|
|
|
#ifdef DEBUG_PATH_PROFILES
|
|
//debugging info
|
|
cerr<<"After moving dummy code\n";
|
|
for(map<Edge, getEdgeCode *>::iterator cd_i=codeInsertions.begin(),
|
|
cd_e=codeInsertions.end(); cd_i != cd_e; ++cd_i){
|
|
printEdge(cd_i->first);
|
|
cerr<<cd_i->second->getCond()<<":"
|
|
<<cd_i->second->getInc()<<"\n";
|
|
}
|
|
cerr<<"Dummy end------------\n";
|
|
#endif
|
|
|
|
|
|
//see what it looks like...
|
|
//now insert code along edges which have codes on them
|
|
for(map<Edge, getEdgeCode *>::iterator MI=codeInsertions.begin(),
|
|
ME=codeInsertions.end(); MI!=ME; ++MI){
|
|
Edge ed=MI->first;
|
|
insertBB(ed, MI->second, rInst, countInst, numPaths, MethNo, threshold);
|
|
}
|
|
}
|
|
|
|
//print the graph (for debugging)
|
|
void printGraph(Graph &g){
|
|
vector<Node *> lt=g.getAllNodes();
|
|
cerr<<"Graph---------------------\n";
|
|
for(vector<Node *>::iterator LI=lt.begin();
|
|
LI!=lt.end(); ++LI){
|
|
cerr<<((*LI)->getElement())->getName()<<"->";
|
|
Graph::nodeList nl=g.getNodeList(*LI);
|
|
for(Graph::nodeList::iterator NI=nl.begin();
|
|
NI!=nl.end(); ++NI){
|
|
cerr<<":"<<"("<<(NI->element->getElement())
|
|
->getName()<<":"<<NI->element->getWeight()<<","<<NI->weight<<","
|
|
<<NI->randId<<")";
|
|
}
|
|
cerr<<"\n";
|
|
}
|
|
cerr<<"--------------------Graph\n";
|
|
}
|