mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-15 04:30:12 +00:00
4912640253
Pass looks for equivalent functions that are mergable and folds them. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@223931 91177308-0d34-0410-b5e6-96231b3b80d8
803 lines
31 KiB
ReStructuredText
803 lines
31 KiB
ReStructuredText
=================================
|
||
MergeFunctions pass, how it works
|
||
=================================
|
||
|
||
.. contents::
|
||
:local:
|
||
|
||
Introduction
|
||
============
|
||
Sometimes code contains equal functions, or functions that does exactly the same
|
||
thing even though they are non-equal on the IR level (e.g.: multiplication on 2
|
||
and 'shl 1'). It could happen due to several reasons: mainly, the usage of
|
||
templates and automatic code generators. Though, sometimes user itself could
|
||
write the same thing twice :-)
|
||
|
||
The main purpose of this pass is to recognize such functions and merge them.
|
||
|
||
Why would I want to read this document?
|
||
---------------------------------------
|
||
Document is the extension to pass comments and describes the pass logic. It
|
||
describes algorithm that is used in order to compare functions, it also
|
||
explains how we could combine equal functions correctly, keeping module valid.
|
||
|
||
Material is brought in top-down form, so reader could start learn pass from
|
||
ideas and end up with low-level algorithm details, thus preparing him for
|
||
reading the sources.
|
||
|
||
So main goal is do describe algorithm and logic here; the concept. This document
|
||
is good for you, if you *don't want* to read the source code, but want to
|
||
understand pass algorithms. Author tried not to repeat the source-code and
|
||
cover only common cases, and thus avoid cases when after minor code changes we
|
||
need to update this document.
|
||
|
||
|
||
What should I know to be able to follow along with this document?
|
||
-----------------------------------------------------------------
|
||
|
||
Reader should be familiar with common compile-engineering principles and LLVM
|
||
code fundamentals. In this article we suppose reader is familiar with
|
||
`Single Static Assingment <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_
|
||
concepts. Understanding of
|
||
`IR structure <http://llvm.org/docs/LangRef.html#high-level-structure>`_ is
|
||
also important.
|
||
|
||
We will use such terms as
|
||
"`module <http://llvm.org/docs/LangRef.html#high-level-structure>`_",
|
||
"`function <http://llvm.org/docs/ProgrammersManual.html#the-function-class>`_",
|
||
"`basic block <http://en.wikipedia.org/wiki/Basic_block>`_",
|
||
"`user <http://llvm.org/docs/ProgrammersManual.html#the-user-class>`_",
|
||
"`value <http://llvm.org/docs/ProgrammersManual.html#the-value-class>`_",
|
||
"`instruction <http://llvm.org/docs/ProgrammersManual.html#the-instruction-class>`_".
|
||
|
||
As a good start point, Kaleidoscope tutorial could be used:
|
||
|
||
:doc:`tutorial/index`
|
||
|
||
Especially it's important to understand chapter 3 of tutorial:
|
||
|
||
:doc:`tutorial/LangImpl3`
|
||
|
||
Reader also should know how passes work in LLVM, he could use next article as a
|
||
reference and start point here:
|
||
|
||
:doc:`WritingAnLLVMPass`
|
||
|
||
What else? Well perhaps reader also should have some experience in LLVM pass
|
||
debugging and bug-fixing.
|
||
|
||
What I gain by reading this document?
|
||
-------------------------------------
|
||
Main purpose is to provide reader with comfortable form of algorithms
|
||
description, namely the human reading text. Since it could be hard to
|
||
understand algorithm straight from the source code: pass uses some principles
|
||
that have to be explained first.
|
||
|
||
Author wishes to everybody to avoid case, when you read code from top to bottom
|
||
again and again, and yet you don't understand why we implemented it that way.
|
||
|
||
We hope that after this article reader could easily debug and improve
|
||
MergeFunctions pass and thus help LLVM project.
|
||
|
||
Narrative structure
|
||
-------------------
|
||
Article consists of three parts. First part explains pass functionality on the
|
||
top-level. Second part describes the comparison procedure itself. The third
|
||
part describes the merging process.
|
||
|
||
In every part author also tried to put the contents into the top-down form.
|
||
First, the top-level methods will be described, while the terminal ones will be
|
||
at the end, in the tail of each part. If reader will see the reference to the
|
||
method that wasn't described yet, he will find its description a bit below.
|
||
|
||
Basics
|
||
======
|
||
|
||
How to do it?
|
||
-------------
|
||
Do we need to merge functions? Obvious thing is: yes that's a quite possible
|
||
case, since usually we *do* have duplicates. And it would be good to get rid of
|
||
them. But how to detect such a duplicates? The idea is next: we split functions
|
||
onto small bricks (parts), then we compare "bricks" amount, and if it equal,
|
||
compare "bricks" themselves, and then do our conclusions about functions
|
||
themselves.
|
||
|
||
What the difference it could be? For example, on machine with 64-bit pointers
|
||
(let's assume we have only one address space), one function stores 64-bit
|
||
integer, while another one stores a pointer. So if the target is a machine
|
||
mentioned above, and if functions are identical, except the parameter type (we
|
||
could consider it as a part of function type), then we can treat ``uint64_t``
|
||
and``void*`` as equal.
|
||
|
||
It was just an example; possible details are described a bit below.
|
||
|
||
As another example reader may imagine two more functions. First function
|
||
performs multiplication on 2, while the second one performs arithmetic right
|
||
shift on 1.
|
||
|
||
Possible solutions
|
||
^^^^^^^^^^^^^^^^^^
|
||
Let's briefly consider possible options about how and what we have to implement
|
||
in order to create full-featured functions merging, and also what it would
|
||
meant for us.
|
||
|
||
Equal functions detection, obviously supposes "detector" method to be
|
||
implemented, latter should answer the question "whether functions are equal".
|
||
This "detector" method consists of tiny "sub-detectors", each of them answers
|
||
exactly the same question, but for function parts.
|
||
|
||
As the second step, we should merge equal functions. So it should be a "merger"
|
||
method. "Merger" accepts two functions *F1* and *F2*, and produces *F1F2*
|
||
function, the result of merging.
|
||
|
||
Having such a routines in our hands, we can process whole module, and merge all
|
||
equal functions.
|
||
|
||
In this case, we have to compare every function with every another function. As
|
||
reader could notice, this way seems to be quite expensive. Of course we could
|
||
introduce hashing and other helpers, but it is still just an optimization, and
|
||
thus the level of O(N*N) complexity.
|
||
|
||
Can we reach another level? Could we introduce logarithmical search, or random
|
||
access lookup? The answer is: "yes".
|
||
|
||
Random-access
|
||
"""""""""""""
|
||
How it could be done? Just convert each function to number, and gather all of
|
||
them in special hash-table. Functions with equal hash are equal. Good hashing
|
||
means, that every function part must be taken into account. That means we have
|
||
to convert every function part into some number, and then add it into hash.
|
||
Lookup-up time would be small, but such approach adds some delay due to hashing
|
||
routine.
|
||
|
||
Logarithmical search
|
||
""""""""""""""""""""
|
||
We could introduce total ordering among the functions set, once we had it we
|
||
could then implement a logarithmical search. Lookup time still depends on N,
|
||
but adds a little of delay (*log(N)*).
|
||
|
||
Present state
|
||
"""""""""""""
|
||
Both of approaches (random-access and logarithmical) has been implemented and
|
||
tested. And both of them gave a very good improvement. And what was most
|
||
surprising, logarithmical search was faster; sometimes up to 15%. Hashing needs
|
||
some extra CPU time, and it is the main reason why it works slower; in most of
|
||
cases total "hashing" time was greater than total "logarithmical-search" time.
|
||
|
||
So, preference has been granted to the "logarithmical search".
|
||
|
||
Though in the case of need, *logarithmical-search* (read "total-ordering") could
|
||
be used as a milestone on our way to the *random-access* implementation.
|
||
|
||
Every comparison is based either on the numbers or on flags comparison. In
|
||
*random-access* approach we could use the same comparison algorithm. During
|
||
comparison we exit once we find the difference, but here we might have to scan
|
||
whole function body every time (note, it could be slower). Like in
|
||
"total-ordering", we will track every numbers and flags, but instead of
|
||
comparison, we should get numbers sequence and then create the hash number. So,
|
||
once again, *total-ordering* could be considered as a milestone for even faster
|
||
(in theory) random-access approach.
|
||
|
||
MergeFunctions, main fields and runOnModule
|
||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||
There are two most important fields in class:
|
||
|
||
``FnTree`` – the set of all unique functions. It keeps items that couldn't be
|
||
merged with each other. It is defined as:
|
||
|
||
``std::set<FunctionNode> FnTree;``
|
||
|
||
Here ``FunctionNode`` is a wrapper for ``llvm::Function`` class, with
|
||
implemented “<” operator among the functions set (below we explain how it works
|
||
exactly; this is a key point in fast functions comparison).
|
||
|
||
``Deferred`` – merging process can affect bodies of functions that are in
|
||
``FnTree`` already. Obviously such functions should be rechecked again. In this
|
||
case we remove them from ``FnTree``, and mark them as to be rescanned, namely
|
||
put them into ``Deferred`` list.
|
||
|
||
runOnModule
|
||
"""""""""""
|
||
The algorithm is pretty simple:
|
||
|
||
1. Put all module's functions into the *worklist*.
|
||
|
||
2. Scan *worklist*'s functions twice: first enumerate only strong functions and
|
||
then only weak ones:
|
||
|
||
2.1. Loop body: take function from *worklist* (call it *FCur*) and try to
|
||
insert it into *FnTree*: check whether *FCur* is equal to one of functions
|
||
in *FnTree*. If there *is* equal function in *FnTree* (call it *FExists*):
|
||
merge function *FCur* with *FExists*. Otherwise add function from *worklist*
|
||
to *FnTree*.
|
||
|
||
3. Once *worklist* scanning and merging operations is complete, check *Deferred*
|
||
list. If it is not empty: refill *worklist* contents with *Deferred* list and
|
||
do step 2 again, if *Deferred* is empty, then exit from method.
|
||
|
||
Comparison and logarithmical search
|
||
"""""""""""""""""""""""""""""""""""
|
||
Let's recall our task: for every function *F* from module *M*, we have to find
|
||
equal functions *F`* in shortest time, and merge them into the single function.
|
||
|
||
Defining total ordering among the functions set allows to organize functions
|
||
into the binary tree. The lookup procedure complexity would be estimated as
|
||
O(log(N)) in this case. But how to define *total-ordering*?
|
||
|
||
We have to introduce a single rule applicable to every pair of functions, and
|
||
following this rule then evaluate which of them is greater. What kind of rule
|
||
it could be? Let's declare it as "compare" method, that returns one of 3
|
||
possible values:
|
||
|
||
-1, left is *less* than right,
|
||
|
||
0, left and right are *equal*,
|
||
|
||
1, left is *greater* than right.
|
||
|
||
Of course it means, that we have to maintain
|
||
*strict and non-strict order relation properties*:
|
||
|
||
* reflexivity (``a <= a``, ``a == a``, ``a >= a``),
|
||
* antisymmetry (if ``a <= b`` and ``b <= a`` then ``a == b``),
|
||
* transitivity (``a <= b`` and ``b <= c``, then ``a <= c``)
|
||
* asymmetry (if ``a < b``, then ``a > b`` or ``a == b``).
|
||
|
||
As it was mentioned before, comparison routine consists of
|
||
"sub-comparison-routines", each of them also consists
|
||
"sub-comparison-routines", and so on, finally it ends up with a primitives
|
||
comparison.
|
||
|
||
Below, we will use the next operations:
|
||
|
||
#. ``cmpNumbers(number1, number2)`` is method that returns -1 if left is less
|
||
than right; 0, if left and right are equal; and 1 otherwise.
|
||
|
||
#. ``cmpFlags(flag1, flag2)`` is hypothetical method that compares two flags.
|
||
The logic is the same as in ``cmpNumbers``, where ``true`` is 1, and
|
||
``false`` is 0.
|
||
|
||
The rest of article is based on *MergeFunctions.cpp* source code
|
||
(*<llvm_dir>/lib/Transforms/IPO/MergeFunctions.cpp*). We would like to ask
|
||
reader to keep this file open nearby, so we could use it as a reference for
|
||
further explanations.
|
||
|
||
Now we're ready to proceed to the next chapter and see how it works.
|
||
|
||
Functions comparison
|
||
====================
|
||
At first, let's define how exactly we compare complex objects.
|
||
|
||
Complex objects comparison (function, basic-block, etc) is mostly based on its
|
||
sub-objects comparison results. So it is similar to the next "tree" objects
|
||
comparison:
|
||
|
||
#. For two trees *T1* and *T2* we perform *depth-first-traversal* and have
|
||
two sequences as a product: "*T1Items*" and "*T2Items*".
|
||
|
||
#. Then compare chains "*T1Items*" and "*T2Items*" in
|
||
most-significant-item-first order. Result of items comparison would be the
|
||
result of *T1* and *T2* comparison itself.
|
||
|
||
FunctionComparator::compare(void)
|
||
---------------------------------
|
||
Brief look at the source code tells us, that comparison starts in
|
||
“``int FunctionComparator::compare(void)``” method.
|
||
|
||
1. First parts to be compared are function's attributes and some properties that
|
||
outsides “attributes” term, but still could make function different without
|
||
changing its body. This part of comparison is usually done within simple
|
||
*cmpNumbers* or *cmpFlags* operations (e.g.
|
||
``cmpFlags(F1->hasGC(), F2->hasGC())``). Below is full list of function's
|
||
properties to be compared on this stage:
|
||
|
||
* *Attributes* (those are returned by ``Function::getAttributes()``
|
||
method).
|
||
|
||
* *GC*, for equivalence, *RHS* and *LHS* should be both either without
|
||
*GC* or with the same one.
|
||
|
||
* *Section*, just like a *GC*: *RHS* and *LHS* should be defined in the
|
||
same section.
|
||
|
||
* *Variable arguments*. *LHS* and *RHS* should be both either with or
|
||
without *var-args*.
|
||
|
||
* *Calling convention* should be the same.
|
||
|
||
2. Function type. Checked by ``FunctionComparator::cmpType(Type*, Type*)``
|
||
method. It checks return type and parameters type; the method itself will be
|
||
described later.
|
||
|
||
3. Associate function formal parameters with each other. Then comparing function
|
||
bodies, if we see the usage of *LHS*'s *i*-th argument in *LHS*'s body, then,
|
||
we want to see usage of *RHS*'s *i*-th argument at the same place in *RHS*'s
|
||
body, otherwise functions are different. On this stage we grant the preference
|
||
to those we met later in function body (value we met first would be *less*).
|
||
This is done by “``FunctionComparator::cmpValues(const Value*, const Value*)``”
|
||
method (will be described a bit later).
|
||
|
||
4. Function body comparison. As it written in method comments:
|
||
|
||
“We do a CFG-ordered walk since the actual ordering of the blocks in the linked
|
||
list is immaterial. Our walk starts at the entry block for both functions, then
|
||
takes each block from each terminator in order. As an artifact, this also means
|
||
that unreachable blocks are ignored.”
|
||
|
||
So, using this walk we get BBs from *left* and *right* in the same order, and
|
||
compare them by “``FunctionComparator::compare(const BasicBlock*, const
|
||
BasicBlock*)``” method.
|
||
|
||
We also associate BBs with each other, like we did it with function formal
|
||
arguments (see ``cmpValues`` method below).
|
||
|
||
FunctionComparator::cmpType
|
||
---------------------------
|
||
Consider how types comparison works.
|
||
|
||
1. Coerce pointer to integer. If left type is a pointer, try to coerce it to the
|
||
integer type. It could be done if its address space is 0, or if address spaces
|
||
are ignored at all. Do the same thing for the right type.
|
||
|
||
2. If left and right types are equal, return 0. Otherwise we need to give
|
||
preference to one of them. So proceed to the next step.
|
||
|
||
3. If types are of different kind (different type IDs). Return result of type
|
||
IDs comparison, treating them as a numbers (use ``cmpNumbers`` operation).
|
||
|
||
4. If types are vectors or integers, return result of their pointers comparison,
|
||
comparing them as numbers.
|
||
|
||
5. Check whether type ID belongs to the next group (call it equivalent-group):
|
||
|
||
* Void
|
||
|
||
* Float
|
||
|
||
* Double
|
||
|
||
* X86_FP80
|
||
|
||
* FP128
|
||
|
||
* PPC_FP128
|
||
|
||
* Label
|
||
|
||
* Metadata.
|
||
|
||
If ID belongs to group above, return 0. Since it's enough to see that
|
||
types has the same ``TypeID``. No additional information is required.
|
||
|
||
6. Left and right are pointers. Return result of address space comparison
|
||
(numbers comparison).
|
||
|
||
7. Complex types (structures, arrays, etc.). Follow complex objects comparison
|
||
technique (see the very first paragraph of this chapter). Both *left* and
|
||
*right* are to be expanded and their element types will be checked the same
|
||
way. If we get -1 or 1 on some stage, return it. Otherwise return 0.
|
||
|
||
8. Steps 1-6 describe all the possible cases, if we passed steps 1-6 and didn't
|
||
get any conclusions, then invoke ``llvm_unreachable``, since it's quite
|
||
unexpectable case.
|
||
|
||
cmpValues(const Value*, const Value*)
|
||
-------------------------------------
|
||
Method that compares local values.
|
||
|
||
This method gives us an answer on a very curious quesion: whether we could treat
|
||
local values as equal, and which value is greater otherwise. It's better to
|
||
start from example:
|
||
|
||
Consider situation when we're looking at the same place in left function "*FL*"
|
||
and in right function "*FR*". And every part of *left* place is equal to the
|
||
corresponding part of *right* place, and (!) both parts use *Value* instances,
|
||
for example:
|
||
|
||
.. code-block:: llvm
|
||
|
||
instr0 i32 %LV ; left side, function FL
|
||
instr0 i32 %RV ; right side, function FR
|
||
|
||
So, now our conclusion depends on *Value* instances comparison.
|
||
|
||
Main purpose of this method is to determine relation between such values.
|
||
|
||
What we expect from equal functions? At the same place, in functions "*FL*" and
|
||
"*FR*" we expect to see *equal* values, or values *defined* at the same place
|
||
in "*FL*" and "*FR*".
|
||
|
||
Consider small example here:
|
||
|
||
.. code-block:: llvm
|
||
|
||
define void %f(i32 %pf0, i32 %pf1) {
|
||
instr0 i32 %pf0 instr1 i32 %pf1 instr2 i32 123
|
||
}
|
||
|
||
.. code-block:: llvm
|
||
|
||
define void %g(i32 %pg0, i32 %pg1) {
|
||
instr0 i32 %pg0 instr1 i32 %pg0 instr2 i32 123
|
||
}
|
||
|
||
In this example, *pf0* is associated with *pg0*, *pf1* is associated with *pg1*,
|
||
and we also declare that *pf0* < *pf1*, and thus *pg0* < *pf1*.
|
||
|
||
Instructions with opcode "*instr0*" would be *equal*, since their types and
|
||
opcodes are equal, and values are *associated*.
|
||
|
||
Instruction with opcode "*instr1*" from *f* is *greater* than instruction with
|
||
opcode "*instr1*" from *g*; here we have equal types and opcodes, but "*pf1* is
|
||
greater than "*pg0*".
|
||
|
||
And instructions with opcode "*instr2*" are equal, because their opcodes and
|
||
types are equal, and the same constant is used as a value.
|
||
|
||
What we assiciate in cmpValues?
|
||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||
* Function arguments. *i*-th argument from left function associated with
|
||
*i*-th argument from right function.
|
||
* BasicBlock instances. In basic-block enumeration loop we associate *i*-th
|
||
BasicBlock from the left function with *i*-th BasicBlock from the right
|
||
function.
|
||
* Instructions.
|
||
* Instruction operands. Note, we can meet *Value* here we have never seen
|
||
before. In this case it is not a function argument, nor *BasicBlock*, nor
|
||
*Instruction*. It is global value. It is constant, since its the only
|
||
supposed global here. Method also compares:
|
||
* Constants that are of the same type.
|
||
* If right constant could be losslessly bit-casted to the left one, then we
|
||
also compare them.
|
||
|
||
How to implement cmpValues?
|
||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||
*Association* is a case of equality for us. We just treat such values as equal.
|
||
But, in general, we need to implement antisymmetric relation. As it was
|
||
mentioned above, to understand what is *less*, we can use order in which we
|
||
meet values. If both of values has the same order in function (met at the same
|
||
time), then treat values as *associated*. Otherwise – it depends on who was
|
||
first.
|
||
|
||
Every time we run top-level compare method, we initialize two identical maps
|
||
(one for the left side, another one for the right side):
|
||
|
||
``map<Value, int> sn_mapL, sn_mapR;``
|
||
|
||
The key of the map is the *Value* itself, the *value* – is its order (call it
|
||
*serial number*).
|
||
|
||
To add value *V* we need to perform the next procedure:
|
||
|
||
``sn_map.insert(std::make_pair(V, sn_map.size()));``
|
||
|
||
For the first *Value*, map will return *0*, for second *Value* map will return
|
||
*1*, and so on.
|
||
|
||
Then we can check whether left and right values met at the same time with simple
|
||
comparison:
|
||
|
||
``cmpNumbers(sn_mapL[Left], sn_mapR[Right]);``
|
||
|
||
Of course, we can combine insertion and comparison:
|
||
|
||
.. code-block:: c++
|
||
|
||
std::pair<iterator, bool>
|
||
LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())), RightRes
|
||
= sn_mapR.insert(std::make_pair(Right, sn_mapR.size()));
|
||
return cmpNumbers(LeftRes.first->second, RightRes.first->second);
|
||
|
||
Let's look, how whole method could be implemented.
|
||
|
||
1. we have to start from the bad news. Consider function self and
|
||
cross-referencing cases:
|
||
|
||
.. code-block:: c++
|
||
|
||
// self-reference unsigned fact0(unsigned n) { return n > 1 ? n
|
||
* fact0(n-1) : 1; } unsigned fact1(unsigned n) { return n > 1 ? n *
|
||
fact1(n-1) : 1; }
|
||
|
||
// cross-reference unsigned ping(unsigned n) { return n!= 0 ? pong(n-1) : 0;
|
||
} unsigned pong(unsigned n) { return n!= 0 ? ping(n-1) : 0; }
|
||
|
||
..
|
||
|
||
This comparison has been implemented in initial *MergeFunctions* pass
|
||
version. But, unfortunately, it is not transitive. And this is the only case
|
||
we can't convert to less-equal-greater comparison. It is a seldom case, 4-5
|
||
functions of 10000 (checked on test-suite), and, we hope, reader would
|
||
forgive us for such a sacrifice in order to get the O(log(N)) pass time.
|
||
|
||
2. If left/right *Value* is a constant, we have to compare them. Return 0 if it
|
||
is the same constant, or use ``cmpConstants`` method otherwise.
|
||
|
||
3. If left/right is *InlineAsm* instance. Return result of *Value* pointers
|
||
comparison.
|
||
|
||
4. Explicit association of *L* (left value) and *R* (right value). We need to
|
||
find out whether values met at the same time, and thus are *associated*. Or we
|
||
need to put the rule: when we treat *L* < *R*. Now it is easy: just return
|
||
result of numbers comparison:
|
||
|
||
.. code-block:: c++
|
||
|
||
std::pair<iterator, bool>
|
||
LeftRes = sn_mapL.insert(std::make_pair(Left, sn_mapL.size())),
|
||
RightRes = sn_mapR.insert(std::make_pair(Right, sn_mapR.size()));
|
||
if (LeftRes.first->second == RightRes.first->second) return 0;
|
||
if (LeftRes.first->second < RightRes.first->second) return -1;
|
||
return 1;
|
||
|
||
Now when *cmpValues* returns 0, we can proceed comparison procedure. Otherwise,
|
||
if we get (-1 or 1), we need to pass this result to the top level, and finish
|
||
comparison procedure.
|
||
|
||
cmpConstants
|
||
------------
|
||
Performs constants comparison as follows:
|
||
|
||
1. Compare constant types using ``cmpType`` method. If result is -1 or 1, goto
|
||
step 2, otherwise proceed to step 3.
|
||
|
||
2. If types are different, we still can check whether constants could be
|
||
losslessly bitcasted to each other. The further explanation is modification of
|
||
``canLosslesslyBitCastTo`` method.
|
||
|
||
2.1 Check whether constants are of the first class types
|
||
(``isFirstClassType`` check):
|
||
|
||
2.1.1. If both constants are *not* of the first class type: return result
|
||
of ``cmpType``.
|
||
|
||
2.1.2. Otherwise, if left type is not of the first class, return -1. If
|
||
right type is not of the first class, return 1.
|
||
|
||
2.1.3. If both types are of the first class type, proceed to the next step
|
||
(2.1.3.1).
|
||
|
||
2.1.3.1. If types are vectors, compare their bitwidth using the
|
||
*cmpNumbers*. If result is not 0, return it.
|
||
|
||
2.1.3.2. Different types, but not a vectors:
|
||
|
||
* if both of them are pointers, good for us, we can proceed to step 3.
|
||
* if one of types is pointer, return result of *isPointer* flags
|
||
comparison (*cmpFlags* operation).
|
||
* otherwise we have no methods to prove bitcastability, and thus return
|
||
result of types comparison (-1 or 1).
|
||
|
||
Steps below are for the case when types are equal, or case when constants are
|
||
bitcastable:
|
||
|
||
3. One of constants is a "*null*" value. Return the result of
|
||
``cmpFlags(L->isNullValue, R->isNullValue)`` comparison.
|
||
|
||
4. Compare value IDs, and return result if it is not 0:
|
||
|
||
.. code-block:: c++
|
||
|
||
if (int Res = cmpNumbers(L->getValueID(), R->getValueID()))
|
||
return Res;
|
||
|
||
5. Compare the contents of constants. The comparison depends on kind of
|
||
constants, but on this stage it is just a lexicographical comparison. Just see
|
||
how it was described in the beginning of "*Functions comparison*" paragraph.
|
||
Mathematically it is equal to the next case: we encode left constant and right
|
||
constant (with similar way *bitcode-writer* does). Then compare left code
|
||
sequence and right code sequence.
|
||
|
||
compare(const BasicBlock*, const BasicBlock*)
|
||
---------------------------------------------
|
||
Compares two *BasicBlock* instances.
|
||
|
||
It enumerates instructions from left *BB* and right *BB*.
|
||
|
||
1. It assigns serial numbers to the left and right instructions, using
|
||
``cmpValues`` method.
|
||
|
||
2. If one of left or right is *GEP* (``GetElementPtr``), then treat *GEP* as
|
||
greater than other instructions, if both instructions are *GEPs* use ``cmpGEP``
|
||
method for comparison. If result is -1 or 1, pass it to the top-level
|
||
comparison (return it).
|
||
|
||
3.1. Compare operations. Call ``cmpOperation`` method. If result is -1 or
|
||
1, return it.
|
||
|
||
3.2. Compare number of operands, if result is -1 or 1, return it.
|
||
|
||
3.3. Compare operands themselves, use ``cmpValues`` method. Return result
|
||
if it is -1 or 1.
|
||
|
||
3.4. Compare type of operands, using ``cmpType`` method. Return result if
|
||
it is -1 or 1.
|
||
|
||
3.5. Proceed to the next instruction.
|
||
|
||
4. We can finish instruction enumeration in 3 cases:
|
||
|
||
4.1. We reached the end of both left and right basic-blocks. We didn't
|
||
exit on steps 1-3, so contents is equal, return 0.
|
||
|
||
4.2. We have reached the end of the left basic-block. Return -1.
|
||
|
||
4.3. Return 1 (the end of the right basic block).
|
||
|
||
cmpGEP
|
||
------
|
||
Compares two GEPs (``getelementptr`` instructions).
|
||
|
||
It differs from regular operations comparison with the only thing: possibility
|
||
to use ``accumulateConstantOffset`` method.
|
||
|
||
So, if we get constant offset for both left and right *GEPs*, then compare it as
|
||
numbers, and return comparison result.
|
||
|
||
Otherwise treat it like a regular operation (see previous paragraph).
|
||
|
||
cmpOperation
|
||
------------
|
||
Compares instruction opcodes and some important operation properties.
|
||
|
||
1. Compare opcodes, if it differs return the result.
|
||
|
||
2. Compare number of operands. If it differs – return the result.
|
||
|
||
3. Compare operation types, use *cmpType*. All the same – if types are
|
||
different, return result.
|
||
|
||
4. Compare *subclassOptionalData*, get it with ``getRawSubclassOptionalData``
|
||
method, and compare it like a numbers.
|
||
|
||
5. Compare operand types.
|
||
|
||
6. For some particular instructions check equivalence (relation in our case) of
|
||
some significant attributes. For example we have to compare alignment for
|
||
``load`` instructions.
|
||
|
||
O(log(N))
|
||
---------
|
||
Methods described above implement order relationship. And latter, could be used
|
||
for nodes comparison in a binary tree. So we can organize functions set into
|
||
the binary tree and reduce the cost of lookup procedure from
|
||
O(N*N) to O(log(N)).
|
||
|
||
Merging process, mergeTwoFunctions
|
||
==================================
|
||
Once *MergeFunctions* detected that current function (*G*) is equal to one that
|
||
were analyzed before (function *F*) it calls ``mergeTwoFunctions(Function*,
|
||
Function*)``.
|
||
|
||
Operation affects ``FnTree`` contents with next way: *F* will stay in
|
||
``FnTree``. *G* being equal to *F* will not be added to ``FnTree``. Calls of
|
||
*G* would be replaced with something else. It changes bodies of callers. So,
|
||
functions that calls *G* would be put into ``Deferred`` set and removed from
|
||
``FnTree``, and analyzed again.
|
||
|
||
The approach is next:
|
||
|
||
1. Most wished case: when we can use alias and both of *F* and *G* are weak. We
|
||
make both of them with aliases to the third strong function *H*. Actually *H*
|
||
is *F*. See below how it's made (but it's better to look straight into the
|
||
source code). Well, this is a case when we can just replace *G* with *F*
|
||
everywhere, we use ``replaceAllUsesWith`` operation here (*RAUW*).
|
||
|
||
2. *F* could not be overridden, while *G* could. It would be good to do the
|
||
next: after merging the places where overridable function were used, still use
|
||
overridable stub. So try to make *G* alias to *F*, or create overridable tail
|
||
call wrapper around *F* and replace *G* with that call.
|
||
|
||
3. Neither *F* nor *G* could be overridden. We can't use *RAUW*. We can just
|
||
change the callers: call *F* instead of *G*. That's what
|
||
``replaceDirectCallers`` does.
|
||
|
||
Below is detailed body description.
|
||
|
||
If “F” may be overridden
|
||
------------------------
|
||
As follows from ``mayBeOverridden`` comments: “whether the definition of this
|
||
global may be replaced by something non-equivalent at link time”. If so, thats
|
||
ok: we can use alias to *F* instead of *G* or change call instructions itself.
|
||
|
||
HasGlobalAliases, removeUsers
|
||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||
First consider the case when we have global aliases of one function name to
|
||
another. Our purpose is make both of them with aliases to the third strong
|
||
function. Though if we keep *F* alive and without major changes we can leave it
|
||
in ``FnTree``. Try to combine these two goals.
|
||
|
||
Do stub replacement of *F* itself with an alias to *F*.
|
||
|
||
1. Create stub function *H*, with the same name and attributes like function
|
||
*F*. It takes maximum alignment of *F* and *G*.
|
||
|
||
2. Replace all uses of function *F* with uses of function *H*. It is the two
|
||
steps procedure instead. First of all, we must take into account, all functions
|
||
from whom *F* is called would be changed: since we change the call argument
|
||
(from *F* to *H*). If so we must to review these caller functions again after
|
||
this procedure. We remove callers from ``FnTree``, method with name
|
||
``removeUsers(F)`` does that (don't confuse with ``replaceAllUsesWith``):
|
||
|
||
2.1. ``Inside removeUsers(Value*
|
||
V)`` we go through the all values that use value *V* (or *F* in our context).
|
||
If value is instruction, we go to function that holds this instruction and
|
||
mark it as to-be-analyzed-again (put to ``Deferred`` set), we also remove
|
||
caller from ``FnTree``.
|
||
|
||
2.2. Now we can do the replacement: call ``F->replaceAllUsesWith(H)``.
|
||
|
||
3. *H* (that now "officially" plays *F*'s role) is replaced with alias to *F*.
|
||
Do the same with *G*: replace it with alias to *F*. So finally everywhere *F*
|
||
was used, we use *H* and it is alias to *F*, and everywhere *G* was used we
|
||
also have alias to *F*.
|
||
|
||
4. Set *F* linkage to private. Make it strong :-)
|
||
|
||
No global aliases, replaceDirectCallers
|
||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||
If global aliases are not supported. We call ``replaceDirectCallers`` then. Just
|
||
go through all calls of *G* and replace it with calls of *F*. If you look into
|
||
method you will see that it scans all uses of *G* too, and if use is callee (if
|
||
user is call instruction and *G* is used as what to be called), we replace it
|
||
with use of *F*.
|
||
|
||
If “F” could not be overridden, fix it!
|
||
"""""""""""""""""""""""""""""""""""""""
|
||
|
||
We call ``writeThunkOrAlias(Function *F, Function *G)``. Here we try to replace
|
||
*G* with alias to *F* first. Next conditions are essential:
|
||
|
||
* target should support global aliases,
|
||
* the address itself of *G* should be not significant, not named and not
|
||
referenced anywhere,
|
||
* function should come with external, local or weak linkage.
|
||
|
||
Otherwise we write thunk: some wrapper that has *G's* interface and calls *F*,
|
||
so *G* could be replaced with this wrapper.
|
||
|
||
*writeAlias*
|
||
|
||
As follows from *llvm* reference:
|
||
|
||
“Aliases act as *second name* for the aliasee value”. So we just want to create
|
||
second name for *F* and use it instead of *G*:
|
||
|
||
1. create global alias itself (*GA*),
|
||
|
||
2. adjust alignment of *F* so it must be maximum of current and *G's* alignment;
|
||
|
||
3. replace uses of *G*:
|
||
|
||
3.1. first mark all callers of *G* as to-be-analyzed-again, using
|
||
``removeUsers`` method (see chapter above),
|
||
|
||
3.2. call ``G->replaceAllUsesWith(GA)``.
|
||
|
||
4. Get rid of *G*.
|
||
|
||
*writeThunk*
|
||
|
||
As it written in method comments:
|
||
|
||
“Replace G with a simple tail call to bitcast(F). Also replace direct uses of G
|
||
with bitcast(F). Deletes G.”
|
||
|
||
In general it does the same as usual when we want to replace callee, except the
|
||
first point:
|
||
|
||
1. We generate tail call wrapper around *F*, but with interface that allows use
|
||
it instead of *G*.
|
||
|
||
2. “As-usual”: ``removeUsers`` and ``replaceAllUsesWith`` then.
|
||
|
||
3. Get rid of *G*.
|
||
|
||
That's it.
|
||
==========
|
||
We have described how to detect equal functions, and how to merge them, and in
|
||
first chapter we have described how it works all-together. Author hopes, reader
|
||
have some picture from now, and it helps him improve and debug this pass.
|
||
|
||
Reader is welcomed to send us any questions and proposals ;-)
|