mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-08-21 03:29:40 +00:00
This commit starts with a "git mv ARM64 AArch64" and continues out from there, renaming the C++ classes, intrinsics, and other target-local objects for consistency. "ARM64" test directories are also moved, and tests that began their life in ARM64 use an arm64 triple, those from AArch64 use an aarch64 triple. Both should be equivalent though. This finishes the AArch64 merge, and everyone should feel free to continue committing as normal now. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209577 91177308-0d34-0410-b5e6-96231b3b80d8
38 lines
1.7 KiB
ArmAsm
38 lines
1.7 KiB
ArmAsm
// RUN: llvm-mc -triple aarch64-none-linux-gnu -mattr=+neon -show-encoding < %s | FileCheck %s
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Floating Point multiply (scalar, by element)
|
|
//------------------------------------------------------------------------------
|
|
fmul s0, s1, v1.s[0]
|
|
fmul s30, s11, v1.s[1]
|
|
fmul s4, s5, v7.s[2]
|
|
fmul s16, s22, v16.s[3]
|
|
fmul d0, d1, v1.d[0]
|
|
fmul d30, d11, v1.d[1]
|
|
|
|
// CHECK: fmul s0, s1, v1.s[0] // encoding: [0x20,0x90,0x81,0x5f]
|
|
// CHECK: fmul s30, s11, v1.s[1] // encoding: [0x7e,0x91,0xa1,0x5f]
|
|
// CHECK: fmul s4, s5, v7.s[2] // encoding: [0xa4,0x98,0x87,0x5f]
|
|
// CHECK: fmul s16, s22, v16.s[3] // encoding: [0xd0,0x9a,0xb0,0x5f]
|
|
// CHECK: fmul d0, d1, v1.d[0] // encoding: [0x20,0x90,0xc1,0x5f]
|
|
// CHECK: fmul d30, d11, v1.d[1] // encoding: [0x7e,0x99,0xc1,0x5f]
|
|
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Floating Point multiply extended (scalar, by element)
|
|
//------------------------------------------------------------------------------
|
|
fmulx s6, s2, v8.s[0]
|
|
fmulx s7, s3, v13.s[1]
|
|
fmulx s9, s7, v9.s[2]
|
|
fmulx s13, s21, v10.s[3]
|
|
fmulx d15, d9, v7.d[0]
|
|
fmulx d13, d12, v11.d[1]
|
|
|
|
// CHECK: fmulx s6, s2, v8.s[0] // encoding: [0x46,0x90,0x88,0x7f]
|
|
// CHECK: fmulx s7, s3, v13.s[1] // encoding: [0x67,0x90,0xad,0x7f]
|
|
// CHECK: fmulx s9, s7, v9.s[2] // encoding: [0xe9,0x98,0x89,0x7f]
|
|
// CHECK: fmulx s13, s21, v10.s[3] // encoding: [0xad,0x9a,0xaa,0x7f]
|
|
// CHECK: fmulx d15, d9, v7.d[0] // encoding: [0x2f,0x91,0xc7,0x7f]
|
|
// CHECK: fmulx d13, d12, v11.d[1] // encoding: [0x8d,0x99,0xcb,0x7f]
|
|
|