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https://github.com/c64scene-ar/llvm-6502.git
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a1cf1c8c87
miscompiled, try to use the loop extractor to reduce the program down to a loop nest that is being miscompiled. In practice, the loop extractor appears to have too many bugs for this to be useful, but hopefully they will be fixed soon... git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12398 91177308-0d34-0410-b5e6-96231b3b80d8
205 lines
7.6 KiB
C++
205 lines
7.6 KiB
C++
//===- ExtractFunction.cpp - Extract a function from Program --------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements several methods that are used to extract functions,
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// loops, or portions of a module from the rest of the module.
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//
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//===----------------------------------------------------------------------===//
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#include "BugDriver.h"
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#include "llvm/Constant.h"
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#include "llvm/Module.h"
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#include "llvm/PassManager.h"
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#include "llvm/Pass.h"
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#include "llvm/Type.h"
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#include "llvm/Analysis/Verifier.h"
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#include "llvm/Transforms/IPO.h"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Target/TargetData.h"
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#include "Support/CommandLine.h"
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#include "Support/Debug.h"
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#include "Support/FileUtilities.h"
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using namespace llvm;
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namespace llvm {
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bool DisableSimplifyCFG = false;
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} // End llvm namespace
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namespace {
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cl::opt<bool>
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NoDCE ("disable-dce",
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cl::desc("Do not use the -dce pass to reduce testcases"));
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cl::opt<bool, true>
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NoSCFG("disable-simplifycfg", cl::location(DisableSimplifyCFG),
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cl::desc("Do not use the -simplifycfg pass to reduce testcases"));
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}
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/// deleteInstructionFromProgram - This method clones the current Program and
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/// deletes the specified instruction from the cloned module. It then runs a
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/// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code which
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/// depends on the value. The modified module is then returned.
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///
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Module *BugDriver::deleteInstructionFromProgram(const Instruction *I,
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unsigned Simplification) const {
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Module *Result = CloneModule(Program);
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const BasicBlock *PBB = I->getParent();
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const Function *PF = PBB->getParent();
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Module::iterator RFI = Result->begin(); // Get iterator to corresponding fn
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std::advance(RFI, std::distance(PF->getParent()->begin(),
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Module::const_iterator(PF)));
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Function::iterator RBI = RFI->begin(); // Get iterator to corresponding BB
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std::advance(RBI, std::distance(PF->begin(), Function::const_iterator(PBB)));
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BasicBlock::iterator RI = RBI->begin(); // Get iterator to corresponding inst
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std::advance(RI, std::distance(PBB->begin(), BasicBlock::const_iterator(I)));
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Instruction *TheInst = RI; // Got the corresponding instruction!
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// If this instruction produces a value, replace any users with null values
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if (TheInst->getType() != Type::VoidTy)
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TheInst->replaceAllUsesWith(Constant::getNullValue(TheInst->getType()));
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// Remove the instruction from the program.
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TheInst->getParent()->getInstList().erase(TheInst);
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// Spiff up the output a little bit.
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PassManager Passes;
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// Make sure that the appropriate target data is always used...
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Passes.add(new TargetData("bugpoint", Result));
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/// FIXME: If this used runPasses() like the methods below, we could get rid
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/// of the -disable-* options!
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if (Simplification > 1 && !NoDCE)
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Passes.add(createDeadCodeEliminationPass());
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if (Simplification && !DisableSimplifyCFG)
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Passes.add(createCFGSimplificationPass()); // Delete dead control flow
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Passes.add(createVerifierPass());
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Passes.run(*Result);
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return Result;
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}
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static const PassInfo *getPI(Pass *P) {
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const PassInfo *PI = P->getPassInfo();
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delete P;
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return PI;
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}
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/// performFinalCleanups - This method clones the current Program and performs
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/// a series of cleanups intended to get rid of extra cruft on the module
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/// before handing it to the user...
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///
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Module *BugDriver::performFinalCleanups(Module *M, bool MayModifySemantics) {
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// Make all functions external, so GlobalDCE doesn't delete them...
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for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
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I->setLinkage(GlobalValue::ExternalLinkage);
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std::vector<const PassInfo*> CleanupPasses;
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CleanupPasses.push_back(getPI(createFunctionResolvingPass()));
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CleanupPasses.push_back(getPI(createGlobalDCEPass()));
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CleanupPasses.push_back(getPI(createDeadTypeEliminationPass()));
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if (MayModifySemantics)
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CleanupPasses.push_back(getPI(createDeadArgHackingPass()));
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else
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CleanupPasses.push_back(getPI(createDeadArgEliminationPass()));
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Module *New = runPassesOn(M, CleanupPasses);
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if (New == 0) {
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std::cerr << "Final cleanups failed. Sorry. :( Please report a bug!\n";
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}
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delete M;
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return New;
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}
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/// ExtractLoop - Given a module, extract up to one loop from it into a new
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/// function. This returns null if there are no extractable loops in the
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/// program or if the loop extractor crashes.
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Module *BugDriver::ExtractLoop(Module *M) {
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std::vector<const PassInfo*> LoopExtractPasses;
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LoopExtractPasses.push_back(getPI(createSingleLoopExtractorPass()));
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Module *NewM = runPassesOn(M, LoopExtractPasses);
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if (NewM == 0) {
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Module *Old = swapProgramIn(M);
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std::cout << "*** Loop extraction failed: ";
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EmitProgressBytecode("loopextraction", true);
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std::cout << "*** Sorry. :( Please report a bug!\n";
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swapProgramIn(Old);
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return 0;
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}
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// Check to see if we created any new functions. If not, no loops were
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// extracted and we should return null.
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if (M->size() != NewM->size()) {
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delete NewM;
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return 0;
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}
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return NewM;
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}
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// DeleteFunctionBody - "Remove" the function by deleting all of its basic
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// blocks, making it external.
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//
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void llvm::DeleteFunctionBody(Function *F) {
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// delete the body of the function...
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F->deleteBody();
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assert(F->isExternal() && "This didn't make the function external!");
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}
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/// SplitFunctionsOutOfModule - Given a module and a list of functions in the
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/// module, split the functions OUT of the specified module, and place them in
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/// the new module.
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///
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/// FIXME: this could be made DRAMATICALLY more efficient for large programs if
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/// we just MOVED functions from one module to the other, instead of cloning the
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/// whole module, then proceeding to delete an entire module's worth of stuff.
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///
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Module *llvm::SplitFunctionsOutOfModule(Module *M,
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const std::vector<Function*> &F) {
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// Make sure functions & globals are all external so that linkage
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// between the two modules will work.
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for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I)
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I->setLinkage(GlobalValue::ExternalLinkage);
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for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I)
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I->setLinkage(GlobalValue::ExternalLinkage);
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Module *New = CloneModule(M);
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// Make sure global initializers exist only in the safe module (CBE->.so)
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for (Module::giterator I = New->gbegin(), E = New->gend(); I != E; ++I)
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I->setInitializer(0); // Delete the initializer to make it external
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// Remove the Test functions from the Safe module
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for (unsigned i = 0, e = F.size(); i != e; ++i) {
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Function *TNOF = M->getFunction(F[i]->getName(), F[i]->getFunctionType());
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DEBUG(std::cerr << "Removing function " << F[i]->getName() << "\n");
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assert(TNOF && "Function doesn't exist in module!");
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DeleteFunctionBody(TNOF); // Function is now external in this module!
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}
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// Remove the Safe functions from the Test module
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for (Module::iterator I = New->begin(), E = New->end(); I != E; ++I) {
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bool funcFound = false;
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for (std::vector<Function*>::const_iterator FI = F.begin(), Fe = F.end();
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FI != Fe; ++FI)
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if (I->getName() == (*FI)->getName()) funcFound = true;
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if (!funcFound)
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DeleteFunctionBody(I);
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}
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return New;
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}
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