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CMakeLists.txt
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InstCombine.h
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I got tired of VISIBILITY_HIDDEN colliding with the gcc enum. Rename it
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2010-05-11 20:16:09 +00:00 |
InstCombineAddSub.cpp
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Floating-point add, sub, and mul are now spelled fadd, fsub, and fmul,
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2010-03-02 01:11:08 +00:00 |
InstCombineAndOrXor.cpp
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Minor code simplification.
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2010-04-09 14:53:59 +00:00 |
InstCombineCalls.cpp
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further clarify alignment of globals, fix instcombine
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2010-04-28 00:31:12 +00:00 |
InstCombineCasts.cpp
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Fix a missing newline in debug output.
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2010-05-25 21:50:35 +00:00 |
InstCombineCompares.cpp
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Revert 101465, it broke internal OpenGL testing.
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2010-04-16 23:37:20 +00:00 |
InstCombineLoadStoreAlloca.cpp
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There are two ways of checking for a given type, for example isa<PointerType>(T)
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2010-02-16 11:11:14 +00:00 |
InstCombineMulDivRem.cpp
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Floating-point add, sub, and mul are now spelled fadd, fsub, and fmul,
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2010-03-02 01:11:08 +00:00 |
InstCombinePHI.cpp
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fix PR6512, a case where instcombine would incorrectly merge loads
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2010-03-05 18:53:28 +00:00 |
InstCombineSelect.cpp
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move some select simplifications out out instcombine into
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2010-04-20 05:32:14 +00:00 |
InstCombineShifts.cpp
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Revert 101465, it broke internal OpenGL testing.
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2010-04-16 23:37:20 +00:00 |
InstCombineSimplifyDemanded.cpp
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Revert 101465, it broke internal OpenGL testing.
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2010-04-16 23:37:20 +00:00 |
InstCombineVectorOps.cpp
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There are two ways of checking for a given type, for example isa<PointerType>(T)
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2010-02-16 11:11:14 +00:00 |
InstCombineWorklist.h
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I got tired of VISIBILITY_HIDDEN colliding with the gcc enum. Rename it
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2010-05-11 20:16:09 +00:00 |
InstructionCombining.cpp
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Revert 101465, it broke internal OpenGL testing.
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2010-04-16 23:37:20 +00:00 |
Makefile
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