llvm-6502/lib/Analysis/LoopPass.cpp
Chandler Carruth bc65a8d518 Move the LLVM IR asm writer header files into the IR directory, as they
are part of the core IR library in order to support dumping and other
basic functionality.

Rename the 'Assembly' include directory to 'AsmParser' to match the
library name and the only functionality left their -- printing has been
in the core IR library for quite some time.

Update all of the #includes to match.

All of this started because I wanted to have the layering in good shape
before I started adding support for printing LLVM IR using the new pass
infrastructure, and commandline support for the new pass infrastructure.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198688 91177308-0d34-0410-b5e6-96231b3b80d8
2014-01-07 12:34:26 +00:00

368 lines
11 KiB
C++

//===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements LoopPass and LPPassManager. All loop optimization
// and transformation passes are derived from LoopPass. LPPassManager is
// responsible for managing LoopPasses.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/LoopPass.h"
#include "llvm/IR/PrintModulePass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Timer.h"
using namespace llvm;
namespace {
/// PrintLoopPass - Print a Function corresponding to a Loop.
///
class PrintLoopPass : public LoopPass {
private:
std::string Banner;
raw_ostream &Out; // raw_ostream to print on.
public:
static char ID;
PrintLoopPass(const std::string &B, raw_ostream &o)
: LoopPass(ID), Banner(B), Out(o) {}
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
}
bool runOnLoop(Loop *L, LPPassManager &) {
Out << Banner;
for (Loop::block_iterator b = L->block_begin(), be = L->block_end();
b != be;
++b) {
(*b)->print(Out);
}
return false;
}
};
char PrintLoopPass::ID = 0;
}
//===----------------------------------------------------------------------===//
// LPPassManager
//
char LPPassManager::ID = 0;
LPPassManager::LPPassManager()
: FunctionPass(ID), PMDataManager() {
skipThisLoop = false;
redoThisLoop = false;
LI = NULL;
CurrentLoop = NULL;
}
/// Delete loop from the loop queue and loop hierarchy (LoopInfo).
void LPPassManager::deleteLoopFromQueue(Loop *L) {
LI->updateUnloop(L);
// If L is current loop then skip rest of the passes and let
// runOnFunction remove L from LQ. Otherwise, remove L from LQ now
// and continue applying other passes on CurrentLoop.
if (CurrentLoop == L)
skipThisLoop = true;
delete L;
if (skipThisLoop)
return;
for (std::deque<Loop *>::iterator I = LQ.begin(),
E = LQ.end(); I != E; ++I) {
if (*I == L) {
LQ.erase(I);
break;
}
}
}
// Inset loop into loop nest (LoopInfo) and loop queue (LQ).
void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) {
assert (CurrentLoop != L && "Cannot insert CurrentLoop");
// Insert into loop nest
if (ParentLoop)
ParentLoop->addChildLoop(L);
else
LI->addTopLevelLoop(L);
insertLoopIntoQueue(L);
}
void LPPassManager::insertLoopIntoQueue(Loop *L) {
// Insert L into loop queue
if (L == CurrentLoop)
redoLoop(L);
else if (!L->getParentLoop())
// This is top level loop.
LQ.push_front(L);
else {
// Insert L after the parent loop.
for (std::deque<Loop *>::iterator I = LQ.begin(),
E = LQ.end(); I != E; ++I) {
if (*I == L->getParentLoop()) {
// deque does not support insert after.
++I;
LQ.insert(I, 1, L);
break;
}
}
}
}
// Reoptimize this loop. LPPassManager will re-insert this loop into the
// queue. This allows LoopPass to change loop nest for the loop. This
// utility may send LPPassManager into infinite loops so use caution.
void LPPassManager::redoLoop(Loop *L) {
assert (CurrentLoop == L && "Can redo only CurrentLoop");
redoThisLoop = true;
}
/// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
/// all loop passes.
void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From,
BasicBlock *To, Loop *L) {
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *LP = getContainedPass(Index);
LP->cloneBasicBlockAnalysis(From, To, L);
}
}
/// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes.
void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) {
if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;
++BI) {
Instruction &I = *BI;
deleteSimpleAnalysisValue(&I, L);
}
}
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *LP = getContainedPass(Index);
LP->deleteAnalysisValue(V, L);
}
}
// Recurse through all subloops and all loops into LQ.
static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) {
LQ.push_back(L);
for (Loop::reverse_iterator I = L->rbegin(), E = L->rend(); I != E; ++I)
addLoopIntoQueue(*I, LQ);
}
/// Pass Manager itself does not invalidate any analysis info.
void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
// LPPassManager needs LoopInfo. In the long term LoopInfo class will
// become part of LPPassManager.
Info.addRequired<LoopInfo>();
Info.setPreservesAll();
}
/// run - Execute all of the passes scheduled for execution. Keep track of
/// whether any of the passes modifies the function, and if so, return true.
bool LPPassManager::runOnFunction(Function &F) {
LI = &getAnalysis<LoopInfo>();
bool Changed = false;
// Collect inherited analysis from Module level pass manager.
populateInheritedAnalysis(TPM->activeStack);
// Populate the loop queue in reverse program order. There is no clear need to
// process sibling loops in either forward or reverse order. There may be some
// advantage in deleting uses in a later loop before optimizing the
// definitions in an earlier loop. If we find a clear reason to process in
// forward order, then a forward variant of LoopPassManager should be created.
//
// Note that LoopInfo::iterator visits loops in reverse program
// order. Here, reverse_iterator gives us a forward order, and the LoopQueue
// reverses the order a third time by popping from the back.
for (LoopInfo::reverse_iterator I = LI->rbegin(), E = LI->rend(); I != E; ++I)
addLoopIntoQueue(*I, LQ);
if (LQ.empty()) // No loops, skip calling finalizers
return false;
// Initialization
for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end();
I != E; ++I) {
Loop *L = *I;
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *P = getContainedPass(Index);
Changed |= P->doInitialization(L, *this);
}
}
// Walk Loops
while (!LQ.empty()) {
CurrentLoop = LQ.back();
skipThisLoop = false;
redoThisLoop = false;
// Run all passes on the current Loop.
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *P = getContainedPass(Index);
dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG,
CurrentLoop->getHeader()->getName());
dumpRequiredSet(P);
initializeAnalysisImpl(P);
{
PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader());
TimeRegion PassTimer(getPassTimer(P));
Changed |= P->runOnLoop(CurrentLoop, *this);
}
if (Changed)
dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG,
skipThisLoop ? "<deleted>" :
CurrentLoop->getHeader()->getName());
dumpPreservedSet(P);
if (!skipThisLoop) {
// Manually check that this loop is still healthy. This is done
// instead of relying on LoopInfo::verifyLoop since LoopInfo
// is a function pass and it's really expensive to verify every
// loop in the function every time. That level of checking can be
// enabled with the -verify-loop-info option.
{
TimeRegion PassTimer(getPassTimer(LI));
CurrentLoop->verifyLoop();
}
// Then call the regular verifyAnalysis functions.
verifyPreservedAnalysis(P);
}
removeNotPreservedAnalysis(P);
recordAvailableAnalysis(P);
removeDeadPasses(P,
skipThisLoop ? "<deleted>" :
CurrentLoop->getHeader()->getName(),
ON_LOOP_MSG);
if (skipThisLoop)
// Do not run other passes on this loop.
break;
}
// If the loop was deleted, release all the loop passes. This frees up
// some memory, and avoids trouble with the pass manager trying to call
// verifyAnalysis on them.
if (skipThisLoop)
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
freePass(P, "<deleted>", ON_LOOP_MSG);
}
// Pop the loop from queue after running all passes.
LQ.pop_back();
if (redoThisLoop)
LQ.push_back(CurrentLoop);
}
// Finalization
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
LoopPass *P = getContainedPass(Index);
Changed |= P->doFinalization();
}
return Changed;
}
/// Print passes managed by this manager
void LPPassManager::dumpPassStructure(unsigned Offset) {
errs().indent(Offset*2) << "Loop Pass Manager\n";
for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
Pass *P = getContainedPass(Index);
P->dumpPassStructure(Offset + 1);
dumpLastUses(P, Offset+1);
}
}
//===----------------------------------------------------------------------===//
// LoopPass
Pass *LoopPass::createPrinterPass(raw_ostream &O,
const std::string &Banner) const {
return new PrintLoopPass(Banner, O);
}
// Check if this pass is suitable for the current LPPassManager, if
// available. This pass P is not suitable for a LPPassManager if P
// is not preserving higher level analysis info used by other
// LPPassManager passes. In such case, pop LPPassManager from the
// stack. This will force assignPassManager() to create new
// LPPassManger as expected.
void LoopPass::preparePassManager(PMStack &PMS) {
// Find LPPassManager
while (!PMS.empty() &&
PMS.top()->getPassManagerType() > PMT_LoopPassManager)
PMS.pop();
// If this pass is destroying high level information that is used
// by other passes that are managed by LPM then do not insert
// this pass in current LPM. Use new LPPassManager.
if (PMS.top()->getPassManagerType() == PMT_LoopPassManager &&
!PMS.top()->preserveHigherLevelAnalysis(this))
PMS.pop();
}
/// Assign pass manager to manage this pass.
void LoopPass::assignPassManager(PMStack &PMS,
PassManagerType PreferredType) {
// Find LPPassManager
while (!PMS.empty() &&
PMS.top()->getPassManagerType() > PMT_LoopPassManager)
PMS.pop();
LPPassManager *LPPM;
if (PMS.top()->getPassManagerType() == PMT_LoopPassManager)
LPPM = (LPPassManager*)PMS.top();
else {
// Create new Loop Pass Manager if it does not exist.
assert (!PMS.empty() && "Unable to create Loop Pass Manager");
PMDataManager *PMD = PMS.top();
// [1] Create new Loop Pass Manager
LPPM = new LPPassManager();
LPPM->populateInheritedAnalysis(PMS);
// [2] Set up new manager's top level manager
PMTopLevelManager *TPM = PMD->getTopLevelManager();
TPM->addIndirectPassManager(LPPM);
// [3] Assign manager to manage this new manager. This may create
// and push new managers into PMS
Pass *P = LPPM->getAsPass();
TPM->schedulePass(P);
// [4] Push new manager into PMS
PMS.push(LPPM);
}
LPPM->add(this);
}