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Add the current PEI register scavenger as a parameter to the processFunctionBeforeFrameFinalized callback. This change is necessary in order to allow the PowerPC target code to set the register scavenger frame index after the save-area offset adjustments performed by processFunctionBeforeFrameFinalized. Only after these adjustments have been made is it possible to estimate the size of the stack frame. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@177108 91177308-0d34-0410-b5e6-96231b3b80d8
146 lines
5.1 KiB
C++
146 lines
5.1 KiB
C++
//===-- MBlazeRegisterInfo.cpp - MBlaze Register Information --------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the MBlaze implementation of the TargetRegisterInfo
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// class.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "mblaze-frame-info"
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#include "MBlazeRegisterInfo.h"
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#include "MBlaze.h"
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#include "MBlazeMachineFunction.h"
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#include "MBlazeSubtarget.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Type.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetOptions.h"
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#define GET_REGINFO_TARGET_DESC
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#include "MBlazeGenRegisterInfo.inc"
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using namespace llvm;
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MBlazeRegisterInfo::
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MBlazeRegisterInfo(const MBlazeSubtarget &ST, const TargetInstrInfo &tii)
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: MBlazeGenRegisterInfo(MBlaze::R15), Subtarget(ST), TII(tii) {}
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unsigned MBlazeRegisterInfo::getPICCallReg() {
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return MBlaze::R20;
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}
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//===----------------------------------------------------------------------===//
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// Callee Saved Registers methods
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//===----------------------------------------------------------------------===//
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/// MBlaze Callee Saved Registers
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const uint16_t* MBlazeRegisterInfo::
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getCalleeSavedRegs(const MachineFunction *MF) const {
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// MBlaze callee-save register range is R20 - R31
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static const uint16_t CalleeSavedRegs[] = {
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MBlaze::R20, MBlaze::R21, MBlaze::R22, MBlaze::R23,
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MBlaze::R24, MBlaze::R25, MBlaze::R26, MBlaze::R27,
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MBlaze::R28, MBlaze::R29, MBlaze::R30, MBlaze::R31,
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0
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};
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return CalleeSavedRegs;
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}
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BitVector MBlazeRegisterInfo::
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getReservedRegs(const MachineFunction &MF) const {
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BitVector Reserved(getNumRegs());
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Reserved.set(MBlaze::R0);
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Reserved.set(MBlaze::R1);
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Reserved.set(MBlaze::R2);
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Reserved.set(MBlaze::R13);
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Reserved.set(MBlaze::R14);
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Reserved.set(MBlaze::R15);
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Reserved.set(MBlaze::R16);
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Reserved.set(MBlaze::R17);
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Reserved.set(MBlaze::R18);
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Reserved.set(MBlaze::R19);
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return Reserved;
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}
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// FrameIndex represent objects inside a abstract stack.
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// We must replace FrameIndex with an stack/frame pointer
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// direct reference.
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void MBlazeRegisterInfo::
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eliminateFrameIndex(MachineBasicBlock::iterator II, int SPAdj,
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unsigned FIOperandNum, RegScavenger *RS) const {
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MachineInstr &MI = *II;
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MachineFunction &MF = *MI.getParent()->getParent();
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MachineFrameInfo *MFI = MF.getFrameInfo();
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unsigned OFIOperandNum = FIOperandNum == 2 ? 1 : 2;
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DEBUG(dbgs() << "\nFunction : " << MF.getName() << "\n";
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dbgs() << "<--------->\n" << MI);
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int FrameIndex = MI.getOperand(FIOperandNum).getIndex();
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int stackSize = MFI->getStackSize();
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int spOffset = MFI->getObjectOffset(FrameIndex);
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DEBUG(MBlazeFunctionInfo *MBlazeFI = MF.getInfo<MBlazeFunctionInfo>();
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dbgs() << "FrameIndex : " << FrameIndex << "\n"
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<< "spOffset : " << spOffset << "\n"
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<< "stackSize : " << stackSize << "\n"
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<< "isFixed : " << MFI->isFixedObjectIndex(FrameIndex) << "\n"
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<< "isLiveIn : " << MBlazeFI->isLiveIn(FrameIndex) << "\n"
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<< "isSpill : " << MFI->isSpillSlotObjectIndex(FrameIndex)
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<< "\n" );
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// as explained on LowerFormalArguments, detect negative offsets
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// and adjust SPOffsets considering the final stack size.
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int Offset = (spOffset < 0) ? (stackSize - spOffset) : spOffset;
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Offset += MI.getOperand(OFIOperandNum).getImm();
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DEBUG(dbgs() << "Offset : " << Offset << "\n" << "<--------->\n");
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MI.getOperand(OFIOperandNum).ChangeToImmediate(Offset);
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MI.getOperand(FIOperandNum).ChangeToRegister(getFrameRegister(MF), false);
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}
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void MBlazeRegisterInfo::
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processFunctionBeforeFrameFinalized(MachineFunction &MF, RegScavenger *) const {
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// Set the stack offset where GP must be saved/loaded from.
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MachineFrameInfo *MFI = MF.getFrameInfo();
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MBlazeFunctionInfo *MBlazeFI = MF.getInfo<MBlazeFunctionInfo>();
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if (MBlazeFI->needGPSaveRestore())
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MFI->setObjectOffset(MBlazeFI->getGPFI(), MBlazeFI->getGPStackOffset());
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}
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unsigned MBlazeRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
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const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering();
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return TFI->hasFP(MF) ? MBlaze::R19 : MBlaze::R1;
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}
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unsigned MBlazeRegisterInfo::getEHExceptionRegister() const {
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llvm_unreachable("What is the exception register");
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}
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unsigned MBlazeRegisterInfo::getEHHandlerRegister() const {
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llvm_unreachable("What is the exception handler register");
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}
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