llvm-6502/lib/CodeGen/MachineLICM.cpp
Matthias Braun dfc41dbcda MachineInstr: Remove unused parameter.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@237726 91177308-0d34-0410-b5e6-96231b3b80d8
2015-05-19 21:22:20 +00:00

1471 lines
53 KiB
C++

//===-- MachineLICM.cpp - Machine Loop Invariant Code Motion Pass ---------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass performs loop invariant code motion on machine instructions. We
// attempt to remove as much code from the body of a loop as possible.
//
// This pass is not intended to be a replacement or a complete alternative
// for the LLVM-IR-level LICM pass. It is only designed to hoist simple
// constructs that are not exposed before lowering and instruction selection.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/Passes.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/CodeGen/MachineDominators.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
using namespace llvm;
#define DEBUG_TYPE "machine-licm"
static cl::opt<bool>
AvoidSpeculation("avoid-speculation",
cl::desc("MachineLICM should avoid speculation"),
cl::init(true), cl::Hidden);
static cl::opt<bool>
HoistCheapInsts("hoist-cheap-insts",
cl::desc("MachineLICM should hoist even cheap instructions"),
cl::init(false), cl::Hidden);
static cl::opt<bool>
SinkInstsToAvoidSpills("sink-insts-to-avoid-spills",
cl::desc("MachineLICM should sink instructions into "
"loops to avoid register spills"),
cl::init(false), cl::Hidden);
STATISTIC(NumHoisted,
"Number of machine instructions hoisted out of loops");
STATISTIC(NumLowRP,
"Number of instructions hoisted in low reg pressure situation");
STATISTIC(NumHighLatency,
"Number of high latency instructions hoisted");
STATISTIC(NumCSEed,
"Number of hoisted machine instructions CSEed");
STATISTIC(NumPostRAHoisted,
"Number of machine instructions hoisted out of loops post regalloc");
namespace {
class MachineLICM : public MachineFunctionPass {
const TargetInstrInfo *TII;
const TargetLoweringBase *TLI;
const TargetRegisterInfo *TRI;
const MachineFrameInfo *MFI;
MachineRegisterInfo *MRI;
const InstrItineraryData *InstrItins;
bool PreRegAlloc;
// Various analyses that we use...
AliasAnalysis *AA; // Alias analysis info.
MachineLoopInfo *MLI; // Current MachineLoopInfo
MachineDominatorTree *DT; // Machine dominator tree for the cur loop
// State that is updated as we process loops
bool Changed; // True if a loop is changed.
bool FirstInLoop; // True if it's the first LICM in the loop.
MachineLoop *CurLoop; // The current loop we are working on.
MachineBasicBlock *CurPreheader; // The preheader for CurLoop.
// Exit blocks for CurLoop.
SmallVector<MachineBasicBlock*, 8> ExitBlocks;
bool isExitBlock(const MachineBasicBlock *MBB) const {
return std::find(ExitBlocks.begin(), ExitBlocks.end(), MBB) !=
ExitBlocks.end();
}
// Track 'estimated' register pressure.
SmallSet<unsigned, 32> RegSeen;
SmallVector<unsigned, 8> RegPressure;
// Register pressure "limit" per register pressure set. If the pressure
// is higher than the limit, then it's considered high.
SmallVector<unsigned, 8> RegLimit;
// Register pressure on path leading from loop preheader to current BB.
SmallVector<SmallVector<unsigned, 8>, 16> BackTrace;
// For each opcode, keep a list of potential CSE instructions.
DenseMap<unsigned, std::vector<const MachineInstr*> > CSEMap;
enum {
SpeculateFalse = 0,
SpeculateTrue = 1,
SpeculateUnknown = 2
};
// If a MBB does not dominate loop exiting blocks then it may not safe
// to hoist loads from this block.
// Tri-state: 0 - false, 1 - true, 2 - unknown
unsigned SpeculationState;
public:
static char ID; // Pass identification, replacement for typeid
MachineLICM() :
MachineFunctionPass(ID), PreRegAlloc(true) {
initializeMachineLICMPass(*PassRegistry::getPassRegistry());
}
explicit MachineLICM(bool PreRA) :
MachineFunctionPass(ID), PreRegAlloc(PreRA) {
initializeMachineLICMPass(*PassRegistry::getPassRegistry());
}
bool runOnMachineFunction(MachineFunction &MF) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<MachineLoopInfo>();
AU.addRequired<MachineDominatorTree>();
AU.addRequired<AliasAnalysis>();
AU.addPreserved<MachineLoopInfo>();
AU.addPreserved<MachineDominatorTree>();
MachineFunctionPass::getAnalysisUsage(AU);
}
void releaseMemory() override {
RegSeen.clear();
RegPressure.clear();
RegLimit.clear();
BackTrace.clear();
CSEMap.clear();
}
private:
/// CandidateInfo - Keep track of information about hoisting candidates.
struct CandidateInfo {
MachineInstr *MI;
unsigned Def;
int FI;
CandidateInfo(MachineInstr *mi, unsigned def, int fi)
: MI(mi), Def(def), FI(fi) {}
};
/// HoistRegionPostRA - Walk the specified region of the CFG and hoist loop
/// invariants out to the preheader.
void HoistRegionPostRA();
/// HoistPostRA - When an instruction is found to only use loop invariant
/// operands that is safe to hoist, this instruction is called to do the
/// dirty work.
void HoistPostRA(MachineInstr *MI, unsigned Def);
/// ProcessMI - Examine the instruction for potentai LICM candidate. Also
/// gather register def and frame object update information.
void ProcessMI(MachineInstr *MI,
BitVector &PhysRegDefs,
BitVector &PhysRegClobbers,
SmallSet<int, 32> &StoredFIs,
SmallVectorImpl<CandidateInfo> &Candidates);
/// AddToLiveIns - Add register 'Reg' to the livein sets of BBs in the
/// current loop.
void AddToLiveIns(unsigned Reg);
/// IsLICMCandidate - Returns true if the instruction may be a suitable
/// candidate for LICM. e.g. If the instruction is a call, then it's
/// obviously not safe to hoist it.
bool IsLICMCandidate(MachineInstr &I);
/// IsLoopInvariantInst - Returns true if the instruction is loop
/// invariant. I.e., all virtual register operands are defined outside of
/// the loop, physical registers aren't accessed (explicitly or implicitly),
/// and the instruction is hoistable.
///
bool IsLoopInvariantInst(MachineInstr &I);
/// HasLoopPHIUse - Return true if the specified instruction is used by any
/// phi node in the current loop.
bool HasLoopPHIUse(const MachineInstr *MI) const;
/// HasHighOperandLatency - Compute operand latency between a def of 'Reg'
/// and an use in the current loop, return true if the target considered
/// it 'high'.
bool HasHighOperandLatency(MachineInstr &MI, unsigned DefIdx,
unsigned Reg) const;
bool IsCheapInstruction(MachineInstr &MI) const;
/// CanCauseHighRegPressure - Visit BBs from header to current BB,
/// check if hoisting an instruction of the given cost matrix can cause high
/// register pressure.
bool CanCauseHighRegPressure(const DenseMap<unsigned, int> &Cost,
bool Cheap);
/// UpdateBackTraceRegPressure - Traverse the back trace from header to
/// the current block and update their register pressures to reflect the
/// effect of hoisting MI from the current block to the preheader.
void UpdateBackTraceRegPressure(const MachineInstr *MI);
/// IsProfitableToHoist - Return true if it is potentially profitable to
/// hoist the given loop invariant.
bool IsProfitableToHoist(MachineInstr &MI);
/// IsGuaranteedToExecute - Check if this mbb is guaranteed to execute.
/// If not then a load from this mbb may not be safe to hoist.
bool IsGuaranteedToExecute(MachineBasicBlock *BB);
void EnterScope(MachineBasicBlock *MBB);
void ExitScope(MachineBasicBlock *MBB);
/// ExitScopeIfDone - Destroy scope for the MBB that corresponds to given
/// dominator tree node if its a leaf or all of its children are done. Walk
/// up the dominator tree to destroy ancestors which are now done.
void ExitScopeIfDone(MachineDomTreeNode *Node,
DenseMap<MachineDomTreeNode*, unsigned> &OpenChildren,
DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> &ParentMap);
/// HoistOutOfLoop - Walk the specified loop in the CFG (defined by all
/// blocks dominated by the specified header block, and that are in the
/// current loop) in depth first order w.r.t the DominatorTree. This allows
/// us to visit definitions before uses, allowing us to hoist a loop body in
/// one pass without iteration.
///
void HoistOutOfLoop(MachineDomTreeNode *LoopHeaderNode);
void HoistRegion(MachineDomTreeNode *N, bool IsHeader);
/// SinkIntoLoop - Sink instructions into loops if profitable. This
/// especially tries to prevent register spills caused by register pressure
/// if there is little to no overhead moving instructions into loops.
void SinkIntoLoop();
/// InitRegPressure - Find all virtual register references that are liveout
/// of the preheader to initialize the starting "register pressure". Note
/// this does not count live through (livein but not used) registers.
void InitRegPressure(MachineBasicBlock *BB);
/// calcRegisterCost - Calculate the additional register pressure that the
/// registers used in MI cause.
///
/// If 'ConsiderSeen' is true, updates 'RegSeen' and uses the information to
/// figure out which usages are live-ins.
/// FIXME: Figure out a way to consider 'RegSeen' from all code paths.
DenseMap<unsigned, int> calcRegisterCost(const MachineInstr *MI,
bool ConsiderSeen,
bool ConsiderUnseenAsDef);
/// UpdateRegPressure - Update estimate of register pressure after the
/// specified instruction.
void UpdateRegPressure(const MachineInstr *MI,
bool ConsiderUnseenAsDef = false);
/// ExtractHoistableLoad - Unfold a load from the given machineinstr if
/// the load itself could be hoisted. Return the unfolded and hoistable
/// load, or null if the load couldn't be unfolded or if it wouldn't
/// be hoistable.
MachineInstr *ExtractHoistableLoad(MachineInstr *MI);
/// LookForDuplicate - Find an instruction amount PrevMIs that is a
/// duplicate of MI. Return this instruction if it's found.
const MachineInstr *LookForDuplicate(const MachineInstr *MI,
std::vector<const MachineInstr*> &PrevMIs);
/// EliminateCSE - Given a LICM'ed instruction, look for an instruction on
/// the preheader that compute the same value. If it's found, do a RAU on
/// with the definition of the existing instruction rather than hoisting
/// the instruction to the preheader.
bool EliminateCSE(MachineInstr *MI,
DenseMap<unsigned, std::vector<const MachineInstr*> >::iterator &CI);
/// MayCSE - Return true if the given instruction will be CSE'd if it's
/// hoisted out of the loop.
bool MayCSE(MachineInstr *MI);
/// Hoist - When an instruction is found to only use loop invariant operands
/// that is safe to hoist, this instruction is called to do the dirty work.
/// It returns true if the instruction is hoisted.
bool Hoist(MachineInstr *MI, MachineBasicBlock *Preheader);
/// InitCSEMap - Initialize the CSE map with instructions that are in the
/// current loop preheader that may become duplicates of instructions that
/// are hoisted out of the loop.
void InitCSEMap(MachineBasicBlock *BB);
/// getCurPreheader - Get the preheader for the current loop, splitting
/// a critical edge if needed.
MachineBasicBlock *getCurPreheader();
};
} // end anonymous namespace
char MachineLICM::ID = 0;
char &llvm::MachineLICMID = MachineLICM::ID;
INITIALIZE_PASS_BEGIN(MachineLICM, "machinelicm",
"Machine Loop Invariant Code Motion", false, false)
INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
INITIALIZE_AG_DEPENDENCY(AliasAnalysis)
INITIALIZE_PASS_END(MachineLICM, "machinelicm",
"Machine Loop Invariant Code Motion", false, false)
/// LoopIsOuterMostWithPredecessor - Test if the given loop is the outer-most
/// loop that has a unique predecessor.
static bool LoopIsOuterMostWithPredecessor(MachineLoop *CurLoop) {
// Check whether this loop even has a unique predecessor.
if (!CurLoop->getLoopPredecessor())
return false;
// Ok, now check to see if any of its outer loops do.
for (MachineLoop *L = CurLoop->getParentLoop(); L; L = L->getParentLoop())
if (L->getLoopPredecessor())
return false;
// None of them did, so this is the outermost with a unique predecessor.
return true;
}
bool MachineLICM::runOnMachineFunction(MachineFunction &MF) {
if (skipOptnoneFunction(*MF.getFunction()))
return false;
Changed = FirstInLoop = false;
TII = MF.getSubtarget().getInstrInfo();
TLI = MF.getSubtarget().getTargetLowering();
TRI = MF.getSubtarget().getRegisterInfo();
MFI = MF.getFrameInfo();
MRI = &MF.getRegInfo();
InstrItins = MF.getSubtarget().getInstrItineraryData();
PreRegAlloc = MRI->isSSA();
if (PreRegAlloc)
DEBUG(dbgs() << "******** Pre-regalloc Machine LICM: ");
else
DEBUG(dbgs() << "******** Post-regalloc Machine LICM: ");
DEBUG(dbgs() << MF.getName() << " ********\n");
if (PreRegAlloc) {
// Estimate register pressure during pre-regalloc pass.
unsigned NumRPS = TRI->getNumRegPressureSets();
RegPressure.resize(NumRPS);
std::fill(RegPressure.begin(), RegPressure.end(), 0);
RegLimit.resize(NumRPS);
for (unsigned i = 0, e = NumRPS; i != e; ++i)
RegLimit[i] = TRI->getRegPressureSetLimit(MF, i);
}
// Get our Loop information...
MLI = &getAnalysis<MachineLoopInfo>();
DT = &getAnalysis<MachineDominatorTree>();
AA = &getAnalysis<AliasAnalysis>();
SmallVector<MachineLoop *, 8> Worklist(MLI->begin(), MLI->end());
while (!Worklist.empty()) {
CurLoop = Worklist.pop_back_val();
CurPreheader = nullptr;
ExitBlocks.clear();
// If this is done before regalloc, only visit outer-most preheader-sporting
// loops.
if (PreRegAlloc && !LoopIsOuterMostWithPredecessor(CurLoop)) {
Worklist.append(CurLoop->begin(), CurLoop->end());
continue;
}
CurLoop->getExitBlocks(ExitBlocks);
if (!PreRegAlloc)
HoistRegionPostRA();
else {
// CSEMap is initialized for loop header when the first instruction is
// being hoisted.
MachineDomTreeNode *N = DT->getNode(CurLoop->getHeader());
FirstInLoop = true;
HoistOutOfLoop(N);
CSEMap.clear();
if (SinkInstsToAvoidSpills)
SinkIntoLoop();
}
}
return Changed;
}
/// InstructionStoresToFI - Return true if instruction stores to the
/// specified frame.
static bool InstructionStoresToFI(const MachineInstr *MI, int FI) {
for (MachineInstr::mmo_iterator o = MI->memoperands_begin(),
oe = MI->memoperands_end(); o != oe; ++o) {
if (!(*o)->isStore() || !(*o)->getPseudoValue())
continue;
if (const FixedStackPseudoSourceValue *Value =
dyn_cast<FixedStackPseudoSourceValue>((*o)->getPseudoValue())) {
if (Value->getFrameIndex() == FI)
return true;
}
}
return false;
}
/// ProcessMI - Examine the instruction for potentai LICM candidate. Also
/// gather register def and frame object update information.
void MachineLICM::ProcessMI(MachineInstr *MI,
BitVector &PhysRegDefs,
BitVector &PhysRegClobbers,
SmallSet<int, 32> &StoredFIs,
SmallVectorImpl<CandidateInfo> &Candidates) {
bool RuledOut = false;
bool HasNonInvariantUse = false;
unsigned Def = 0;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isFI()) {
// Remember if the instruction stores to the frame index.
int FI = MO.getIndex();
if (!StoredFIs.count(FI) &&
MFI->isSpillSlotObjectIndex(FI) &&
InstructionStoresToFI(MI, FI))
StoredFIs.insert(FI);
HasNonInvariantUse = true;
continue;
}
// We can't hoist an instruction defining a physreg that is clobbered in
// the loop.
if (MO.isRegMask()) {
PhysRegClobbers.setBitsNotInMask(MO.getRegMask());
continue;
}
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
assert(TargetRegisterInfo::isPhysicalRegister(Reg) &&
"Not expecting virtual register!");
if (!MO.isDef()) {
if (Reg && (PhysRegDefs.test(Reg) || PhysRegClobbers.test(Reg)))
// If it's using a non-loop-invariant register, then it's obviously not
// safe to hoist.
HasNonInvariantUse = true;
continue;
}
if (MO.isImplicit()) {
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
PhysRegClobbers.set(*AI);
if (!MO.isDead())
// Non-dead implicit def? This cannot be hoisted.
RuledOut = true;
// No need to check if a dead implicit def is also defined by
// another instruction.
continue;
}
// FIXME: For now, avoid instructions with multiple defs, unless
// it's a dead implicit def.
if (Def)
RuledOut = true;
else
Def = Reg;
// If we have already seen another instruction that defines the same
// register, then this is not safe. Two defs is indicated by setting a
// PhysRegClobbers bit.
for (MCRegAliasIterator AS(Reg, TRI, true); AS.isValid(); ++AS) {
if (PhysRegDefs.test(*AS))
PhysRegClobbers.set(*AS);
PhysRegDefs.set(*AS);
}
if (PhysRegClobbers.test(Reg))
// MI defined register is seen defined by another instruction in
// the loop, it cannot be a LICM candidate.
RuledOut = true;
}
// Only consider reloads for now and remats which do not have register
// operands. FIXME: Consider unfold load folding instructions.
if (Def && !RuledOut) {
int FI = INT_MIN;
if ((!HasNonInvariantUse && IsLICMCandidate(*MI)) ||
(TII->isLoadFromStackSlot(MI, FI) && MFI->isSpillSlotObjectIndex(FI)))
Candidates.push_back(CandidateInfo(MI, Def, FI));
}
}
/// HoistRegionPostRA - Walk the specified region of the CFG and hoist loop
/// invariants out to the preheader.
void MachineLICM::HoistRegionPostRA() {
MachineBasicBlock *Preheader = getCurPreheader();
if (!Preheader)
return;
unsigned NumRegs = TRI->getNumRegs();
BitVector PhysRegDefs(NumRegs); // Regs defined once in the loop.
BitVector PhysRegClobbers(NumRegs); // Regs defined more than once.
SmallVector<CandidateInfo, 32> Candidates;
SmallSet<int, 32> StoredFIs;
// Walk the entire region, count number of defs for each register, and
// collect potential LICM candidates.
const std::vector<MachineBasicBlock *> &Blocks = CurLoop->getBlocks();
for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
MachineBasicBlock *BB = Blocks[i];
// If the header of the loop containing this basic block is a landing pad,
// then don't try to hoist instructions out of this loop.
const MachineLoop *ML = MLI->getLoopFor(BB);
if (ML && ML->getHeader()->isLandingPad()) continue;
// Conservatively treat live-in's as an external def.
// FIXME: That means a reload that're reused in successor block(s) will not
// be LICM'ed.
for (MachineBasicBlock::livein_iterator I = BB->livein_begin(),
E = BB->livein_end(); I != E; ++I) {
unsigned Reg = *I;
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
PhysRegDefs.set(*AI);
}
SpeculationState = SpeculateUnknown;
for (MachineBasicBlock::iterator
MII = BB->begin(), E = BB->end(); MII != E; ++MII) {
MachineInstr *MI = &*MII;
ProcessMI(MI, PhysRegDefs, PhysRegClobbers, StoredFIs, Candidates);
}
}
// Gather the registers read / clobbered by the terminator.
BitVector TermRegs(NumRegs);
MachineBasicBlock::iterator TI = Preheader->getFirstTerminator();
if (TI != Preheader->end()) {
for (unsigned i = 0, e = TI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = TI->getOperand(i);
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
TermRegs.set(*AI);
}
}
// Now evaluate whether the potential candidates qualify.
// 1. Check if the candidate defined register is defined by another
// instruction in the loop.
// 2. If the candidate is a load from stack slot (always true for now),
// check if the slot is stored anywhere in the loop.
// 3. Make sure candidate def should not clobber
// registers read by the terminator. Similarly its def should not be
// clobbered by the terminator.
for (unsigned i = 0, e = Candidates.size(); i != e; ++i) {
if (Candidates[i].FI != INT_MIN &&
StoredFIs.count(Candidates[i].FI))
continue;
unsigned Def = Candidates[i].Def;
if (!PhysRegClobbers.test(Def) && !TermRegs.test(Def)) {
bool Safe = true;
MachineInstr *MI = Candidates[i].MI;
for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
const MachineOperand &MO = MI->getOperand(j);
if (!MO.isReg() || MO.isDef() || !MO.getReg())
continue;
unsigned Reg = MO.getReg();
if (PhysRegDefs.test(Reg) ||
PhysRegClobbers.test(Reg)) {
// If it's using a non-loop-invariant register, then it's obviously
// not safe to hoist.
Safe = false;
break;
}
}
if (Safe)
HoistPostRA(MI, Candidates[i].Def);
}
}
}
/// AddToLiveIns - Add register 'Reg' to the livein sets of BBs in the current
/// loop, and make sure it is not killed by any instructions in the loop.
void MachineLICM::AddToLiveIns(unsigned Reg) {
const std::vector<MachineBasicBlock *> &Blocks = CurLoop->getBlocks();
for (unsigned i = 0, e = Blocks.size(); i != e; ++i) {
MachineBasicBlock *BB = Blocks[i];
if (!BB->isLiveIn(Reg))
BB->addLiveIn(Reg);
for (MachineBasicBlock::iterator
MII = BB->begin(), E = BB->end(); MII != E; ++MII) {
MachineInstr *MI = &*MII;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || !MO.getReg() || MO.isDef()) continue;
if (MO.getReg() == Reg || TRI->isSuperRegister(Reg, MO.getReg()))
MO.setIsKill(false);
}
}
}
}
/// HoistPostRA - When an instruction is found to only use loop invariant
/// operands that is safe to hoist, this instruction is called to do the
/// dirty work.
void MachineLICM::HoistPostRA(MachineInstr *MI, unsigned Def) {
MachineBasicBlock *Preheader = getCurPreheader();
// Now move the instructions to the predecessor, inserting it before any
// terminator instructions.
DEBUG(dbgs() << "Hoisting to BB#" << Preheader->getNumber() << " from BB#"
<< MI->getParent()->getNumber() << ": " << *MI);
// Splice the instruction to the preheader.
MachineBasicBlock *MBB = MI->getParent();
Preheader->splice(Preheader->getFirstTerminator(), MBB, MI);
// Add register to livein list to all the BBs in the current loop since a
// loop invariant must be kept live throughout the whole loop. This is
// important to ensure later passes do not scavenge the def register.
AddToLiveIns(Def);
++NumPostRAHoisted;
Changed = true;
}
// IsGuaranteedToExecute - Check if this mbb is guaranteed to execute.
// If not then a load from this mbb may not be safe to hoist.
bool MachineLICM::IsGuaranteedToExecute(MachineBasicBlock *BB) {
if (SpeculationState != SpeculateUnknown)
return SpeculationState == SpeculateFalse;
if (BB != CurLoop->getHeader()) {
// Check loop exiting blocks.
SmallVector<MachineBasicBlock*, 8> CurrentLoopExitingBlocks;
CurLoop->getExitingBlocks(CurrentLoopExitingBlocks);
for (unsigned i = 0, e = CurrentLoopExitingBlocks.size(); i != e; ++i)
if (!DT->dominates(BB, CurrentLoopExitingBlocks[i])) {
SpeculationState = SpeculateTrue;
return false;
}
}
SpeculationState = SpeculateFalse;
return true;
}
void MachineLICM::EnterScope(MachineBasicBlock *MBB) {
DEBUG(dbgs() << "Entering: " << MBB->getName() << '\n');
// Remember livein register pressure.
BackTrace.push_back(RegPressure);
}
void MachineLICM::ExitScope(MachineBasicBlock *MBB) {
DEBUG(dbgs() << "Exiting: " << MBB->getName() << '\n');
BackTrace.pop_back();
}
/// ExitScopeIfDone - Destroy scope for the MBB that corresponds to the given
/// dominator tree node if its a leaf or all of its children are done. Walk
/// up the dominator tree to destroy ancestors which are now done.
void MachineLICM::ExitScopeIfDone(MachineDomTreeNode *Node,
DenseMap<MachineDomTreeNode*, unsigned> &OpenChildren,
DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> &ParentMap) {
if (OpenChildren[Node])
return;
// Pop scope.
ExitScope(Node->getBlock());
// Now traverse upwards to pop ancestors whose offsprings are all done.
while (MachineDomTreeNode *Parent = ParentMap[Node]) {
unsigned Left = --OpenChildren[Parent];
if (Left != 0)
break;
ExitScope(Parent->getBlock());
Node = Parent;
}
}
/// HoistOutOfLoop - Walk the specified loop in the CFG (defined by all
/// blocks dominated by the specified header block, and that are in the
/// current loop) in depth first order w.r.t the DominatorTree. This allows
/// us to visit definitions before uses, allowing us to hoist a loop body in
/// one pass without iteration.
///
void MachineLICM::HoistOutOfLoop(MachineDomTreeNode *HeaderN) {
MachineBasicBlock *Preheader = getCurPreheader();
if (!Preheader)
return;
SmallVector<MachineDomTreeNode*, 32> Scopes;
SmallVector<MachineDomTreeNode*, 8> WorkList;
DenseMap<MachineDomTreeNode*, MachineDomTreeNode*> ParentMap;
DenseMap<MachineDomTreeNode*, unsigned> OpenChildren;
// Perform a DFS walk to determine the order of visit.
WorkList.push_back(HeaderN);
while (!WorkList.empty()) {
MachineDomTreeNode *Node = WorkList.pop_back_val();
assert(Node && "Null dominator tree node?");
MachineBasicBlock *BB = Node->getBlock();
// If the header of the loop containing this basic block is a landing pad,
// then don't try to hoist instructions out of this loop.
const MachineLoop *ML = MLI->getLoopFor(BB);
if (ML && ML->getHeader()->isLandingPad())
continue;
// If this subregion is not in the top level loop at all, exit.
if (!CurLoop->contains(BB))
continue;
Scopes.push_back(Node);
const std::vector<MachineDomTreeNode*> &Children = Node->getChildren();
unsigned NumChildren = Children.size();
// Don't hoist things out of a large switch statement. This often causes
// code to be hoisted that wasn't going to be executed, and increases
// register pressure in a situation where it's likely to matter.
if (BB->succ_size() >= 25)
NumChildren = 0;
OpenChildren[Node] = NumChildren;
// Add children in reverse order as then the next popped worklist node is
// the first child of this node. This means we ultimately traverse the
// DOM tree in exactly the same order as if we'd recursed.
for (int i = (int)NumChildren-1; i >= 0; --i) {
MachineDomTreeNode *Child = Children[i];
ParentMap[Child] = Node;
WorkList.push_back(Child);
}
}
if (Scopes.size() == 0)
return;
// Compute registers which are livein into the loop headers.
RegSeen.clear();
BackTrace.clear();
InitRegPressure(Preheader);
// Now perform LICM.
for (unsigned i = 0, e = Scopes.size(); i != e; ++i) {
MachineDomTreeNode *Node = Scopes[i];
MachineBasicBlock *MBB = Node->getBlock();
EnterScope(MBB);
// Process the block
SpeculationState = SpeculateUnknown;
for (MachineBasicBlock::iterator
MII = MBB->begin(), E = MBB->end(); MII != E; ) {
MachineBasicBlock::iterator NextMII = MII; ++NextMII;
MachineInstr *MI = &*MII;
if (!Hoist(MI, Preheader))
UpdateRegPressure(MI);
MII = NextMII;
}
// If it's a leaf node, it's done. Traverse upwards to pop ancestors.
ExitScopeIfDone(Node, OpenChildren, ParentMap);
}
}
void MachineLICM::SinkIntoLoop() {
MachineBasicBlock *Preheader = getCurPreheader();
if (!Preheader)
return;
SmallVector<MachineInstr *, 8> Candidates;
for (MachineBasicBlock::instr_iterator I = Preheader->instr_begin();
I != Preheader->instr_end(); ++I) {
// We need to ensure that we can safely move this instruction into the loop.
// As such, it must not have side-effects, e.g. such as a call has.
if (IsLoopInvariantInst(*I) && !HasLoopPHIUse(I))
Candidates.push_back(I);
}
for (MachineInstr *I : Candidates) {
const MachineOperand &MO = I->getOperand(0);
if (!MO.isDef() || !MO.isReg() || !MO.getReg())
continue;
if (!MRI->hasOneDef(MO.getReg()))
continue;
bool CanSink = true;
MachineBasicBlock *B = nullptr;
for (MachineInstr &MI : MRI->use_instructions(MO.getReg())) {
// FIXME: Come up with a proper cost model that estimates whether sinking
// the instruction (and thus possibly executing it on every loop
// iteration) is more expensive than a register.
// For now assumes that copies are cheap and thus almost always worth it.
if (!MI.isCopy()) {
CanSink = false;
break;
}
if (!B) {
B = MI.getParent();
continue;
}
B = DT->findNearestCommonDominator(B, MI.getParent());
if (!B) {
CanSink = false;
break;
}
}
if (!CanSink || !B || B == Preheader)
continue;
B->splice(B->getFirstNonPHI(), Preheader, I);
}
}
static bool isOperandKill(const MachineOperand &MO, MachineRegisterInfo *MRI) {
return MO.isKill() || MRI->hasOneNonDBGUse(MO.getReg());
}
/// InitRegPressure - Find all virtual register references that are liveout of
/// the preheader to initialize the starting "register pressure". Note this
/// does not count live through (livein but not used) registers.
void MachineLICM::InitRegPressure(MachineBasicBlock *BB) {
std::fill(RegPressure.begin(), RegPressure.end(), 0);
// If the preheader has only a single predecessor and it ends with a
// fallthrough or an unconditional branch, then scan its predecessor for live
// defs as well. This happens whenever the preheader is created by splitting
// the critical edge from the loop predecessor to the loop header.
if (BB->pred_size() == 1) {
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond, false) && Cond.empty())
InitRegPressure(*BB->pred_begin());
}
for (const MachineInstr &MI : *BB)
UpdateRegPressure(&MI, /*ConsiderUnseenAsDef=*/true);
}
/// UpdateRegPressure - Update estimate of register pressure after the
/// specified instruction.
void MachineLICM::UpdateRegPressure(const MachineInstr *MI,
bool ConsiderUnseenAsDef) {
auto Cost = calcRegisterCost(MI, /*ConsiderSeen=*/true, ConsiderUnseenAsDef);
for (const auto &RPIdAndCost : Cost) {
unsigned Class = RPIdAndCost.first;
if (static_cast<int>(RegPressure[Class]) < -RPIdAndCost.second)
RegPressure[Class] = 0;
else
RegPressure[Class] += RPIdAndCost.second;
}
}
DenseMap<unsigned, int>
MachineLICM::calcRegisterCost(const MachineInstr *MI, bool ConsiderSeen,
bool ConsiderUnseenAsDef) {
DenseMap<unsigned, int> Cost;
if (MI->isImplicitDef())
return Cost;
for (unsigned i = 0, e = MI->getDesc().getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg() || MO.isImplicit())
continue;
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg))
continue;
// FIXME: It seems bad to use RegSeen only for some of these calculations.
bool isNew = ConsiderSeen ? RegSeen.insert(Reg).second : false;
const TargetRegisterClass *RC = MRI->getRegClass(Reg);
RegClassWeight W = TRI->getRegClassWeight(RC);
int RCCost = 0;
if (MO.isDef())
RCCost = W.RegWeight;
else {
bool isKill = isOperandKill(MO, MRI);
if (isNew && !isKill && ConsiderUnseenAsDef)
// Haven't seen this, it must be a livein.
RCCost = W.RegWeight;
else if (!isNew && isKill)
RCCost = -W.RegWeight;
}
if (RCCost == 0)
continue;
const int *PS = TRI->getRegClassPressureSets(RC);
for (; *PS != -1; ++PS) {
if (Cost.find(*PS) == Cost.end())
Cost[*PS] = RCCost;
else
Cost[*PS] += RCCost;
}
}
return Cost;
}
/// isLoadFromGOTOrConstantPool - Return true if this machine instruction
/// loads from global offset table or constant pool.
static bool isLoadFromGOTOrConstantPool(MachineInstr &MI) {
assert (MI.mayLoad() && "Expected MI that loads!");
for (MachineInstr::mmo_iterator I = MI.memoperands_begin(),
E = MI.memoperands_end(); I != E; ++I) {
if (const PseudoSourceValue *PSV = (*I)->getPseudoValue()) {
if (PSV == PSV->getGOT() || PSV == PSV->getConstantPool())
return true;
}
}
return false;
}
/// IsLICMCandidate - Returns true if the instruction may be a suitable
/// candidate for LICM. e.g. If the instruction is a call, then it's obviously
/// not safe to hoist it.
bool MachineLICM::IsLICMCandidate(MachineInstr &I) {
// Check if it's safe to move the instruction.
bool DontMoveAcrossStore = true;
if (!I.isSafeToMove(AA, DontMoveAcrossStore))
return false;
// If it is load then check if it is guaranteed to execute by making sure that
// it dominates all exiting blocks. If it doesn't, then there is a path out of
// the loop which does not execute this load, so we can't hoist it. Loads
// from constant memory are not safe to speculate all the time, for example
// indexed load from a jump table.
// Stores and side effects are already checked by isSafeToMove.
if (I.mayLoad() && !isLoadFromGOTOrConstantPool(I) &&
!IsGuaranteedToExecute(I.getParent()))
return false;
return true;
}
/// IsLoopInvariantInst - Returns true if the instruction is loop
/// invariant. I.e., all virtual register operands are defined outside of the
/// loop, physical registers aren't accessed explicitly, and there are no side
/// effects that aren't captured by the operands or other flags.
///
bool MachineLICM::IsLoopInvariantInst(MachineInstr &I) {
if (!IsLICMCandidate(I))
return false;
// The instruction is loop invariant if all of its operands are.
for (unsigned i = 0, e = I.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = I.getOperand(i);
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (Reg == 0) continue;
// Don't hoist an instruction that uses or defines a physical register.
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
if (MO.isUse()) {
// If the physreg has no defs anywhere, it's just an ambient register
// and we can freely move its uses. Alternatively, if it's allocatable,
// it could get allocated to something with a def during allocation.
if (!MRI->isConstantPhysReg(Reg, *I.getParent()->getParent()))
return false;
// Otherwise it's safe to move.
continue;
} else if (!MO.isDead()) {
// A def that isn't dead. We can't move it.
return false;
} else if (CurLoop->getHeader()->isLiveIn(Reg)) {
// If the reg is live into the loop, we can't hoist an instruction
// which would clobber it.
return false;
}
}
if (!MO.isUse())
continue;
assert(MRI->getVRegDef(Reg) &&
"Machine instr not mapped for this vreg?!");
// If the loop contains the definition of an operand, then the instruction
// isn't loop invariant.
if (CurLoop->contains(MRI->getVRegDef(Reg)))
return false;
}
// If we got this far, the instruction is loop invariant!
return true;
}
/// HasLoopPHIUse - Return true if the specified instruction is used by a
/// phi node and hoisting it could cause a copy to be inserted.
bool MachineLICM::HasLoopPHIUse(const MachineInstr *MI) const {
SmallVector<const MachineInstr*, 8> Work(1, MI);
do {
MI = Work.pop_back_val();
for (ConstMIOperands MO(MI); MO.isValid(); ++MO) {
if (!MO->isReg() || !MO->isDef())
continue;
unsigned Reg = MO->getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg))
continue;
for (MachineInstr &UseMI : MRI->use_instructions(Reg)) {
// A PHI may cause a copy to be inserted.
if (UseMI.isPHI()) {
// A PHI inside the loop causes a copy because the live range of Reg is
// extended across the PHI.
if (CurLoop->contains(&UseMI))
return true;
// A PHI in an exit block can cause a copy to be inserted if the PHI
// has multiple predecessors in the loop with different values.
// For now, approximate by rejecting all exit blocks.
if (isExitBlock(UseMI.getParent()))
return true;
continue;
}
// Look past copies as well.
if (UseMI.isCopy() && CurLoop->contains(&UseMI))
Work.push_back(&UseMI);
}
}
} while (!Work.empty());
return false;
}
/// HasHighOperandLatency - Compute operand latency between a def of 'Reg'
/// and an use in the current loop, return true if the target considered
/// it 'high'.
bool MachineLICM::HasHighOperandLatency(MachineInstr &MI,
unsigned DefIdx, unsigned Reg) const {
if (!InstrItins || InstrItins->isEmpty() || MRI->use_nodbg_empty(Reg))
return false;
for (MachineInstr &UseMI : MRI->use_nodbg_instructions(Reg)) {
if (UseMI.isCopyLike())
continue;
if (!CurLoop->contains(UseMI.getParent()))
continue;
for (unsigned i = 0, e = UseMI.getNumOperands(); i != e; ++i) {
const MachineOperand &MO = UseMI.getOperand(i);
if (!MO.isReg() || !MO.isUse())
continue;
unsigned MOReg = MO.getReg();
if (MOReg != Reg)
continue;
if (TII->hasHighOperandLatency(InstrItins, MRI, &MI, DefIdx, &UseMI, i))
return true;
}
// Only look at the first in loop use.
break;
}
return false;
}
/// IsCheapInstruction - Return true if the instruction is marked "cheap" or
/// the operand latency between its def and a use is one or less.
bool MachineLICM::IsCheapInstruction(MachineInstr &MI) const {
if (TII->isAsCheapAsAMove(&MI) || MI.isCopyLike())
return true;
if (!InstrItins || InstrItins->isEmpty())
return false;
bool isCheap = false;
unsigned NumDefs = MI.getDesc().getNumDefs();
for (unsigned i = 0, e = MI.getNumOperands(); NumDefs && i != e; ++i) {
MachineOperand &DefMO = MI.getOperand(i);
if (!DefMO.isReg() || !DefMO.isDef())
continue;
--NumDefs;
unsigned Reg = DefMO.getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg))
continue;
if (!TII->hasLowDefLatency(InstrItins, &MI, i))
return false;
isCheap = true;
}
return isCheap;
}
/// CanCauseHighRegPressure - Visit BBs from header to current BB, check
/// if hoisting an instruction of the given cost matrix can cause high
/// register pressure.
bool MachineLICM::CanCauseHighRegPressure(const DenseMap<unsigned, int>& Cost,
bool CheapInstr) {
for (const auto &RPIdAndCost : Cost) {
if (RPIdAndCost.second <= 0)
continue;
unsigned Class = RPIdAndCost.first;
int Limit = RegLimit[Class];
// Don't hoist cheap instructions if they would increase register pressure,
// even if we're under the limit.
if (CheapInstr && !HoistCheapInsts)
return true;
for (const auto &RP : BackTrace)
if (static_cast<int>(RP[Class]) + RPIdAndCost.second >= Limit)
return true;
}
return false;
}
/// UpdateBackTraceRegPressure - Traverse the back trace from header to the
/// current block and update their register pressures to reflect the effect
/// of hoisting MI from the current block to the preheader.
void MachineLICM::UpdateBackTraceRegPressure(const MachineInstr *MI) {
// First compute the 'cost' of the instruction, i.e. its contribution
// to register pressure.
auto Cost = calcRegisterCost(MI, /*ConsiderSeen=*/false,
/*ConsiderUnseenAsDef=*/false);
// Update register pressure of blocks from loop header to current block.
for (auto &RP : BackTrace)
for (const auto &RPIdAndCost : Cost)
RP[RPIdAndCost.first] += RPIdAndCost.second;
}
/// IsProfitableToHoist - Return true if it is potentially profitable to hoist
/// the given loop invariant.
bool MachineLICM::IsProfitableToHoist(MachineInstr &MI) {
if (MI.isImplicitDef())
return true;
// Besides removing computation from the loop, hoisting an instruction has
// these effects:
//
// - The value defined by the instruction becomes live across the entire
// loop. This increases register pressure in the loop.
//
// - If the value is used by a PHI in the loop, a copy will be required for
// lowering the PHI after extending the live range.
//
// - When hoisting the last use of a value in the loop, that value no longer
// needs to be live in the loop. This lowers register pressure in the loop.
bool CheapInstr = IsCheapInstruction(MI);
bool CreatesCopy = HasLoopPHIUse(&MI);
// Don't hoist a cheap instruction if it would create a copy in the loop.
if (CheapInstr && CreatesCopy) {
DEBUG(dbgs() << "Won't hoist cheap instr with loop PHI use: " << MI);
return false;
}
// Rematerializable instructions should always be hoisted since the register
// allocator can just pull them down again when needed.
if (TII->isTriviallyReMaterializable(&MI, AA))
return true;
// FIXME: If there are long latency loop-invariant instructions inside the
// loop at this point, why didn't the optimizer's LICM hoist them?
for (unsigned i = 0, e = MI.getDesc().getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI.getOperand(i);
if (!MO.isReg() || MO.isImplicit())
continue;
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg))
continue;
if (MO.isDef() && HasHighOperandLatency(MI, i, Reg)) {
DEBUG(dbgs() << "Hoist High Latency: " << MI);
++NumHighLatency;
return true;
}
}
// Estimate register pressure to determine whether to LICM the instruction.
// In low register pressure situation, we can be more aggressive about
// hoisting. Also, favors hoisting long latency instructions even in
// moderately high pressure situation.
// Cheap instructions will only be hoisted if they don't increase register
// pressure at all.
auto Cost = calcRegisterCost(&MI, /*ConsiderSeen=*/false,
/*ConsiderUnseenAsDef=*/false);
// Visit BBs from header to current BB, if hoisting this doesn't cause
// high register pressure, then it's safe to proceed.
if (!CanCauseHighRegPressure(Cost, CheapInstr)) {
DEBUG(dbgs() << "Hoist non-reg-pressure: " << MI);
++NumLowRP;
return true;
}
// Don't risk increasing register pressure if it would create copies.
if (CreatesCopy) {
DEBUG(dbgs() << "Won't hoist instr with loop PHI use: " << MI);
return false;
}
// Do not "speculate" in high register pressure situation. If an
// instruction is not guaranteed to be executed in the loop, it's best to be
// conservative.
if (AvoidSpeculation &&
(!IsGuaranteedToExecute(MI.getParent()) && !MayCSE(&MI))) {
DEBUG(dbgs() << "Won't speculate: " << MI);
return false;
}
// High register pressure situation, only hoist if the instruction is going
// to be remat'ed.
if (!TII->isTriviallyReMaterializable(&MI, AA) &&
!MI.isInvariantLoad(AA)) {
DEBUG(dbgs() << "Can't remat / high reg-pressure: " << MI);
return false;
}
return true;
}
MachineInstr *MachineLICM::ExtractHoistableLoad(MachineInstr *MI) {
// Don't unfold simple loads.
if (MI->canFoldAsLoad())
return nullptr;
// If not, we may be able to unfold a load and hoist that.
// First test whether the instruction is loading from an amenable
// memory location.
if (!MI->isInvariantLoad(AA))
return nullptr;
// Next determine the register class for a temporary register.
unsigned LoadRegIndex;
unsigned NewOpc =
TII->getOpcodeAfterMemoryUnfold(MI->getOpcode(),
/*UnfoldLoad=*/true,
/*UnfoldStore=*/false,
&LoadRegIndex);
if (NewOpc == 0) return nullptr;
const MCInstrDesc &MID = TII->get(NewOpc);
if (MID.getNumDefs() != 1) return nullptr;
MachineFunction &MF = *MI->getParent()->getParent();
const TargetRegisterClass *RC = TII->getRegClass(MID, LoadRegIndex, TRI, MF);
// Ok, we're unfolding. Create a temporary register and do the unfold.
unsigned Reg = MRI->createVirtualRegister(RC);
SmallVector<MachineInstr *, 2> NewMIs;
bool Success =
TII->unfoldMemoryOperand(MF, MI, Reg,
/*UnfoldLoad=*/true, /*UnfoldStore=*/false,
NewMIs);
(void)Success;
assert(Success &&
"unfoldMemoryOperand failed when getOpcodeAfterMemoryUnfold "
"succeeded!");
assert(NewMIs.size() == 2 &&
"Unfolded a load into multiple instructions!");
MachineBasicBlock *MBB = MI->getParent();
MachineBasicBlock::iterator Pos = MI;
MBB->insert(Pos, NewMIs[0]);
MBB->insert(Pos, NewMIs[1]);
// If unfolding produced a load that wasn't loop-invariant or profitable to
// hoist, discard the new instructions and bail.
if (!IsLoopInvariantInst(*NewMIs[0]) || !IsProfitableToHoist(*NewMIs[0])) {
NewMIs[0]->eraseFromParent();
NewMIs[1]->eraseFromParent();
return nullptr;
}
// Update register pressure for the unfolded instruction.
UpdateRegPressure(NewMIs[1]);
// Otherwise we successfully unfolded a load that we can hoist.
MI->eraseFromParent();
return NewMIs[0];
}
void MachineLICM::InitCSEMap(MachineBasicBlock *BB) {
for (MachineBasicBlock::iterator I = BB->begin(),E = BB->end(); I != E; ++I) {
const MachineInstr *MI = &*I;
unsigned Opcode = MI->getOpcode();
CSEMap[Opcode].push_back(MI);
}
}
const MachineInstr*
MachineLICM::LookForDuplicate(const MachineInstr *MI,
std::vector<const MachineInstr*> &PrevMIs) {
for (unsigned i = 0, e = PrevMIs.size(); i != e; ++i) {
const MachineInstr *PrevMI = PrevMIs[i];
if (TII->produceSameValue(MI, PrevMI, (PreRegAlloc ? MRI : nullptr)))
return PrevMI;
}
return nullptr;
}
bool MachineLICM::EliminateCSE(MachineInstr *MI,
DenseMap<unsigned, std::vector<const MachineInstr*> >::iterator &CI) {
// Do not CSE implicit_def so ProcessImplicitDefs can properly propagate
// the undef property onto uses.
if (CI == CSEMap.end() || MI->isImplicitDef())
return false;
if (const MachineInstr *Dup = LookForDuplicate(MI, CI->second)) {
DEBUG(dbgs() << "CSEing " << *MI << " with " << *Dup);
// Replace virtual registers defined by MI by their counterparts defined
// by Dup.
SmallVector<unsigned, 2> Defs;
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
// Physical registers may not differ here.
assert((!MO.isReg() || MO.getReg() == 0 ||
!TargetRegisterInfo::isPhysicalRegister(MO.getReg()) ||
MO.getReg() == Dup->getOperand(i).getReg()) &&
"Instructions with different phys regs are not identical!");
if (MO.isReg() && MO.isDef() &&
!TargetRegisterInfo::isPhysicalRegister(MO.getReg()))
Defs.push_back(i);
}
SmallVector<const TargetRegisterClass*, 2> OrigRCs;
for (unsigned i = 0, e = Defs.size(); i != e; ++i) {
unsigned Idx = Defs[i];
unsigned Reg = MI->getOperand(Idx).getReg();
unsigned DupReg = Dup->getOperand(Idx).getReg();
OrigRCs.push_back(MRI->getRegClass(DupReg));
if (!MRI->constrainRegClass(DupReg, MRI->getRegClass(Reg))) {
// Restore old RCs if more than one defs.
for (unsigned j = 0; j != i; ++j)
MRI->setRegClass(Dup->getOperand(Defs[j]).getReg(), OrigRCs[j]);
return false;
}
}
for (unsigned i = 0, e = Defs.size(); i != e; ++i) {
unsigned Idx = Defs[i];
unsigned Reg = MI->getOperand(Idx).getReg();
unsigned DupReg = Dup->getOperand(Idx).getReg();
MRI->replaceRegWith(Reg, DupReg);
MRI->clearKillFlags(DupReg);
}
MI->eraseFromParent();
++NumCSEed;
return true;
}
return false;
}
/// MayCSE - Return true if the given instruction will be CSE'd if it's
/// hoisted out of the loop.
bool MachineLICM::MayCSE(MachineInstr *MI) {
unsigned Opcode = MI->getOpcode();
DenseMap<unsigned, std::vector<const MachineInstr*> >::iterator
CI = CSEMap.find(Opcode);
// Do not CSE implicit_def so ProcessImplicitDefs can properly propagate
// the undef property onto uses.
if (CI == CSEMap.end() || MI->isImplicitDef())
return false;
return LookForDuplicate(MI, CI->second) != nullptr;
}
/// Hoist - When an instruction is found to use only loop invariant operands
/// that are safe to hoist, this instruction is called to do the dirty work.
///
bool MachineLICM::Hoist(MachineInstr *MI, MachineBasicBlock *Preheader) {
// First check whether we should hoist this instruction.
if (!IsLoopInvariantInst(*MI) || !IsProfitableToHoist(*MI)) {
// If not, try unfolding a hoistable load.
MI = ExtractHoistableLoad(MI);
if (!MI) return false;
}
// Now move the instructions to the predecessor, inserting it before any
// terminator instructions.
DEBUG({
dbgs() << "Hoisting " << *MI;
if (Preheader->getBasicBlock())
dbgs() << " to MachineBasicBlock "
<< Preheader->getName();
if (MI->getParent()->getBasicBlock())
dbgs() << " from MachineBasicBlock "
<< MI->getParent()->getName();
dbgs() << "\n";
});
// If this is the first instruction being hoisted to the preheader,
// initialize the CSE map with potential common expressions.
if (FirstInLoop) {
InitCSEMap(Preheader);
FirstInLoop = false;
}
// Look for opportunity to CSE the hoisted instruction.
unsigned Opcode = MI->getOpcode();
DenseMap<unsigned, std::vector<const MachineInstr*> >::iterator
CI = CSEMap.find(Opcode);
if (!EliminateCSE(MI, CI)) {
// Otherwise, splice the instruction to the preheader.
Preheader->splice(Preheader->getFirstTerminator(),MI->getParent(),MI);
// Update register pressure for BBs from header to this block.
UpdateBackTraceRegPressure(MI);
// Clear the kill flags of any register this instruction defines,
// since they may need to be live throughout the entire loop
// rather than just live for part of it.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef() && !MO.isDead())
MRI->clearKillFlags(MO.getReg());
}
// Add to the CSE map.
if (CI != CSEMap.end())
CI->second.push_back(MI);
else
CSEMap[Opcode].push_back(MI);
}
++NumHoisted;
Changed = true;
return true;
}
MachineBasicBlock *MachineLICM::getCurPreheader() {
// Determine the block to which to hoist instructions. If we can't find a
// suitable loop predecessor, we can't do any hoisting.
// If we've tried to get a preheader and failed, don't try again.
if (CurPreheader == reinterpret_cast<MachineBasicBlock *>(-1))
return nullptr;
if (!CurPreheader) {
CurPreheader = CurLoop->getLoopPreheader();
if (!CurPreheader) {
MachineBasicBlock *Pred = CurLoop->getLoopPredecessor();
if (!Pred) {
CurPreheader = reinterpret_cast<MachineBasicBlock *>(-1);
return nullptr;
}
CurPreheader = Pred->SplitCriticalEdge(CurLoop->getHeader(), this);
if (!CurPreheader) {
CurPreheader = reinterpret_cast<MachineBasicBlock *>(-1);
return nullptr;
}
}
}
return CurPreheader;
}