llvm-6502/lib/Target/Target.td
Chris Lattner 17f2cf05b3 Pull DAG ISel generation nodes out of the PowerPC backend to where they
can be used by other targets.  For those targets that want to use it,
have at.  :)


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@23680 91177308-0d34-0410-b5e6-96231b3b80d8
2005-10-10 06:00:30 +00:00

248 lines
9.9 KiB
TableGen

//===- Target.td - Target Independent TableGen interface ---*- tablegen -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the target-independent interfaces which should be
// implemented by each target which is using a TableGen based code generator.
//
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
//
// Value types - These values correspond to the register types defined in the
// ValueTypes.h file. If you update anything here, you must update it there as
// well!
//
class ValueType<int size, int value> {
string Namespace = "MVT";
int Size = size;
int Value = value;
}
def OtherVT: ValueType<0 , 0>; // "Other" value
def i1 : ValueType<1 , 1>; // One bit boolean value
def i8 : ValueType<8 , 2>; // 8-bit integer value
def i16 : ValueType<16 , 3>; // 16-bit integer value
def i32 : ValueType<32 , 4>; // 32-bit integer value
def i64 : ValueType<64 , 5>; // 64-bit integer value
def i128 : ValueType<128, 5>; // 128-bit integer value
def f32 : ValueType<32 , 7>; // 32-bit floating point value
def f64 : ValueType<64 , 8>; // 64-bit floating point value
def f80 : ValueType<80 , 9>; // 80-bit floating point value
def f128 : ValueType<128, 10>; // 128-bit floating point value
def FlagVT : ValueType<0 , 11>; // Condition code or machine flag
def isVoid : ValueType<0 , 12>; // Produces no value
//===----------------------------------------------------------------------===//
// Register file description - These classes are used to fill in the target
// description classes.
class RegisterClass; // Forward def
// Register - You should define one instance of this class for each register
// in the target machine. String n will become the "name" of the register.
class Register<string n> {
string Namespace = "";
string Name = n;
// SpillSize - If this value is set to a non-zero value, it is the size in
// bits of the spill slot required to hold this register. If this value is
// set to zero, the information is inferred from any register classes the
// register belongs to.
int SpillSize = 0;
// SpillAlignment - This value is used to specify the alignment required for
// spilling the register. Like SpillSize, this should only be explicitly
// specified if the register is not in a register class.
int SpillAlignment = 0;
// Aliases - A list of registers that this register overlaps with. A read or
// modification of this register can potentially read or modifie the aliased
// registers.
//
list<Register> Aliases = [];
}
// RegisterGroup - This can be used to define instances of Register which
// need to specify aliases.
// List "aliases" specifies which registers are aliased to this one. This
// allows the code generator to be careful not to put two values with
// overlapping live ranges into registers which alias.
class RegisterGroup<string n, list<Register> aliases> : Register<n> {
let Aliases = aliases;
}
// RegisterClass - Now that all of the registers are defined, and aliases
// between registers are defined, specify which registers belong to which
// register classes. This also defines the default allocation order of
// registers by register allocators.
//
class RegisterClass<string namespace, ValueType regType, int alignment,
list<Register> regList> {
string Namespace = namespace;
// RegType - Specify the ValueType of the registers in this register class.
// Note that all registers in a register class must have the same ValueType.
//
ValueType RegType = regType;
// Alignment - Specify the alignment required of the registers when they are
// stored or loaded to memory.
//
int Size = RegType.Size;
int Alignment = alignment;
// MemberList - Specify which registers are in this class. If the
// allocation_order_* method are not specified, this also defines the order of
// allocation used by the register allocator.
//
list<Register> MemberList = regList;
// MethodProtos/MethodBodies - These members can be used to insert arbitrary
// code into a generated register class. The normal usage of this is to
// overload virtual methods.
code MethodProtos = [{}];
code MethodBodies = [{}];
}
//===----------------------------------------------------------------------===//
// Instruction set description - These classes correspond to the C++ classes in
// the Target/TargetInstrInfo.h file.
//
class Instruction {
string Name = ""; // The opcode string for this instruction
string Namespace = "";
dag OperandList; // An dag containing the MI operand list.
string AsmString = ""; // The .s format to print the instruction with.
// Pattern - Set to the DAG pattern for this instruction, if we know of one,
// otherwise, uninitialized.
list<dag> Pattern;
// The follow state will eventually be inferred automatically from the
// instruction pattern.
list<Register> Uses = []; // Default to using no non-operand registers
list<Register> Defs = []; // Default to modifying no non-operand registers
// These bits capture information about the high-level semantics of the
// instruction.
bit isReturn = 0; // Is this instruction a return instruction?
bit isBranch = 0; // Is this instruction a branch instruction?
bit isBarrier = 0; // Can control flow fall through this instruction?
bit isCall = 0; // Is this instruction a call instruction?
bit isLoad = 0; // Is this instruction a load instruction?
bit isStore = 0; // Is this instruction a store instruction?
bit isTwoAddress = 0; // Is this a two address instruction?
bit isConvertibleToThreeAddress = 0; // Can this 2-addr instruction promote?
bit isCommutable = 0; // Is this 3 operand instruction commutable?
bit isTerminator = 0; // Is this part of the terminator for a basic block?
bit hasDelaySlot = 0; // Does this instruction have an delay slot?
bit usesCustomDAGSchedInserter = 0; // Pseudo instr needing special help.
}
/// ops definition - This is just a simple marker used to identify the operands
/// list for an instruction. This should be used like this:
/// (ops R32:$dst, R32:$src) or something similar.
def ops;
/// variable_ops definition - Mark this instruction as taking a variable number
/// of operands.
def variable_ops;
/// Operand Types - These provide the built-in operand types that may be used
/// by a target. Targets can optionally provide their own operand types as
/// needed, though this should not be needed for RISC targets.
class Operand<ValueType ty> {
int NumMIOperands = 1;
ValueType Type = ty;
string PrintMethod = "printOperand";
}
def i1imm : Operand<i1>;
def i8imm : Operand<i8>;
def i16imm : Operand<i16>;
def i32imm : Operand<i32>;
def i64imm : Operand<i64>;
// InstrInfo - This class should only be instantiated once to provide parameters
// which are global to the the target machine.
//
class InstrInfo {
Instruction PHIInst;
// If the target wants to associate some target-specific information with each
// instruction, it should provide these two lists to indicate how to assemble
// the target specific information into the 32 bits available.
//
list<string> TSFlagsFields = [];
list<int> TSFlagsShifts = [];
// Target can specify its instructions in either big or little-endian formats.
// For instance, while both Sparc and PowerPC are big-endian platforms, the
// Sparc manual specifies its instructions in the format [31..0] (big), while
// PowerPC specifies them using the format [0..31] (little).
bit isLittleEndianEncoding = 0;
}
//===----------------------------------------------------------------------===//
// AsmWriter - This class can be implemented by targets that need to customize
// the format of the .s file writer.
//
// Subtargets can have multiple different asmwriters (e.g. AT&T vs Intel syntax
// on X86 for example).
//
class AsmWriter {
// AsmWriterClassName - This specifies the suffix to use for the asmwriter
// class. Generated AsmWriter classes are always prefixed with the target
// name.
string AsmWriterClassName = "AsmPrinter";
// InstFormatName - AsmWriters can specify the name of the format string to
// print instructions with.
string InstFormatName = "AsmString";
// Variant - AsmWriters can be of multiple different variants. Variants are
// used to support targets that need to emit assembly code in ways that are
// mostly the same for different targets, but have minor differences in
// syntax. If the asmstring contains {|} characters in them, this integer
// will specify which alternative to use. For example "{x|y|z}" with Variant
// == 1, will expand to "y".
int Variant = 0;
}
def DefaultAsmWriter : AsmWriter;
//===----------------------------------------------------------------------===//
// Target - This class contains the "global" target information
//
class Target {
// CalleeSavedRegisters - As you might guess, this is a list of the callee
// saved registers for a target.
list<Register> CalleeSavedRegisters = [];
// PointerType - Specify the value type to be used to represent pointers in
// this target. Typically this is an i32 or i64 type.
ValueType PointerType;
// InstructionSet - Instruction set description for this target.
InstrInfo InstructionSet;
// AssemblyWriters - The AsmWriter instances available for this target.
list<AsmWriter> AssemblyWriters = [DefaultAsmWriter];
}
//===----------------------------------------------------------------------===//
// Pull in the common support for DAG isel generation
//
include "../TargetSelectionDAG.td"