mirror of
https://github.com/c64scene-ar/llvm-6502.git
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to TargetFrameLowering, where it belongs. Incidentally, this allows us to delete some duplicated (and slightly different!) code in TRI. There are potentially other layering problems that can be cleaned up as a result, or in a similar manner. The refactoring was OK'd by Anton Korobeynikov on llvmdev. Note: this touches the target interfaces, so out-of-tree targets may be affected. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@175788 91177308-0d34-0410-b5e6-96231b3b80d8
45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
//===--- NVPTXFrameLowering.h - Define frame lowering for NVPTX -*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//
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//
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//===----------------------------------------------------------------------===//
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#ifndef NVPTX_FRAMELOWERING_H
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#define NVPTX_FRAMELOWERING_H
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#include "llvm/Target/TargetFrameLowering.h"
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namespace llvm {
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class NVPTXTargetMachine;
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class NVPTXFrameLowering : public TargetFrameLowering {
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NVPTXTargetMachine &tm;
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bool is64bit;
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public:
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explicit NVPTXFrameLowering(NVPTXTargetMachine &_tm, bool _is64bit)
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: TargetFrameLowering(TargetFrameLowering::StackGrowsUp, 8, 0),
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tm(_tm), is64bit(_is64bit) {}
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virtual bool hasFP(const MachineFunction &MF) const;
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virtual void emitPrologue(MachineFunction &MF) const;
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virtual void emitEpilogue(MachineFunction &MF,
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MachineBasicBlock &MBB) const;
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void eliminateCallFramePseudoInstr(MachineFunction &MF,
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MachineBasicBlock &MBB,
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MachineBasicBlock::iterator I) const;
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};
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} // End llvm namespace
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#endif
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