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https://github.com/c64scene-ar/llvm-6502.git
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a613d267ea
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@25239 91177308-0d34-0410-b5e6-96231b3b80d8 |
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.. | ||
.cvsignore | ||
LICENSE.TXT | ||
Makefile | ||
PPC.h | ||
PPC.td | ||
PPCAsmPrinter.cpp | ||
PPCBranchSelector.cpp | ||
PPCCodeEmitter.cpp | ||
PPCFrameInfo.h | ||
PPCInstrBuilder.h | ||
PPCInstrFormats.td | ||
PPCInstrInfo.cpp | ||
PPCInstrInfo.h | ||
PPCInstrInfo.td | ||
PPCISelDAGToDAG.cpp | ||
PPCISelLowering.cpp | ||
PPCISelLowering.h | ||
PPCJITInfo.cpp | ||
PPCJITInfo.h | ||
PPCRegisterInfo.cpp | ||
PPCRegisterInfo.h | ||
PPCRegisterInfo.td | ||
PPCRelocations.h | ||
PPCSchedule.td | ||
PPCScheduleG3.td | ||
PPCScheduleG4.td | ||
PPCScheduleG4Plus.td | ||
PPCScheduleG5.td | ||
PPCSubtarget.cpp | ||
PPCSubtarget.h | ||
PPCTargetMachine.cpp | ||
PPCTargetMachine.h | ||
README.txt |
TODO: * gpr0 allocation * implement do-loop -> bdnz transform * implement powerpc-64 for darwin * use stfiwx in float->int * Fold add and sub with constant into non-extern, non-weak addresses so this: lis r2, ha16(l2__ZTV4Cell) la r2, lo16(l2__ZTV4Cell)(r2) addi r2, r2, 8 becomes: lis r2, ha16(l2__ZTV4Cell+8) la r2, lo16(l2__ZTV4Cell+8)(r2) * Teach LLVM how to codegen this: unsigned short foo(float a) { return a; } as: _foo: fctiwz f0,f1 stfd f0,-8(r1) lhz r3,-2(r1) blr not: _foo: fctiwz f0, f1 stfd f0, -8(r1) lwz r2, -4(r1) rlwinm r3, r2, 0, 16, 31 blr * Support 'update' load/store instructions. These are cracked on the G5, but are still a codesize win. * should hint to the branch select pass that it doesn't need to print the second unconditional branch, so we don't end up with things like: b .LBBl42__2E_expand_function_8_674 ; loopentry.24 b .LBBl42__2E_expand_function_8_42 ; NewDefault b .LBBl42__2E_expand_function_8_42 ; NewDefault ===-------------------------------------------------------------------------=== * Codegen this: void test2(int X) { if (X == 0x12345678) bar(); } as: xoris r0,r3,0x1234 cmpwi cr0,r0,0x5678 beq cr0,L6 not: lis r2, 4660 ori r2, r2, 22136 cmpw cr0, r3, r2 bne .LBB_test2_2 ===-------------------------------------------------------------------------=== Lump the constant pool for each function into ONE pic object, and reference pieces of it as offsets from the start. For functions like this (contrived to have lots of constants obviously): double X(double Y) { return (Y*1.23 + 4.512)*2.34 + 14.38; } We generate: _X: lis r2, ha16(.CPI_X_0) lfd f0, lo16(.CPI_X_0)(r2) lis r2, ha16(.CPI_X_1) lfd f2, lo16(.CPI_X_1)(r2) fmadd f0, f1, f0, f2 lis r2, ha16(.CPI_X_2) lfd f1, lo16(.CPI_X_2)(r2) lis r2, ha16(.CPI_X_3) lfd f2, lo16(.CPI_X_3)(r2) fmadd f1, f0, f1, f2 blr It would be better to materialize .CPI_X into a register, then use immediates off of the register to avoid the lis's. This is even more important in PIC mode. ===-------------------------------------------------------------------------=== Implement Newton-Rhapson method for improving estimate instructions to the correct accuracy, and implementing divide as multiply by reciprocal when it has more than one use. Itanium will want this too. ===-------------------------------------------------------------------------=== int foo(int a, int b) { return a == b ? 16 : 0; } _foo: cmpw cr7, r3, r4 mfcr r2 rlwinm r2, r2, 31, 31, 31 slwi r3, r2, 4 blr If we exposed the srl & mask ops after the MFCR that we are doing to select the correct CR bit, then we could fold the slwi into the rlwinm before it. ===-------------------------------------------------------------------------=== #define ARRAY_LENGTH 16 union bitfield { struct { #ifndef __ppc__ unsigned int field0 : 6; unsigned int field1 : 6; unsigned int field2 : 6; unsigned int field3 : 6; unsigned int field4 : 3; unsigned int field5 : 4; unsigned int field6 : 1; #else unsigned int field6 : 1; unsigned int field5 : 4; unsigned int field4 : 3; unsigned int field3 : 6; unsigned int field2 : 6; unsigned int field1 : 6; unsigned int field0 : 6; #endif } bitfields, bits; unsigned int u32All; signed int i32All; float f32All; }; typedef struct program_t { union bitfield array[ARRAY_LENGTH]; int size; int loaded; } program; void AdjustBitfields(program* prog, unsigned int fmt1) { unsigned int shift = 0; unsigned int texCount = 0; unsigned int i; for (i = 0; i < 8; i++) { prog->array[i].bitfields.field0 = texCount; prog->array[i].bitfields.field1 = texCount + 1; prog->array[i].bitfields.field2 = texCount + 2; prog->array[i].bitfields.field3 = texCount + 3; texCount += (fmt1 >> shift) & 0x7; shift += 3; } } In the loop above, the bitfield adds get generated as (add (shl bitfield, C1), (shl C2, C1)) where C2 is 1, 2 or 3. Since the input to the (or and, and) is an (add) rather than a (shl), the shift doesn't get folded into the rlwimi instruction. We should ideally see through things like this, rather than forcing llvm to generate the equivalent (shl (add bitfield, C2), C1) with some kind of mask. ===-------------------------------------------------------------------------=== Compile this: int %f1(int %a, int %b) { %tmp.1 = and int %a, 15 ; <int> [#uses=1] %tmp.3 = and int %b, 240 ; <int> [#uses=1] %tmp.4 = or int %tmp.3, %tmp.1 ; <int> [#uses=1] ret int %tmp.4 } without a copy. We make this currently: _f1: rlwinm r2, r4, 0, 24, 27 rlwimi r2, r3, 0, 28, 31 or r3, r2, r2 blr The two-addr pass or RA needs to learn when it is profitable to commute an instruction to avoid a copy AFTER the 2-addr instruction. The 2-addr pass currently only commutes to avoid inserting a copy BEFORE the two addr instr. ===-------------------------------------------------------------------------=== Compile offsets from allocas: int *%test() { %X = alloca { int, int } %Y = getelementptr {int,int}* %X, int 0, uint 1 ret int* %Y } into a single add, not two: _test: addi r2, r1, -8 addi r3, r2, 4 blr --> important for C++. ===-------------------------------------------------------------------------=== int test3(int a, int b) { return (a < 0) ? a : 0; } should be branch free code. LLVM is turning it into < 1 because of the RHS. ===-------------------------------------------------------------------------=== For this testcase: int f1(int a, int b) { return (a&0xF)|(b&0xF0); } We currently emit: _f1: rlwinm r2, r4, 0, 24, 27 rlwimi r2, r3, 0, 28, 31 or r3, r2, r2 blr We could emit: _f1: rlwinm r4, r4, 0, 24, 27 rlwimi r3, r4, 0, 0, 27 blr ===-------------------------------------------------------------------------=== No loads or stores of the constants should be needed: struct foo { double X, Y; }; void xxx(struct foo F); void bar() { struct foo R = { 1.0, 2.0 }; xxx(R); }