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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7492 91177308-0d34-0410-b5e6-96231b3b80d8
303 lines
10 KiB
C++
303 lines
10 KiB
C++
//===- BottomUpClosure.cpp - Compute bottom-up interprocedural closure ----===//
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//
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// This file implements the BUDataStructures class, which represents the
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// Bottom-Up Interprocedural closure of the data structure graph over the
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// program. This is useful for applications like pool allocation, but **not**
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// applications like alias analysis.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/DataStructure.h"
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#include "llvm/Module.h"
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#include "Support/Statistic.h"
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#include "Support/Debug.h"
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#include "DSCallSiteIterator.h"
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namespace {
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Statistic<> MaxSCC("budatastructure", "Maximum SCC Size in Call Graph");
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Statistic<> NumBUInlines("budatastructures", "Number of graphs inlined");
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Statistic<> NumCallEdges("budatastructures", "Number of 'actual' call edges");
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RegisterAnalysis<BUDataStructures>
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X("budatastructure", "Bottom-up Data Structure Analysis");
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}
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using namespace DS;
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// run - Calculate the bottom up data structure graphs for each function in the
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// program.
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//
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bool BUDataStructures::run(Module &M) {
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LocalDataStructures &LocalDSA = getAnalysis<LocalDataStructures>();
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GlobalsGraph = new DSGraph(LocalDSA.getGlobalsGraph());
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GlobalsGraph->setPrintAuxCalls();
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Function *MainFunc = M.getMainFunction();
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if (MainFunc)
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calculateReachableGraphs(MainFunc);
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// Calculate the graphs for any functions that are unreachable from main...
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for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
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if (!I->isExternal() && !DSInfo.count(I)) {
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#ifndef NDEBUG
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if (MainFunc)
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std::cerr << "*** Function unreachable from main: "
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<< I->getName() << "\n";
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#endif
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calculateReachableGraphs(I); // Calculate all graphs...
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}
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NumCallEdges += ActualCallees.size();
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return false;
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}
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void BUDataStructures::calculateReachableGraphs(Function *F) {
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std::vector<Function*> Stack;
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hash_map<Function*, unsigned> ValMap;
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unsigned NextID = 1;
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calculateGraphs(F, Stack, NextID, ValMap);
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}
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DSGraph &BUDataStructures::getOrCreateGraph(Function *F) {
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// Has the graph already been created?
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DSGraph *&Graph = DSInfo[F];
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if (Graph) return *Graph;
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// Copy the local version into DSInfo...
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Graph = new DSGraph(getAnalysis<LocalDataStructures>().getDSGraph(*F));
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Graph->setGlobalsGraph(GlobalsGraph);
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Graph->setPrintAuxCalls();
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// Start with a copy of the original call sites...
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Graph->getAuxFunctionCalls() = Graph->getFunctionCalls();
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return *Graph;
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}
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unsigned BUDataStructures::calculateGraphs(Function *F,
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std::vector<Function*> &Stack,
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unsigned &NextID,
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hash_map<Function*, unsigned> &ValMap) {
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assert(ValMap.find(F) == ValMap.end() && "Shouldn't revisit functions!");
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unsigned Min = NextID++, MyID = Min;
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ValMap[F] = Min;
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Stack.push_back(F);
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if (F->isExternal()) { // sprintf, fprintf, sscanf, etc...
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// No callees!
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Stack.pop_back();
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ValMap[F] = ~0;
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return Min;
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}
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DSGraph &Graph = getOrCreateGraph(F);
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// The edges out of the current node are the call site targets...
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for (DSCallSiteIterator I = DSCallSiteIterator::begin_aux(Graph),
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E = DSCallSiteIterator::end_aux(Graph); I != E; ++I) {
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Function *Callee = *I;
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unsigned M;
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// Have we visited the destination function yet?
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hash_map<Function*, unsigned>::iterator It = ValMap.find(Callee);
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if (It == ValMap.end()) // No, visit it now.
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M = calculateGraphs(Callee, Stack, NextID, ValMap);
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else // Yes, get it's number.
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M = It->second;
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if (M < Min) Min = M;
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}
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assert(ValMap[F] == MyID && "SCC construction assumption wrong!");
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if (Min != MyID)
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return Min; // This is part of a larger SCC!
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// If this is a new SCC, process it now.
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if (Stack.back() == F) { // Special case the single "SCC" case here.
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DEBUG(std::cerr << "Visiting single node SCC #: " << MyID << " fn: "
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<< F->getName() << "\n");
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Stack.pop_back();
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DSGraph &G = getDSGraph(*F);
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DEBUG(std::cerr << " [BU] Calculating graph for: " << F->getName()<< "\n");
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calculateGraph(G);
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DEBUG(std::cerr << " [BU] Done inlining: " << F->getName() << " ["
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<< G.getGraphSize() << "+" << G.getAuxFunctionCalls().size()
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<< "]\n");
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if (MaxSCC < 1) MaxSCC = 1;
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// Should we revisit the graph?
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if (DSCallSiteIterator::begin_aux(G) != DSCallSiteIterator::end_aux(G)) {
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ValMap.erase(F);
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return calculateGraphs(F, Stack, NextID, ValMap);
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} else {
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ValMap[F] = ~0U;
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}
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return MyID;
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} else {
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// SCCFunctions - Keep track of the functions in the current SCC
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//
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hash_set<Function*> SCCFunctions;
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Function *NF;
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std::vector<Function*>::iterator FirstInSCC = Stack.end();
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DSGraph *SCCGraph = 0;
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do {
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NF = *--FirstInSCC;
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ValMap[NF] = ~0U;
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SCCFunctions.insert(NF);
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// Figure out which graph is the largest one, in order to speed things up
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// a bit in situations where functions in the SCC have widely different
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// graph sizes.
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DSGraph &NFGraph = getDSGraph(*NF);
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if (!SCCGraph || SCCGraph->getGraphSize() < NFGraph.getGraphSize())
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SCCGraph = &NFGraph;
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} while (NF != F);
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std::cerr << "Calculating graph for SCC #: " << MyID << " of size: "
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<< SCCFunctions.size() << "\n";
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// Compute the Max SCC Size...
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if (MaxSCC < SCCFunctions.size())
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MaxSCC = SCCFunctions.size();
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// First thing first, collapse all of the DSGraphs into a single graph for
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// the entire SCC. We computed the largest graph, so clone all of the other
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// (smaller) graphs into it. Discard all of the old graphs.
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//
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for (hash_set<Function*>::iterator I = SCCFunctions.begin(),
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E = SCCFunctions.end(); I != E; ++I) {
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DSGraph &G = getDSGraph(**I);
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if (&G != SCCGraph) {
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DSGraph::NodeMapTy NodeMap;
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SCCGraph->cloneInto(G, SCCGraph->getScalarMap(),
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SCCGraph->getReturnNodes(), NodeMap, 0);
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// Update the DSInfo map and delete the old graph...
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DSInfo[*I] = SCCGraph;
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delete &G;
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}
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}
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// Clean up the graph before we start inlining a bunch again...
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SCCGraph->removeTriviallyDeadNodes();
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// Now that we have one big happy family, resolve all of the call sites in
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// the graph...
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calculateGraph(*SCCGraph);
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DEBUG(std::cerr << " [BU] Done inlining SCC [" << SCCGraph->getGraphSize()
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<< "+" << SCCGraph->getAuxFunctionCalls().size() << "]\n");
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std::cerr << "DONE with SCC #: " << MyID << "\n";
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// We never have to revisit "SCC" processed functions...
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// Drop the stuff we don't need from the end of the stack
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Stack.erase(FirstInSCC, Stack.end());
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return MyID;
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}
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return MyID; // == Min
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}
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// releaseMemory - If the pass pipeline is done with this pass, we can release
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// our memory... here...
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//
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void BUDataStructures::releaseMemory() {
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for (hash_map<Function*, DSGraph*>::iterator I = DSInfo.begin(),
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E = DSInfo.end(); I != E; ++I) {
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I->second->getReturnNodes().erase(I->first);
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if (I->second->getReturnNodes().empty())
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delete I->second;
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}
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// Empty map so next time memory is released, data structures are not
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// re-deleted.
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DSInfo.clear();
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delete GlobalsGraph;
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GlobalsGraph = 0;
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}
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void BUDataStructures::calculateGraph(DSGraph &Graph) {
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// Move our call site list into TempFCs so that inline call sites go into the
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// new call site list and doesn't invalidate our iterators!
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std::vector<DSCallSite> TempFCs;
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std::vector<DSCallSite> &AuxCallsList = Graph.getAuxFunctionCalls();
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TempFCs.swap(AuxCallsList);
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DSGraph::ReturnNodesTy &ReturnNodes = Graph.getReturnNodes();
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// Loop over all of the resolvable call sites
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unsigned LastCallSiteIdx = ~0U;
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for (DSCallSiteIterator I = DSCallSiteIterator::begin(TempFCs),
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E = DSCallSiteIterator::end(TempFCs); I != E; ++I) {
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// If we skipped over any call sites, they must be unresolvable, copy them
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// to the real call site list.
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LastCallSiteIdx++;
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for (; LastCallSiteIdx < I.getCallSiteIdx(); ++LastCallSiteIdx)
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AuxCallsList.push_back(TempFCs[LastCallSiteIdx]);
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LastCallSiteIdx = I.getCallSiteIdx();
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// Resolve the current call...
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Function *Callee = *I;
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DSCallSite CS = I.getCallSite();
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if (Callee->isExternal()) {
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// Ignore this case, simple varargs functions we cannot stub out!
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} else if (ReturnNodes.find(Callee) != ReturnNodes.end()) {
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// Self recursion... simply link up the formal arguments with the
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// actual arguments...
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DEBUG(std::cerr << " Self Inlining: " << Callee->getName() << "\n");
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// Handle self recursion by resolving the arguments and return value
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Graph.mergeInGraph(CS, *Callee, Graph, 0);
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} else {
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ActualCallees.insert(std::make_pair(&CS.getCallInst(), Callee));
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// Get the data structure graph for the called function.
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//
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DSGraph &GI = getDSGraph(*Callee); // Graph to inline
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DEBUG(std::cerr << " Inlining graph for " << Callee->getName()
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<< "[" << GI.getGraphSize() << "+"
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<< GI.getAuxFunctionCalls().size() << "] into '"
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<< Graph.getFunctionNames() << "' [" << Graph.getGraphSize() << "+"
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<< Graph.getAuxFunctionCalls().size() << "]\n");
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// Handle self recursion by resolving the arguments and return value
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Graph.mergeInGraph(CS, *Callee, GI,
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DSGraph::KeepModRefBits |
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DSGraph::StripAllocaBit | DSGraph::DontCloneCallNodes);
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++NumBUInlines;
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#if 0
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Graph.writeGraphToFile(std::cerr, "bu_" + F.getName() + "_after_" +
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Callee->getName());
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#endif
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}
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}
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// Make sure to catch any leftover unresolvable calls...
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for (++LastCallSiteIdx; LastCallSiteIdx < TempFCs.size(); ++LastCallSiteIdx)
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AuxCallsList.push_back(TempFCs[LastCallSiteIdx]);
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TempFCs.clear();
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// Re-materialize nodes from the globals graph.
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// Do not ignore globals inlined from callees -- they are not up-to-date!
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Graph.getInlinedGlobals().clear();
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Graph.updateFromGlobalGraph();
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// Recompute the Incomplete markers
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Graph.maskIncompleteMarkers();
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Graph.markIncompleteNodes(DSGraph::MarkFormalArgs);
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// Delete dead nodes. Treat globals that are unreachable but that can
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// reach live nodes as live.
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Graph.removeDeadNodes(DSGraph::KeepUnreachableGlobals);
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//Graph.writeGraphToFile(std::cerr, "bu_" + F.getName());
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}
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