mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-21 16:31:16 +00:00
f38833c7ad
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169862 91177308-0d34-0410-b5e6-96231b3b80d8
44 lines
819 B
TableGen
44 lines
819 B
TableGen
// RUN: llvm-tblgen %s | FileCheck %s
|
|
|
|
class A<int k, bits<2> x = 1> {
|
|
int K = k;
|
|
bits<2> Bits = x;
|
|
}
|
|
|
|
// CHECK: def a1
|
|
// CHECK: Bits = { 0, 1 }
|
|
def a1 : A<12>;
|
|
|
|
// CHECK: def a2
|
|
// CHECK: Bits = { 1, 0 }
|
|
def a2 : A<13, 2>;
|
|
|
|
// Here was the bug: X.Bits would get resolved to the default a1.Bits while
|
|
// resolving the first template argument. When the second template argument
|
|
// was processed, X would be set correctly, but Bits retained the default
|
|
// value.
|
|
class B<int k, A x = a1> {
|
|
A X = x;
|
|
bits<2> Bits = X.Bits;
|
|
}
|
|
|
|
// CHECK: def b1
|
|
// CHECK: Bits = { 0, 1 }
|
|
def b1 : B<27>;
|
|
|
|
// CHECK: def b2
|
|
// CHECK: Bits = { 1, 0 }
|
|
def b2 : B<28, a2>;
|
|
|
|
class C<A x = a1> {
|
|
bits<2> Bits = x.Bits;
|
|
}
|
|
|
|
// CHECK: def c1
|
|
// CHECK: Bits = { 0, 1 }
|
|
def c1 : C;
|
|
|
|
// CHECK: def c2
|
|
// CHECK: Bits = { 1, 0 }
|
|
def c2 : C<a2>;
|