llvm-6502/test/CodeGen/ARM/reg_sequence.ll
David Blaikie 198d8baafb [opaque pointer type] Add textual IR support for explicit type parameter to getelementptr instruction
One of several parallel first steps to remove the target type of pointers,
replacing them with a single opaque pointer type.

This adds an explicit type parameter to the gep instruction so that when the
first parameter becomes an opaque pointer type, the type to gep through is
still available to the instructions.

* This doesn't modify gep operators, only instructions (operators will be
  handled separately)

* Textual IR changes only. Bitcode (including upgrade) and changing the
  in-memory representation will be in separate changes.

* geps of vectors are transformed as:
    getelementptr <4 x float*> %x, ...
  ->getelementptr float, <4 x float*> %x, ...
  Then, once the opaque pointer type is introduced, this will ultimately look
  like:
    getelementptr float, <4 x ptr> %x
  with the unambiguous interpretation that it is a vector of pointers to float.

* address spaces remain on the pointer, not the type:
    getelementptr float addrspace(1)* %x
  ->getelementptr float, float addrspace(1)* %x
  Then, eventually:
    getelementptr float, ptr addrspace(1) %x

Importantly, the massive amount of test case churn has been automated by
same crappy python code. I had to manually update a few test cases that
wouldn't fit the script's model (r228970,r229196,r229197,r229198). The
python script just massages stdin and writes the result to stdout, I
then wrapped that in a shell script to handle replacing files, then
using the usual find+xargs to migrate all the files.

update.py:
import fileinput
import sys
import re

ibrep = re.compile(r"(^.*?[^%\w]getelementptr inbounds )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))")
normrep = re.compile(       r"(^.*?[^%\w]getelementptr )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))")

def conv(match, line):
  if not match:
    return line
  line = match.groups()[0]
  if len(match.groups()[5]) == 0:
    line += match.groups()[2]
  line += match.groups()[3]
  line += ", "
  line += match.groups()[1]
  line += "\n"
  return line

for line in sys.stdin:
  if line.find("getelementptr ") == line.find("getelementptr inbounds"):
    if line.find("getelementptr inbounds") != line.find("getelementptr inbounds ("):
      line = conv(re.match(ibrep, line), line)
  elif line.find("getelementptr ") != line.find("getelementptr ("):
    line = conv(re.match(normrep, line), line)
  sys.stdout.write(line)

apply.sh:
for name in "$@"
do
  python3 `dirname "$0"`/update.py < "$name" > "$name.tmp" && mv "$name.tmp" "$name"
  rm -f "$name.tmp"
done

The actual commands:
From llvm/src:
find test/ -name *.ll | xargs ./apply.sh
From llvm/src/tools/clang:
find test/ -name *.mm -o -name *.m -o -name *.cpp -o -name *.c | xargs -I '{}' ../../apply.sh "{}"
From llvm/src/tools/polly:
find test/ -name *.ll | xargs ./apply.sh

After that, check-all (with llvm, clang, clang-tools-extra, lld,
compiler-rt, and polly all checked out).

The extra 'rm' in the apply.sh script is due to a few files in clang's test
suite using interesting unicode stuff that my python script was throwing
exceptions on. None of those files needed to be migrated, so it seemed
sufficient to ignore those cases.

Reviewers: rafael, dexonsmith, grosser

Differential Revision: http://reviews.llvm.org/D7636

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230786 91177308-0d34-0410-b5e6-96231b3b80d8
2015-02-27 19:29:02 +00:00

351 lines
17 KiB
LLVM

; RUN: llc < %s -mtriple=arm-apple-ios -mcpu=cortex-a8 -arm-atomic-cfg-tidy=0 | FileCheck %s
; RUN: llc < %s -mtriple=arm-apple-ios -mcpu=cortex-a8 -arm-atomic-cfg-tidy=0 -regalloc=basic | FileCheck %s
; Implementing vld / vst as REG_SEQUENCE eliminates the extra vmov's.
%struct.int16x8_t = type { <8 x i16> }
%struct.int32x4_t = type { <4 x i32> }
%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
%struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> }
%struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }
define void @t1(i16* %i_ptr, i16* %o_ptr, %struct.int32x4_t* nocapture %vT0ptr, %struct.int32x4_t* nocapture %vT1ptr) nounwind {
entry:
; CHECK-LABEL: t1:
; CHECK: vld1.16
; CHECK-NOT: vmov d
; CHECK: vmovl.s16
; CHECK: vshrn.i32
; CHECK: vshrn.i32
; CHECK-NOT: vmov d
; CHECK-NEXT: vst1.16
%0 = getelementptr inbounds %struct.int32x4_t, %struct.int32x4_t* %vT0ptr, i32 0, i32 0 ; <<4 x i32>*> [#uses=1]
%1 = load <4 x i32>* %0, align 16 ; <<4 x i32>> [#uses=1]
%2 = getelementptr inbounds %struct.int32x4_t, %struct.int32x4_t* %vT1ptr, i32 0, i32 0 ; <<4 x i32>*> [#uses=1]
%3 = load <4 x i32>* %2, align 16 ; <<4 x i32>> [#uses=1]
%4 = bitcast i16* %i_ptr to i8* ; <i8*> [#uses=1]
%5 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %4, i32 1) ; <<8 x i16>> [#uses=1]
%6 = bitcast <8 x i16> %5 to <2 x double> ; <<2 x double>> [#uses=2]
%7 = extractelement <2 x double> %6, i32 0 ; <double> [#uses=1]
%8 = bitcast double %7 to <4 x i16> ; <<4 x i16>> [#uses=1]
%9 = sext <4 x i16> %8 to <4 x i32> ; <<4 x i32>> [#uses=1]
%10 = extractelement <2 x double> %6, i32 1 ; <double> [#uses=1]
%11 = bitcast double %10 to <4 x i16> ; <<4 x i16>> [#uses=1]
%12 = sext <4 x i16> %11 to <4 x i32> ; <<4 x i32>> [#uses=1]
%13 = mul <4 x i32> %1, %9 ; <<4 x i32>> [#uses=1]
%14 = mul <4 x i32> %3, %12 ; <<4 x i32>> [#uses=1]
%15 = lshr <4 x i32> %13, <i32 12, i32 12, i32 12, i32 12>
%trunc_15 = trunc <4 x i32> %15 to <4 x i16>
%16 = lshr <4 x i32> %14, <i32 12, i32 12, i32 12, i32 12>
%trunc_16 = trunc <4 x i32> %16 to <4 x i16>
%17 = shufflevector <4 x i16> %trunc_15, <4 x i16> %trunc_16, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ; <<8 x i16>> [#uses=1]
%18 = bitcast i16* %o_ptr to i8* ; <i8*> [#uses=1]
tail call void @llvm.arm.neon.vst1.v8i16(i8* %18, <8 x i16> %17, i32 1)
ret void
}
define void @t2(i16* %i_ptr, i16* %o_ptr, %struct.int16x8_t* nocapture %vT0ptr, %struct.int16x8_t* nocapture %vT1ptr) nounwind {
entry:
; CHECK-LABEL: t2:
; CHECK: vld1.16
; CHECK-NOT: vmov
; CHECK: vmul.i16
; CHECK: vld1.16
; CHECK: vmul.i16
; CHECK-NOT: vmov
; CHECK: vst1.16
; CHECK: vst1.16
%0 = getelementptr inbounds %struct.int16x8_t, %struct.int16x8_t* %vT0ptr, i32 0, i32 0 ; <<8 x i16>*> [#uses=1]
%1 = load <8 x i16>* %0, align 16 ; <<8 x i16>> [#uses=1]
%2 = getelementptr inbounds %struct.int16x8_t, %struct.int16x8_t* %vT1ptr, i32 0, i32 0 ; <<8 x i16>*> [#uses=1]
%3 = load <8 x i16>* %2, align 16 ; <<8 x i16>> [#uses=1]
%4 = bitcast i16* %i_ptr to i8* ; <i8*> [#uses=1]
%5 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %4, i32 1) ; <<8 x i16>> [#uses=1]
%6 = getelementptr inbounds i16, i16* %i_ptr, i32 8 ; <i16*> [#uses=1]
%7 = bitcast i16* %6 to i8* ; <i8*> [#uses=1]
%8 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %7, i32 1) ; <<8 x i16>> [#uses=1]
%9 = mul <8 x i16> %1, %5 ; <<8 x i16>> [#uses=1]
%10 = mul <8 x i16> %3, %8 ; <<8 x i16>> [#uses=1]
%11 = bitcast i16* %o_ptr to i8* ; <i8*> [#uses=1]
tail call void @llvm.arm.neon.vst1.v8i16(i8* %11, <8 x i16> %9, i32 1)
%12 = getelementptr inbounds i16, i16* %o_ptr, i32 8 ; <i16*> [#uses=1]
%13 = bitcast i16* %12 to i8* ; <i8*> [#uses=1]
tail call void @llvm.arm.neon.vst1.v8i16(i8* %13, <8 x i16> %10, i32 1)
ret void
}
define <8 x i8> @t3(i8* %A, i8* %B) nounwind {
; CHECK-LABEL: t3:
; CHECK: vld3.8
; CHECK: vmul.i8
; CHECK: vmov r
; CHECK-NOT: vmov d
; CHECK: vst3.8
%tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=2]
%tmp2 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 0 ; <<8 x i8>> [#uses=1]
%tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 2 ; <<8 x i8>> [#uses=1]
%tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 1 ; <<8 x i8>> [#uses=1]
%tmp5 = sub <8 x i8> %tmp3, %tmp4
%tmp6 = add <8 x i8> %tmp2, %tmp3 ; <<8 x i8>> [#uses=1]
%tmp7 = mul <8 x i8> %tmp4, %tmp2
tail call void @llvm.arm.neon.vst3.v8i8(i8* %B, <8 x i8> %tmp5, <8 x i8> %tmp6, <8 x i8> %tmp7, i32 1)
ret <8 x i8> %tmp4
}
define void @t4(i32* %in, i32* %out) nounwind {
entry:
; CHECK-LABEL: t4:
; CHECK: vld2.32
; CHECK-NOT: vmov
; CHECK: vld2.32
; CHECK-NOT: vmov
; CHECK: bne
%tmp1 = bitcast i32* %in to i8* ; <i8*> [#uses=1]
%tmp2 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8* %tmp1, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]
%tmp3 = getelementptr inbounds i32, i32* %in, i32 8 ; <i32*> [#uses=1]
%tmp4 = bitcast i32* %tmp3 to i8* ; <i8*> [#uses=1]
%tmp5 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8* %tmp4, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]
%tmp8 = bitcast i32* %out to i8* ; <i8*> [#uses=1]
br i1 undef, label %return1, label %return2
return1:
; CHECK: %return1
; CHECK-NOT: vmov
; CHECK-NEXT: vadd.i32
; CHECK-NEXT: vadd.i32
; CHECK-NEXT: vst2.32
%tmp52 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0 ; <<4 x i32>> [#uses=1]
%tmp57 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1 ; <<4 x i32>> [#uses=1]
%tmp = extractvalue %struct.__neon_int32x4x2_t %tmp5, 0 ; <<4 x i32>> [#uses=1]
%tmp39 = extractvalue %struct.__neon_int32x4x2_t %tmp5, 1 ; <<4 x i32>> [#uses=1]
%tmp6 = add <4 x i32> %tmp52, %tmp ; <<4 x i32>> [#uses=1]
%tmp7 = add <4 x i32> %tmp57, %tmp39 ; <<4 x i32>> [#uses=1]
tail call void @llvm.arm.neon.vst2.v4i32(i8* %tmp8, <4 x i32> %tmp6, <4 x i32> %tmp7, i32 1)
ret void
return2:
; CHECK: %return2
; CHECK: vadd.i32
; CHECK-NOT: vmov
; CHECK: vst2.32 {d{{[0-9]+}}, d{{[0-9]+}}, d{{[0-9]+}}, d{{[0-9]+}}}
%tmp100 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0 ; <<4 x i32>> [#uses=1]
%tmp101 = extractvalue %struct.__neon_int32x4x2_t %tmp5, 1 ; <<4 x i32>> [#uses=1]
%tmp102 = add <4 x i32> %tmp100, %tmp101 ; <<4 x i32>> [#uses=1]
tail call void @llvm.arm.neon.vst2.v4i32(i8* %tmp8, <4 x i32> %tmp102, <4 x i32> %tmp101, i32 1)
call void @llvm.trap()
unreachable
}
define <8 x i16> @t5(i16* %A, <8 x i16>* %B) nounwind {
; CHECK-LABEL: t5:
; CHECK: vld1.32
; How can FileCheck match Q and D registers? We need a lisp interpreter.
; CHECK: vorr {{q[0-9]+}}, {{q[0-9]+}}, {{q[0-9]+}}
; CHECK-NOT: vmov
; CHECK: vld2.16 {d{{[0-9]+}}[1], d{{[0-9]+}}[1]}, [r0]
; CHECK-NOT: vmov
; CHECK: vadd.i16
%tmp0 = bitcast i16* %A to i8* ; <i8*> [#uses=1]
%tmp1 = load <8 x i16>* %B ; <<8 x i16>> [#uses=2]
%tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 1) ; <%struct.__neon_int16x8x2_t> [#uses=2]
%tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0 ; <<8 x i16>> [#uses=1]
%tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1 ; <<8 x i16>> [#uses=1]
%tmp5 = add <8 x i16> %tmp3, %tmp4 ; <<8 x i16>> [#uses=1]
ret <8 x i16> %tmp5
}
define <8 x i8> @t6(i8* %A, <8 x i8>* %B) nounwind {
; CHECK-LABEL: t6:
; CHECK: vldr
; CHECK: vorr d[[D0:[0-9]+]], d[[D1:[0-9]+]]
; CHECK-NEXT: vld2.8 {d[[D1]][1], d[[D0]][1]}
%tmp1 = load <8 x i8>* %B ; <<8 x i8>> [#uses=2]
%tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1) ; <%struct.__neon_int8x8x2_t> [#uses=2]
%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0 ; <<8 x i8>> [#uses=1]
%tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1 ; <<8 x i8>> [#uses=1]
%tmp5 = add <8 x i8> %tmp3, %tmp4 ; <<8 x i8>> [#uses=1]
ret <8 x i8> %tmp5
}
define void @t7(i32* %iptr, i32* %optr) nounwind {
entry:
; CHECK-LABEL: t7:
; CHECK: vld2.32
; CHECK: vst2.32
; CHECK: vld1.32 {d{{[0-9]+}}, d{{[0-9]+}}},
; CHECK: vorr q[[Q0:[0-9]+]], q[[Q1:[0-9]+]], q[[Q1:[0-9]+]]
; CHECK-NOT: vmov
; CHECK: vuzp.32 q[[Q1]], q[[Q0]]
; CHECK: vst1.32
%0 = bitcast i32* %iptr to i8* ; <i8*> [#uses=2]
%1 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8* %0, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]
%tmp57 = extractvalue %struct.__neon_int32x4x2_t %1, 0 ; <<4 x i32>> [#uses=1]
%tmp60 = extractvalue %struct.__neon_int32x4x2_t %1, 1 ; <<4 x i32>> [#uses=1]
%2 = bitcast i32* %optr to i8* ; <i8*> [#uses=2]
tail call void @llvm.arm.neon.vst2.v4i32(i8* %2, <4 x i32> %tmp57, <4 x i32> %tmp60, i32 1)
%3 = tail call <4 x i32> @llvm.arm.neon.vld1.v4i32(i8* %0, i32 1) ; <<4 x i32>> [#uses=1]
%4 = shufflevector <4 x i32> %3, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 0, i32 2> ; <<4 x i32>> [#uses=1]
tail call void @llvm.arm.neon.vst1.v4i32(i8* %2, <4 x i32> %4, i32 1)
ret void
}
; PR7156
define arm_aapcs_vfpcc i32 @t8() nounwind {
; CHECK-LABEL: t8:
; CHECK: vrsqrte.f32 q8, q8
bb.nph55.bb.nph55.split_crit_edge:
br label %bb3
bb3: ; preds = %bb3, %bb.nph55.bb.nph55.split_crit_edge
br i1 undef, label %bb5, label %bb3
bb5: ; preds = %bb3
br label %bb.i25
bb.i25: ; preds = %bb.i25, %bb5
%0 = shufflevector <2 x float> undef, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
%1 = call <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float> %0) nounwind ; <<4 x float>> [#uses=1]
%2 = fmul <4 x float> %1, undef ; <<4 x float>> [#uses=1]
%3 = fmul <4 x float> undef, %2 ; <<4 x float>> [#uses=1]
%tmp26.i = bitcast <4 x float> %3 to <2 x double> ; <<2 x double>> [#uses=1]
%4 = extractelement <2 x double> %tmp26.i, i32 0 ; <double> [#uses=1]
%5 = bitcast double %4 to <2 x float> ; <<2 x float>> [#uses=1]
%6 = extractelement <2 x float> %5, i32 1 ; <float> [#uses=1]
store float %6, float* undef, align 4
br i1 undef, label %bb6, label %bb.i25
bb6: ; preds = %bb.i25
br i1 undef, label %bb7, label %bb14
bb7: ; preds = %bb6
br label %bb.i49
bb.i49: ; preds = %bb.i49, %bb7
br i1 undef, label %bb.i19, label %bb.i49
bb.i19: ; preds = %bb.i19, %bb.i49
br i1 undef, label %exit, label %bb.i19
exit: ; preds = %bb.i19
unreachable
bb14: ; preds = %bb6
ret i32 0
}
%0 = type { %1, %1, %1, %1 }
%1 = type { %2 }
%2 = type { <4 x float> }
%3 = type { %0, %1 }
; PR7157
define arm_aapcs_vfpcc float @t9(%0* nocapture, %3* nocapture) nounwind {
; CHECK-LABEL: t9:
; CHECK: vmov.i32 d16, #0x0
; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
; CHECK-NEXT: vorr d17, d16, d16
; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
%3 = bitcast double 0.000000e+00 to <2 x float> ; <<2 x float>> [#uses=2]
%4 = shufflevector <2 x float> %3, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
store <4 x float> %4, <4 x float>* undef, align 16
%5 = shufflevector <2 x float> %3, <2 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
store <4 x float> %5, <4 x float>* undef, align 16
br label %8
; <label>:6 ; preds = %8
br label %7
; <label>:7 ; preds = %6
br label %8
; <label>:8 ; preds = %7, %2
br label %6
; <label>:9 ; preds = %8
ret float undef
; <label>:10 ; preds = %6
ret float 9.990000e+02
}
; PR7162
define arm_aapcs_vfpcc i32 @t10() nounwind {
entry:
; CHECK-LABEL: t10:
; CHECK: vmov.i32 q[[Q0:[0-9]+]], #0x3f000000
; CHECK: vmul.f32 q8, q8, d[[DREG:[0-1]+]]
; CHECK: vadd.f32 q8, q8, q8
%0 = shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]
%1 = insertelement <4 x float> %0, float undef, i32 1 ; <<4 x float>> [#uses=1]
%2 = insertelement <4 x float> %1, float undef, i32 2 ; <<4 x float>> [#uses=1]
%3 = insertelement <4 x float> %2, float undef, i32 3 ; <<4 x float>> [#uses=1]
%tmp54.i = bitcast <4 x float> %3 to <2 x double> ; <<2 x double>> [#uses=1]
%4 = extractelement <2 x double> %tmp54.i, i32 1 ; <double> [#uses=1]
%5 = bitcast double %4 to <2 x float> ; <<2 x float>> [#uses=1]
%6 = shufflevector <2 x float> %5, <2 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]
%7 = fmul <4 x float> undef, %6 ; <<4 x float>> [#uses=1]
%8 = fadd <4 x float> %7, undef ; <<4 x float>> [#uses=1]
%9 = fadd <4 x float> %8, undef ; <<4 x float>> [#uses=1]
%10 = shufflevector <4 x float> undef, <4 x float> %9, <4 x i32> <i32 0, i32 1, i32 2, i32 7> ; <<4 x float>> [#uses=1]
%11 = fmul <4 x float> %10, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01> ; <<4 x float>> [#uses=1]
%12 = shufflevector <4 x float> %11, <4 x float> undef, <4 x i32> <i32 3, i32 undef, i32 undef, i32 undef> ; <<4 x float>> [#uses=1]
%13 = shufflevector <4 x float> %12, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]
%14 = fmul <4 x float> %13, undef ; <<4 x float>> [#uses=1]
%15 = fadd <4 x float> undef, %14 ; <<4 x float>> [#uses=1]
%16 = shufflevector <4 x float> undef, <4 x float> %15, <4 x i32> <i32 0, i32 1, i32 6, i32 3> ; <<4 x float>> [#uses=1]
%17 = fmul <4 x float> %16, undef ; <<4 x float>> [#uses=1]
%18 = extractelement <4 x float> %17, i32 2 ; <float> [#uses=1]
store float %18, float* undef, align 4
br i1 undef, label %exit, label %bb14
exit: ; preds = %bb.i19
unreachable
bb14: ; preds = %bb6
ret i32 0
}
; This test crashes the coalescer because live variables were not updated properly.
define <8 x i8> @t11(i8* %A1, i8* %A2, i8* %A3, i8* %A4, i8* %A5, i8* %A6, i8* %A7, i8* %A8, i8* %B) nounwind {
%tmp1d = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A4, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=1]
%tmp2d = extractvalue %struct.__neon_int8x8x3_t %tmp1d, 0 ; <<8 x i8>> [#uses=1]
%tmp1f = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A6, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=1]
%tmp2f = extractvalue %struct.__neon_int8x8x3_t %tmp1f, 0 ; <<8 x i8>> [#uses=1]
%tmp2bd = add <8 x i8> zeroinitializer, %tmp2d ; <<8 x i8>> [#uses=1]
%tmp2abcd = mul <8 x i8> zeroinitializer, %tmp2bd ; <<8 x i8>> [#uses=1]
%tmp2ef = sub <8 x i8> zeroinitializer, %tmp2f ; <<8 x i8>> [#uses=1]
%tmp2efgh = mul <8 x i8> %tmp2ef, undef ; <<8 x i8>> [#uses=2]
call void @llvm.arm.neon.vst3.v8i8(i8* %A2, <8 x i8> undef, <8 x i8> undef, <8 x i8> %tmp2efgh, i32 1)
%tmp2 = sub <8 x i8> %tmp2efgh, %tmp2abcd ; <<8 x i8>> [#uses=1]
%tmp7 = mul <8 x i8> undef, %tmp2 ; <<8 x i8>> [#uses=1]
tail call void @llvm.arm.neon.vst3.v8i8(i8* %B, <8 x i8> undef, <8 x i8> undef, <8 x i8> %tmp7, i32 1)
ret <8 x i8> undef
}
declare <4 x i32> @llvm.arm.neon.vld1.v4i32(i8*, i32) nounwind readonly
declare <8 x i16> @llvm.arm.neon.vld1.v8i16(i8*, i32) nounwind readonly
declare <4 x i16> @llvm.arm.neon.vshiftn.v4i16(<4 x i32>, <4 x i32>) nounwind readnone
declare void @llvm.arm.neon.vst1.v4i32(i8*, <4 x i32>, i32) nounwind
declare void @llvm.arm.neon.vst1.v8i16(i8*, <8 x i16>, i32) nounwind
declare void @llvm.arm.neon.vst3.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32)
nounwind
declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8*, i32) nounwind readonly
declare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8*, i32) nounwind readonly
declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
declare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8*, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
declare void @llvm.arm.neon.vst2.v4i32(i8*, <4 x i32>, <4 x i32>, i32) nounwind
declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone
declare void @llvm.trap() nounwind