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https://github.com/c64scene-ar/llvm-6502.git
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One of several parallel first steps to remove the target type of pointers, replacing them with a single opaque pointer type. This adds an explicit type parameter to the gep instruction so that when the first parameter becomes an opaque pointer type, the type to gep through is still available to the instructions. * This doesn't modify gep operators, only instructions (operators will be handled separately) * Textual IR changes only. Bitcode (including upgrade) and changing the in-memory representation will be in separate changes. * geps of vectors are transformed as: getelementptr <4 x float*> %x, ... ->getelementptr float, <4 x float*> %x, ... Then, once the opaque pointer type is introduced, this will ultimately look like: getelementptr float, <4 x ptr> %x with the unambiguous interpretation that it is a vector of pointers to float. * address spaces remain on the pointer, not the type: getelementptr float addrspace(1)* %x ->getelementptr float, float addrspace(1)* %x Then, eventually: getelementptr float, ptr addrspace(1) %x Importantly, the massive amount of test case churn has been automated by same crappy python code. I had to manually update a few test cases that wouldn't fit the script's model (r228970,r229196,r229197,r229198). The python script just massages stdin and writes the result to stdout, I then wrapped that in a shell script to handle replacing files, then using the usual find+xargs to migrate all the files. update.py: import fileinput import sys import re ibrep = re.compile(r"(^.*?[^%\w]getelementptr inbounds )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))") normrep = re.compile( r"(^.*?[^%\w]getelementptr )(((?:<\d* x )?)(.*?)(| addrspace\(\d\)) *\*(|>)(?:$| *(?:%|@|null|undef|blockaddress|getelementptr|addrspacecast|bitcast|inttoptr|\[\[[a-zA-Z]|\{\{).*$))") def conv(match, line): if not match: return line line = match.groups()[0] if len(match.groups()[5]) == 0: line += match.groups()[2] line += match.groups()[3] line += ", " line += match.groups()[1] line += "\n" return line for line in sys.stdin: if line.find("getelementptr ") == line.find("getelementptr inbounds"): if line.find("getelementptr inbounds") != line.find("getelementptr inbounds ("): line = conv(re.match(ibrep, line), line) elif line.find("getelementptr ") != line.find("getelementptr ("): line = conv(re.match(normrep, line), line) sys.stdout.write(line) apply.sh: for name in "$@" do python3 `dirname "$0"`/update.py < "$name" > "$name.tmp" && mv "$name.tmp" "$name" rm -f "$name.tmp" done The actual commands: From llvm/src: find test/ -name *.ll | xargs ./apply.sh From llvm/src/tools/clang: find test/ -name *.mm -o -name *.m -o -name *.cpp -o -name *.c | xargs -I '{}' ../../apply.sh "{}" From llvm/src/tools/polly: find test/ -name *.ll | xargs ./apply.sh After that, check-all (with llvm, clang, clang-tools-extra, lld, compiler-rt, and polly all checked out). The extra 'rm' in the apply.sh script is due to a few files in clang's test suite using interesting unicode stuff that my python script was throwing exceptions on. None of those files needed to be migrated, so it seemed sufficient to ignore those cases. Reviewers: rafael, dexonsmith, grosser Differential Revision: http://reviews.llvm.org/D7636 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@230786 91177308-0d34-0410-b5e6-96231b3b80d8
351 lines
17 KiB
LLVM
351 lines
17 KiB
LLVM
; RUN: llc < %s -mtriple=arm-apple-ios -mcpu=cortex-a8 -arm-atomic-cfg-tidy=0 | FileCheck %s
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; RUN: llc < %s -mtriple=arm-apple-ios -mcpu=cortex-a8 -arm-atomic-cfg-tidy=0 -regalloc=basic | FileCheck %s
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; Implementing vld / vst as REG_SEQUENCE eliminates the extra vmov's.
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%struct.int16x8_t = type { <8 x i16> }
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%struct.int32x4_t = type { <4 x i32> }
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%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
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%struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
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%struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> }
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%struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }
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define void @t1(i16* %i_ptr, i16* %o_ptr, %struct.int32x4_t* nocapture %vT0ptr, %struct.int32x4_t* nocapture %vT1ptr) nounwind {
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entry:
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; CHECK-LABEL: t1:
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; CHECK: vld1.16
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; CHECK-NOT: vmov d
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; CHECK: vmovl.s16
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; CHECK: vshrn.i32
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; CHECK: vshrn.i32
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; CHECK-NOT: vmov d
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; CHECK-NEXT: vst1.16
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%0 = getelementptr inbounds %struct.int32x4_t, %struct.int32x4_t* %vT0ptr, i32 0, i32 0 ; <<4 x i32>*> [#uses=1]
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%1 = load <4 x i32>* %0, align 16 ; <<4 x i32>> [#uses=1]
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%2 = getelementptr inbounds %struct.int32x4_t, %struct.int32x4_t* %vT1ptr, i32 0, i32 0 ; <<4 x i32>*> [#uses=1]
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%3 = load <4 x i32>* %2, align 16 ; <<4 x i32>> [#uses=1]
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%4 = bitcast i16* %i_ptr to i8* ; <i8*> [#uses=1]
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%5 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %4, i32 1) ; <<8 x i16>> [#uses=1]
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%6 = bitcast <8 x i16> %5 to <2 x double> ; <<2 x double>> [#uses=2]
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%7 = extractelement <2 x double> %6, i32 0 ; <double> [#uses=1]
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%8 = bitcast double %7 to <4 x i16> ; <<4 x i16>> [#uses=1]
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%9 = sext <4 x i16> %8 to <4 x i32> ; <<4 x i32>> [#uses=1]
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%10 = extractelement <2 x double> %6, i32 1 ; <double> [#uses=1]
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%11 = bitcast double %10 to <4 x i16> ; <<4 x i16>> [#uses=1]
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%12 = sext <4 x i16> %11 to <4 x i32> ; <<4 x i32>> [#uses=1]
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%13 = mul <4 x i32> %1, %9 ; <<4 x i32>> [#uses=1]
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%14 = mul <4 x i32> %3, %12 ; <<4 x i32>> [#uses=1]
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%15 = lshr <4 x i32> %13, <i32 12, i32 12, i32 12, i32 12>
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%trunc_15 = trunc <4 x i32> %15 to <4 x i16>
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%16 = lshr <4 x i32> %14, <i32 12, i32 12, i32 12, i32 12>
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%trunc_16 = trunc <4 x i32> %16 to <4 x i16>
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%17 = shufflevector <4 x i16> %trunc_15, <4 x i16> %trunc_16, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> ; <<8 x i16>> [#uses=1]
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%18 = bitcast i16* %o_ptr to i8* ; <i8*> [#uses=1]
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tail call void @llvm.arm.neon.vst1.v8i16(i8* %18, <8 x i16> %17, i32 1)
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ret void
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}
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define void @t2(i16* %i_ptr, i16* %o_ptr, %struct.int16x8_t* nocapture %vT0ptr, %struct.int16x8_t* nocapture %vT1ptr) nounwind {
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entry:
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; CHECK-LABEL: t2:
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; CHECK: vld1.16
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; CHECK-NOT: vmov
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; CHECK: vmul.i16
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; CHECK: vld1.16
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; CHECK: vmul.i16
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; CHECK-NOT: vmov
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; CHECK: vst1.16
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; CHECK: vst1.16
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%0 = getelementptr inbounds %struct.int16x8_t, %struct.int16x8_t* %vT0ptr, i32 0, i32 0 ; <<8 x i16>*> [#uses=1]
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%1 = load <8 x i16>* %0, align 16 ; <<8 x i16>> [#uses=1]
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%2 = getelementptr inbounds %struct.int16x8_t, %struct.int16x8_t* %vT1ptr, i32 0, i32 0 ; <<8 x i16>*> [#uses=1]
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%3 = load <8 x i16>* %2, align 16 ; <<8 x i16>> [#uses=1]
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%4 = bitcast i16* %i_ptr to i8* ; <i8*> [#uses=1]
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%5 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %4, i32 1) ; <<8 x i16>> [#uses=1]
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%6 = getelementptr inbounds i16, i16* %i_ptr, i32 8 ; <i16*> [#uses=1]
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%7 = bitcast i16* %6 to i8* ; <i8*> [#uses=1]
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%8 = tail call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %7, i32 1) ; <<8 x i16>> [#uses=1]
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%9 = mul <8 x i16> %1, %5 ; <<8 x i16>> [#uses=1]
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%10 = mul <8 x i16> %3, %8 ; <<8 x i16>> [#uses=1]
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%11 = bitcast i16* %o_ptr to i8* ; <i8*> [#uses=1]
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tail call void @llvm.arm.neon.vst1.v8i16(i8* %11, <8 x i16> %9, i32 1)
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%12 = getelementptr inbounds i16, i16* %o_ptr, i32 8 ; <i16*> [#uses=1]
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%13 = bitcast i16* %12 to i8* ; <i8*> [#uses=1]
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tail call void @llvm.arm.neon.vst1.v8i16(i8* %13, <8 x i16> %10, i32 1)
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ret void
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}
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define <8 x i8> @t3(i8* %A, i8* %B) nounwind {
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; CHECK-LABEL: t3:
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; CHECK: vld3.8
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; CHECK: vmul.i8
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; CHECK: vmov r
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; CHECK-NOT: vmov d
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; CHECK: vst3.8
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%tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=2]
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%tmp2 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 0 ; <<8 x i8>> [#uses=1]
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%tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 2 ; <<8 x i8>> [#uses=1]
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%tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 1 ; <<8 x i8>> [#uses=1]
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%tmp5 = sub <8 x i8> %tmp3, %tmp4
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%tmp6 = add <8 x i8> %tmp2, %tmp3 ; <<8 x i8>> [#uses=1]
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%tmp7 = mul <8 x i8> %tmp4, %tmp2
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tail call void @llvm.arm.neon.vst3.v8i8(i8* %B, <8 x i8> %tmp5, <8 x i8> %tmp6, <8 x i8> %tmp7, i32 1)
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ret <8 x i8> %tmp4
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}
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define void @t4(i32* %in, i32* %out) nounwind {
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entry:
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; CHECK-LABEL: t4:
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; CHECK: vld2.32
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; CHECK-NOT: vmov
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; CHECK: vld2.32
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; CHECK-NOT: vmov
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; CHECK: bne
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%tmp1 = bitcast i32* %in to i8* ; <i8*> [#uses=1]
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%tmp2 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8* %tmp1, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]
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%tmp3 = getelementptr inbounds i32, i32* %in, i32 8 ; <i32*> [#uses=1]
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%tmp4 = bitcast i32* %tmp3 to i8* ; <i8*> [#uses=1]
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%tmp5 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8* %tmp4, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]
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%tmp8 = bitcast i32* %out to i8* ; <i8*> [#uses=1]
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br i1 undef, label %return1, label %return2
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return1:
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; CHECK: %return1
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; CHECK-NOT: vmov
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; CHECK-NEXT: vadd.i32
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; CHECK-NEXT: vadd.i32
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; CHECK-NEXT: vst2.32
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%tmp52 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0 ; <<4 x i32>> [#uses=1]
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%tmp57 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1 ; <<4 x i32>> [#uses=1]
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%tmp = extractvalue %struct.__neon_int32x4x2_t %tmp5, 0 ; <<4 x i32>> [#uses=1]
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%tmp39 = extractvalue %struct.__neon_int32x4x2_t %tmp5, 1 ; <<4 x i32>> [#uses=1]
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%tmp6 = add <4 x i32> %tmp52, %tmp ; <<4 x i32>> [#uses=1]
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%tmp7 = add <4 x i32> %tmp57, %tmp39 ; <<4 x i32>> [#uses=1]
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tail call void @llvm.arm.neon.vst2.v4i32(i8* %tmp8, <4 x i32> %tmp6, <4 x i32> %tmp7, i32 1)
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ret void
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return2:
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; CHECK: %return2
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; CHECK: vadd.i32
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; CHECK-NOT: vmov
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; CHECK: vst2.32 {d{{[0-9]+}}, d{{[0-9]+}}, d{{[0-9]+}}, d{{[0-9]+}}}
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%tmp100 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0 ; <<4 x i32>> [#uses=1]
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%tmp101 = extractvalue %struct.__neon_int32x4x2_t %tmp5, 1 ; <<4 x i32>> [#uses=1]
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%tmp102 = add <4 x i32> %tmp100, %tmp101 ; <<4 x i32>> [#uses=1]
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tail call void @llvm.arm.neon.vst2.v4i32(i8* %tmp8, <4 x i32> %tmp102, <4 x i32> %tmp101, i32 1)
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call void @llvm.trap()
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unreachable
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}
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define <8 x i16> @t5(i16* %A, <8 x i16>* %B) nounwind {
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; CHECK-LABEL: t5:
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; CHECK: vld1.32
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; How can FileCheck match Q and D registers? We need a lisp interpreter.
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; CHECK: vorr {{q[0-9]+}}, {{q[0-9]+}}, {{q[0-9]+}}
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; CHECK-NOT: vmov
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; CHECK: vld2.16 {d{{[0-9]+}}[1], d{{[0-9]+}}[1]}, [r0]
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; CHECK-NOT: vmov
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; CHECK: vadd.i16
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%tmp0 = bitcast i16* %A to i8* ; <i8*> [#uses=1]
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%tmp1 = load <8 x i16>* %B ; <<8 x i16>> [#uses=2]
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%tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 1) ; <%struct.__neon_int16x8x2_t> [#uses=2]
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%tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0 ; <<8 x i16>> [#uses=1]
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%tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1 ; <<8 x i16>> [#uses=1]
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%tmp5 = add <8 x i16> %tmp3, %tmp4 ; <<8 x i16>> [#uses=1]
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ret <8 x i16> %tmp5
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}
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define <8 x i8> @t6(i8* %A, <8 x i8>* %B) nounwind {
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; CHECK-LABEL: t6:
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; CHECK: vldr
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; CHECK: vorr d[[D0:[0-9]+]], d[[D1:[0-9]+]]
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; CHECK-NEXT: vld2.8 {d[[D1]][1], d[[D0]][1]}
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%tmp1 = load <8 x i8>* %B ; <<8 x i8>> [#uses=2]
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%tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1) ; <%struct.__neon_int8x8x2_t> [#uses=2]
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%tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0 ; <<8 x i8>> [#uses=1]
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%tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1 ; <<8 x i8>> [#uses=1]
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%tmp5 = add <8 x i8> %tmp3, %tmp4 ; <<8 x i8>> [#uses=1]
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ret <8 x i8> %tmp5
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}
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define void @t7(i32* %iptr, i32* %optr) nounwind {
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entry:
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; CHECK-LABEL: t7:
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; CHECK: vld2.32
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; CHECK: vst2.32
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; CHECK: vld1.32 {d{{[0-9]+}}, d{{[0-9]+}}},
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; CHECK: vorr q[[Q0:[0-9]+]], q[[Q1:[0-9]+]], q[[Q1:[0-9]+]]
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; CHECK-NOT: vmov
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; CHECK: vuzp.32 q[[Q1]], q[[Q0]]
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; CHECK: vst1.32
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%0 = bitcast i32* %iptr to i8* ; <i8*> [#uses=2]
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%1 = tail call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8* %0, i32 1) ; <%struct.__neon_int32x4x2_t> [#uses=2]
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%tmp57 = extractvalue %struct.__neon_int32x4x2_t %1, 0 ; <<4 x i32>> [#uses=1]
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%tmp60 = extractvalue %struct.__neon_int32x4x2_t %1, 1 ; <<4 x i32>> [#uses=1]
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%2 = bitcast i32* %optr to i8* ; <i8*> [#uses=2]
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tail call void @llvm.arm.neon.vst2.v4i32(i8* %2, <4 x i32> %tmp57, <4 x i32> %tmp60, i32 1)
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%3 = tail call <4 x i32> @llvm.arm.neon.vld1.v4i32(i8* %0, i32 1) ; <<4 x i32>> [#uses=1]
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%4 = shufflevector <4 x i32> %3, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 0, i32 2> ; <<4 x i32>> [#uses=1]
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tail call void @llvm.arm.neon.vst1.v4i32(i8* %2, <4 x i32> %4, i32 1)
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ret void
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}
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; PR7156
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define arm_aapcs_vfpcc i32 @t8() nounwind {
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; CHECK-LABEL: t8:
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; CHECK: vrsqrte.f32 q8, q8
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bb.nph55.bb.nph55.split_crit_edge:
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br label %bb3
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bb3: ; preds = %bb3, %bb.nph55.bb.nph55.split_crit_edge
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br i1 undef, label %bb5, label %bb3
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bb5: ; preds = %bb3
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br label %bb.i25
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bb.i25: ; preds = %bb.i25, %bb5
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%0 = shufflevector <2 x float> undef, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
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%1 = call <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float> %0) nounwind ; <<4 x float>> [#uses=1]
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%2 = fmul <4 x float> %1, undef ; <<4 x float>> [#uses=1]
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%3 = fmul <4 x float> undef, %2 ; <<4 x float>> [#uses=1]
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%tmp26.i = bitcast <4 x float> %3 to <2 x double> ; <<2 x double>> [#uses=1]
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%4 = extractelement <2 x double> %tmp26.i, i32 0 ; <double> [#uses=1]
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%5 = bitcast double %4 to <2 x float> ; <<2 x float>> [#uses=1]
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%6 = extractelement <2 x float> %5, i32 1 ; <float> [#uses=1]
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store float %6, float* undef, align 4
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br i1 undef, label %bb6, label %bb.i25
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bb6: ; preds = %bb.i25
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br i1 undef, label %bb7, label %bb14
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bb7: ; preds = %bb6
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br label %bb.i49
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bb.i49: ; preds = %bb.i49, %bb7
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br i1 undef, label %bb.i19, label %bb.i49
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bb.i19: ; preds = %bb.i19, %bb.i49
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br i1 undef, label %exit, label %bb.i19
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exit: ; preds = %bb.i19
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unreachable
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bb14: ; preds = %bb6
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ret i32 0
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}
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%0 = type { %1, %1, %1, %1 }
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%1 = type { %2 }
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%2 = type { <4 x float> }
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%3 = type { %0, %1 }
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; PR7157
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define arm_aapcs_vfpcc float @t9(%0* nocapture, %3* nocapture) nounwind {
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; CHECK-LABEL: t9:
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; CHECK: vmov.i32 d16, #0x0
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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; CHECK-NEXT: vorr d17, d16, d16
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; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128]
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%3 = bitcast double 0.000000e+00 to <2 x float> ; <<2 x float>> [#uses=2]
|
|
%4 = shufflevector <2 x float> %3, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
|
|
store <4 x float> %4, <4 x float>* undef, align 16
|
|
%5 = shufflevector <2 x float> %3, <2 x float> zeroinitializer, <4 x i32> <i32 0, i32 1, i32 2, i32 3> ; <<4 x float>> [#uses=1]
|
|
store <4 x float> %5, <4 x float>* undef, align 16
|
|
br label %8
|
|
|
|
; <label>:6 ; preds = %8
|
|
br label %7
|
|
|
|
; <label>:7 ; preds = %6
|
|
br label %8
|
|
|
|
; <label>:8 ; preds = %7, %2
|
|
br label %6
|
|
|
|
; <label>:9 ; preds = %8
|
|
ret float undef
|
|
|
|
; <label>:10 ; preds = %6
|
|
ret float 9.990000e+02
|
|
}
|
|
|
|
; PR7162
|
|
define arm_aapcs_vfpcc i32 @t10() nounwind {
|
|
entry:
|
|
; CHECK-LABEL: t10:
|
|
; CHECK: vmov.i32 q[[Q0:[0-9]+]], #0x3f000000
|
|
; CHECK: vmul.f32 q8, q8, d[[DREG:[0-1]+]]
|
|
; CHECK: vadd.f32 q8, q8, q8
|
|
%0 = shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]
|
|
%1 = insertelement <4 x float> %0, float undef, i32 1 ; <<4 x float>> [#uses=1]
|
|
%2 = insertelement <4 x float> %1, float undef, i32 2 ; <<4 x float>> [#uses=1]
|
|
%3 = insertelement <4 x float> %2, float undef, i32 3 ; <<4 x float>> [#uses=1]
|
|
%tmp54.i = bitcast <4 x float> %3 to <2 x double> ; <<2 x double>> [#uses=1]
|
|
%4 = extractelement <2 x double> %tmp54.i, i32 1 ; <double> [#uses=1]
|
|
%5 = bitcast double %4 to <2 x float> ; <<2 x float>> [#uses=1]
|
|
%6 = shufflevector <2 x float> %5, <2 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]
|
|
%7 = fmul <4 x float> undef, %6 ; <<4 x float>> [#uses=1]
|
|
%8 = fadd <4 x float> %7, undef ; <<4 x float>> [#uses=1]
|
|
%9 = fadd <4 x float> %8, undef ; <<4 x float>> [#uses=1]
|
|
%10 = shufflevector <4 x float> undef, <4 x float> %9, <4 x i32> <i32 0, i32 1, i32 2, i32 7> ; <<4 x float>> [#uses=1]
|
|
%11 = fmul <4 x float> %10, <float 5.000000e-01, float 5.000000e-01, float 5.000000e-01, float 5.000000e-01> ; <<4 x float>> [#uses=1]
|
|
%12 = shufflevector <4 x float> %11, <4 x float> undef, <4 x i32> <i32 3, i32 undef, i32 undef, i32 undef> ; <<4 x float>> [#uses=1]
|
|
%13 = shufflevector <4 x float> %12, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>> [#uses=1]
|
|
%14 = fmul <4 x float> %13, undef ; <<4 x float>> [#uses=1]
|
|
%15 = fadd <4 x float> undef, %14 ; <<4 x float>> [#uses=1]
|
|
%16 = shufflevector <4 x float> undef, <4 x float> %15, <4 x i32> <i32 0, i32 1, i32 6, i32 3> ; <<4 x float>> [#uses=1]
|
|
%17 = fmul <4 x float> %16, undef ; <<4 x float>> [#uses=1]
|
|
%18 = extractelement <4 x float> %17, i32 2 ; <float> [#uses=1]
|
|
store float %18, float* undef, align 4
|
|
br i1 undef, label %exit, label %bb14
|
|
|
|
exit: ; preds = %bb.i19
|
|
unreachable
|
|
|
|
bb14: ; preds = %bb6
|
|
ret i32 0
|
|
}
|
|
|
|
; This test crashes the coalescer because live variables were not updated properly.
|
|
define <8 x i8> @t11(i8* %A1, i8* %A2, i8* %A3, i8* %A4, i8* %A5, i8* %A6, i8* %A7, i8* %A8, i8* %B) nounwind {
|
|
%tmp1d = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A4, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=1]
|
|
%tmp2d = extractvalue %struct.__neon_int8x8x3_t %tmp1d, 0 ; <<8 x i8>> [#uses=1]
|
|
%tmp1f = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A6, i32 1) ; <%struct.__neon_int8x8x3_t> [#uses=1]
|
|
%tmp2f = extractvalue %struct.__neon_int8x8x3_t %tmp1f, 0 ; <<8 x i8>> [#uses=1]
|
|
%tmp2bd = add <8 x i8> zeroinitializer, %tmp2d ; <<8 x i8>> [#uses=1]
|
|
%tmp2abcd = mul <8 x i8> zeroinitializer, %tmp2bd ; <<8 x i8>> [#uses=1]
|
|
%tmp2ef = sub <8 x i8> zeroinitializer, %tmp2f ; <<8 x i8>> [#uses=1]
|
|
%tmp2efgh = mul <8 x i8> %tmp2ef, undef ; <<8 x i8>> [#uses=2]
|
|
call void @llvm.arm.neon.vst3.v8i8(i8* %A2, <8 x i8> undef, <8 x i8> undef, <8 x i8> %tmp2efgh, i32 1)
|
|
%tmp2 = sub <8 x i8> %tmp2efgh, %tmp2abcd ; <<8 x i8>> [#uses=1]
|
|
%tmp7 = mul <8 x i8> undef, %tmp2 ; <<8 x i8>> [#uses=1]
|
|
tail call void @llvm.arm.neon.vst3.v8i8(i8* %B, <8 x i8> undef, <8 x i8> undef, <8 x i8> %tmp7, i32 1)
|
|
ret <8 x i8> undef
|
|
}
|
|
|
|
declare <4 x i32> @llvm.arm.neon.vld1.v4i32(i8*, i32) nounwind readonly
|
|
|
|
declare <8 x i16> @llvm.arm.neon.vld1.v8i16(i8*, i32) nounwind readonly
|
|
|
|
declare <4 x i16> @llvm.arm.neon.vshiftn.v4i16(<4 x i32>, <4 x i32>) nounwind readnone
|
|
|
|
declare void @llvm.arm.neon.vst1.v4i32(i8*, <4 x i32>, i32) nounwind
|
|
|
|
declare void @llvm.arm.neon.vst1.v8i16(i8*, <8 x i16>, i32) nounwind
|
|
|
|
declare void @llvm.arm.neon.vst3.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32)
|
|
nounwind
|
|
|
|
declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8*, i32) nounwind readonly
|
|
|
|
declare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2.v4i32(i8*, i32) nounwind readonly
|
|
|
|
declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
|
|
|
|
declare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8*, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
|
|
|
|
declare void @llvm.arm.neon.vst2.v4i32(i8*, <4 x i32>, <4 x i32>, i32) nounwind
|
|
|
|
declare <4 x float> @llvm.arm.neon.vrsqrte.v4f32(<4 x float>) nounwind readnone
|
|
|
|
declare void @llvm.trap() nounwind
|