llvm-6502/include/llvm/CodeGen/MachineInstrBuilder.h
Dan Gohman c6c391dadd Create a new class, MemOperand, for describing memory references
in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.

Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.

Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46585 91177308-0d34-0410-b5e6-96231b3b80d8
2008-01-31 00:25:39 +00:00

156 lines
5.3 KiB
C++

//===-- CodeGen/MachineInstBuilder.h - Simplify creation of MIs -*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file exposes a function named BuildMI, which is useful for dramatically
// simplifying how MachineInstr's are created. It allows use of code like this:
//
// M = BuildMI(X86::ADDrr8, 2).addReg(argVal1).addReg(argVal2);
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MACHINEINSTRBUILDER_H
#define LLVM_CODEGEN_MACHINEINSTRBUILDER_H
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
namespace llvm {
class TargetInstrDesc;
class MachineInstrBuilder {
MachineInstr *MI;
public:
explicit MachineInstrBuilder(MachineInstr *mi) : MI(mi) {}
/// Allow automatic conversion to the machine instruction we are working on.
///
operator MachineInstr*() const { return MI; }
operator MachineBasicBlock::iterator() const { return MI; }
/// addReg - Add a new virtual register operand...
///
const
MachineInstrBuilder &addReg(unsigned RegNo, bool isDef = false,
bool isImp = false, bool isKill = false,
bool isDead = false, unsigned SubReg = 0) const {
MI->addOperand(MachineOperand::CreateReg(RegNo, isDef, isImp, isKill,
isDead, SubReg));
return *this;
}
/// addImm - Add a new immediate operand.
///
const MachineInstrBuilder &addImm(int64_t Val) const {
MI->addOperand(MachineOperand::CreateImm(Val));
return *this;
}
const MachineInstrBuilder &addMBB(MachineBasicBlock *MBB) const {
MI->addOperand(MachineOperand::CreateMBB(MBB));
return *this;
}
const MachineInstrBuilder &addFrameIndex(unsigned Idx) const {
MI->addOperand(MachineOperand::CreateFI(Idx));
return *this;
}
const MachineInstrBuilder &addConstantPoolIndex(unsigned Idx,
int Offset = 0) const {
MI->addOperand(MachineOperand::CreateCPI(Idx, Offset));
return *this;
}
const MachineInstrBuilder &addJumpTableIndex(unsigned Idx) const {
MI->addOperand(MachineOperand::CreateJTI(Idx));
return *this;
}
const MachineInstrBuilder &addGlobalAddress(GlobalValue *GV,
int Offset = 0) const {
MI->addOperand(MachineOperand::CreateGA(GV, Offset));
return *this;
}
const MachineInstrBuilder &addExternalSymbol(const char *FnName) const{
MI->addOperand(MachineOperand::CreateES(FnName, 0));
return *this;
}
/// addMemOperand - Add a memory operand to the machine instruction.
const MachineInstrBuilder &addMemOperand(const MemOperand &MO) const {
MI->addMemOperand(MO);
return *this;
}
};
/// BuildMI - Builder interface. Specify how to create the initial instruction
/// itself.
///
inline MachineInstrBuilder BuildMI(const TargetInstrDesc &TID) {
return MachineInstrBuilder(new MachineInstr(TID));
}
/// BuildMI - This version of the builder sets up the first operand as a
/// destination virtual register.
///
inline MachineInstrBuilder BuildMI(const TargetInstrDesc &TID,
unsigned DestReg) {
return MachineInstrBuilder(new MachineInstr(TID)).addReg(DestReg, true);
}
/// BuildMI - This version of the builder inserts the newly-built
/// instruction before the given position in the given MachineBasicBlock, and
/// sets up the first operand as a destination virtual register.
///
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::iterator I,
const TargetInstrDesc &TID,
unsigned DestReg) {
MachineInstr *MI = new MachineInstr(TID);
BB.insert(I, MI);
return MachineInstrBuilder(MI).addReg(DestReg, true);
}
/// BuildMI - This version of the builder inserts the newly-built
/// instruction before the given position in the given MachineBasicBlock, and
/// does NOT take a destination register.
///
inline MachineInstrBuilder BuildMI(MachineBasicBlock &BB,
MachineBasicBlock::iterator I,
const TargetInstrDesc &TID) {
MachineInstr *MI = new MachineInstr(TID);
BB.insert(I, MI);
return MachineInstrBuilder(MI);
}
/// BuildMI - This version of the builder inserts the newly-built
/// instruction at the end of the given MachineBasicBlock, and does NOT take a
/// destination register.
///
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
const TargetInstrDesc &TID) {
return BuildMI(*BB, BB->end(), TID);
}
/// BuildMI - This version of the builder inserts the newly-built
/// instruction at the end of the given MachineBasicBlock, and sets up the first
/// operand as a destination virtual register.
///
inline MachineInstrBuilder BuildMI(MachineBasicBlock *BB,
const TargetInstrDesc &TID,
unsigned DestReg) {
return BuildMI(*BB, BB->end(), TID, DestReg);
}
} // End llvm namespace
#endif