llvm-6502/include/llvm/CodeGen/MemOperand.h
Dan Gohman c6c391dadd Create a new class, MemOperand, for describing memory references
in the backend. Introduce a new SDNode type, MemOperandSDNode, for
holding a MemOperand in the SelectionDAG IR, and add a MemOperand
list to MachineInstr, and code to manage them. Remove the offset
field from SrcValueSDNode; uses of SrcValueSDNode that were using
it are all all using MemOperandSDNode now.

Also, begin updating some getLoad and getStore calls to use the
PseudoSourceValue objects.

Most of this was written by Florian Brander, some
reorganization and updating to TOT by me.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@46585 91177308-0d34-0410-b5e6-96231b3b80d8
2008-01-31 00:25:39 +00:00

83 lines
2.9 KiB
C++

//===-- llvm/CodeGen/MemOperand.h - MemOperand class ------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the MemOperand class, which is a
// description of a memory reference. It is used to help track dependencies
// in the backend.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CODEGEN_MEMOPERAND_H
#define LLVM_CODEGEN_MEMOPERAND_H
namespace llvm {
class Value;
//===----------------------------------------------------------------------===//
/// MemOperand - A description of a memory reference used in the backend.
/// Instead of holding a StoreInst or LoadInst, this class holds the address
/// Value of the reference along with a byte size and offset. This allows it
/// to describe lowered loads and stores. Also, the special PseudoSourceValue
/// objects can be used to represent loads and stores to memory locations
/// that aren't explicit in the regular LLVM IR.
///
class MemOperand {
const Value *V;
unsigned int Flags;
int Offset;
int Size;
unsigned int Alignment;
public:
/// Flags values. These may be or'd together.
enum MemOperandFlags {
/// The memory access reads data.
MOLoad = 1,
/// The memory access writes data.
MOStore = 2,
/// The memory access is volatile.
MOVolatile = 4
};
/// MemOperand - Construct an MemOperand object with the specified
/// address Value, flags, offset, size, and alignment.
MemOperand(const Value *v, unsigned int f, int o, int s, unsigned int a)
: V(v), Flags(f), Offset(o), Size(s), Alignment(a) {}
/// getValue - Return the base address of the memory access.
/// Special values are PseudoSourceValue::FPRel, PseudoSourceValue::SPRel,
/// and the other PseudoSourceValue members which indicate references to
/// frame/stack pointer relative references and other special references.
const Value *getValue() const { return V; }
/// getFlags - Return the raw flags of the source value, \see MemOperandFlags.
unsigned int getFlags() const { return Flags; }
/// getOffset - For normal values, this is a byte offset added to the base
/// address. For PseudoSourceValue::FPRel values, this is the FrameIndex
/// number.
int getOffset() const { return Offset; }
/// getSize - Return the size in bytes of the memory reference.
int getSize() const { return Size; }
/// getAlignment - Return the minimum known alignment in bytes of the
/// memory reference.
unsigned int getAlignment() const { return Alignment; }
bool isLoad() const { return Flags & MOLoad; }
bool isStore() const { return Flags & MOStore; }
bool isVolatile() const { return Flags & MOVolatile; }
};
} // End llvm namespace
#endif