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Eventually. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10284 91177308-0d34-0410-b5e6-96231b3b80d8
70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
//===-- Support/Lock.h - Platform-agnostic mutual exclusion -----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file was developed by the LLVM research group and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains classes that implement locks (mutual exclusion
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// variables) in a platform-agnostic way. Basically the user should
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// just call Lock::create() to get a Lock object of the correct sort
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// for the current platform, and use its acquire() and release()
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// methods, or a LockHolder, to protect critical sections of code for
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// thread-safety.
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//
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//===----------------------------------------------------------------------===//
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#ifndef SUPPORT_LOCK_H
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#define SUPPORT_LOCK_H
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#include <pthread.h>
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#include <cstdlib>
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namespace llvm {
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/// Lock - Abstract class that provides mutual exclusion (also known
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/// as a mutex.)
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///
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class Lock {
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protected:
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virtual ~Lock() {} // Derive from me
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public:
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virtual void acquire () { abort (); }
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virtual void release () { abort (); }
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/// create - Static method that returns a Lock of the correct class
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/// for the current host OS.
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///
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static Lock create ();
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};
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/// POSIXLock - Specialization of Lock class implemented using
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/// pthread_mutex_t objects.
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///
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class POSIXLock : public Lock {
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pthread_mutex_t mutex;
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public:
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POSIXLock () { pthread_mutex_init (&mutex, 0); }
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virtual ~POSIXLock () { pthread_mutex_destroy (&mutex); }
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virtual void acquire () { pthread_mutex_lock (&mutex); }
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virtual void release () { pthread_mutex_unlock (&mutex); }
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};
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/// LockHolder - Instances of this class acquire a given Lock when
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/// constructed and hold that lock until destruction. Uncle Bjarne
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/// says, "Resource acquisition is allocation." Or is it the other way
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/// around? I never can remember.
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///
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class LockHolder {
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Lock &L;
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public:
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LockHolder (Lock &_L) : L (_L) { L.acquire (); }
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~LockHolder () { L.release (); }
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};
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} // end namespace llvm
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#endif // SUPPORT_LOCK_H
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