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https://github.com/c64scene-ar/llvm-6502.git
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@123579 91177308-0d34-0410-b5e6-96231b3b80d8
101 lines
3.1 KiB
LLVM
101 lines
3.1 KiB
LLVM
; RUN: opt < %s -globalopt -S | not grep CTOR
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@llvm.global_ctors = appending global [11 x { i32, void ()* }] [ { i32, void ()* } { i32 65535, void ()* @CTOR1 }, { i32, void ()* } { i32 65535, void ()* @CTOR1 }, { i32, void ()* } { i32 65535, void ()* @CTOR2 }, { i32, void ()* } { i32 65535, void ()* @CTOR3 }, { i32, void ()* } { i32 65535, void ()* @CTOR4 }, { i32, void ()* } { i32 65535, void ()* @CTOR5 }, { i32, void ()* } { i32 65535, void ()* @CTOR6 }, { i32, void ()* } { i32 65535, void ()* @CTOR7 }, { i32, void ()* } { i32 65535, void ()* @CTOR8 }, { i32, void ()* } { i32 65535, void ()* @CTOR9 }, { i32, void ()* } { i32 2147483647, void ()* null } ] ; <[10 x { i32, void ()* }]*> [#uses=0]
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@G = global i32 0 ; <i32*> [#uses=1]
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@G2 = global i32 0 ; <i32*> [#uses=1]
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@G3 = global i32 -123 ; <i32*> [#uses=2]
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@X = global { i32, [2 x i32] } { i32 0, [2 x i32] [ i32 17, i32 21 ] } ; <{ i32, [2 x i32] }*> [#uses=2]
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@Y = global i32 -1 ; <i32*> [#uses=2]
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@Z = global i32 123 ; <i32*> [#uses=1]
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@D = global double 0.000000e+00 ; <double*> [#uses=1]
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@CTORGV = internal global i1 false ; <i1*> [#uses=2]
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define internal void @CTOR1() {
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ret void
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}
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define internal void @CTOR2() {
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%A = add i32 1, 23 ; <i32> [#uses=1]
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store i32 %A, i32* @G
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store i1 true, i1* @CTORGV
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ret void
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}
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define internal void @CTOR3() {
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%X = or i1 true, false ; <i1> [#uses=1]
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br label %Cont
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Cont: ; preds = %0
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br i1 %X, label %S, label %T
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S: ; preds = %Cont
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store i32 24, i32* @G2
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ret void
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T: ; preds = %Cont
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ret void
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}
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define internal void @CTOR4() {
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%X = load i32* @G3 ; <i32> [#uses=1]
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%Y = add i32 %X, 123 ; <i32> [#uses=1]
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store i32 %Y, i32* @G3
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ret void
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}
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define internal void @CTOR5() {
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%X.2p = getelementptr inbounds { i32, [2 x i32] }* @X, i32 0, i32 1, i32 0 ; <i32*> [#uses=2]
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%X.2 = load i32* %X.2p ; <i32> [#uses=1]
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%X.1p = getelementptr inbounds { i32, [2 x i32] }* @X, i32 0, i32 0 ; <i32*> [#uses=1]
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store i32 %X.2, i32* %X.1p
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store i32 42, i32* %X.2p
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ret void
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}
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define internal void @CTOR6() {
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%A = alloca i32 ; <i32*> [#uses=2]
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%y = load i32* @Y ; <i32> [#uses=1]
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store i32 %y, i32* %A
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%Av = load i32* %A ; <i32> [#uses=1]
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%Av1 = add i32 %Av, 1 ; <i32> [#uses=1]
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store i32 %Av1, i32* @Y
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ret void
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}
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define internal void @CTOR7() {
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call void @setto( i32* @Z, i32 0 )
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ret void
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}
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define void @setto(i32* %P, i32 %V) {
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store i32 %V, i32* %P
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ret void
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}
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declare double @cos(double)
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define internal void @CTOR8() {
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%X = call double @cos( double 0.000000e+00 ) ; <double> [#uses=1]
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store double %X, double* @D
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ret void
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}
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define i1 @accessor() {
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%V = load i1* @CTORGV ; <i1> [#uses=1]
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ret i1 %V
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}
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%struct.A = type { i32 }
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%struct.B = type { i32 (...)**, i8*, [4 x i8] }
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@GV1 = global %struct.B zeroinitializer, align 8
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@GV2 = constant [3 x i8*] [i8* inttoptr (i64 16 to i8*), i8* null, i8* bitcast ({ i8*, i8*, i32, i32, i8*, i64 }* null to i8*)]
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; CHECK-NOT: CTOR9
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define internal void @CTOR9() {
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entry:
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%0 = bitcast %struct.B* @GV1 to i8*
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%1 = getelementptr inbounds i8* %0, i64 16
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%2 = bitcast i8* %1 to %struct.A*
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%3 = bitcast %struct.B* @GV1 to i8***
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store i8** getelementptr inbounds ([3 x i8*]* @GV2, i64 1, i64 0), i8*** %3
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ret void
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}
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