mirror of
https://github.com/c64scene-ar/llvm-6502.git
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696c93c900
With a couple more constructors that GCC thinks are necessary. Original commit message: [dsymutil] Accept a YAML debug map as input instead of a binary. To do this, the user needs to pass the new -y flag. As it wasn't tested before, the debug map YAML deserialization was completely buggy (mainly because the DebugMapObject has a dual mapping that allows to search by name and by address, but only the StringMap got populated). It's fixed and tested in this commit by augmenting some test with a 2 stage dwarf link: a frist llvm-dsymutil reads the debug map and pipes it in a second instance that does the actual link without touching the initial binary. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@238959 91177308-0d34-0410-b5e6-96231b3b80d8
274 lines
9.3 KiB
C++
274 lines
9.3 KiB
C++
//===- tools/dsymutil/MachODebugMapParser.cpp - Parse STABS debug maps ----===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "BinaryHolder.h"
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#include "DebugMap.h"
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#include "dsymutil.h"
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#include "llvm/Object/MachO.h"
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#include "llvm/Support/Path.h"
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#include "llvm/Support/raw_ostream.h"
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namespace {
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using namespace llvm;
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using namespace llvm::dsymutil;
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using namespace llvm::object;
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class MachODebugMapParser {
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public:
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MachODebugMapParser(StringRef BinaryPath, StringRef PathPrefix = "",
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bool Verbose = false)
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: BinaryPath(BinaryPath), PathPrefix(PathPrefix),
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MainBinaryHolder(Verbose), CurrentObjectHolder(Verbose),
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CurrentDebugMapObject(nullptr) {}
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/// \brief Parses and returns the DebugMap of the input binary.
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/// \returns an error in case the provided BinaryPath doesn't exist
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/// or isn't of a supported type.
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ErrorOr<std::unique_ptr<DebugMap>> parse();
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private:
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std::string BinaryPath;
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std::string PathPrefix;
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/// Owns the MemoryBuffer for the main binary.
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BinaryHolder MainBinaryHolder;
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/// Map of the binary symbol addresses.
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StringMap<uint64_t> MainBinarySymbolAddresses;
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StringRef MainBinaryStrings;
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/// The constructed DebugMap.
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std::unique_ptr<DebugMap> Result;
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/// Owns the MemoryBuffer for the currently handled object file.
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BinaryHolder CurrentObjectHolder;
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/// Map of the currently processed object file symbol addresses.
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StringMap<uint64_t> CurrentObjectAddresses;
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/// Element of the debug map corresponfing to the current object file.
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DebugMapObject *CurrentDebugMapObject;
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/// Holds function info while function scope processing.
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const char *CurrentFunctionName;
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uint64_t CurrentFunctionAddress;
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void switchToNewDebugMapObject(StringRef Filename);
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void resetParserState();
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uint64_t getMainBinarySymbolAddress(StringRef Name);
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void loadMainBinarySymbols();
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void loadCurrentObjectFileSymbols();
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void handleStabSymbolTableEntry(uint32_t StringIndex, uint8_t Type,
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uint8_t SectionIndex, uint16_t Flags,
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uint64_t Value);
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template <typename STEType> void handleStabDebugMapEntry(const STEType &STE) {
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handleStabSymbolTableEntry(STE.n_strx, STE.n_type, STE.n_sect, STE.n_desc,
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STE.n_value);
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}
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};
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static void Warning(const Twine &Msg) { errs() << "warning: " + Msg + "\n"; }
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}
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/// Reset the parser state coresponding to the current object
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/// file. This is to be called after an object file is finished
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/// processing.
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void MachODebugMapParser::resetParserState() {
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CurrentObjectAddresses.clear();
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CurrentDebugMapObject = nullptr;
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}
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/// Create a new DebugMapObject. This function resets the state of the
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/// parser that was referring to the last object file and sets
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/// everything up to add symbols to the new one.
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void MachODebugMapParser::switchToNewDebugMapObject(StringRef Filename) {
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resetParserState();
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SmallString<80> Path(PathPrefix);
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sys::path::append(Path, Filename);
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auto MachOOrError = CurrentObjectHolder.GetFileAs<MachOObjectFile>(Path);
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if (auto Error = MachOOrError.getError()) {
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Warning(Twine("cannot open debug object \"") + Path.str() + "\": " +
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Error.message() + "\n");
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return;
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}
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loadCurrentObjectFileSymbols();
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CurrentDebugMapObject = &Result->addDebugMapObject(Path);
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}
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static Triple getTriple(const object::MachOObjectFile &Obj) {
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Triple TheTriple("unknown-unknown-unknown");
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TheTriple.setArch(Triple::ArchType(Obj.getArch()));
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TheTriple.setObjectFormat(Triple::MachO);
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return TheTriple;
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}
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/// This main parsing routine tries to open the main binary and if
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/// successful iterates over the STAB entries. The real parsing is
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/// done in handleStabSymbolTableEntry.
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ErrorOr<std::unique_ptr<DebugMap>> MachODebugMapParser::parse() {
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auto MainBinOrError = MainBinaryHolder.GetFileAs<MachOObjectFile>(BinaryPath);
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if (auto Error = MainBinOrError.getError())
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return Error;
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const MachOObjectFile &MainBinary = *MainBinOrError;
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loadMainBinarySymbols();
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Result = make_unique<DebugMap>(getTriple(MainBinary));
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MainBinaryStrings = MainBinary.getStringTableData();
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for (const SymbolRef &Symbol : MainBinary.symbols()) {
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const DataRefImpl &DRI = Symbol.getRawDataRefImpl();
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if (MainBinary.is64Bit())
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handleStabDebugMapEntry(MainBinary.getSymbol64TableEntry(DRI));
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else
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handleStabDebugMapEntry(MainBinary.getSymbolTableEntry(DRI));
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}
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resetParserState();
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return std::move(Result);
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}
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/// Interpret the STAB entries to fill the DebugMap.
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void MachODebugMapParser::handleStabSymbolTableEntry(uint32_t StringIndex,
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uint8_t Type,
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uint8_t SectionIndex,
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uint16_t Flags,
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uint64_t Value) {
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if (!(Type & MachO::N_STAB))
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return;
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const char *Name = &MainBinaryStrings.data()[StringIndex];
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// An N_OSO entry represents the start of a new object file description.
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if (Type == MachO::N_OSO)
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return switchToNewDebugMapObject(Name);
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// If the last N_OSO object file wasn't found,
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// CurrentDebugMapObject will be null. Do not update anything
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// until we find the next valid N_OSO entry.
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if (!CurrentDebugMapObject)
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return;
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uint32_t Size = 0;
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switch (Type) {
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case MachO::N_GSYM:
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// This is a global variable. We need to query the main binary
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// symbol table to find its address as it might not be in the
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// debug map (for common symbols).
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Value = getMainBinarySymbolAddress(Name);
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if (Value == UnknownAddressOrSize)
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return;
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break;
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case MachO::N_FUN:
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// Functions are scopes in STABS. They have an end marker that
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// contains the function size.
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if (Name[0] == '\0') {
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Size = Value;
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Value = CurrentFunctionAddress;
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Name = CurrentFunctionName;
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break;
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} else {
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CurrentFunctionName = Name;
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CurrentFunctionAddress = Value;
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return;
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}
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case MachO::N_STSYM:
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break;
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default:
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return;
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}
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auto ObjectSymIt = CurrentObjectAddresses.find(Name);
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if (ObjectSymIt == CurrentObjectAddresses.end())
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return Warning("could not find object file symbol for symbol " +
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Twine(Name));
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if (!CurrentDebugMapObject->addSymbol(Name, ObjectSymIt->getValue(), Value,
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Size))
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return Warning(Twine("failed to insert symbol '") + Name +
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"' in the debug map.");
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}
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/// Load the current object file symbols into CurrentObjectAddresses.
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void MachODebugMapParser::loadCurrentObjectFileSymbols() {
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CurrentObjectAddresses.clear();
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for (auto Sym : CurrentObjectHolder.Get().symbols()) {
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StringRef Name;
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uint64_t Addr;
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if (Sym.getAddress(Addr) || Addr == UnknownAddressOrSize ||
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Sym.getName(Name))
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continue;
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CurrentObjectAddresses[Name] = Addr;
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}
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}
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/// Lookup a symbol address in the main binary symbol table. The
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/// parser only needs to query common symbols, thus not every symbol's
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/// address is available through this function.
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uint64_t MachODebugMapParser::getMainBinarySymbolAddress(StringRef Name) {
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auto Sym = MainBinarySymbolAddresses.find(Name);
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if (Sym == MainBinarySymbolAddresses.end())
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return UnknownAddressOrSize;
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return Sym->second;
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}
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/// Load the interesting main binary symbols' addresses into
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/// MainBinarySymbolAddresses.
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void MachODebugMapParser::loadMainBinarySymbols() {
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const MachOObjectFile &MainBinary = MainBinaryHolder.GetAs<MachOObjectFile>();
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section_iterator Section = MainBinary.section_end();
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for (const auto &Sym : MainBinary.symbols()) {
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SymbolRef::Type Type;
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// Skip undefined and STAB entries.
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if (Sym.getType(Type) || (Type & SymbolRef::ST_Debug) ||
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(Type & SymbolRef::ST_Unknown))
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continue;
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StringRef Name;
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uint64_t Addr;
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// The only symbols of interest are the global variables. These
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// are the only ones that need to be queried because the address
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// of common data won't be described in the debug map. All other
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// addresses should be fetched for the debug map.
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if (Sym.getAddress(Addr) || Addr == UnknownAddressOrSize ||
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!(Sym.getFlags() & SymbolRef::SF_Global) || Sym.getSection(Section) ||
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Section->isText() || Sym.getName(Name) || Name.size() == 0 ||
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Name[0] == '\0')
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continue;
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MainBinarySymbolAddresses[Name] = Addr;
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}
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}
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ErrorOr<std::unique_ptr<DebugMap>>
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parseYAMLDebugMap(StringRef InputFile, bool Verbose) {
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auto ErrOrFile = MemoryBuffer::getFileOrSTDIN(InputFile);
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if (auto Err =ErrOrFile.getError())
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return Err;
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std::unique_ptr<DebugMap> Res;
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yaml::Input yin((*ErrOrFile)->getBuffer());
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yin >> Res;
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if (auto EC = yin.error())
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return EC;
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return std::move(Res);
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}
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namespace llvm {
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namespace dsymutil {
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llvm::ErrorOr<std::unique_ptr<DebugMap>>
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parseDebugMap(StringRef InputFile, StringRef PrependPath, bool Verbose, bool InputIsYAML) {
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if (!InputIsYAML) {
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MachODebugMapParser Parser(InputFile, PrependPath, Verbose);
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return Parser.parse();
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} else {
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return parseYAMLDebugMap(InputFile, Verbose);
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}
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}
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}
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}
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