mirror of
https://github.com/c64scene-ar/llvm-6502.git
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ae3a0be92e
integer and floating-point opcodes, introducing FAdd, FSub, and FMul. For now, the AsmParser, BitcodeReader, and IRBuilder all preserve backwards compatability, and the Core LLVM APIs preserve backwards compatibility for IR producers. Most front-ends won't need to change immediately. This implements the first step of the plan outlined here: http://nondot.org/sabre/LLVMNotes/IntegerOverflow.txt git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@72897 91177308-0d34-0410-b5e6-96231b3b80d8
103 lines
3.3 KiB
LLVM
103 lines
3.3 KiB
LLVM
; RUN: llvm-as -o - %s | llc -march=cellspu > %t1.s
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; RUN: grep dfa %t1.s | count 2
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; RUN: grep dfs %t1.s | count 2
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; RUN: grep dfm %t1.s | count 6
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; RUN: grep dfma %t1.s | count 2
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; RUN: grep dfms %t1.s | count 2
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; RUN: grep dfnms %t1.s | count 4
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;
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; This file includes double precision floating point arithmetic instructions
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target datalayout = "E-p:32:32:128-f64:64:128-f32:32:128-i64:32:128-i32:32:128-i16:16:128-i8:8:128-i1:8:128-a0:0:128-v128:128:128-s0:128:128"
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target triple = "spu"
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define double @fadd(double %arg1, double %arg2) {
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%A = fadd double %arg1, %arg2
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ret double %A
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}
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define <2 x double> @fadd_vec(<2 x double> %arg1, <2 x double> %arg2) {
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%A = fadd <2 x double> %arg1, %arg2
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ret <2 x double> %A
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}
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define double @fsub(double %arg1, double %arg2) {
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%A = fsub double %arg1, %arg2
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ret double %A
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}
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define <2 x double> @fsub_vec(<2 x double> %arg1, <2 x double> %arg2) {
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%A = fsub <2 x double> %arg1, %arg2
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ret <2 x double> %A
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}
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define double @fmul(double %arg1, double %arg2) {
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%A = fmul double %arg1, %arg2
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ret double %A
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}
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define <2 x double> @fmul_vec(<2 x double> %arg1, <2 x double> %arg2) {
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%A = fmul <2 x double> %arg1, %arg2
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ret <2 x double> %A
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}
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define double @fma(double %arg1, double %arg2, double %arg3) {
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%A = fmul double %arg1, %arg2
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%B = fadd double %A, %arg3
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ret double %B
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}
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define <2 x double> @fma_vec(<2 x double> %arg1, <2 x double> %arg2, <2 x double> %arg3) {
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%A = fmul <2 x double> %arg1, %arg2
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%B = fadd <2 x double> %A, %arg3
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ret <2 x double> %B
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}
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define double @fms(double %arg1, double %arg2, double %arg3) {
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%A = fmul double %arg1, %arg2
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%B = fsub double %A, %arg3
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ret double %B
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}
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define <2 x double> @fms_vec(<2 x double> %arg1, <2 x double> %arg2, <2 x double> %arg3) {
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%A = fmul <2 x double> %arg1, %arg2
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%B = fsub <2 x double> %A, %arg3
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ret <2 x double> %B
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}
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; - (a * b - c)
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define double @d_fnms_1(double %arg1, double %arg2, double %arg3) {
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%A = fmul double %arg1, %arg2
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%B = fsub double %A, %arg3
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%C = fsub double -0.000000e+00, %B ; <double> [#uses=1]
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ret double %C
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}
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; Annother way of getting fnms
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; - ( a * b ) + c => c - (a * b)
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define double @d_fnms_2(double %arg1, double %arg2, double %arg3) {
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%A = fmul double %arg1, %arg2
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%B = fsub double %arg3, %A
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ret double %B
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}
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; FNMS: - (a * b - c) => c - (a * b)
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define <2 x double> @d_fnms_vec_1(<2 x double> %arg1, <2 x double> %arg2, <2 x double> %arg3) {
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%A = fmul <2 x double> %arg1, %arg2
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%B = fsub <2 x double> %arg3, %A ;
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ret <2 x double> %B
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}
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; Another way to get fnms using a constant vector
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; - ( a * b - c)
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define <2 x double> @d_fnms_vec_2(<2 x double> %arg1, <2 x double> %arg2, <2 x double> %arg3) {
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%A = fmul <2 x double> %arg1, %arg2 ; <<2 x double>> [#uses=1]
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%B = fsub <2 x double> %A, %arg3 ; <<2 x double>> [#uses=1]
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%C = fsub <2 x double> < double -0.00000e+00, double -0.00000e+00 >, %B
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ret <2 x double> %C
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}
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;define double @fdiv_1(double %arg1, double %arg2) {
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; %A = fdiv double %arg1, %arg2 ; <double> [#uses=1]
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; ret double %A
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;}
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