llvm-6502/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
Dan Gohman 3f23744df4 Fix some register-alias-related bugs in the post-RA scheduler liveness
computation code. Also, avoid adding output-depenency edges when both
defs are dead, which frequently happens with EFLAGS defs.

Compute Depth and Height lazily, and always in terms of edge latency
values. For the schedulers that don't care about latency, edge latencies
are set to 1.

Eliminate Cycle and CycleBound, and LatencyPriorityQueue's Latencies array.
These are all subsumed by the Depth and Height fields.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@61073 91177308-0d34-0410-b5e6-96231b3b80d8
2008-12-16 03:25:46 +00:00

1425 lines
49 KiB
C++

//===----- ScheduleDAGRRList.cpp - Reg pressure reduction list scheduler --===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements bottom-up and top-down register pressure reduction list
// schedulers, using standard algorithms. The basic approach uses a priority
// queue of available nodes to schedule. One at a time, nodes are taken from
// the priority queue (thus in priority order), checked for legality to
// schedule, and emitted if legal.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "pre-RA-sched"
#include "llvm/CodeGen/ScheduleDAGSDNodes.h"
#include "llvm/CodeGen/SchedulerRegistry.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/Compiler.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/PriorityQueue.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include <climits>
#include "llvm/Support/CommandLine.h"
using namespace llvm;
STATISTIC(NumBacktracks, "Number of times scheduler backtracked");
STATISTIC(NumUnfolds, "Number of nodes unfolded");
STATISTIC(NumDups, "Number of duplicated nodes");
STATISTIC(NumCCCopies, "Number of cross class copies");
static RegisterScheduler
burrListDAGScheduler("list-burr",
"Bottom-up register reduction list scheduling",
createBURRListDAGScheduler);
static RegisterScheduler
tdrListrDAGScheduler("list-tdrr",
"Top-down register reduction list scheduling",
createTDRRListDAGScheduler);
namespace {
//===----------------------------------------------------------------------===//
/// ScheduleDAGRRList - The actual register reduction list scheduler
/// implementation. This supports both top-down and bottom-up scheduling.
///
class VISIBILITY_HIDDEN ScheduleDAGRRList : public ScheduleDAGSDNodes {
private:
/// isBottomUp - This is true if the scheduling problem is bottom-up, false if
/// it is top-down.
bool isBottomUp;
/// AvailableQueue - The priority queue to use for the available SUnits.
SchedulingPriorityQueue *AvailableQueue;
/// LiveRegDefs - A set of physical registers and their definition
/// that are "live". These nodes must be scheduled before any other nodes that
/// modifies the registers can be scheduled.
unsigned NumLiveRegs;
std::vector<SUnit*> LiveRegDefs;
std::vector<unsigned> LiveRegCycles;
/// Topo - A topological ordering for SUnits which permits fast IsReachable
/// and similar queries.
ScheduleDAGTopologicalSort Topo;
public:
ScheduleDAGRRList(SelectionDAG *dag, MachineBasicBlock *bb,
const TargetMachine &tm, bool isbottomup,
SchedulingPriorityQueue *availqueue)
: ScheduleDAGSDNodes(dag, bb, tm), isBottomUp(isbottomup),
AvailableQueue(availqueue), Topo(SUnits) {
}
~ScheduleDAGRRList() {
delete AvailableQueue;
}
void Schedule();
/// IsReachable - Checks if SU is reachable from TargetSU.
bool IsReachable(const SUnit *SU, const SUnit *TargetSU) {
return Topo.IsReachable(SU, TargetSU);
}
/// willCreateCycle - Returns true if adding an edge from SU to TargetSU will
/// create a cycle.
bool WillCreateCycle(SUnit *SU, SUnit *TargetSU) {
return Topo.WillCreateCycle(SU, TargetSU);
}
/// AddPred - adds a predecessor edge to SUnit SU.
/// This returns true if this is a new predecessor.
/// Updates the topological ordering if required.
void AddPred(SUnit *SU, const SDep &D) {
Topo.AddPred(SU, D.getSUnit());
SU->addPred(D);
}
/// RemovePred - removes a predecessor edge from SUnit SU.
/// This returns true if an edge was removed.
/// Updates the topological ordering if required.
void RemovePred(SUnit *SU, const SDep &D) {
Topo.RemovePred(SU, D.getSUnit());
SU->removePred(D);
}
private:
void ReleasePred(SUnit *SU, SDep *PredEdge);
void ReleaseSucc(SUnit *SU, SDep *SuccEdge);
void CapturePred(SDep *PredEdge);
void ScheduleNodeBottomUp(SUnit*, unsigned);
void ScheduleNodeTopDown(SUnit*, unsigned);
void UnscheduleNodeBottomUp(SUnit*);
void BacktrackBottomUp(SUnit*, unsigned, unsigned&);
SUnit *CopyAndMoveSuccessors(SUnit*);
void InsertCCCopiesAndMoveSuccs(SUnit*, unsigned,
const TargetRegisterClass*,
const TargetRegisterClass*,
SmallVector<SUnit*, 2>&);
bool DelayForLiveRegsBottomUp(SUnit*, SmallVector<unsigned, 4>&);
void ListScheduleTopDown();
void ListScheduleBottomUp();
void CommuteNodesToReducePressure();
/// CreateNewSUnit - Creates a new SUnit and returns a pointer to it.
/// Updates the topological ordering if required.
SUnit *CreateNewSUnit(SDNode *N) {
unsigned NumSUnits = SUnits.size();
SUnit *NewNode = NewSUnit(N);
// Update the topological ordering.
if (NewNode->NodeNum >= NumSUnits)
Topo.InitDAGTopologicalSorting();
return NewNode;
}
/// CreateClone - Creates a new SUnit from an existing one.
/// Updates the topological ordering if required.
SUnit *CreateClone(SUnit *N) {
unsigned NumSUnits = SUnits.size();
SUnit *NewNode = Clone(N);
// Update the topological ordering.
if (NewNode->NodeNum >= NumSUnits)
Topo.InitDAGTopologicalSorting();
return NewNode;
}
/// ForceUnitLatencies - Return true, since register-pressure-reducing
/// scheduling doesn't need actual latency information.
bool ForceUnitLatencies() const { return true; }
};
} // end anonymous namespace
/// Schedule - Schedule the DAG using list scheduling.
void ScheduleDAGRRList::Schedule() {
DOUT << "********** List Scheduling **********\n";
NumLiveRegs = 0;
LiveRegDefs.resize(TRI->getNumRegs(), NULL);
LiveRegCycles.resize(TRI->getNumRegs(), 0);
// Build scheduling units.
BuildSchedUnits();
DEBUG(for (unsigned su = 0, e = SUnits.size(); su != e; ++su)
SUnits[su].dumpAll(this));
Topo.InitDAGTopologicalSorting();
AvailableQueue->initNodes(SUnits);
// Execute the actual scheduling loop Top-Down or Bottom-Up as appropriate.
if (isBottomUp)
ListScheduleBottomUp();
else
ListScheduleTopDown();
AvailableQueue->releaseState();
CommuteNodesToReducePressure();
}
/// CommuteNodesToReducePressure - If a node is two-address and commutable, and
/// it is not the last use of its first operand, add it to the CommuteSet if
/// possible. It will be commuted when it is translated to a MI.
void ScheduleDAGRRList::CommuteNodesToReducePressure() {
SmallPtrSet<SUnit*, 4> OperandSeen;
for (unsigned i = Sequence.size(); i != 0; ) {
--i;
SUnit *SU = Sequence[i];
if (!SU || !SU->getNode()) continue;
if (SU->isCommutable) {
unsigned Opc = SU->getNode()->getMachineOpcode();
const TargetInstrDesc &TID = TII->get(Opc);
unsigned NumRes = TID.getNumDefs();
unsigned NumOps = TID.getNumOperands() - NumRes;
for (unsigned j = 0; j != NumOps; ++j) {
if (TID.getOperandConstraint(j+NumRes, TOI::TIED_TO) == -1)
continue;
SDNode *OpN = SU->getNode()->getOperand(j).getNode();
SUnit *OpSU = isPassiveNode(OpN) ? NULL : &SUnits[OpN->getNodeId()];
if (OpSU && OperandSeen.count(OpSU) == 1) {
// Ok, so SU is not the last use of OpSU, but SU is two-address so
// it will clobber OpSU. Try to commute SU if no other source operands
// are live below.
bool DoCommute = true;
for (unsigned k = 0; k < NumOps; ++k) {
if (k != j) {
OpN = SU->getNode()->getOperand(k).getNode();
OpSU = isPassiveNode(OpN) ? NULL : &SUnits[OpN->getNodeId()];
if (OpSU && OperandSeen.count(OpSU) == 1) {
DoCommute = false;
break;
}
}
}
if (DoCommute)
CommuteSet.insert(SU->getNode());
}
// Only look at the first use&def node for now.
break;
}
}
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (!I->isCtrl())
OperandSeen.insert(I->getSUnit()->OrigNode);
}
}
}
//===----------------------------------------------------------------------===//
// Bottom-Up Scheduling
//===----------------------------------------------------------------------===//
/// ReleasePred - Decrement the NumSuccsLeft count of a predecessor. Add it to
/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
void ScheduleDAGRRList::ReleasePred(SUnit *SU, SDep *PredEdge) {
SUnit *PredSU = PredEdge->getSUnit();
--PredSU->NumSuccsLeft;
#ifndef NDEBUG
if (PredSU->NumSuccsLeft < 0) {
cerr << "*** Scheduling failed! ***\n";
PredSU->dump(this);
cerr << " has been released too many times!\n";
assert(0);
}
#endif
if (PredSU->NumSuccsLeft == 0) {
PredSU->isAvailable = true;
AvailableQueue->push(PredSU);
}
}
/// ScheduleNodeBottomUp - Add the node to the schedule. Decrement the pending
/// count of its predecessors. If a predecessor pending count is zero, add it to
/// the Available queue.
void ScheduleDAGRRList::ScheduleNodeBottomUp(SUnit *SU, unsigned CurCycle) {
DOUT << "*** Scheduling [" << CurCycle << "]: ";
DEBUG(SU->dump(this));
assert(CurCycle >= SU->getHeight() && "Node scheduled below its height!");
SU->setHeightToAtLeast(CurCycle);
Sequence.push_back(SU);
// Bottom up: release predecessors
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
ReleasePred(SU, &*I);
if (I->isAssignedRegDep()) {
// This is a physical register dependency and it's impossible or
// expensive to copy the register. Make sure nothing that can
// clobber the register is scheduled between the predecessor and
// this node.
if (!LiveRegDefs[I->getReg()]) {
++NumLiveRegs;
LiveRegDefs[I->getReg()] = I->getSUnit();
LiveRegCycles[I->getReg()] = CurCycle;
}
}
}
// Release all the implicit physical register defs that are live.
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isAssignedRegDep()) {
if (LiveRegCycles[I->getReg()] == I->getSUnit()->getHeight()) {
assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!");
assert(LiveRegDefs[I->getReg()] == SU &&
"Physical register dependency violated?");
--NumLiveRegs;
LiveRegDefs[I->getReg()] = NULL;
LiveRegCycles[I->getReg()] = 0;
}
}
}
SU->isScheduled = true;
AvailableQueue->ScheduledNode(SU);
}
/// CapturePred - This does the opposite of ReleasePred. Since SU is being
/// unscheduled, incrcease the succ left count of its predecessors. Remove
/// them from AvailableQueue if necessary.
void ScheduleDAGRRList::CapturePred(SDep *PredEdge) {
SUnit *PredSU = PredEdge->getSUnit();
if (PredSU->isAvailable) {
PredSU->isAvailable = false;
if (!PredSU->isPending)
AvailableQueue->remove(PredSU);
}
++PredSU->NumSuccsLeft;
}
/// UnscheduleNodeBottomUp - Remove the node from the schedule, update its and
/// its predecessor states to reflect the change.
void ScheduleDAGRRList::UnscheduleNodeBottomUp(SUnit *SU) {
DOUT << "*** Unscheduling [" << SU->getHeight() << "]: ";
DEBUG(SU->dump(this));
AvailableQueue->UnscheduledNode(SU);
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
CapturePred(&*I);
if (I->isAssignedRegDep() && SU->getHeight() == LiveRegCycles[I->getReg()]) {
assert(NumLiveRegs > 0 && "NumLiveRegs is already zero!");
assert(LiveRegDefs[I->getReg()] == I->getSUnit() &&
"Physical register dependency violated?");
--NumLiveRegs;
LiveRegDefs[I->getReg()] = NULL;
LiveRegCycles[I->getReg()] = 0;
}
}
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isAssignedRegDep()) {
if (!LiveRegDefs[I->getReg()]) {
LiveRegDefs[I->getReg()] = SU;
++NumLiveRegs;
}
if (I->getSUnit()->getHeight() < LiveRegCycles[I->getReg()])
LiveRegCycles[I->getReg()] = I->getSUnit()->getHeight();
}
}
SU->setHeightDirty();
SU->isScheduled = false;
SU->isAvailable = true;
AvailableQueue->push(SU);
}
/// BacktrackBottomUp - Backtrack scheduling to a previous cycle specified in
/// BTCycle in order to schedule a specific node. Returns the last unscheduled
/// SUnit. Also returns if a successor is unscheduled in the process.
void ScheduleDAGRRList::BacktrackBottomUp(SUnit *SU, unsigned BtCycle,
unsigned &CurCycle) {
SUnit *OldSU = NULL;
while (CurCycle > BtCycle) {
OldSU = Sequence.back();
Sequence.pop_back();
if (SU->isSucc(OldSU))
// Don't try to remove SU from AvailableQueue.
SU->isAvailable = false;
UnscheduleNodeBottomUp(OldSU);
--CurCycle;
}
if (SU->isSucc(OldSU)) {
assert(false && "Something is wrong!");
abort();
}
++NumBacktracks;
}
/// CopyAndMoveSuccessors - Clone the specified node and move its scheduled
/// successors to the newly created node.
SUnit *ScheduleDAGRRList::CopyAndMoveSuccessors(SUnit *SU) {
if (SU->getNode()->getFlaggedNode())
return NULL;
SDNode *N = SU->getNode();
if (!N)
return NULL;
SUnit *NewSU;
bool TryUnfold = false;
for (unsigned i = 0, e = N->getNumValues(); i != e; ++i) {
MVT VT = N->getValueType(i);
if (VT == MVT::Flag)
return NULL;
else if (VT == MVT::Other)
TryUnfold = true;
}
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
const SDValue &Op = N->getOperand(i);
MVT VT = Op.getNode()->getValueType(Op.getResNo());
if (VT == MVT::Flag)
return NULL;
}
if (TryUnfold) {
SmallVector<SDNode*, 2> NewNodes;
if (!TII->unfoldMemoryOperand(*DAG, N, NewNodes))
return NULL;
DOUT << "Unfolding SU # " << SU->NodeNum << "\n";
assert(NewNodes.size() == 2 && "Expected a load folding node!");
N = NewNodes[1];
SDNode *LoadNode = NewNodes[0];
unsigned NumVals = N->getNumValues();
unsigned OldNumVals = SU->getNode()->getNumValues();
for (unsigned i = 0; i != NumVals; ++i)
DAG->ReplaceAllUsesOfValueWith(SDValue(SU->getNode(), i), SDValue(N, i));
DAG->ReplaceAllUsesOfValueWith(SDValue(SU->getNode(), OldNumVals-1),
SDValue(LoadNode, 1));
// LoadNode may already exist. This can happen when there is another
// load from the same location and producing the same type of value
// but it has different alignment or volatileness.
bool isNewLoad = true;
SUnit *LoadSU;
if (LoadNode->getNodeId() != -1) {
LoadSU = &SUnits[LoadNode->getNodeId()];
isNewLoad = false;
} else {
LoadSU = CreateNewSUnit(LoadNode);
LoadNode->setNodeId(LoadSU->NodeNum);
ComputeLatency(LoadSU);
}
SUnit *NewSU = CreateNewSUnit(N);
assert(N->getNodeId() == -1 && "Node already inserted!");
N->setNodeId(NewSU->NodeNum);
const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
for (unsigned i = 0; i != TID.getNumOperands(); ++i) {
if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) {
NewSU->isTwoAddress = true;
break;
}
}
if (TID.isCommutable())
NewSU->isCommutable = true;
ComputeLatency(NewSU);
SDep ChainPred;
SmallVector<SDep, 4> ChainSuccs;
SmallVector<SDep, 4> LoadPreds;
SmallVector<SDep, 4> NodePreds;
SmallVector<SDep, 4> NodeSuccs;
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl())
ChainPred = *I;
else if (I->getSUnit()->getNode() &&
I->getSUnit()->getNode()->isOperandOf(LoadNode))
LoadPreds.push_back(*I);
else
NodePreds.push_back(*I);
}
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isCtrl())
ChainSuccs.push_back(*I);
else
NodeSuccs.push_back(*I);
}
if (ChainPred.getSUnit()) {
RemovePred(SU, ChainPred);
if (isNewLoad)
AddPred(LoadSU, ChainPred);
}
for (unsigned i = 0, e = LoadPreds.size(); i != e; ++i) {
const SDep &Pred = LoadPreds[i];
RemovePred(SU, Pred);
if (isNewLoad) {
AddPred(LoadSU, Pred);
}
}
for (unsigned i = 0, e = NodePreds.size(); i != e; ++i) {
const SDep &Pred = NodePreds[i];
RemovePred(SU, Pred);
AddPred(NewSU, Pred);
}
for (unsigned i = 0, e = NodeSuccs.size(); i != e; ++i) {
SDep D = NodeSuccs[i];
SUnit *SuccDep = D.getSUnit();
D.setSUnit(SU);
RemovePred(SuccDep, D);
D.setSUnit(NewSU);
AddPred(SuccDep, D);
}
for (unsigned i = 0, e = ChainSuccs.size(); i != e; ++i) {
SDep D = ChainSuccs[i];
SUnit *SuccDep = D.getSUnit();
D.setSUnit(SU);
RemovePred(SuccDep, D);
if (isNewLoad) {
D.setSUnit(LoadSU);
AddPred(SuccDep, D);
}
}
if (isNewLoad) {
AddPred(NewSU, SDep(LoadSU, SDep::Order, LoadSU->Latency));
}
if (isNewLoad)
AvailableQueue->addNode(LoadSU);
AvailableQueue->addNode(NewSU);
++NumUnfolds;
if (NewSU->NumSuccsLeft == 0) {
NewSU->isAvailable = true;
return NewSU;
}
SU = NewSU;
}
DOUT << "Duplicating SU # " << SU->NodeNum << "\n";
NewSU = CreateClone(SU);
// New SUnit has the exact same predecessors.
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I)
if (!I->isArtificial())
AddPred(NewSU, *I);
// Only copy scheduled successors. Cut them from old node's successor
// list and move them over.
SmallVector<std::pair<SUnit *, SDep>, 4> DelDeps;
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isArtificial())
continue;
SUnit *SuccSU = I->getSUnit();
if (SuccSU->isScheduled) {
SDep D = *I;
D.setSUnit(NewSU);
AddPred(SuccSU, D);
D.setSUnit(SU);
DelDeps.push_back(std::make_pair(SuccSU, D));
}
}
for (unsigned i = 0, e = DelDeps.size(); i != e; ++i)
RemovePred(DelDeps[i].first, DelDeps[i].second);
AvailableQueue->updateNode(SU);
AvailableQueue->addNode(NewSU);
++NumDups;
return NewSU;
}
/// InsertCCCopiesAndMoveSuccs - Insert expensive cross register class copies
/// and move all scheduled successors of the given SUnit to the last copy.
void ScheduleDAGRRList::InsertCCCopiesAndMoveSuccs(SUnit *SU, unsigned Reg,
const TargetRegisterClass *DestRC,
const TargetRegisterClass *SrcRC,
SmallVector<SUnit*, 2> &Copies) {
SUnit *CopyFromSU = CreateNewSUnit(NULL);
CopyFromSU->CopySrcRC = SrcRC;
CopyFromSU->CopyDstRC = DestRC;
SUnit *CopyToSU = CreateNewSUnit(NULL);
CopyToSU->CopySrcRC = DestRC;
CopyToSU->CopyDstRC = SrcRC;
// Only copy scheduled successors. Cut them from old node's successor
// list and move them over.
SmallVector<std::pair<SUnit *, SDep>, 4> DelDeps;
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isArtificial())
continue;
SUnit *SuccSU = I->getSUnit();
if (SuccSU->isScheduled) {
SDep D = *I;
D.setSUnit(CopyToSU);
AddPred(SuccSU, D);
DelDeps.push_back(std::make_pair(SuccSU, *I));
}
}
for (unsigned i = 0, e = DelDeps.size(); i != e; ++i) {
RemovePred(DelDeps[i].first, DelDeps[i].second);
}
AddPred(CopyFromSU, SDep(SU, SDep::Data, SU->Latency, Reg));
AddPred(CopyToSU, SDep(CopyFromSU, SDep::Data, CopyFromSU->Latency, 0));
AvailableQueue->updateNode(SU);
AvailableQueue->addNode(CopyFromSU);
AvailableQueue->addNode(CopyToSU);
Copies.push_back(CopyFromSU);
Copies.push_back(CopyToSU);
++NumCCCopies;
}
/// getPhysicalRegisterVT - Returns the ValueType of the physical register
/// definition of the specified node.
/// FIXME: Move to SelectionDAG?
static MVT getPhysicalRegisterVT(SDNode *N, unsigned Reg,
const TargetInstrInfo *TII) {
const TargetInstrDesc &TID = TII->get(N->getMachineOpcode());
assert(TID.ImplicitDefs && "Physical reg def must be in implicit def list!");
unsigned NumRes = TID.getNumDefs();
for (const unsigned *ImpDef = TID.getImplicitDefs(); *ImpDef; ++ImpDef) {
if (Reg == *ImpDef)
break;
++NumRes;
}
return N->getValueType(NumRes);
}
/// DelayForLiveRegsBottomUp - Returns true if it is necessary to delay
/// scheduling of the given node to satisfy live physical register dependencies.
/// If the specific node is the last one that's available to schedule, do
/// whatever is necessary (i.e. backtracking or cloning) to make it possible.
bool ScheduleDAGRRList::DelayForLiveRegsBottomUp(SUnit *SU,
SmallVector<unsigned, 4> &LRegs){
if (NumLiveRegs == 0)
return false;
SmallSet<unsigned, 4> RegAdded;
// If this node would clobber any "live" register, then it's not ready.
for (SUnit::pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isAssignedRegDep()) {
unsigned Reg = I->getReg();
if (LiveRegDefs[Reg] && LiveRegDefs[Reg] != I->getSUnit()) {
if (RegAdded.insert(Reg))
LRegs.push_back(Reg);
}
for (const unsigned *Alias = TRI->getAliasSet(Reg);
*Alias; ++Alias)
if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != I->getSUnit()) {
if (RegAdded.insert(*Alias))
LRegs.push_back(*Alias);
}
}
}
for (SDNode *Node = SU->getNode(); Node; Node = Node->getFlaggedNode()) {
if (!Node->isMachineOpcode())
continue;
const TargetInstrDesc &TID = TII->get(Node->getMachineOpcode());
if (!TID.ImplicitDefs)
continue;
for (const unsigned *Reg = TID.ImplicitDefs; *Reg; ++Reg) {
if (LiveRegDefs[*Reg] && LiveRegDefs[*Reg] != SU) {
if (RegAdded.insert(*Reg))
LRegs.push_back(*Reg);
}
for (const unsigned *Alias = TRI->getAliasSet(*Reg);
*Alias; ++Alias)
if (LiveRegDefs[*Alias] && LiveRegDefs[*Alias] != SU) {
if (RegAdded.insert(*Alias))
LRegs.push_back(*Alias);
}
}
}
return !LRegs.empty();
}
/// ListScheduleBottomUp - The main loop of list scheduling for bottom-up
/// schedulers.
void ScheduleDAGRRList::ListScheduleBottomUp() {
unsigned CurCycle = 0;
// Add root to Available queue.
if (!SUnits.empty()) {
SUnit *RootSU = &SUnits[DAG->getRoot().getNode()->getNodeId()];
assert(RootSU->Succs.empty() && "Graph root shouldn't have successors!");
RootSU->isAvailable = true;
AvailableQueue->push(RootSU);
}
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
SmallVector<SUnit*, 4> NotReady;
DenseMap<SUnit*, SmallVector<unsigned, 4> > LRegsMap;
Sequence.reserve(SUnits.size());
while (!AvailableQueue->empty()) {
bool Delayed = false;
LRegsMap.clear();
SUnit *CurSU = AvailableQueue->pop();
while (CurSU) {
SmallVector<unsigned, 4> LRegs;
if (!DelayForLiveRegsBottomUp(CurSU, LRegs))
break;
Delayed = true;
LRegsMap.insert(std::make_pair(CurSU, LRegs));
CurSU->isPending = true; // This SU is not in AvailableQueue right now.
NotReady.push_back(CurSU);
CurSU = AvailableQueue->pop();
}
// All candidates are delayed due to live physical reg dependencies.
// Try backtracking, code duplication, or inserting cross class copies
// to resolve it.
if (Delayed && !CurSU) {
for (unsigned i = 0, e = NotReady.size(); i != e; ++i) {
SUnit *TrySU = NotReady[i];
SmallVector<unsigned, 4> &LRegs = LRegsMap[TrySU];
// Try unscheduling up to the point where it's safe to schedule
// this node.
unsigned LiveCycle = CurCycle;
for (unsigned j = 0, ee = LRegs.size(); j != ee; ++j) {
unsigned Reg = LRegs[j];
unsigned LCycle = LiveRegCycles[Reg];
LiveCycle = std::min(LiveCycle, LCycle);
}
SUnit *OldSU = Sequence[LiveCycle];
if (!WillCreateCycle(TrySU, OldSU)) {
BacktrackBottomUp(TrySU, LiveCycle, CurCycle);
// Force the current node to be scheduled before the node that
// requires the physical reg dep.
if (OldSU->isAvailable) {
OldSU->isAvailable = false;
AvailableQueue->remove(OldSU);
}
AddPred(TrySU, SDep(OldSU, SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isNormalMemory=*/false,
/*isMustAlias=*/false, /*isArtificial=*/true));
// If one or more successors has been unscheduled, then the current
// node is no longer avaialable. Schedule a successor that's now
// available instead.
if (!TrySU->isAvailable)
CurSU = AvailableQueue->pop();
else {
CurSU = TrySU;
TrySU->isPending = false;
NotReady.erase(NotReady.begin()+i);
}
break;
}
}
if (!CurSU) {
// Can't backtrack. Try duplicating the nodes that produces these
// "expensive to copy" values to break the dependency. In case even
// that doesn't work, insert cross class copies.
SUnit *TrySU = NotReady[0];
SmallVector<unsigned, 4> &LRegs = LRegsMap[TrySU];
assert(LRegs.size() == 1 && "Can't handle this yet!");
unsigned Reg = LRegs[0];
SUnit *LRDef = LiveRegDefs[Reg];
SUnit *NewDef = CopyAndMoveSuccessors(LRDef);
if (!NewDef) {
// Issue expensive cross register class copies.
MVT VT = getPhysicalRegisterVT(LRDef->getNode(), Reg, TII);
const TargetRegisterClass *RC =
TRI->getPhysicalRegisterRegClass(Reg, VT);
const TargetRegisterClass *DestRC = TRI->getCrossCopyRegClass(RC);
if (!DestRC) {
assert(false && "Don't know how to copy this physical register!");
abort();
}
SmallVector<SUnit*, 2> Copies;
InsertCCCopiesAndMoveSuccs(LRDef, Reg, DestRC, RC, Copies);
DOUT << "Adding an edge from SU # " << TrySU->NodeNum
<< " to SU #" << Copies.front()->NodeNum << "\n";
AddPred(TrySU, SDep(Copies.front(), SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isMustAlias=*/false,
/*isArtificial=*/true));
NewDef = Copies.back();
}
DOUT << "Adding an edge from SU # " << NewDef->NodeNum
<< " to SU #" << TrySU->NodeNum << "\n";
LiveRegDefs[Reg] = NewDef;
AddPred(NewDef, SDep(TrySU, SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isMustAlias=*/false,
/*isArtificial=*/true));
TrySU->isAvailable = false;
CurSU = NewDef;
}
if (!CurSU) {
assert(false && "Unable to resolve live physical register dependencies!");
abort();
}
}
// Add the nodes that aren't ready back onto the available list.
for (unsigned i = 0, e = NotReady.size(); i != e; ++i) {
NotReady[i]->isPending = false;
// May no longer be available due to backtracking.
if (NotReady[i]->isAvailable)
AvailableQueue->push(NotReady[i]);
}
NotReady.clear();
if (CurSU)
ScheduleNodeBottomUp(CurSU, CurCycle);
++CurCycle;
}
// Reverse the order if it is bottom up.
std::reverse(Sequence.begin(), Sequence.end());
#ifndef NDEBUG
VerifySchedule(isBottomUp);
#endif
}
//===----------------------------------------------------------------------===//
// Top-Down Scheduling
//===----------------------------------------------------------------------===//
/// ReleaseSucc - Decrement the NumPredsLeft count of a successor. Add it to
/// the AvailableQueue if the count reaches zero. Also update its cycle bound.
void ScheduleDAGRRList::ReleaseSucc(SUnit *SU, SDep *SuccEdge) {
SUnit *SuccSU = SuccEdge->getSUnit();
--SuccSU->NumPredsLeft;
#ifndef NDEBUG
if (SuccSU->NumPredsLeft < 0) {
cerr << "*** Scheduling failed! ***\n";
SuccSU->dump(this);
cerr << " has been released too many times!\n";
assert(0);
}
#endif
if (SuccSU->NumPredsLeft == 0) {
SuccSU->isAvailable = true;
AvailableQueue->push(SuccSU);
}
}
/// ScheduleNodeTopDown - Add the node to the schedule. Decrement the pending
/// count of its successors. If a successor pending count is zero, add it to
/// the Available queue.
void ScheduleDAGRRList::ScheduleNodeTopDown(SUnit *SU, unsigned CurCycle) {
DOUT << "*** Scheduling [" << CurCycle << "]: ";
DEBUG(SU->dump(this));
assert(CurCycle >= SU->getDepth() && "Node scheduled above its depth!");
SU->setDepthToAtLeast(CurCycle);
Sequence.push_back(SU);
// Top down: release successors
for (SUnit::succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I)
ReleaseSucc(SU, &*I);
SU->isScheduled = true;
AvailableQueue->ScheduledNode(SU);
}
/// ListScheduleTopDown - The main loop of list scheduling for top-down
/// schedulers.
void ScheduleDAGRRList::ListScheduleTopDown() {
unsigned CurCycle = 0;
// All leaves to Available queue.
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
// It is available if it has no predecessors.
if (SUnits[i].Preds.empty()) {
AvailableQueue->push(&SUnits[i]);
SUnits[i].isAvailable = true;
}
}
// While Available queue is not empty, grab the node with the highest
// priority. If it is not ready put it back. Schedule the node.
Sequence.reserve(SUnits.size());
while (!AvailableQueue->empty()) {
SUnit *CurSU = AvailableQueue->pop();
if (CurSU)
ScheduleNodeTopDown(CurSU, CurCycle);
++CurCycle;
}
#ifndef NDEBUG
VerifySchedule(isBottomUp);
#endif
}
//===----------------------------------------------------------------------===//
// RegReductionPriorityQueue Implementation
//===----------------------------------------------------------------------===//
//
// This is a SchedulingPriorityQueue that schedules using Sethi Ullman numbers
// to reduce register pressure.
//
namespace {
template<class SF>
class RegReductionPriorityQueue;
/// Sorting functions for the Available queue.
struct bu_ls_rr_sort : public std::binary_function<SUnit*, SUnit*, bool> {
RegReductionPriorityQueue<bu_ls_rr_sort> *SPQ;
bu_ls_rr_sort(RegReductionPriorityQueue<bu_ls_rr_sort> *spq) : SPQ(spq) {}
bu_ls_rr_sort(const bu_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {}
bool operator()(const SUnit* left, const SUnit* right) const;
};
struct td_ls_rr_sort : public std::binary_function<SUnit*, SUnit*, bool> {
RegReductionPriorityQueue<td_ls_rr_sort> *SPQ;
td_ls_rr_sort(RegReductionPriorityQueue<td_ls_rr_sort> *spq) : SPQ(spq) {}
td_ls_rr_sort(const td_ls_rr_sort &RHS) : SPQ(RHS.SPQ) {}
bool operator()(const SUnit* left, const SUnit* right) const;
};
} // end anonymous namespace
static inline bool isCopyFromLiveIn(const SUnit *SU) {
SDNode *N = SU->getNode();
return N && N->getOpcode() == ISD::CopyFromReg &&
N->getOperand(N->getNumOperands()-1).getValueType() != MVT::Flag;
}
/// CalcNodeSethiUllmanNumber - Compute Sethi Ullman number.
/// Smaller number is the higher priority.
static unsigned
CalcNodeSethiUllmanNumber(const SUnit *SU, std::vector<unsigned> &SUNumbers) {
unsigned &SethiUllmanNumber = SUNumbers[SU->NodeNum];
if (SethiUllmanNumber != 0)
return SethiUllmanNumber;
unsigned Extra = 0;
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain preds
SUnit *PredSU = I->getSUnit();
unsigned PredSethiUllman = CalcNodeSethiUllmanNumber(PredSU, SUNumbers);
if (PredSethiUllman > SethiUllmanNumber) {
SethiUllmanNumber = PredSethiUllman;
Extra = 0;
} else if (PredSethiUllman == SethiUllmanNumber && !I->isCtrl())
++Extra;
}
SethiUllmanNumber += Extra;
if (SethiUllmanNumber == 0)
SethiUllmanNumber = 1;
return SethiUllmanNumber;
}
namespace {
template<class SF>
class VISIBILITY_HIDDEN RegReductionPriorityQueue
: public SchedulingPriorityQueue {
PriorityQueue<SUnit*, std::vector<SUnit*>, SF> Queue;
unsigned currentQueueId;
protected:
// SUnits - The SUnits for the current graph.
std::vector<SUnit> *SUnits;
const TargetInstrInfo *TII;
const TargetRegisterInfo *TRI;
ScheduleDAGRRList *scheduleDAG;
// SethiUllmanNumbers - The SethiUllman number for each node.
std::vector<unsigned> SethiUllmanNumbers;
public:
RegReductionPriorityQueue(const TargetInstrInfo *tii,
const TargetRegisterInfo *tri) :
Queue(SF(this)), currentQueueId(0),
TII(tii), TRI(tri), scheduleDAG(NULL) {}
void initNodes(std::vector<SUnit> &sunits) {
SUnits = &sunits;
// Add pseudo dependency edges for two-address nodes.
AddPseudoTwoAddrDeps();
// Calculate node priorities.
CalculateSethiUllmanNumbers();
}
void addNode(const SUnit *SU) {
unsigned SUSize = SethiUllmanNumbers.size();
if (SUnits->size() > SUSize)
SethiUllmanNumbers.resize(SUSize*2, 0);
CalcNodeSethiUllmanNumber(SU, SethiUllmanNumbers);
}
void updateNode(const SUnit *SU) {
SethiUllmanNumbers[SU->NodeNum] = 0;
CalcNodeSethiUllmanNumber(SU, SethiUllmanNumbers);
}
void releaseState() {
SUnits = 0;
SethiUllmanNumbers.clear();
}
unsigned getNodePriority(const SUnit *SU) const {
assert(SU->NodeNum < SethiUllmanNumbers.size());
unsigned Opc = SU->getNode() ? SU->getNode()->getOpcode() : 0;
if (Opc == ISD::CopyFromReg && !isCopyFromLiveIn(SU))
// CopyFromReg should be close to its def because it restricts
// allocation choices. But if it is a livein then perhaps we want it
// closer to its uses so it can be coalesced.
return 0xffff;
else if (Opc == ISD::TokenFactor || Opc == ISD::CopyToReg)
// CopyToReg should be close to its uses to facilitate coalescing and
// avoid spilling.
return 0;
else if (Opc == TargetInstrInfo::EXTRACT_SUBREG ||
Opc == TargetInstrInfo::INSERT_SUBREG)
// EXTRACT_SUBREG / INSERT_SUBREG should be close to its use to
// facilitate coalescing.
return 0;
else if (SU->NumSuccs == 0)
// If SU does not have a use, i.e. it doesn't produce a value that would
// be consumed (e.g. store), then it terminates a chain of computation.
// Give it a large SethiUllman number so it will be scheduled right
// before its predecessors that it doesn't lengthen their live ranges.
return 0xffff;
else if (SU->NumPreds == 0)
// If SU does not have a def, schedule it close to its uses because it
// does not lengthen any live ranges.
return 0;
else
return SethiUllmanNumbers[SU->NodeNum];
}
unsigned size() const { return Queue.size(); }
bool empty() const { return Queue.empty(); }
void push(SUnit *U) {
assert(!U->NodeQueueId && "Node in the queue already");
U->NodeQueueId = ++currentQueueId;
Queue.push(U);
}
void push_all(const std::vector<SUnit *> &Nodes) {
for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
push(Nodes[i]);
}
SUnit *pop() {
if (empty()) return NULL;
SUnit *V = Queue.top();
Queue.pop();
V->NodeQueueId = 0;
return V;
}
void remove(SUnit *SU) {
assert(!Queue.empty() && "Queue is empty!");
assert(SU->NodeQueueId != 0 && "Not in queue!");
Queue.erase_one(SU);
SU->NodeQueueId = 0;
}
void setScheduleDAG(ScheduleDAGRRList *scheduleDag) {
scheduleDAG = scheduleDag;
}
protected:
bool canClobber(const SUnit *SU, const SUnit *Op);
void AddPseudoTwoAddrDeps();
void CalculateSethiUllmanNumbers();
};
typedef RegReductionPriorityQueue<bu_ls_rr_sort>
BURegReductionPriorityQueue;
typedef RegReductionPriorityQueue<td_ls_rr_sort>
TDRegReductionPriorityQueue;
}
/// closestSucc - Returns the scheduled cycle of the successor which is
/// closet to the current cycle.
static unsigned closestSucc(const SUnit *SU) {
unsigned MaxHeight = 0;
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
unsigned Height = I->getSUnit()->getHeight();
// If there are bunch of CopyToRegs stacked up, they should be considered
// to be at the same position.
if (I->getSUnit()->getNode() &&
I->getSUnit()->getNode()->getOpcode() == ISD::CopyToReg)
Height = closestSucc(I->getSUnit())+1;
if (Height > MaxHeight)
MaxHeight = Height;
}
return MaxHeight;
}
/// calcMaxScratches - Returns an cost estimate of the worse case requirement
/// for scratch registers. Live-in operands and live-out results don't count
/// since they are "fixed".
static unsigned calcMaxScratches(const SUnit *SU) {
unsigned Scratches = 0;
for (SUnit::const_pred_iterator I = SU->Preds.begin(), E = SU->Preds.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain preds
if (!I->getSUnit()->getNode() ||
I->getSUnit()->getNode()->getOpcode() != ISD::CopyFromReg)
Scratches++;
}
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isCtrl()) continue; // ignore chain succs
if (!I->getSUnit()->getNode() ||
I->getSUnit()->getNode()->getOpcode() != ISD::CopyToReg)
Scratches += 10;
}
return Scratches;
}
// Bottom up
bool bu_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
unsigned LPriority = SPQ->getNodePriority(left);
unsigned RPriority = SPQ->getNodePriority(right);
if (LPriority != RPriority)
return LPriority > RPriority;
// Try schedule def + use closer when Sethi-Ullman numbers are the same.
// e.g.
// t1 = op t2, c1
// t3 = op t4, c2
//
// and the following instructions are both ready.
// t2 = op c3
// t4 = op c4
//
// Then schedule t2 = op first.
// i.e.
// t4 = op c4
// t2 = op c3
// t1 = op t2, c1
// t3 = op t4, c2
//
// This creates more short live intervals.
unsigned LDist = closestSucc(left);
unsigned RDist = closestSucc(right);
if (LDist != RDist)
return LDist < RDist;
// Intuitively, it's good to push down instructions whose results are
// liveout so their long live ranges won't conflict with other values
// which are needed inside the BB. Further prioritize liveout instructions
// by the number of operands which are calculated within the BB.
unsigned LScratch = calcMaxScratches(left);
unsigned RScratch = calcMaxScratches(right);
if (LScratch != RScratch)
return LScratch > RScratch;
if (left->getHeight() != right->getHeight())
return left->getHeight() > right->getHeight();
if (left->getDepth() != right->getDepth())
return left->getDepth() < right->getDepth();
assert(left->NodeQueueId && right->NodeQueueId &&
"NodeQueueId cannot be zero");
return (left->NodeQueueId > right->NodeQueueId);
}
template<class SF>
bool
RegReductionPriorityQueue<SF>::canClobber(const SUnit *SU, const SUnit *Op) {
if (SU->isTwoAddress) {
unsigned Opc = SU->getNode()->getMachineOpcode();
const TargetInstrDesc &TID = TII->get(Opc);
unsigned NumRes = TID.getNumDefs();
unsigned NumOps = TID.getNumOperands() - NumRes;
for (unsigned i = 0; i != NumOps; ++i) {
if (TID.getOperandConstraint(i+NumRes, TOI::TIED_TO) != -1) {
SDNode *DU = SU->getNode()->getOperand(i).getNode();
if (DU->getNodeId() != -1 &&
Op->OrigNode == &(*SUnits)[DU->getNodeId()])
return true;
}
}
}
return false;
}
/// hasCopyToRegUse - Return true if SU has a value successor that is a
/// CopyToReg node.
static bool hasCopyToRegUse(const SUnit *SU) {
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
if (I->isCtrl()) continue;
const SUnit *SuccSU = I->getSUnit();
if (SuccSU->getNode() && SuccSU->getNode()->getOpcode() == ISD::CopyToReg)
return true;
}
return false;
}
/// canClobberPhysRegDefs - True if SU would clobber one of SuccSU's
/// physical register defs.
static bool canClobberPhysRegDefs(const SUnit *SuccSU, const SUnit *SU,
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI) {
SDNode *N = SuccSU->getNode();
unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs();
const unsigned *ImpDefs = TII->get(N->getMachineOpcode()).getImplicitDefs();
assert(ImpDefs && "Caller should check hasPhysRegDefs");
const unsigned *SUImpDefs =
TII->get(SU->getNode()->getMachineOpcode()).getImplicitDefs();
if (!SUImpDefs)
return false;
for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) {
MVT VT = N->getValueType(i);
if (VT == MVT::Flag || VT == MVT::Other)
continue;
if (!N->hasAnyUseOfValue(i))
continue;
unsigned Reg = ImpDefs[i - NumDefs];
for (;*SUImpDefs; ++SUImpDefs) {
unsigned SUReg = *SUImpDefs;
if (TRI->regsOverlap(Reg, SUReg))
return true;
}
}
return false;
}
/// AddPseudoTwoAddrDeps - If two nodes share an operand and one of them uses
/// it as a def&use operand. Add a pseudo control edge from it to the other
/// node (if it won't create a cycle) so the two-address one will be scheduled
/// first (lower in the schedule). If both nodes are two-address, favor the
/// one that has a CopyToReg use (more likely to be a loop induction update).
/// If both are two-address, but one is commutable while the other is not
/// commutable, favor the one that's not commutable.
template<class SF>
void RegReductionPriorityQueue<SF>::AddPseudoTwoAddrDeps() {
for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
SUnit *SU = &(*SUnits)[i];
if (!SU->isTwoAddress)
continue;
SDNode *Node = SU->getNode();
if (!Node || !Node->isMachineOpcode() || SU->getNode()->getFlaggedNode())
continue;
unsigned Opc = Node->getMachineOpcode();
const TargetInstrDesc &TID = TII->get(Opc);
unsigned NumRes = TID.getNumDefs();
unsigned NumOps = TID.getNumOperands() - NumRes;
for (unsigned j = 0; j != NumOps; ++j) {
if (TID.getOperandConstraint(j+NumRes, TOI::TIED_TO) == -1)
continue;
SDNode *DU = SU->getNode()->getOperand(j).getNode();
if (DU->getNodeId() == -1)
continue;
const SUnit *DUSU = &(*SUnits)[DU->getNodeId()];
if (!DUSU) continue;
for (SUnit::const_succ_iterator I = DUSU->Succs.begin(),
E = DUSU->Succs.end(); I != E; ++I) {
if (I->isCtrl()) continue;
SUnit *SuccSU = I->getSUnit();
if (SuccSU == SU)
continue;
// Be conservative. Ignore if nodes aren't at roughly the same
// depth and height.
if (SuccSU->getHeight() < SU->getHeight() &&
(SU->getHeight() - SuccSU->getHeight()) > 1)
continue;
if (!SuccSU->getNode() || !SuccSU->getNode()->isMachineOpcode())
continue;
// Don't constrain nodes with physical register defs if the
// predecessor can clobber them.
if (SuccSU->hasPhysRegDefs) {
if (canClobberPhysRegDefs(SuccSU, SU, TII, TRI))
continue;
}
// Don't constraint extract_subreg / insert_subreg these may be
// coalesced away. We don't them close to their uses.
unsigned SuccOpc = SuccSU->getNode()->getMachineOpcode();
if (SuccOpc == TargetInstrInfo::EXTRACT_SUBREG ||
SuccOpc == TargetInstrInfo::INSERT_SUBREG)
continue;
if ((!canClobber(SuccSU, DUSU) ||
(hasCopyToRegUse(SU) && !hasCopyToRegUse(SuccSU)) ||
(!SU->isCommutable && SuccSU->isCommutable)) &&
!scheduleDAG->IsReachable(SuccSU, SU)) {
DOUT << "Adding a pseudo-two-addr edge from SU # " << SU->NodeNum
<< " to SU #" << SuccSU->NodeNum << "\n";
scheduleDAG->AddPred(SU, SDep(SuccSU, SDep::Order, /*Latency=*/1,
/*Reg=*/0, /*isMustAlias=*/false,
/*isArtificial=*/true));
}
}
}
}
}
/// CalculateSethiUllmanNumbers - Calculate Sethi-Ullman numbers of all
/// scheduling units.
template<class SF>
void RegReductionPriorityQueue<SF>::CalculateSethiUllmanNumbers() {
SethiUllmanNumbers.assign(SUnits->size(), 0);
for (unsigned i = 0, e = SUnits->size(); i != e; ++i)
CalcNodeSethiUllmanNumber(&(*SUnits)[i], SethiUllmanNumbers);
}
/// LimitedSumOfUnscheduledPredsOfSuccs - Compute the sum of the unscheduled
/// predecessors of the successors of the SUnit SU. Stop when the provided
/// limit is exceeded.
static unsigned LimitedSumOfUnscheduledPredsOfSuccs(const SUnit *SU,
unsigned Limit) {
unsigned Sum = 0;
for (SUnit::const_succ_iterator I = SU->Succs.begin(), E = SU->Succs.end();
I != E; ++I) {
const SUnit *SuccSU = I->getSUnit();
for (SUnit::const_pred_iterator II = SuccSU->Preds.begin(),
EE = SuccSU->Preds.end(); II != EE; ++II) {
SUnit *PredSU = II->getSUnit();
if (!PredSU->isScheduled)
if (++Sum > Limit)
return Sum;
}
}
return Sum;
}
// Top down
bool td_ls_rr_sort::operator()(const SUnit *left, const SUnit *right) const {
unsigned LPriority = SPQ->getNodePriority(left);
unsigned RPriority = SPQ->getNodePriority(right);
bool LIsTarget = left->getNode() && left->getNode()->isMachineOpcode();
bool RIsTarget = right->getNode() && right->getNode()->isMachineOpcode();
bool LIsFloater = LIsTarget && left->NumPreds == 0;
bool RIsFloater = RIsTarget && right->NumPreds == 0;
unsigned LBonus = (LimitedSumOfUnscheduledPredsOfSuccs(left,1) == 1) ? 2 : 0;
unsigned RBonus = (LimitedSumOfUnscheduledPredsOfSuccs(right,1) == 1) ? 2 : 0;
if (left->NumSuccs == 0 && right->NumSuccs != 0)
return false;
else if (left->NumSuccs != 0 && right->NumSuccs == 0)
return true;
if (LIsFloater)
LBonus -= 2;
if (RIsFloater)
RBonus -= 2;
if (left->NumSuccs == 1)
LBonus += 2;
if (right->NumSuccs == 1)
RBonus += 2;
if (LPriority+LBonus != RPriority+RBonus)
return LPriority+LBonus < RPriority+RBonus;
if (left->getDepth() != right->getDepth())
return left->getDepth() < right->getDepth();
if (left->NumSuccsLeft != right->NumSuccsLeft)
return left->NumSuccsLeft > right->NumSuccsLeft;
assert(left->NodeQueueId && right->NodeQueueId &&
"NodeQueueId cannot be zero");
return (left->NodeQueueId > right->NodeQueueId);
}
//===----------------------------------------------------------------------===//
// Public Constructor Functions
//===----------------------------------------------------------------------===//
llvm::ScheduleDAG* llvm::createBURRListDAGScheduler(SelectionDAGISel *IS,
SelectionDAG *DAG,
const TargetMachine *TM,
MachineBasicBlock *BB,
bool) {
const TargetInstrInfo *TII = TM->getInstrInfo();
const TargetRegisterInfo *TRI = TM->getRegisterInfo();
BURegReductionPriorityQueue *PQ = new BURegReductionPriorityQueue(TII, TRI);
ScheduleDAGRRList *SD =
new ScheduleDAGRRList(DAG, BB, *TM, true, PQ);
PQ->setScheduleDAG(SD);
return SD;
}
llvm::ScheduleDAG* llvm::createTDRRListDAGScheduler(SelectionDAGISel *IS,
SelectionDAG *DAG,
const TargetMachine *TM,
MachineBasicBlock *BB,
bool) {
const TargetInstrInfo *TII = TM->getInstrInfo();
const TargetRegisterInfo *TRI = TM->getRegisterInfo();
TDRegReductionPriorityQueue *PQ = new TDRegReductionPriorityQueue(TII, TRI);
ScheduleDAGRRList *SD = new ScheduleDAGRRList(DAG, BB, *TM, false, PQ);
PQ->setScheduleDAG(SD);
return SD;
}