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https://github.com/c64scene-ar/llvm-6502.git
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8d61ee9e7d
Remove all the global bits to do with preserving use-list order by moving the `cl::opt`s to the individual tools that want them. There's a minor functionality change to `libLTO`, in that you can't send in `-preserve-bc-uselistorder=false`, but making that bit settable (if it's worth doing) should be through explicit LTO API. As a drive-by fix, I removed some includes of `UseListOrder.h` that were made unnecessary by recent commits. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@234973 91177308-0d34-0410-b5e6-96231b3b80d8
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
//===- BitcodeWriterPass.cpp - Bitcode writing pass -----------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// BitcodeWriterPass implementation.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Bitcode/BitcodeWriterPass.h"
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#include "llvm/Bitcode/ReaderWriter.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/Pass.h"
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using namespace llvm;
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PreservedAnalyses BitcodeWriterPass::run(Module &M) {
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WriteBitcodeToFile(&M, OS, ShouldPreserveUseListOrder);
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return PreservedAnalyses::all();
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}
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namespace {
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class WriteBitcodePass : public ModulePass {
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raw_ostream &OS; // raw_ostream to print on
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bool ShouldPreserveUseListOrder;
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public:
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static char ID; // Pass identification, replacement for typeid
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explicit WriteBitcodePass(raw_ostream &o, bool ShouldPreserveUseListOrder)
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: ModulePass(ID), OS(o),
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ShouldPreserveUseListOrder(ShouldPreserveUseListOrder) {}
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const char *getPassName() const override { return "Bitcode Writer"; }
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bool runOnModule(Module &M) override {
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WriteBitcodeToFile(&M, OS, ShouldPreserveUseListOrder);
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return false;
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}
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};
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}
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char WriteBitcodePass::ID = 0;
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ModulePass *llvm::createBitcodeWriterPass(raw_ostream &Str,
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bool ShouldPreserveUseListOrder) {
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return new WriteBitcodePass(Str, ShouldPreserveUseListOrder);
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}
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