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https://github.com/c64scene-ar/llvm-6502.git
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Before this patch any program that wanted to know the final symbol name of a GlobalValue had to link with Target. This patch implements a compromise solution where the mangler uses DataLayout. This way, any tool that already links with Target (llc, clang) gets the exact behavior as before and new IR files can be mangled without linking with Target. With this patch the mangler is constructed with just a DataLayout and DataLayout is extended to include the information the Mangler needs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@198438 91177308-0d34-0410-b5e6-96231b3b80d8
200 lines
6.1 KiB
C++
200 lines
6.1 KiB
C++
//===-- PPCTargetMachine.cpp - Define TargetMachine for PowerPC -----------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Top-level implementation for the PowerPC target.
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//
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//===----------------------------------------------------------------------===//
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#include "PPCTargetMachine.h"
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#include "PPC.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/MC/MCStreamer.h"
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#include "llvm/PassManager.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/FormattedStream.h"
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#include "llvm/Support/TargetRegistry.h"
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#include "llvm/Target/TargetOptions.h"
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using namespace llvm;
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static cl::
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opt<bool> DisableCTRLoops("disable-ppc-ctrloops", cl::Hidden,
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cl::desc("Disable CTR loops for PPC"));
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extern "C" void LLVMInitializePowerPCTarget() {
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// Register the targets
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RegisterTargetMachine<PPC32TargetMachine> A(ThePPC32Target);
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RegisterTargetMachine<PPC64TargetMachine> B(ThePPC64Target);
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RegisterTargetMachine<PPC64TargetMachine> C(ThePPC64LETarget);
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}
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/// Return the datalayout string of a subtarget.
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static std::string getDataLayoutString(const PPCSubtarget &ST) {
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const Triple &T = ST.getTargetTriple();
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// PPC is big endian.
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std::string Ret = "E";
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Ret += DataLayout::getManglingComponent(T);
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// PPC32 has 32 bit pointers. The PS3 (OS Lv2) is a PPC64 machine with 32 bit
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// pointers.
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if (!ST.isPPC64() || T.getOS() == Triple::Lv2)
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Ret += "-p:32:32";
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// Note, the alignment values for f64 and i64 on ppc64 in Darwin
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// documentation are wrong; these are correct (i.e. "what gcc does").
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if (ST.isPPC64() || ST.isSVR4ABI())
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Ret += "-i64:64";
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else
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Ret += "-f64:32:64";
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// PPC64 has 32 and 64 bit registers, PPC32 has only 32 bit ones.
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if (ST.isPPC64())
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Ret += "-n32:64";
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else
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Ret += "-n32";
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return Ret;
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}
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PPCTargetMachine::PPCTargetMachine(const Target &T, StringRef TT,
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StringRef CPU, StringRef FS,
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const TargetOptions &Options,
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Reloc::Model RM, CodeModel::Model CM,
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CodeGenOpt::Level OL,
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bool is64Bit)
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: LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
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Subtarget(TT, CPU, FS, is64Bit),
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DL(getDataLayoutString(Subtarget)), InstrInfo(*this),
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FrameLowering(Subtarget), JITInfo(*this, is64Bit),
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TLInfo(*this), TSInfo(*this),
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InstrItins(Subtarget.getInstrItineraryData()) {
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// The binutils for the BG/P are too old for CFI.
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if (Subtarget.isBGP())
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setMCUseCFI(false);
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initAsmInfo();
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}
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void PPC32TargetMachine::anchor() { }
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PPC32TargetMachine::PPC32TargetMachine(const Target &T, StringRef TT,
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StringRef CPU, StringRef FS,
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const TargetOptions &Options,
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Reloc::Model RM, CodeModel::Model CM,
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CodeGenOpt::Level OL)
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: PPCTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, false) {
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}
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void PPC64TargetMachine::anchor() { }
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PPC64TargetMachine::PPC64TargetMachine(const Target &T, StringRef TT,
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StringRef CPU, StringRef FS,
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const TargetOptions &Options,
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Reloc::Model RM, CodeModel::Model CM,
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CodeGenOpt::Level OL)
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: PPCTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL, true) {
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}
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//===----------------------------------------------------------------------===//
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// Pass Pipeline Configuration
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//===----------------------------------------------------------------------===//
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namespace {
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/// PPC Code Generator Pass Configuration Options.
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class PPCPassConfig : public TargetPassConfig {
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public:
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PPCPassConfig(PPCTargetMachine *TM, PassManagerBase &PM)
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: TargetPassConfig(TM, PM) {}
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PPCTargetMachine &getPPCTargetMachine() const {
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return getTM<PPCTargetMachine>();
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}
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const PPCSubtarget &getPPCSubtarget() const {
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return *getPPCTargetMachine().getSubtargetImpl();
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}
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virtual bool addPreISel();
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virtual bool addILPOpts();
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virtual bool addInstSelector();
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virtual bool addPreSched2();
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virtual bool addPreEmitPass();
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};
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} // namespace
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TargetPassConfig *PPCTargetMachine::createPassConfig(PassManagerBase &PM) {
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return new PPCPassConfig(this, PM);
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}
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bool PPCPassConfig::addPreISel() {
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if (!DisableCTRLoops && getOptLevel() != CodeGenOpt::None)
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addPass(createPPCCTRLoops(getPPCTargetMachine()));
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return false;
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}
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bool PPCPassConfig::addILPOpts() {
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if (getPPCSubtarget().hasISEL()) {
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addPass(&EarlyIfConverterID);
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return true;
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}
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return false;
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}
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bool PPCPassConfig::addInstSelector() {
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// Install an instruction selector.
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addPass(createPPCISelDag(getPPCTargetMachine()));
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#ifndef NDEBUG
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if (!DisableCTRLoops && getOptLevel() != CodeGenOpt::None)
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addPass(createPPCCTRLoopsVerify());
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#endif
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return false;
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}
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bool PPCPassConfig::addPreSched2() {
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if (getOptLevel() != CodeGenOpt::None)
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addPass(&IfConverterID);
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return true;
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}
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bool PPCPassConfig::addPreEmitPass() {
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if (getOptLevel() != CodeGenOpt::None)
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addPass(createPPCEarlyReturnPass());
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// Must run branch selection immediately preceding the asm printer.
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addPass(createPPCBranchSelectionPass());
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return false;
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}
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bool PPCTargetMachine::addCodeEmitter(PassManagerBase &PM,
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JITCodeEmitter &JCE) {
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// Inform the subtarget that we are in JIT mode. FIXME: does this break macho
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// writing?
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Subtarget.SetJITMode();
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// Machine code emitter pass for PowerPC.
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PM.add(createPPCJITCodeEmitterPass(*this, JCE));
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return false;
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}
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void PPCTargetMachine::addAnalysisPasses(PassManagerBase &PM) {
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// Add first the target-independent BasicTTI pass, then our PPC pass. This
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// allows the PPC pass to delegate to the target independent layer when
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// appropriate.
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PM.add(createBasicTargetTransformInfoPass(this));
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PM.add(createPPCTargetTransformInfoPass(this));
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}
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