mirror of
https://github.com/c64scene-ar/llvm-6502.git
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f313ea7da4
bytecode-libs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@12268 91177308-0d34-0410-b5e6-96231b3b80d8
868 lines
32 KiB
Makefile
868 lines
32 KiB
Makefile
#===-- Makefile.rules - Common make rules for LLVM -------*- makefile -*--====
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#
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# The LLVM Compiler Infrastructure
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#
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# This file was developed by the LLVM research group and is distributed under
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# the University of Illinois Open Source License. See LICENSE.TXT for details.
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#
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##===----------------------------------------------------------------------===##
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#
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# This file is included by all of the LLVM makefiles. This file defines common
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# rules to do things like compile a .cpp file or generate dependency info.
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# These are platform dependent, so this is the file used to specify these
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# system dependent operations.
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#
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# The following functionality can be set by setting incoming variables.
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# The variable $(LEVEL) *must* be set:
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#
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# 1. LEVEL - The level of the current subdirectory from the top of the
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# MagicStats view. This level should be expressed as a path, for
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# example, ../.. for two levels deep.
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#
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# 2. DIRS - A list of subdirectories to be built. Fake targets are set up
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# so that each of the targets "all", "install", and "clean" each build
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# the subdirectories before the local target. DIRS are guaranteed to be
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# built in order.
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#
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# 3. PARALLEL_DIRS - A list of subdirectories to be built, but that may be
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# built in any order. All DIRS are built in order before PARALLEL_DIRS are
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# built, which are then built in any order.
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#
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# 4. Source - If specified, this sets the source code filenames. If this
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# is not set, it defaults to be all of the .cpp, .c, .y, and .l files
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# in the current directory. Also, if you want to build files in addition
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# to the local files, you can use the ExtraSource variable
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#
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# 5. SourceDir - If specified, this specifies a directory that the source files
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# are in, if they are not in the current directory. This should include a
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# trailing / character.
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#
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# 6. LLVM_SRC_ROOT - If specified, points to the top of the LLVM source tree.
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#
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# 8. BUILD_SRC_DIR - The directory which contains the current set of Makefiles
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# and usually the source code too (unless SourceDir is set).
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#
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# 9. BUILD_SRC_ROOT - The root directory of the source code being compiled.
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#
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# 10. BUILD_OBJ_DIR - The directory where object code should be placed.
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#
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# 11. BUILD_OBJ_ROOT - The root directory for where object code should be
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# placed.
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#
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# For building,
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# LLVM, LLVM_SRC_ROOT = BUILD_SRC_ROOT
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#
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#===-----------------------------------------------------------------------====
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#
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# Set the VPATH so that we can find source files.
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#
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VPATH=$(SourceDir)
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###########################################################################
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# Default Targets:
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# The following targets are the standard top level targets for
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# building.
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###########################################################################
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# Ensure people re-run configure when it gets updated
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all::$(LLVM_OBJ_ROOT)/config.status
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ifdef SHARED_LIBRARY
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# if SHARED_LIBRARY is specified, the default is to build the dynamic lib
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all:: dynamic
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install:: install-dynamic-library
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endif
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ifdef BYTECODE_LIBRARY
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# if BYTECODE_LIBRARY is specified, the default is to build the bytecode lib
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all:: bytecodelib
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install:: install-bytecode-library
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install-bytecode:: install-bytecode-library
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endif
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# Default Rule: Make sure it's also a :: rule
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all ::
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# Default for install is to at least build everything...
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install ::
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# Default rule for test. It ensures everything has a test rule
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test::
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# Default rule for building only bytecode.
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bytecode::
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# Default rule for installing only bytecode.
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install-bytecode::
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# Print out the directories used for building
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prdirs::
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@${ECHO} "Build Source Root: " $(BUILD_SRC_ROOT)
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@${ECHO} "Build Source Dir : " $(BUILD_SRC_DIR)
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@${ECHO} "Build Object Root: " $(BUILD_OBJ_ROOT)
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@${ECHO} "Build Object Dir : " $(BUILD_OBJ_DIR)
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@${ECHO} "LLVM Source Root: " $(LLVM_SRC_ROOT)
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@${ECHO} "LLVM Object Root: " $(LLVM_OBJ_ROOT)
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###########################################################################
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# Suffixes and implicit rules:
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# Empty out the list of suffixes, generate a list that is only
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# used by this Makefile, and cancel useless implicit rules. This
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# will hopefully speed up compilation a little bit.
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###########################################################################
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.SUFFIXES:
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.SUFFIXES: .c .cpp .h .hpp .y .l
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.SUFFIXES: .lo .o .a $(SHLIBEXT) .bc .td
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.SUFFIXES: .ps .dot .d
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#
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# Mark all of these targets as phony. This will hopefully speed up builds
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# slightly since GNU Make will not try to find implicit rules for targets
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# which are marked as Phony.
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#
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.PHONY: all dynamic bytecodelib install-bytecode-library
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.PHONY: clean distclean install test bytecode prdirs
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###########################################################################
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# Miscellaneous paths and commands:
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# This section defines various configuration macros, such as where
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# to find burg, tblgen, and libtool.
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###########################################################################
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#--------------------------------------------------------------------
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# Variables derived from configuration options...
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#--------------------------------------------------------------------
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BURG_OPTS = -I
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ifdef ENABLE_PROFILING
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ENABLE_OPTIMIZED = 1
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CONFIGURATION := Profile
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else
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ifdef ENABLE_OPTIMIZED
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CONFIGURATION := Release
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else
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CONFIGURATION := Debug
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endif
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endif
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#
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# Enable this for profiling support with 'gprof'
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# This automatically enables optimized builds.
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#
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ifdef ENABLE_PROFILING
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PROFILE = -pg
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endif
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###########################################################################
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# Library Locations:
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# These variables describe various library locations:
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#
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# DEST* = Location of where libraries that are built will be placed.
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# LLVM* = Location of LLVM libraries used for linking.
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# PROJ* = Location of previously built libraries used for linking.
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###########################################################################
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# Libraries that are being built
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DESTLIBDEBUG := $(BUILD_OBJ_ROOT)/lib/Debug
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DESTLIBRELEASE := $(BUILD_OBJ_ROOT)/lib/Release
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DESTLIBPROFILE := $(BUILD_OBJ_ROOT)/lib/Profile
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DESTLIBBYTECODE := $(BUILD_OBJ_ROOT)/lib/BytecodeLibs
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DESTLIBCURRENT := $(BUILD_OBJ_ROOT)/lib/$(CONFIGURATION)
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# LLVM libraries used for linking
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LLVMLIBDEBUGSOURCE := $(LLVM_OBJ_ROOT)/lib/Debug
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LLVMLIBRELEASESOURCE := $(LLVM_OBJ_ROOT)/lib/Release
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LLVMLIBPROFILESOURCE := $(LLVM_OBJ_ROOT)/lib/Profile
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LLVMLIBCURRENTSOURCE := $(LLVM_OBJ_ROOT)/lib/$(CONFIGURATION)
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# Libraries that were built that will now be used for linking
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PROJLIBDEBUGSOURCE := $(BUILD_OBJ_ROOT)/lib/Debug
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PROJLIBRELEASESOURCE := $(BUILD_OBJ_ROOT)/lib/Release
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PROJLIBPROFILESOURCE := $(BUILD_OBJ_ROOT)/lib/Profile
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PROJLIBCURRENTSOURCE := $(BUILD_OBJ_ROOT)/lib/$(CONFIGURATION)
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###########################################################################
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# Tool Locations
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# These variables describe various tool locations:
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#
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# DEST* = Location of where tools that are built will be placed.
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# LLVM* = Location of LLVM tools used for building.
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# PROJ* = Location of previously built tools used for linking.
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###########################################################################
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DESTTOOLDEBUG := $(BUILD_OBJ_ROOT)/tools/Debug
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DESTTOOLRELEASE := $(BUILD_OBJ_ROOT)/tools/Release
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DESTTOOLPROFILE := $(BUILD_OBJ_ROOT)/tools/Profile
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DESTTOOLCURRENT := $(BUILD_OBJ_ROOT)/tools/$(CONFIGURATION)
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LLVMTOOLDEBUG := $(LLVM_OBJ_ROOT)/tools/Debug
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LLVMTOOLRELEASE := $(LLVM_OBJ_ROOT)/tools/Release
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LLVMTOOLPROFILE := $(LLVM_OBJ_ROOT)/tools/Profile
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LLVMTOOLCURRENT := $(LLVM_OBJ_ROOT)/tools/$(CONFIGURATION)
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PROJTOOLDEBUG := $(BUILD_OBJ_ROOT)/tools/Debug
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PROJTOOLRELEASE := $(BUILD_OBJ_ROOT)/tools/Release
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PROJTOOLPROFILE := $(BUILD_OBJ_ROOT)/tools/Profile
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PROJTOOLCURRENT := $(BUILD_OBJ_ROOT)/tools/$(CONFIGURATION)
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#
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# Libtool is found in the current directory.
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#
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LIBTOOL := $(LLVM_OBJ_ROOT)/mklib
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#
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# If we're not building a shared library, use the disable-shared tag with
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# libtool. This will disable the building of objects for shared libraries and
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# only generate static library objects.
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#
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# For dynamic libraries, we'll take the performance hit for now, since we
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# almost never build them.
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#
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# This should speed up compilation and require no modifications to future
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# versions of libtool.
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#
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ifndef SHARED_LIBRARY
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LIBTOOL += --tag=disable-shared
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endif
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#
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# Verbosity levels
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#
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ifndef VERBOSE
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VERB := @
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LIBTOOL += --silent
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endif
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###########################################################################
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# Miscellaneous paths and commands (part deux):
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# This section defines various configuration macros, such as where
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# to find burg, tblgen, and libtool.
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###########################################################################
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#--------------------------------------------------------------------------
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# Utilities used while building the LLVM tree, which live in the utils dir
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#
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BURG := $(LLVMTOOLCURRENT)/burg
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RunBurg := $(BURG) $(BURG_OPTS)
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TBLGEN := $(LLVMTOOLCURRENT)/tblgen
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LGCCLDPROG := $(LLVMTOOLCURRENT)/gccld
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#--------------------------------------------------------------------------
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# The LLVM GCC front-end in C and C++ flavors
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#
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LLVMGCC := PATH=$(LLVMTOOLCURRENT):$(PATH) $(LLVMGCCDIR)/bin/gcc
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LLVMGXX := PATH=$(LLVMTOOLCURRENT):$(PATH) $(LLVMGCCDIR)/bin/g++
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#--------------------------------------------------------------------------
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# Some of the compiled LLVM tools which are used for compilation of runtime
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# libraries.
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#
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LLVMAS := $(LLVMTOOLCURRENT)/llvm-as
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###########################################################################
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# Compile Time Flags
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###########################################################################
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#
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# Include both the project headers and the LLVM headers for compilation and
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# dependency computation.
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#
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# BUILD_OBJ_DIR : Files local to the particular object directory
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# (locallly generated header files).
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# BUILD_SRC_DIR : Files local to the particular source directory.
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# BUILD_SRC_ROOT/include : Files global to the project.
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# LLVM_OBJ_ROOT/include : config.h files generated by autoconf
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# LEVEL/include : config.h files for the project
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# LLVM_SRC_ROOT/include : Files global to LLVM.
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#
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CPPFLAGS += -I$(BUILD_OBJ_DIR) -I$(BUILD_SRC_DIR) -I$(LLVM_OBJ_ROOT)/include \
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-I$(BUILD_SRC_ROOT)/include -I$(LEVEL)/include \
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-I$(LLVM_SRC_ROOT)/include
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# By default, strip symbol information from executable
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ifndef KEEP_SYMBOLS
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STRIP = $(PLATFORMSTRIPOPTS)
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STRIP_WARN_MSG = "(without symbols)"
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endif
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# Allow GNU extensions:
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CPPFLAGS += -D_GNU_SOURCE
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# Pull in limit macros from stdint.h, even in C++:
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CPPFLAGS += -D__STDC_LIMIT_MACROS
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### FIXME: this is GCC specific
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CPPFLAGS += -DDEPRECATED='__attribute__ ((deprecated))'
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CompileCommonOpts := -Wall -W -Wwrite-strings -Wno-unused
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CompileOptimizeOpts := -O3 -DNDEBUG -finline-functions
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#
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# Compile commands with libtool.
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#
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Compile := $(LIBTOOL) --mode=compile $(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $(CompileCommonOpts)
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CompileC := $(LIBTOOL) --mode=compile $(CC) -c $(CPPFLAGS) $(CFLAGS) $(CompileCommonOpts)
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# Compile a cpp file, don't link...
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CompileG := $(Compile) -g -D_DEBUG
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CompileO := $(Compile) $(CompileOptimizeOpts) -felide-constructors -fomit-frame-pointer
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CompileP := $(Compile) $(CompileOptimizeOpts) -felide-constructors $(PROFILE)
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# Compile a c file, don't link...
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CompileCG := $(CompileC) -g -D_DEBUG
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CompileCO := $(CompileC) $(CompileOptimizeOpts) -fomit-frame-pointer
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CompileCP := $(CompileC) $(CompileOptimizeOpts) $(PROFILE)
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###########################################################################
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# Link Time Options
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###########################################################################
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#
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# Link final executable
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# (Note that we always link with the C++ compiler).
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#
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Link := $(LIBTOOL) --mode=link $(CXX)
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# link both projlib and llvmlib libraries
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LinkG := $(Link) -g -L$(PROJLIBDEBUGSOURCE) -L$(LLVMLIBDEBUGSOURCE) $(STRIP)
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LinkO := $(Link) -O3 -L$(PROJLIBRELEASESOURCE) -L$(LLVMLIBRELEASESOURCE)
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LinkP := $(Link) -O3 -L$(PROJLIBPROFILESOURCE) -L$(LLVMLIBPROFILESOURCE) $(PROFILE)
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# TOOLLINKOPTSB to pass options to the linker like library search path etc
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# Note that this is different from TOOLLINKOPTS, these options
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# are passed to the linker *before* the USEDLIBS options are passed.
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# e.g. usage TOOLLINKOPTSB = -L/home/xxx/lib
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ifdef TOOLLINKOPTSB
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LinkG := $(LinkG) $(TOOLLINKOPTSB)
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LinkO := $(LinkO) $(TOOLLINKOPTSB)
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LinkP := $(LinkP) $(TOOLLINKOPTSB)
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endif
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# Create one .o file from a bunch of .o files...
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Relink := ${LIBTOOL} --mode=link $(CXX)
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#
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# Configure where the item being compiled should go.
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#
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ifdef SHARED_LIBRARY
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Link += -rpath $(DESTLIBCURRENT)
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endif
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ifdef TOOLNAME
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Link += -rpath $(DESTTOOLCURRENT)
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endif
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# Create dependency file from CPP file, send to stdout.
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Depend := $(CXX) -MM -I$(LEVEL)/include $(CPPFLAGS)
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DependC := $(CC) -MM -I$(LEVEL)/include $(CPPFLAGS)
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# Archive a bunch of .o files into a .a file...
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AR = $(AR_PATH) cr
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#----------------------------------------------------------
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# Source includes all of the cpp files, and objects are derived from the
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# source files...
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# The local Makefile can list other Source files via ExtraSource = ...
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#
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ifndef Source
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Source := $(notdir $(ExtraSource) $(wildcard $(SourceDir)/*.cpp \
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$(SourceDir)/*.cc $(SourceDir)/*.c $(SourceDir)/*.y \
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$(SourceDir)/*.l))
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endif
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#
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# Libtool Objects
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#
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Srcs := $(sort $(basename $(Source)))
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ObjectsO := $(Srcs:%=$(BUILD_OBJ_DIR)/Release/%.lo)
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ObjectsP := $(Srcs:%=$(BUILD_OBJ_DIR)/Profile/%.lo)
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ObjectsG := $(Srcs:%=$(BUILD_OBJ_DIR)/Debug/%.lo)
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ObjectsBC := $(Srcs:%=$(BUILD_OBJ_DIR)/BytecodeObj/%.bc)
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#
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# The real objects underlying the libtool objects
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#
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RObjs := $(sort $(patsubst Debug/%.o, %.o, $(addsuffix .o,$(basename $(Source)))))
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RObjectsO := $(addprefix $(BUILD_OBJ_DIR)/Release/,$(RObjs))
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RObjectsP := $(addprefix $(BUILD_OBJ_DIR)/Profile/,$(RObjs))
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RObjectsG := $(addprefix $(BUILD_OBJ_DIR)/Debug/,$(RObjs))
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#---------------------------------------------------------
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# Handle the DIRS and PARALLEL_DIRS options
|
|
#---------------------------------------------------------
|
|
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|
ifdef DIRS
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|
all install clean test bytecode stripped-bytecode install-bytecode::
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|
$(VERB) for dir in ${DIRS}; do \
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|
if [ ! -f $$dir/Makefile ]; \
|
|
then \
|
|
$(MKDIR) $$dir; \
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|
cp $(SourceDir)/$$dir/Makefile $$dir/Makefile; \
|
|
fi; \
|
|
($(MAKE) -C $$dir $@) || exit 1; \
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|
done
|
|
endif
|
|
|
|
# Handle PARALLEL_DIRS
|
|
ifdef PARALLEL_DIRS
|
|
all :: $(addsuffix /.makeall , $(PARALLEL_DIRS))
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|
install :: $(addsuffix /.makeinstall , $(PARALLEL_DIRS))
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|
clean :: $(addsuffix /.makeclean , $(PARALLEL_DIRS))
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|
test :: $(addsuffix /.maketest , $(PARALLEL_DIRS))
|
|
bytecode :: $(addsuffix /.makebytecode, $(PARALLEL_DIRS))
|
|
stripped-bytecode :: $(addsuffix /.makestripped-bytecode, $(PARALLEL_DIRS))
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|
install-bytecode :: $(addsuffix /.makeinstall-bytecode, $(PARALLEL_DIRS))
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|
|
|
%/.makeall %/.makeinstall %/.makeclean %/.maketest %/.makebytecode %/.makestripped-bytecode %/.makeinstall-bytecode:
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|
$(VERB) if [ ! -f $(@D)/Makefile ]; \
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|
then \
|
|
$(MKDIR) $(@D); \
|
|
cp $(SourceDir)/$(@D)/Makefile $(@D)/Makefile; \
|
|
fi; \
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|
$(MAKE) -C $(@D) $(subst $(@D)/.make,,$@)
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|
endif
|
|
|
|
# Handle directories that may or may not exist
|
|
ifdef OPTIONAL_DIRS
|
|
all install clean test bytecode stripped-bytecode install-bytecode::
|
|
$(VERB) for dir in ${OPTIONAL_DIRS}; do \
|
|
if [ -d $(SourceDir)/$$dir ]; \
|
|
then\
|
|
if [ ! -f $$dir/Makefile ]; \
|
|
then \
|
|
$(MKDIR) $$dir; \
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|
cp $(SourceDir)/$$dir/Makefile $$dir/Makefile; \
|
|
fi; \
|
|
($(MAKE) -C$$dir $@) || exit 1; \
|
|
fi \
|
|
done
|
|
endif
|
|
|
|
###########################################################################
|
|
# Library Build Rules:
|
|
#
|
|
#---------------------------------------------------------
|
|
# Handle the LIBRARYNAME option - used when building libs...
|
|
#---------------------------------------------------------
|
|
#
|
|
# When libraries are built, they are allowed to optionally define the
|
|
# DONT_BUILD_RELINKED make variable, which, when defined, prevents a .o file
|
|
# from being built for the library. This .o files may then be linked to by a
|
|
# tool if the tool does not need (or want) the semantics a .a file provides
|
|
# (linking in only object files that are "needed"). If a library is never to
|
|
# be used in this way, it is better to define DONT_BUILD_RELINKED, and define
|
|
# BUILD_ARCHIVE instead.
|
|
#
|
|
# Some libraries must be built as .a files (libscalar for example) because if
|
|
# it's built as a .o file, then all of the constituent .o files in it will be
|
|
# linked into tools (for example gccas) even if they only use one of the parts
|
|
# of it. For this reason, sometimes it's useful to use libraries as .a files.
|
|
###########################################################################
|
|
|
|
# Install rule for making bytecode library directory if it does not exist.
|
|
# Trigger this by making libraries that need to be installed here depend on it.
|
|
$(DESTDIR)$(bytecode_libdir):
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|
$(MKDIR) $@
|
|
|
|
ifdef LIBRARYNAME
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|
|
|
# Make sure there isn't any extranous whitespace on the LIBRARYNAME option
|
|
LIBRARYNAME := $(strip $(LIBRARYNAME))
|
|
|
|
LIBNAME_O := $(DESTLIBRELEASE)/lib$(LIBRARYNAME)$(SHLIBEXT)
|
|
LIBNAME_P := $(DESTLIBPROFILE)/lib$(LIBRARYNAME)$(SHLIBEXT)
|
|
LIBNAME_G := $(DESTLIBDEBUG)/lib$(LIBRARYNAME)$(SHLIBEXT)
|
|
LIBNAME_CUR := $(DESTLIBCURRENT)/lib$(LIBRARYNAME)$(SHLIBEXT)
|
|
LIBNAME_AO := $(DESTLIBRELEASE)/lib$(LIBRARYNAME).a
|
|
LIBNAME_AP := $(DESTLIBPROFILE)/lib$(LIBRARYNAME).a
|
|
LIBNAME_AG := $(DESTLIBDEBUG)/lib$(LIBRARYNAME).a
|
|
LIBNAME_ACUR := $(DESTLIBCURRENT)/lib$(LIBRARYNAME).a
|
|
LIBNAME_OBJO := $(DESTLIBRELEASE)/$(LIBRARYNAME).o
|
|
LIBNAME_OBJP := $(DESTLIBPROFILE)/$(LIBRARYNAME).o
|
|
LIBNAME_OBJG := $(DESTLIBDEBUG)/$(LIBRARYNAME).o
|
|
LIBNAME_OBJCUR := $(DESTLIBCURRENT)/$(LIBRARYNAME).o
|
|
LIBNAME_BC := $(DESTLIBBYTECODE)/lib$(LIBRARYNAME).bc
|
|
|
|
|
|
#--------------------------------------------------------------------
|
|
# Library Targets
|
|
# Modify the top level targets to build the desired libraries.
|
|
#--------------------------------------------------------------------
|
|
|
|
# dynamic target builds a shared object version of the library...
|
|
dynamic:: $(LIBNAME_CUR)
|
|
bytecodelib:: $(LIBNAME_BC)
|
|
install-bytecode-library:: $(DESTDIR)$(bytecode_libdir)/lib$(LIBRARYNAME).bc
|
|
|
|
$(DESTDIR)$(bytecode_libdir)/lib$(LIBRARYNAME).bc: $(LIBNAME_BC) $(DESTDIR)$(bytecode_libdir)
|
|
@${ECHO} ======= Installing $(LIBRARYNAME) bytecode library =======
|
|
cp $< $@
|
|
|
|
# Does the library want a .o version built?
|
|
ifndef DONT_BUILD_RELINKED
|
|
all:: $(LIBNAME_OBJCUR)
|
|
install:: install-single-object-library
|
|
endif
|
|
|
|
# Does the library want an archive version built?
|
|
ifdef BUILD_ARCHIVE
|
|
all:: $(LIBNAME_ACUR)
|
|
install:: install-archive-library
|
|
endif
|
|
|
|
#--------------------------------------------------------------------
|
|
# Rules for building libraries
|
|
#--------------------------------------------------------------------
|
|
|
|
LinkBCLib := $(LLVMGCC) -shared -nostdlib
|
|
ifdef EXPORTED_SYMBOL_LIST
|
|
LinkBCLib += -Xlinker -internalize-public-api-list=$(EXPORTED_SYMBOL_LIST)
|
|
else
|
|
ifdef EXPORTED_SYMBOL_FILE
|
|
LinkBCLib += -Xlinker -internalize-public-api-file=$(EXPORTED_SYMBOL_FILE)
|
|
else
|
|
LinkBCLib += -Xlinker -disable-internalize
|
|
endif
|
|
endif
|
|
|
|
|
|
# Rule for building bytecode libraries.
|
|
$(LIBNAME_BC): $(ObjectsBC) $(LibSubDirs) $(DESTLIBBYTECODE)/.dir
|
|
@${ECHO} Linking $(LIBRARYNAME) bytecode library
|
|
$(VERB) $(LinkBCLib) -o $@ $(ObjectsBC) $(LibSubDirs) $(LibLinkOpts)
|
|
@${ECHO} ======= Finished building $(LIBRARYNAME) bytecode library =======
|
|
#
|
|
# Rules for building dynamically linked libraries.
|
|
#
|
|
$(LIBNAME_O): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
|
|
@${ECHO} Linking $(LIBRARYNAME) dynamic release library
|
|
$(VERB) $(Link) -o $*.la $(ObjectsO) $(LibSubDirs) $(LibLinkOpts)
|
|
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $*.la $(DESTLIBCURRENT)
|
|
@${ECHO} ======= Finished building $(LIBRARYNAME) dynamic release library =======
|
|
|
|
$(LIBNAME_P): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
|
|
@${ECHO} Linking $(LIBRARYNAME) dynamic profile library
|
|
$(VERB) $(Link) -o $*.la $(ObjectsP) $(LibSubDirs) $(LibLinkOpts)
|
|
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $*.la $(DESTLIBCURRENT)
|
|
@${ECHO} ======= Finished building $(LIBRARYNAME) dynamic profile library =======
|
|
|
|
$(LIBNAME_G): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
|
|
@${ECHO} Linking $(LIBRARYNAME) dynamic debug library
|
|
$(VERB) $(Link) -o $*.la $(ObjectsG) $(LibSubDirs) $(LibLinkOpts)
|
|
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $*.la $(DESTLIBCURRENT)
|
|
@${ECHO} ======= Finished building $(LIBRARYNAME) dynamic debug library =======
|
|
|
|
install-dynamic-library: $(LIBNAME_CUR)
|
|
$(MKDIR) $(DESTDIR)$(libdir)
|
|
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $(LIBNAME_CUR) $(DESTDIR)$(libdir)/lib$(LIBRARYNAME)$(SHLIBEXT)
|
|
|
|
#
|
|
# Rules for building static archive libraries.
|
|
#
|
|
$(LIBNAME_AO): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
|
|
@${ECHO} Linking $(LIBRARYNAME) archive release library
|
|
@$(RM) -f $@
|
|
$(VERB) $(Link) -03 -o $@ $(ObjectsO) $(LibSubDirs) -static
|
|
@${ECHO} Finished building $(LIBRARYNAME) archive release library =======
|
|
|
|
$(LIBNAME_AP): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
|
|
@${ECHO} Linking $(LIBRARYNAME) archive profile library
|
|
@$(RM) -f $@
|
|
$(VERB) $(Link) -03 $(PROFILE) -o $@ $(ObjectsP) $(LibSubDirs) -static
|
|
@${ECHO} ======= Finished building $(LIBRARYNAME) archive profile library =======
|
|
|
|
$(LIBNAME_AG): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
|
|
@${ECHO} Linking $(LIBRARYNAME) archive debug library
|
|
@$(RM) -f $@
|
|
$(VERB) $(Link) -g $(STRIP) -o $@ $(ObjectsG) $(LibSubDirs) -static
|
|
@${ECHO} ======= Finished building $(LIBRARYNAME) archive debug library =======
|
|
|
|
install-archive-library: $(LIBNAME_ACUR)
|
|
$(MKDIR) $(DESTDIR)$(libdir)
|
|
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $(LIBNAME_ACUR) $(DESTDIR)$(libdir)/lib$(LIBRARYNAME).a
|
|
|
|
#
|
|
# Rules for building .o libraries.
|
|
#
|
|
# JTC:
|
|
# Note that for this special case, we specify the actual object files
|
|
# instead of their libtool counterparts. This is because libtool
|
|
# doesn't want to generate a reloadable object file unless it is given
|
|
# .o files explicitly.
|
|
#
|
|
# Note that we're making an assumption here: If we build a .lo file,
|
|
# it's corresponding .o file will be placed in the same directory.
|
|
#
|
|
# I think that is safe.
|
|
#
|
|
$(LIBNAME_OBJO): $(ObjectsO) $(LibSubDirs) $(DESTLIBRELEASE)/.dir
|
|
@${ECHO} "Linking `basename $@`"
|
|
$(VERB) $(Relink) -o $@ $(RObjectsO) $(LibSubDirs)
|
|
|
|
$(LIBNAME_OBJP): $(ObjectsP) $(LibSubDirs) $(DESTLIBPROFILE)/.dir
|
|
@${ECHO} "Linking `basename $@`"
|
|
$(VERB) $(Relink) -o $@ $(RObjectsP) $(LibSubDirs)
|
|
|
|
$(LIBNAME_OBJG): $(ObjectsG) $(LibSubDirs) $(DESTLIBDEBUG)/.dir
|
|
@${ECHO} "Linking `basename $@`"
|
|
$(VERB) $(Relink) -o $@ $(RObjectsG) $(LibSubDirs)
|
|
|
|
install-single-object-library: $(LIBNAME_OBJCUR)
|
|
$(MKDIR) $(DESTDIR)$(libdir)
|
|
$(VERB) $(LIBTOOL) --mode=install $(INSTALL) $(LIBNAME_OBJCUR) $(DESTDIR)$(libdir)/$(LIBRARYNAME).o
|
|
|
|
endif
|
|
|
|
#------------------------------------------------------------------------
|
|
# Handle the TOOLNAME option - used when building tool executables...
|
|
#------------------------------------------------------------------------
|
|
#
|
|
# The TOOLNAME option should be used with a USEDLIBS variable that tells the
|
|
# libraries (and the order of the libs) that should be linked to the
|
|
# tool. USEDLIBS should contain a list of library names (some with .a extension)
|
|
# that are automatically linked in as .o files unless the .a suffix is added.
|
|
#
|
|
ifdef TOOLNAME
|
|
|
|
# TOOLEXENAME* - These compute the output filenames to generate...
|
|
TOOLEXENAME_G := $(DESTTOOLDEBUG)/$(TOOLNAME)
|
|
TOOLEXENAME_O := $(DESTTOOLRELEASE)/$(TOOLNAME)
|
|
TOOLEXENAME_P := $(DESTTOOLPROFILE)/$(TOOLNAME)
|
|
TOOLEXENAMES := $(DESTTOOLCURRENT)/$(TOOLNAME)
|
|
|
|
# USED_LIBS_OPTIONS - Compute the options line that add -llib1 -llib2, etc.
|
|
PROJ_LIBS_OPTIONS := $(patsubst %.a.o, -l%, $(addsuffix .o, $(USEDLIBS)))
|
|
PROJ_LIBS_OPTIONS_G := $(patsubst %.o, $(PROJLIBDEBUGSOURCE)/%.o, $(PROJ_LIBS_OPTIONS))
|
|
PROJ_LIBS_OPTIONS_O := $(patsubst %.o, $(PROJLIBRELEASESOURCE)/%.o,$(PROJ_LIBS_OPTIONS))
|
|
PROJ_LIBS_OPTIONS_P := $(patsubst %.o, $(PROJLIBPROFILESOURCE)/%.o,$(PROJ_LIBS_OPTIONS))
|
|
|
|
LLVM_LIBS_OPTIONS := $(patsubst %.a.o, -l%, $(addsuffix .o, $(LLVMLIBS)))
|
|
LLVM_LIBS_OPTIONS_G := $(patsubst %.o, $(LLVMLIBDEBUGSOURCE)/%.o, $(LLVM_LIBS_OPTIONS))
|
|
LLVM_LIBS_OPTIONS_O := $(patsubst %.o, $(LLVMLIBRELEASESOURCE)/%.o,$(LLVM_LIBS_OPTIONS))
|
|
LLVM_LIBS_OPTIONS_P := $(patsubst %.o, $(LLVMLIBPROFILESOURCE)/%.o,$(LLVM_LIBS_OPTIONS))
|
|
|
|
LIB_OPTS_G := $(LLVM_LIBS_OPTIONS_G) $(PROJ_LIBS_OPTIONS_G)
|
|
LIB_OPTS_O := $(LLVM_LIBS_OPTIONS_O) $(PROJ_LIBS_OPTIONS_O)
|
|
LIB_OPTS_P := $(LLVM_LIBS_OPTIONS_P) $(PROJ_LIBS_OPTIONS_P)
|
|
|
|
# USED_LIB_PATHS - Compute the path of the libraries used so that tools are
|
|
# rebuilt if libraries change. This has to make sure to handle .a/.so and .o
|
|
# files separately.
|
|
#
|
|
STATICUSEDLIBS := $(patsubst %.a.o, lib%.a, $(addsuffix .o, $(USEDLIBS)))
|
|
USED_LIB_PATHS_G := $(addprefix $(DESTLIBDEBUG)/, $(STATICUSEDLIBS))
|
|
USED_LIB_PATHS_O := $(addprefix $(DESTLIBRELEASE)/, $(STATICUSEDLIBS))
|
|
USED_LIB_PATHS_P := $(addprefix $(DESTLIBPROFILE)/, $(STATICUSEDLIBS))
|
|
|
|
#
|
|
# Libtool link options:
|
|
# Ensure that all binaries have their symbols exported so that they can
|
|
# by dlsym'ed.
|
|
#
|
|
LINK_OPTS := -export-dynamic $(TOOLLINKOPTS)
|
|
|
|
|
|
|
|
|
|
|
|
# Tell make that we need to rebuild subdirectories before we can link the tool.
|
|
# This affects things like LLI which has library subdirectories.
|
|
$(USED_LIB_PATHS_G) $(USED_LIB_PATHS_O) $(USED_LIB_PATHS_P): \
|
|
$(addsuffix /.makeall, $(PARALLEL_DIRS))
|
|
|
|
all:: $(TOOLEXENAMES)
|
|
|
|
clean::
|
|
$(VERB) $(RM) -f $(TOOLEXENAMES)
|
|
|
|
$(TOOLEXENAME_G): $(ObjectsG) $(USED_LIB_PATHS_G) $(DESTTOOLDEBUG)/.dir
|
|
@${ECHO} Linking $(TOOLNAME) debug executable $(STRIP_WARN_MSG)
|
|
$(VERB) $(LinkG) -o $@ $(ObjectsG) $(LIB_OPTS_G) $(LINK_OPTS) $(LIBS)
|
|
@${ECHO} ======= Finished building $(TOOLNAME) debug executable $(STRIP_WARN_MSG) =======
|
|
|
|
$(TOOLEXENAME_O): $(ObjectsO) $(USED_LIB_PATHS_O) $(DESTTOOLRELEASE)/.dir
|
|
@${ECHO} Linking $(TOOLNAME) release executable
|
|
$(VERB) $(LinkO) -o $@ $(ObjectsO) $(LIB_OPTS_O) $(LINK_OPTS) $(LIBS)
|
|
@${ECHO} ======= Finished building $(TOOLNAME) release executable =======
|
|
|
|
$(TOOLEXENAME_P): $(ObjectsP) $(USED_LIB_PATHS_P) $(DESTTOOLPROFILE)/.dir
|
|
@${ECHO} Linking $(TOOLNAME) profile executable
|
|
$(VERB) $(LinkP) -o $@ $(ObjectsP) $(LIB_OPTS_P) $(LINK_OPTS) $(LIBS)
|
|
@${ECHO} ======= Finished building $(TOOLNAME) profile executable =======
|
|
|
|
install:: $(TOOLEXENAMES)
|
|
$(MKDIR) $(DESTDIR)$(bindir)
|
|
$(LIBTOOL) --mode=install $(INSTALL_PROGRAM) -c -m 0755 $(TOOLEXENAMES) $(DESTDIR)$(bindir)/$(TOOLNAME)
|
|
|
|
endif
|
|
|
|
|
|
|
|
#---------------------------------------------------------
|
|
.PRECIOUS: $(BUILD_OBJ_DIR)/Depend/.dir $(BUILD_OBJ_DIR)/BytecodeObj/.dir
|
|
.PRECIOUS: $(BUILD_OBJ_DIR)/Debug/.dir $(BUILD_OBJ_DIR)/Release/.dir
|
|
|
|
# Create .lo files in the ObjectFiles directory from the .cpp and .c files...
|
|
$(BUILD_OBJ_DIR)/Release/%.lo: %.cpp $(BUILD_OBJ_DIR)/Release/.dir
|
|
@${ECHO} "Compiling `basename $<`"
|
|
$(VERB) $(CompileO) $< -o $@
|
|
|
|
$(BUILD_OBJ_DIR)/Release/%.lo: %.c $(BUILD_OBJ_DIR)/Release/.dir
|
|
@${ECHO} "Compiling `basename $<`"
|
|
$(VERB) $(CompileCO) $< -o $@
|
|
|
|
$(BUILD_OBJ_DIR)/Profile/%.lo: %.cpp $(BUILD_OBJ_DIR)/Profile/.dir
|
|
@${ECHO} "Compiling `basename $<`"
|
|
$(VERB) $(CompileP) $< -o $@
|
|
|
|
$(BUILD_OBJ_DIR)/Profile/%.lo: %.c $(BUILD_OBJ_DIR)/Profile/.dir
|
|
@${ECHO} "Compiling `basename $<`"
|
|
$(VERB) $(CompileCP) $< -o $@
|
|
|
|
$(BUILD_OBJ_DIR)/Debug/%.lo: %.cpp $(BUILD_OBJ_DIR)/Debug/.dir
|
|
@${ECHO} "Compiling `basename $<`"
|
|
$(VERB) $(CompileG) $< -o $@
|
|
|
|
$(BUILD_OBJ_DIR)/Debug/%.lo: %.c $(BUILD_OBJ_DIR)/Debug/.dir
|
|
@${ECHO} "Compiling `basename $<`"
|
|
$(VERB) $(CompileCG) $< -o $@
|
|
|
|
$(BUILD_OBJ_DIR)/BytecodeObj/%.bc: %.cpp $(BUILD_OBJ_DIR)/BytecodeObj/.dir $(LCC1XX)
|
|
@${ECHO} "Compiling `basename $<` to bytecode"
|
|
$(VERB) $(LLVMGXX) $(CompileCommonOpts) $(CPPFLAGS) -c $< -o $@
|
|
|
|
$(BUILD_OBJ_DIR)/BytecodeObj/%.bc: %.c $(BUILD_OBJ_DIR)/BytecodeObj/.dir $(LCC1)
|
|
@${ECHO} "Compiling `basename $<` to bytecode"
|
|
$(VERB) $(LLVMGCC) $(CompileCommonOpts) $(CPPFLAGS) -c $< -o $@
|
|
|
|
$(BUILD_OBJ_DIR)/BytecodeObj/%.bc: %.ll $(BUILD_OBJ_DIR)/BytecodeObj/.dir $(LLVMAS)
|
|
@${ECHO} "Compiling `basename $<` to bytecode"
|
|
$(VERB) $(LLVMAS) $< -f -o $@
|
|
|
|
|
|
#
|
|
# Rules for building lex/yacc files
|
|
#
|
|
LEX_FILES = $(filter %.l, $(Source))
|
|
LEX_OUTPUT = $(LEX_FILES:%.l=%.cpp)
|
|
YACC_FILES = $(filter %.y, $(Source))
|
|
YACC_OUTPUT = $(addprefix $(YACC_FILES:%.y=%), .h .cpp .output)
|
|
.PRECIOUS: $(LEX_OUTPUT) $(YACC_OUTPUT)
|
|
|
|
# Create a .cpp source file from a flex input file... this uses sed to cut down
|
|
# on the warnings emited by GCC...
|
|
#
|
|
# The last line is a gross hack to work around flex aparently not being able to
|
|
# resize the buffer on a large token input. Currently, for uninitialized string
|
|
# buffers in LLVM we can generate very long tokens, so this is a hack around it.
|
|
# FIXME. (f.e. char Buffer[10000] )
|
|
#
|
|
%.cpp: %.l
|
|
@${ECHO} Flexing $<
|
|
$(VERB) $(FLEX) -t $< | \
|
|
$(SED) '/^find_rule/d' | \
|
|
$(SED) 's/void yyunput/inline void yyunput/' | \
|
|
$(SED) 's/void \*yy_flex_realloc/inline void *yy_flex_realloc/' | \
|
|
$(SED) 's/#define YY_BUF_SIZE 16384/#define YY_BUF_SIZE (16384*64)/' \
|
|
> $@.tmp
|
|
$(VERB) cmp -s $@ $@.tmp > /dev/null || ${MV} -f $@.tmp $@
|
|
@# remove the output of flex if it didn't get moved over...
|
|
@rm -f $@.tmp
|
|
|
|
# Rule for building the bison parsers...
|
|
%.c: %.y # Cancel built-in rules for yacc
|
|
%.h: %.y # Cancel built-in rules for yacc
|
|
%.cpp %.h : %.y
|
|
@${ECHO} "Bisoning `basename $<`"
|
|
$(VERB) $(BISON) -v -d -p $(<F:%Parser.y=%) -o $*.tab.c $<
|
|
$(VERB) cmp -s $*.tab.c $*.cpp > /dev/null || ${MV} -f $*.tab.c $*.cpp
|
|
$(VERB) cmp -s $*.tab.h $*.h > /dev/null || ${MV} -f $*.tab.h $*.h
|
|
@# If the files were not updated, don't leave them lying around...
|
|
@rm -f $*.tab.c $*.tab.h
|
|
|
|
# To create the directories...
|
|
%/.dir:
|
|
$(VERB) ${MKDIR} $* > /dev/null
|
|
@$(DATE) > $@
|
|
|
|
# To create postscript files from dot files...
|
|
ifneq ($(DOT),false)
|
|
%.ps: %.dot
|
|
${DOT} -Tps < $< > $@
|
|
else
|
|
%.ps: %.dot
|
|
${ECHO} "Cannot build $@: The program dot is not installed"
|
|
endif
|
|
|
|
#
|
|
# This rules ensures that header files that are removed still have a rule for
|
|
# which they can be "generated." This allows make to ignore them and
|
|
# reproduce the dependency lists.
|
|
#
|
|
%.h:: ;
|
|
|
|
# 'make clean' nukes the tree
|
|
clean::
|
|
$(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/Debug $(BUILD_OBJ_DIR)/Release
|
|
$(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/Profile $(BUILD_OBJ_DIR)/Depend
|
|
$(VERB) $(RM) -rf $(BUILD_OBJ_DIR)/BytecodeObj
|
|
$(VERB) $(RM) -f core core.[0-9][0-9]* *.o *.d *~ *.flc
|
|
ifneq ($(strip $(SHLIBEXT)),) # Extra paranoia - make real sure SHLIBEXT is set
|
|
$(VERB) $(RM) -f *$(SHLIBEXT)
|
|
endif
|
|
$(VERB) $(RM) -f $(LEX_OUTPUT) $(YACC_OUTPUT)
|
|
|
|
###########################################################################
|
|
# C/C++ Dependencies
|
|
# Define variables and rules that generate header file dependencies
|
|
# from C/C++ source files.
|
|
###########################################################################
|
|
|
|
ifndef DISABLE_AUTO_DEPENDENCIES
|
|
|
|
# If dependencies were generated for the file that included this file,
|
|
# include the dependencies now...
|
|
#
|
|
SourceBaseNames := $(basename $(Source))
|
|
SourceDepend := $(SourceBaseNames:%=$(BUILD_OBJ_DIR)/Depend/%.d)
|
|
|
|
# Create dependencies for the *.cpp files...
|
|
$(BUILD_OBJ_DIR)/Depend/%.d: %.cpp $(BUILD_OBJ_DIR)/Depend/.dir
|
|
$(VERB) $(Depend) $< | $(SED) 's|\.o:|\.lo:|' | $(SED) 's|$*\.lo *|$(BUILD_OBJ_DIR)/Release/& $(BUILD_OBJ_DIR)/Profile/& $(BUILD_OBJ_DIR)/Debug/& $(BUILD_OBJ_DIR)/Depend/$(@F)|g' > $@
|
|
|
|
# Create dependencies for the *.c files...
|
|
$(BUILD_OBJ_DIR)/Depend/%.d: %.c $(BUILD_OBJ_DIR)/Depend/.dir
|
|
$(VERB) $(DependC) -o $@ $< | $(SED) 's|\.o:|\.lo:|' | $(SED) 's|$*\.lo *|$(BUILD_OBJ_DIR)/Release/& $(BUILD_OBJ_DIR)/Profile/& $(BUILD_OBJ_DIR)/Debug/& $(BUILD_OBJ_DIR)/Depend/$(@F)|g' > $@
|
|
|
|
#
|
|
# Autoconf Dependencies.
|
|
#
|
|
$(LLVM_OBJ_ROOT)/config.status:: $(LLVM_SRC_ROOT)/configure
|
|
@${ECHO} "****************************************************************"
|
|
@${ECHO} " You need to re-run $(LLVM_SRC_ROOT)/configure"
|
|
@${ECHO} " in directory $(LLVM_OBJ_ROOT)"
|
|
@${ECHO} "****************************************************************"
|
|
$(VERB) exit 1
|
|
|
|
# If the Makefile in the source tree has been updated, copy it over into the
|
|
# build tree.
|
|
Makefile :: $(BUILD_SRC_DIR)/Makefile
|
|
@${ECHO} "===== Updating Makefile from source dir: `dirname $<` ====="
|
|
$(MKDIR) $(@D)
|
|
cp -f $< $@
|
|
|
|
#
|
|
# Include dependencies generated from C/C++ source files, but not if we
|
|
# are cleaning (this example taken from the GNU Make Manual).
|
|
#
|
|
ifneq ($(MAKECMDGOALS),clean)
|
|
ifneq ($(MAKECMDGOALS),distclean)
|
|
-include /dev/null $(SourceDepend)
|
|
endif
|
|
endif
|
|
|
|
endif # ifndef DISABLE_AUTO_DEPENDENCIES
|