mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-14 11:32:34 +00:00
8a83d54528
it makes no sense for allocation_order iterators to visit reserved regs. The inline spiller depends on AliasAnalysis. Manage the Query state to avoid uninitialized or stale results. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118800 91177308-0d34-0410-b5e6-96231b3b80d8
165 lines
6.2 KiB
C++
165 lines
6.2 KiB
C++
//===-- RegAllocBase.h - basic regalloc interface and driver --*- C++ -*---===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the RegAllocBase class, which is the skeleton of a basic
|
|
// register allocation algorithm and interface for extending it. It provides the
|
|
// building blocks on which to construct other experimental allocators and test
|
|
// the validity of two principles:
|
|
//
|
|
// - If virtual and physical register liveness is modeled using intervals, then
|
|
// on-the-fly interference checking is cheap. Furthermore, interferences can be
|
|
// lazily cached and reused.
|
|
//
|
|
// - Register allocation complexity, and generated code performance is
|
|
// determined by the effectiveness of live range splitting rather than optimal
|
|
// coloring.
|
|
//
|
|
// Following the first principle, interfering checking revolves around the
|
|
// LiveIntervalUnion data structure.
|
|
//
|
|
// To fulfill the second principle, the basic allocator provides a driver for
|
|
// incremental splitting. It essentially punts on the problem of register
|
|
// coloring, instead driving the assignment of virtual to physical registers by
|
|
// the cost of splitting. The basic allocator allows for heuristic reassignment
|
|
// of registers, if a more sophisticated allocator chooses to do that.
|
|
//
|
|
// This framework provides a way to engineer the compile time vs. code
|
|
// quality trade-off without relying a particular theoretical solver.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LLVM_CODEGEN_REGALLOCBASE
|
|
#define LLVM_CODEGEN_REGALLOCBASE
|
|
|
|
#include "llvm/ADT/OwningPtr.h"
|
|
|
|
namespace llvm {
|
|
|
|
template<typename T> class SmallVectorImpl;
|
|
class TargetRegisterInfo;
|
|
class VirtRegMap;
|
|
class LiveIntervals;
|
|
class Spiller;
|
|
|
|
// Heuristic that determines the priority of assigning virtual to physical
|
|
// registers. The main impact of the heuristic is expected to be compile time.
|
|
// The default is to simply compare spill weights.
|
|
struct LessSpillWeightPriority
|
|
: public std::binary_function<LiveInterval,LiveInterval, bool> {
|
|
bool operator()(const LiveInterval *left, const LiveInterval *right) const {
|
|
return left->weight < right->weight;
|
|
}
|
|
};
|
|
|
|
// Forward declare a priority queue of live virtual registers. If an
|
|
// implementation needs to prioritize by anything other than spill weight, then
|
|
// this will become an abstract base class with virtual calls to push/get.
|
|
class LiveVirtRegQueue;
|
|
|
|
/// RegAllocBase provides the register allocation driver and interface that can
|
|
/// be extended to add interesting heuristics.
|
|
///
|
|
/// More sophisticated allocators must override the selectOrSplit() method to
|
|
/// implement live range splitting and must specify a comparator to determine
|
|
/// register assignment priority. LessSpillWeightPriority is provided as a
|
|
/// standard comparator.
|
|
class RegAllocBase {
|
|
protected:
|
|
// Array of LiveIntervalUnions indexed by physical register.
|
|
class LIUArray {
|
|
unsigned nRegs_;
|
|
OwningArrayPtr<LiveIntervalUnion> array_;
|
|
public:
|
|
LIUArray(): nRegs_(0) {}
|
|
|
|
unsigned numRegs() const { return nRegs_; }
|
|
|
|
void init(unsigned nRegs);
|
|
|
|
void clear();
|
|
|
|
LiveIntervalUnion& operator[](unsigned physReg) {
|
|
assert(physReg < nRegs_ && "physReg out of bounds");
|
|
return array_[physReg];
|
|
}
|
|
};
|
|
|
|
const TargetRegisterInfo *tri_;
|
|
VirtRegMap *vrm_;
|
|
LiveIntervals *lis_;
|
|
LIUArray physReg2liu_;
|
|
|
|
// Current queries, one per physreg. They must be reinitialized each time we
|
|
// query on a new live virtual register.
|
|
OwningArrayPtr<LiveIntervalUnion::Query> queries_;
|
|
|
|
RegAllocBase(): tri_(0), vrm_(0), lis_(0) {}
|
|
|
|
virtual ~RegAllocBase() {}
|
|
|
|
// A RegAlloc pass should call this before allocatePhysRegs.
|
|
void init(const TargetRegisterInfo &tri, VirtRegMap &vrm, LiveIntervals &lis);
|
|
|
|
// Get an initialized query to check interferences between lvr and preg. Note
|
|
// that Query::init must be called at least once for each physical register
|
|
// before querying a new live virtual register. This ties queries_ and
|
|
// physReg2liu_ together.
|
|
LiveIntervalUnion::Query &query(LiveInterval &lvr, unsigned preg) {
|
|
queries_[preg].init(&lvr, &physReg2liu_[preg]);
|
|
return queries_[preg];
|
|
}
|
|
|
|
// The top-level driver. The output is a VirtRegMap that us updated with
|
|
// physical register assignments.
|
|
//
|
|
// If an implementation wants to override the LiveInterval comparator, we
|
|
// should modify this interface to allow passing in an instance derived from
|
|
// LiveVirtRegQueue.
|
|
void allocatePhysRegs();
|
|
|
|
// Get a temporary reference to a Spiller instance.
|
|
virtual Spiller &spiller() = 0;
|
|
|
|
// A RegAlloc pass should override this to provide the allocation heuristics.
|
|
// Each call must guarantee forward progess by returning an available PhysReg
|
|
// or new set of split live virtual registers. It is up to the splitter to
|
|
// converge quickly toward fully spilled live ranges.
|
|
virtual unsigned selectOrSplit(LiveInterval &lvr,
|
|
SmallVectorImpl<LiveInterval*> &splitLVRs) = 0;
|
|
|
|
// A RegAlloc pass should call this when PassManager releases its memory.
|
|
virtual void releaseMemory();
|
|
|
|
// Helper for checking interference between a live virtual register and a
|
|
// physical register, including all its register aliases. If an interference
|
|
// exists, return the interfering register, which may be preg or an alias.
|
|
unsigned checkPhysRegInterference(LiveInterval& lvr, unsigned preg);
|
|
|
|
// Helper for spilling all live virtual registers currently unified under preg
|
|
// that interfere with the most recently queried lvr. Return true if spilling
|
|
// was successful, and append any new spilled/split intervals to splitLVRs.
|
|
bool spillInterferences(LiveInterval &lvr, unsigned preg,
|
|
SmallVectorImpl<LiveInterval*> &splitLVRs);
|
|
|
|
#ifndef NDEBUG
|
|
// Verify each LiveIntervalUnion.
|
|
void verify();
|
|
#endif
|
|
|
|
private:
|
|
void seedLiveVirtRegs(LiveVirtRegQueue &lvrQ);
|
|
|
|
void spillReg(LiveInterval &lvr, unsigned reg,
|
|
SmallVectorImpl<LiveInterval*> &splitLVRs);
|
|
};
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // !defined(LLVM_CODEGEN_REGALLOCBASE)
|