mirror of
https://github.com/c64scene-ar/llvm-6502.git
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6b1894aeae
template. This consolidates three copies of nearly the same core logic. It adds "complexity" to the ModuleAnalysisManager in that it makes it possible to share a ModuleAnalysisManager across multiple modules... But it does so by deleting *all of the code*, so I'm OK with that. This will naturally make fixing bugs in this code much simpler, etc. The only down side here is that we have to use 'typename' and 'this->' in various places, and the implementation is lifted into the header. I'll take that for the code size reduction. The convenient names are still typedef-ed and used throughout so that users can largely ignore this aspect of the implementation. The follow-up change to this will do the exact same refactoring for the PassManagers. =D It turns out that the interesting different code is almost entirely in the adaptors. At the end, that should be essentially all that is left. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@225757 91177308-0d34-0410-b5e6-96231b3b80d8
690 lines
27 KiB
C++
690 lines
27 KiB
C++
//===-- llvm/Module.h - C++ class to represent a VM module ------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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/// @file
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/// Module.h This file contains the declarations for the Module class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_MODULE_H
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#define LLVM_IR_MODULE_H
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#include "llvm/ADT/iterator_range.h"
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#include "llvm/IR/Comdat.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/GlobalAlias.h"
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#include "llvm/IR/GlobalVariable.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/Support/CBindingWrapping.h"
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#include "llvm/Support/CodeGen.h"
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#include "llvm/Support/DataTypes.h"
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#include <system_error>
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namespace llvm {
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class FunctionType;
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class GVMaterializer;
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class LLVMContext;
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class RandomNumberGenerator;
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class StructType;
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template<> struct ilist_traits<Function>
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: public SymbolTableListTraits<Function, Module> {
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// createSentinel is used to get hold of the node that marks the end of the
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// list... (same trick used here as in ilist_traits<Instruction>)
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Function *createSentinel() const {
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return static_cast<Function*>(&Sentinel);
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}
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static void destroySentinel(Function*) {}
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Function *provideInitialHead() const { return createSentinel(); }
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Function *ensureHead(Function*) const { return createSentinel(); }
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static void noteHead(Function*, Function*) {}
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private:
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mutable ilist_node<Function> Sentinel;
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};
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template<> struct ilist_traits<GlobalVariable>
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: public SymbolTableListTraits<GlobalVariable, Module> {
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// createSentinel is used to create a node that marks the end of the list.
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GlobalVariable *createSentinel() const {
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return static_cast<GlobalVariable*>(&Sentinel);
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}
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static void destroySentinel(GlobalVariable*) {}
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GlobalVariable *provideInitialHead() const { return createSentinel(); }
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GlobalVariable *ensureHead(GlobalVariable*) const { return createSentinel(); }
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static void noteHead(GlobalVariable*, GlobalVariable*) {}
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private:
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mutable ilist_node<GlobalVariable> Sentinel;
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};
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template<> struct ilist_traits<GlobalAlias>
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: public SymbolTableListTraits<GlobalAlias, Module> {
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// createSentinel is used to create a node that marks the end of the list.
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GlobalAlias *createSentinel() const {
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return static_cast<GlobalAlias*>(&Sentinel);
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}
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static void destroySentinel(GlobalAlias*) {}
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GlobalAlias *provideInitialHead() const { return createSentinel(); }
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GlobalAlias *ensureHead(GlobalAlias*) const { return createSentinel(); }
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static void noteHead(GlobalAlias*, GlobalAlias*) {}
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private:
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mutable ilist_node<GlobalAlias> Sentinel;
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};
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template<> struct ilist_traits<NamedMDNode>
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: public ilist_default_traits<NamedMDNode> {
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// createSentinel is used to get hold of a node that marks the end of
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// the list...
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NamedMDNode *createSentinel() const {
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return static_cast<NamedMDNode*>(&Sentinel);
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}
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static void destroySentinel(NamedMDNode*) {}
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NamedMDNode *provideInitialHead() const { return createSentinel(); }
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NamedMDNode *ensureHead(NamedMDNode*) const { return createSentinel(); }
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static void noteHead(NamedMDNode*, NamedMDNode*) {}
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void addNodeToList(NamedMDNode *) {}
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void removeNodeFromList(NamedMDNode *) {}
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private:
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mutable ilist_node<NamedMDNode> Sentinel;
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};
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/// A Module instance is used to store all the information related to an
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/// LLVM module. Modules are the top level container of all other LLVM
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/// Intermediate Representation (IR) objects. Each module directly contains a
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/// list of globals variables, a list of functions, a list of libraries (or
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/// other modules) this module depends on, a symbol table, and various data
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/// about the target's characteristics.
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///
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/// A module maintains a GlobalValRefMap object that is used to hold all
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/// constant references to global variables in the module. When a global
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/// variable is destroyed, it should have no entries in the GlobalValueRefMap.
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/// @brief The main container class for the LLVM Intermediate Representation.
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class Module {
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/// @name Types And Enumerations
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/// @{
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public:
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/// The type for the list of global variables.
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typedef iplist<GlobalVariable> GlobalListType;
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/// The type for the list of functions.
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typedef iplist<Function> FunctionListType;
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/// The type for the list of aliases.
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typedef iplist<GlobalAlias> AliasListType;
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/// The type for the list of named metadata.
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typedef ilist<NamedMDNode> NamedMDListType;
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/// The type of the comdat "symbol" table.
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typedef StringMap<Comdat> ComdatSymTabType;
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/// The Global Variable iterator.
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typedef GlobalListType::iterator global_iterator;
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/// The Global Variable constant iterator.
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typedef GlobalListType::const_iterator const_global_iterator;
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/// The Function iterators.
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typedef FunctionListType::iterator iterator;
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/// The Function constant iterator
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typedef FunctionListType::const_iterator const_iterator;
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/// The Function reverse iterator.
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typedef FunctionListType::reverse_iterator reverse_iterator;
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/// The Function constant reverse iterator.
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typedef FunctionListType::const_reverse_iterator const_reverse_iterator;
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/// The Global Alias iterators.
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typedef AliasListType::iterator alias_iterator;
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/// The Global Alias constant iterator
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typedef AliasListType::const_iterator const_alias_iterator;
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/// The named metadata iterators.
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typedef NamedMDListType::iterator named_metadata_iterator;
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/// The named metadata constant iterators.
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typedef NamedMDListType::const_iterator const_named_metadata_iterator;
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/// This enumeration defines the supported behaviors of module flags.
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enum ModFlagBehavior {
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/// Emits an error if two values disagree, otherwise the resulting value is
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/// that of the operands.
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Error = 1,
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/// Emits a warning if two values disagree. The result value will be the
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/// operand for the flag from the first module being linked.
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Warning = 2,
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/// Adds a requirement that another module flag be present and have a
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/// specified value after linking is performed. The value must be a metadata
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/// pair, where the first element of the pair is the ID of the module flag
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/// to be restricted, and the second element of the pair is the value the
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/// module flag should be restricted to. This behavior can be used to
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/// restrict the allowable results (via triggering of an error) of linking
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/// IDs with the **Override** behavior.
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Require = 3,
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/// Uses the specified value, regardless of the behavior or value of the
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/// other module. If both modules specify **Override**, but the values
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/// differ, an error will be emitted.
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Override = 4,
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/// Appends the two values, which are required to be metadata nodes.
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Append = 5,
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/// Appends the two values, which are required to be metadata
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/// nodes. However, duplicate entries in the second list are dropped
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/// during the append operation.
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AppendUnique = 6,
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// Markers:
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ModFlagBehaviorFirstVal = Error,
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ModFlagBehaviorLastVal = AppendUnique
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};
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/// Checks if Metadata represents a valid ModFlagBehavior, and stores the
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/// converted result in MFB.
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static bool isValidModFlagBehavior(Metadata *MD, ModFlagBehavior &MFB);
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struct ModuleFlagEntry {
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ModFlagBehavior Behavior;
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MDString *Key;
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Metadata *Val;
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ModuleFlagEntry(ModFlagBehavior B, MDString *K, Metadata *V)
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: Behavior(B), Key(K), Val(V) {}
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};
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/// @}
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/// @name Member Variables
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/// @{
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private:
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LLVMContext &Context; ///< The LLVMContext from which types and
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///< constants are allocated.
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GlobalListType GlobalList; ///< The Global Variables in the module
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FunctionListType FunctionList; ///< The Functions in the module
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AliasListType AliasList; ///< The Aliases in the module
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NamedMDListType NamedMDList; ///< The named metadata in the module
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std::string GlobalScopeAsm; ///< Inline Asm at global scope.
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ValueSymbolTable *ValSymTab; ///< Symbol table for values
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ComdatSymTabType ComdatSymTab; ///< Symbol table for COMDATs
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std::unique_ptr<GVMaterializer>
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Materializer; ///< Used to materialize GlobalValues
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std::string ModuleID; ///< Human readable identifier for the module
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std::string TargetTriple; ///< Platform target triple Module compiled on
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///< Format: (arch)(sub)-(vendor)-(sys0-(abi)
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void *NamedMDSymTab; ///< NamedMDNode names.
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// We need to keep the string because the C API expects us to own the string
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// representation.
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// Since we have it, we also use an empty string to represent a module without
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// a DataLayout. If it has a DataLayout, these variables are in sync and the
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// string is just a cache of getDataLayout()->getStringRepresentation().
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std::string DataLayoutStr;
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DataLayout DL;
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friend class Constant;
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/// @}
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/// @name Constructors
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/// @{
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public:
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/// The Module constructor. Note that there is no default constructor. You
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/// must provide a name for the module upon construction.
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explicit Module(StringRef ModuleID, LLVMContext& C);
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/// The module destructor. This will dropAllReferences.
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~Module();
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/// @}
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/// @name Module Level Accessors
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/// @{
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/// Get the module identifier which is, essentially, the name of the module.
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/// @returns the module identifier as a string
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const std::string &getModuleIdentifier() const { return ModuleID; }
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/// \brief Get a short "name" for the module.
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///
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/// This is useful for debugging or logging. It is essentially a convenience
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/// wrapper around getModuleIdentifier().
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StringRef getName() const { return ModuleID; }
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/// Get the data layout string for the module's target platform. This is
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/// equivalent to getDataLayout()->getStringRepresentation().
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const std::string &getDataLayoutStr() const { return DataLayoutStr; }
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/// Get the data layout for the module's target platform.
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const DataLayout *getDataLayout() const;
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/// Get the target triple which is a string describing the target host.
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/// @returns a string containing the target triple.
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const std::string &getTargetTriple() const { return TargetTriple; }
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/// Get the global data context.
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/// @returns LLVMContext - a container for LLVM's global information
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LLVMContext &getContext() const { return Context; }
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/// Get any module-scope inline assembly blocks.
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/// @returns a string containing the module-scope inline assembly blocks.
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const std::string &getModuleInlineAsm() const { return GlobalScopeAsm; }
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/// Get a RandomNumberGenerator salted for use with this module. The
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/// RNG can be seeded via -rng-seed=<uint64> and is salted with the
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/// ModuleID and the provided pass salt. The returned RNG should not
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/// be shared across threads or passes.
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///
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/// A unique RNG per pass ensures a reproducible random stream even
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/// when other randomness consuming passes are added or removed. In
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/// addition, the random stream will be reproducible across LLVM
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/// versions when the pass does not change.
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RandomNumberGenerator *createRNG(const Pass* P) const;
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/// @}
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/// @name Module Level Mutators
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/// @{
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/// Set the module identifier.
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void setModuleIdentifier(StringRef ID) { ModuleID = ID; }
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/// Set the data layout
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void setDataLayout(StringRef Desc);
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void setDataLayout(const DataLayout *Other);
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/// Set the target triple.
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void setTargetTriple(StringRef T) { TargetTriple = T; }
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/// Set the module-scope inline assembly blocks.
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void setModuleInlineAsm(StringRef Asm) {
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GlobalScopeAsm = Asm;
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if (!GlobalScopeAsm.empty() &&
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GlobalScopeAsm[GlobalScopeAsm.size()-1] != '\n')
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GlobalScopeAsm += '\n';
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}
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/// Append to the module-scope inline assembly blocks, automatically inserting
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/// a separating newline if necessary.
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void appendModuleInlineAsm(StringRef Asm) {
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GlobalScopeAsm += Asm;
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if (!GlobalScopeAsm.empty() &&
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GlobalScopeAsm[GlobalScopeAsm.size()-1] != '\n')
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GlobalScopeAsm += '\n';
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}
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/// @}
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/// @name Generic Value Accessors
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/// @{
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/// Return the global value in the module with the specified name, of
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/// arbitrary type. This method returns null if a global with the specified
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/// name is not found.
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GlobalValue *getNamedValue(StringRef Name) const;
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/// Return a unique non-zero ID for the specified metadata kind. This ID is
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/// uniqued across modules in the current LLVMContext.
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unsigned getMDKindID(StringRef Name) const;
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/// Populate client supplied SmallVector with the name for custom metadata IDs
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/// registered in this LLVMContext.
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void getMDKindNames(SmallVectorImpl<StringRef> &Result) const;
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/// Return the type with the specified name, or null if there is none by that
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/// name.
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StructType *getTypeByName(StringRef Name) const;
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std::vector<StructType *> getIdentifiedStructTypes() const;
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/// @}
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/// @name Function Accessors
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/// @{
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/// Look up the specified function in the module symbol table. Four
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/// possibilities:
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/// 1. If it does not exist, add a prototype for the function and return it.
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/// 2. If it exists, and has a local linkage, the existing function is
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/// renamed and a new one is inserted.
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/// 3. Otherwise, if the existing function has the correct prototype, return
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/// the existing function.
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/// 4. Finally, the function exists but has the wrong prototype: return the
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/// function with a constantexpr cast to the right prototype.
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Constant *getOrInsertFunction(StringRef Name, FunctionType *T,
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AttributeSet AttributeList);
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Constant *getOrInsertFunction(StringRef Name, FunctionType *T);
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/// Look up the specified function in the module symbol table. If it does not
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/// exist, add a prototype for the function and return it. This function
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/// guarantees to return a constant of pointer to the specified function type
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/// or a ConstantExpr BitCast of that type if the named function has a
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/// different type. This version of the method takes a null terminated list of
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/// function arguments, which makes it easier for clients to use.
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Constant *getOrInsertFunction(StringRef Name,
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AttributeSet AttributeList,
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Type *RetTy, ...) LLVM_END_WITH_NULL;
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/// Same as above, but without the attributes.
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Constant *getOrInsertFunction(StringRef Name, Type *RetTy, ...)
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LLVM_END_WITH_NULL;
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/// Look up the specified function in the module symbol table. If it does not
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/// exist, return null.
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Function *getFunction(StringRef Name) const;
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/// @}
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/// @name Global Variable Accessors
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/// @{
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/// Look up the specified global variable in the module symbol table. If it
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/// does not exist, return null. If AllowInternal is set to true, this
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/// function will return types that have InternalLinkage. By default, these
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/// types are not returned.
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GlobalVariable *getGlobalVariable(StringRef Name) const {
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return getGlobalVariable(Name, false);
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}
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GlobalVariable *getGlobalVariable(StringRef Name, bool AllowInternal) const {
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return const_cast<Module *>(this)->getGlobalVariable(Name, AllowInternal);
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}
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GlobalVariable *getGlobalVariable(StringRef Name, bool AllowInternal = false);
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/// Return the global variable in the module with the specified name, of
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/// arbitrary type. This method returns null if a global with the specified
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/// name is not found.
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GlobalVariable *getNamedGlobal(StringRef Name) {
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return getGlobalVariable(Name, true);
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}
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const GlobalVariable *getNamedGlobal(StringRef Name) const {
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return const_cast<Module *>(this)->getNamedGlobal(Name);
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}
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/// Look up the specified global in the module symbol table.
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/// 1. If it does not exist, add a declaration of the global and return it.
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/// 2. Else, the global exists but has the wrong type: return the function
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/// with a constantexpr cast to the right type.
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/// 3. Finally, if the existing global is the correct declaration, return
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/// the existing global.
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Constant *getOrInsertGlobal(StringRef Name, Type *Ty);
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/// @}
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/// @name Global Alias Accessors
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/// @{
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/// Return the global alias in the module with the specified name, of
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/// arbitrary type. This method returns null if a global with the specified
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/// name is not found.
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GlobalAlias *getNamedAlias(StringRef Name) const;
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/// @}
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/// @name Named Metadata Accessors
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/// @{
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/// Return the first NamedMDNode in the module with the specified name. This
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/// method returns null if a NamedMDNode with the specified name is not found.
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NamedMDNode *getNamedMetadata(const Twine &Name) const;
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/// Return the named MDNode in the module with the specified name. This method
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/// returns a new NamedMDNode if a NamedMDNode with the specified name is not
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/// found.
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NamedMDNode *getOrInsertNamedMetadata(StringRef Name);
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/// Remove the given NamedMDNode from this module and delete it.
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void eraseNamedMetadata(NamedMDNode *NMD);
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/// @}
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/// @name Comdat Accessors
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/// @{
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/// Return the Comdat in the module with the specified name. It is created
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/// if it didn't already exist.
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Comdat *getOrInsertComdat(StringRef Name);
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/// @}
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/// @name Module Flags Accessors
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/// @{
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/// Returns the module flags in the provided vector.
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void getModuleFlagsMetadata(SmallVectorImpl<ModuleFlagEntry> &Flags) const;
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/// Return the corresponding value if Key appears in module flags, otherwise
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/// return null.
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Metadata *getModuleFlag(StringRef Key) const;
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/// Returns the NamedMDNode in the module that represents module-level flags.
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/// This method returns null if there are no module-level flags.
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NamedMDNode *getModuleFlagsMetadata() const;
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/// Returns the NamedMDNode in the module that represents module-level flags.
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/// If module-level flags aren't found, it creates the named metadata that
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/// contains them.
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NamedMDNode *getOrInsertModuleFlagsMetadata();
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/// Add a module-level flag to the module-level flags metadata. It will create
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/// the module-level flags named metadata if it doesn't already exist.
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void addModuleFlag(ModFlagBehavior Behavior, StringRef Key, Metadata *Val);
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void addModuleFlag(ModFlagBehavior Behavior, StringRef Key, Constant *Val);
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void addModuleFlag(ModFlagBehavior Behavior, StringRef Key, uint32_t Val);
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void addModuleFlag(MDNode *Node);
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/// @}
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/// @name Materialization
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/// @{
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/// Sets the GVMaterializer to GVM. This module must not yet have a
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/// Materializer. To reset the materializer for a module that already has one,
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/// call MaterializeAllPermanently first. Destroying this module will destroy
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/// its materializer without materializing any more GlobalValues. Without
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/// destroying the Module, there is no way to detach or destroy a materializer
|
|
/// without materializing all the GVs it controls, to avoid leaving orphan
|
|
/// unmaterialized GVs.
|
|
void setMaterializer(GVMaterializer *GVM);
|
|
/// Retrieves the GVMaterializer, if any, for this Module.
|
|
GVMaterializer *getMaterializer() const { return Materializer.get(); }
|
|
|
|
/// Returns true if this GV was loaded from this Module's GVMaterializer and
|
|
/// the GVMaterializer knows how to dematerialize the GV.
|
|
bool isDematerializable(const GlobalValue *GV) const;
|
|
|
|
/// Make sure the GlobalValue is fully read. If the module is corrupt, this
|
|
/// returns true and fills in the optional string with information about the
|
|
/// problem. If successful, this returns false.
|
|
std::error_code materialize(GlobalValue *GV);
|
|
/// If the GlobalValue is read in, and if the GVMaterializer supports it,
|
|
/// release the memory for the function, and set it up to be materialized
|
|
/// lazily. If !isDematerializable(), this method is a no-op.
|
|
void Dematerialize(GlobalValue *GV);
|
|
|
|
/// Make sure all GlobalValues in this Module are fully read.
|
|
std::error_code materializeAll();
|
|
|
|
/// Make sure all GlobalValues in this Module are fully read and clear the
|
|
/// Materializer. If the module is corrupt, this DOES NOT clear the old
|
|
/// Materializer.
|
|
std::error_code materializeAllPermanently();
|
|
|
|
/// @}
|
|
/// @name Direct access to the globals list, functions list, and symbol table
|
|
/// @{
|
|
|
|
/// Get the Module's list of global variables (constant).
|
|
const GlobalListType &getGlobalList() const { return GlobalList; }
|
|
/// Get the Module's list of global variables.
|
|
GlobalListType &getGlobalList() { return GlobalList; }
|
|
static iplist<GlobalVariable> Module::*getSublistAccess(GlobalVariable*) {
|
|
return &Module::GlobalList;
|
|
}
|
|
/// Get the Module's list of functions (constant).
|
|
const FunctionListType &getFunctionList() const { return FunctionList; }
|
|
/// Get the Module's list of functions.
|
|
FunctionListType &getFunctionList() { return FunctionList; }
|
|
static iplist<Function> Module::*getSublistAccess(Function*) {
|
|
return &Module::FunctionList;
|
|
}
|
|
/// Get the Module's list of aliases (constant).
|
|
const AliasListType &getAliasList() const { return AliasList; }
|
|
/// Get the Module's list of aliases.
|
|
AliasListType &getAliasList() { return AliasList; }
|
|
static iplist<GlobalAlias> Module::*getSublistAccess(GlobalAlias*) {
|
|
return &Module::AliasList;
|
|
}
|
|
/// Get the Module's list of named metadata (constant).
|
|
const NamedMDListType &getNamedMDList() const { return NamedMDList; }
|
|
/// Get the Module's list of named metadata.
|
|
NamedMDListType &getNamedMDList() { return NamedMDList; }
|
|
static ilist<NamedMDNode> Module::*getSublistAccess(NamedMDNode*) {
|
|
return &Module::NamedMDList;
|
|
}
|
|
/// Get the symbol table of global variable and function identifiers
|
|
const ValueSymbolTable &getValueSymbolTable() const { return *ValSymTab; }
|
|
/// Get the Module's symbol table of global variable and function identifiers.
|
|
ValueSymbolTable &getValueSymbolTable() { return *ValSymTab; }
|
|
/// Get the Module's symbol table for COMDATs (constant).
|
|
const ComdatSymTabType &getComdatSymbolTable() const { return ComdatSymTab; }
|
|
/// Get the Module's symbol table for COMDATs.
|
|
ComdatSymTabType &getComdatSymbolTable() { return ComdatSymTab; }
|
|
|
|
/// @}
|
|
/// @name Global Variable Iteration
|
|
/// @{
|
|
|
|
global_iterator global_begin() { return GlobalList.begin(); }
|
|
const_global_iterator global_begin() const { return GlobalList.begin(); }
|
|
global_iterator global_end () { return GlobalList.end(); }
|
|
const_global_iterator global_end () const { return GlobalList.end(); }
|
|
bool global_empty() const { return GlobalList.empty(); }
|
|
|
|
iterator_range<global_iterator> globals() {
|
|
return iterator_range<global_iterator>(global_begin(), global_end());
|
|
}
|
|
iterator_range<const_global_iterator> globals() const {
|
|
return iterator_range<const_global_iterator>(global_begin(), global_end());
|
|
}
|
|
|
|
/// @}
|
|
/// @name Function Iteration
|
|
/// @{
|
|
|
|
iterator begin() { return FunctionList.begin(); }
|
|
const_iterator begin() const { return FunctionList.begin(); }
|
|
iterator end () { return FunctionList.end(); }
|
|
const_iterator end () const { return FunctionList.end(); }
|
|
reverse_iterator rbegin() { return FunctionList.rbegin(); }
|
|
const_reverse_iterator rbegin() const{ return FunctionList.rbegin(); }
|
|
reverse_iterator rend() { return FunctionList.rend(); }
|
|
const_reverse_iterator rend() const { return FunctionList.rend(); }
|
|
size_t size() const { return FunctionList.size(); }
|
|
bool empty() const { return FunctionList.empty(); }
|
|
|
|
iterator_range<iterator> functions() {
|
|
return iterator_range<iterator>(begin(), end());
|
|
}
|
|
iterator_range<const_iterator> functions() const {
|
|
return iterator_range<const_iterator>(begin(), end());
|
|
}
|
|
|
|
/// @}
|
|
/// @name Alias Iteration
|
|
/// @{
|
|
|
|
alias_iterator alias_begin() { return AliasList.begin(); }
|
|
const_alias_iterator alias_begin() const { return AliasList.begin(); }
|
|
alias_iterator alias_end () { return AliasList.end(); }
|
|
const_alias_iterator alias_end () const { return AliasList.end(); }
|
|
size_t alias_size () const { return AliasList.size(); }
|
|
bool alias_empty() const { return AliasList.empty(); }
|
|
|
|
iterator_range<alias_iterator> aliases() {
|
|
return iterator_range<alias_iterator>(alias_begin(), alias_end());
|
|
}
|
|
iterator_range<const_alias_iterator> aliases() const {
|
|
return iterator_range<const_alias_iterator>(alias_begin(), alias_end());
|
|
}
|
|
|
|
/// @}
|
|
/// @name Named Metadata Iteration
|
|
/// @{
|
|
|
|
named_metadata_iterator named_metadata_begin() { return NamedMDList.begin(); }
|
|
const_named_metadata_iterator named_metadata_begin() const {
|
|
return NamedMDList.begin();
|
|
}
|
|
|
|
named_metadata_iterator named_metadata_end() { return NamedMDList.end(); }
|
|
const_named_metadata_iterator named_metadata_end() const {
|
|
return NamedMDList.end();
|
|
}
|
|
|
|
size_t named_metadata_size() const { return NamedMDList.size(); }
|
|
bool named_metadata_empty() const { return NamedMDList.empty(); }
|
|
|
|
iterator_range<named_metadata_iterator> named_metadata() {
|
|
return iterator_range<named_metadata_iterator>(named_metadata_begin(),
|
|
named_metadata_end());
|
|
}
|
|
iterator_range<const_named_metadata_iterator> named_metadata() const {
|
|
return iterator_range<const_named_metadata_iterator>(named_metadata_begin(),
|
|
named_metadata_end());
|
|
}
|
|
|
|
/// @}
|
|
/// @name Utility functions for printing and dumping Module objects
|
|
/// @{
|
|
|
|
/// Print the module to an output stream with an optional
|
|
/// AssemblyAnnotationWriter.
|
|
void print(raw_ostream &OS, AssemblyAnnotationWriter *AAW) const;
|
|
|
|
/// Dump the module to stderr (for debugging).
|
|
void dump() const;
|
|
|
|
/// This function causes all the subinstructions to "let go" of all references
|
|
/// that they are maintaining. This allows one to 'delete' a whole class at
|
|
/// a time, even though there may be circular references... first all
|
|
/// references are dropped, and all use counts go to zero. Then everything
|
|
/// is delete'd for real. Note that no operations are valid on an object
|
|
/// that has "dropped all references", except operator delete.
|
|
void dropAllReferences();
|
|
|
|
/// @}
|
|
/// @name Utility functions for querying Debug information.
|
|
/// @{
|
|
|
|
/// \brief Returns the Dwarf Version by checking module flags.
|
|
unsigned getDwarfVersion() const;
|
|
|
|
/// @}
|
|
/// @name Utility functions for querying and setting PIC level
|
|
/// @{
|
|
|
|
/// \brief Returns the PIC level (small or large model)
|
|
PICLevel::Level getPICLevel() const;
|
|
|
|
/// \brief Set the PIC level (small or large model)
|
|
void setPICLevel(PICLevel::Level PL);
|
|
/// @}
|
|
};
|
|
|
|
/// An raw_ostream inserter for modules.
|
|
inline raw_ostream &operator<<(raw_ostream &O, const Module &M) {
|
|
M.print(O, nullptr);
|
|
return O;
|
|
}
|
|
|
|
// Create wrappers for C Binding types (see CBindingWrapping.h).
|
|
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(Module, LLVMModuleRef)
|
|
|
|
/* LLVMModuleProviderRef exists for historical reasons, but now just holds a
|
|
* Module.
|
|
*/
|
|
inline Module *unwrap(LLVMModuleProviderRef MP) {
|
|
return reinterpret_cast<Module*>(MP);
|
|
}
|
|
|
|
} // End llvm namespace
|
|
|
|
#endif
|