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The patch is generated using this command: tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \ -checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \ llvm/lib/ Thanks to Eugene Kosov for the original patch! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@240137 91177308-0d34-0410-b5e6-96231b3b80d8
139 lines
5.5 KiB
C++
139 lines
5.5 KiB
C++
//===-- EHStreamer.h - Exception Handling Directive Streamer ---*- C++ -*--===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains support for writing exception info into assembly files.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_CODEGEN_ASMPRINTER_EHSTREAMER_H
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#define LLVM_LIB_CODEGEN_ASMPRINTER_EHSTREAMER_H
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#include "AsmPrinterHandler.h"
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#include "llvm/ADT/DenseMap.h"
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namespace llvm {
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struct LandingPadInfo;
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class MachineModuleInfo;
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class MachineInstr;
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class MachineFunction;
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class AsmPrinter;
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class MCSymbol;
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class MCSymbolRefExpr;
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template <typename T>
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class SmallVectorImpl;
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/// Emits exception handling directives.
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class EHStreamer : public AsmPrinterHandler {
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protected:
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/// Target of directive emission.
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AsmPrinter *Asm;
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/// Collected machine module information.
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MachineModuleInfo *MMI;
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/// How many leading type ids two landing pads have in common.
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static unsigned sharedTypeIDs(const LandingPadInfo *L,
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const LandingPadInfo *R);
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/// Structure holding a try-range and the associated landing pad.
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struct PadRange {
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// The index of the landing pad.
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unsigned PadIndex;
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// The index of the begin and end labels in the landing pad's label lists.
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unsigned RangeIndex;
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};
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typedef DenseMap<MCSymbol *, PadRange> RangeMapType;
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/// Structure describing an entry in the actions table.
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struct ActionEntry {
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int ValueForTypeID; // The value to write - may not be equal to the type id.
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int NextAction;
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unsigned Previous;
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};
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/// Structure describing an entry in the call-site table.
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struct CallSiteEntry {
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// The 'try-range' is BeginLabel .. EndLabel.
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MCSymbol *BeginLabel; // Null indicates the start of the function.
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MCSymbol *EndLabel; // Null indicates the end of the function.
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// LPad contains the landing pad start labels.
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const LandingPadInfo *LPad; // Null indicates that there is no landing pad.
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unsigned Action;
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};
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/// Compute the actions table and gather the first action index for each
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/// landing pad site.
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unsigned computeActionsTable(const SmallVectorImpl<const LandingPadInfo*>&LPs,
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SmallVectorImpl<ActionEntry> &Actions,
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SmallVectorImpl<unsigned> &FirstActions);
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/// Return `true' if this is a call to a function marked `nounwind'. Return
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/// `false' otherwise.
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bool callToNoUnwindFunction(const MachineInstr *MI);
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void computePadMap(const SmallVectorImpl<const LandingPadInfo *> &LandingPads,
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RangeMapType &PadMap);
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/// Compute the call-site table. The entry for an invoke has a try-range
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/// containing the call, a non-zero landing pad and an appropriate action.
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/// The entry for an ordinary call has a try-range containing the call and
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/// zero for the landing pad and the action. Calls marked 'nounwind' have
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/// no entry and must not be contained in the try-range of any entry - they
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/// form gaps in the table. Entries must be ordered by try-range address.
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void computeCallSiteTable(SmallVectorImpl<CallSiteEntry> &CallSites,
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const SmallVectorImpl<const LandingPadInfo *> &LPs,
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const SmallVectorImpl<unsigned> &FirstActions);
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/// Emit landing pads and actions.
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///
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/// The general organization of the table is complex, but the basic concepts
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/// are easy. First there is a header which describes the location and
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/// organization of the three components that follow.
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/// 1. The landing pad site information describes the range of code covered
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/// by the try. In our case it's an accumulation of the ranges covered
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/// by the invokes in the try. There is also a reference to the landing
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/// pad that handles the exception once processed. Finally an index into
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/// the actions table.
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/// 2. The action table, in our case, is composed of pairs of type ids
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/// and next action offset. Starting with the action index from the
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/// landing pad site, each type Id is checked for a match to the current
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/// exception. If it matches then the exception and type id are passed
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/// on to the landing pad. Otherwise the next action is looked up. This
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/// chain is terminated with a next action of zero. If no type id is
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/// found the frame is unwound and handling continues.
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/// 3. Type id table contains references to all the C++ typeinfo for all
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/// catches in the function. This tables is reversed indexed base 1.
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void emitExceptionTable();
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virtual void emitTypeInfos(unsigned TTypeEncoding);
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// Helpers for for identifying what kind of clause an EH typeid or selector
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// corresponds to. Negative selectors are for filter clauses, the zero
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// selector is for cleanups, and positive selectors are for catch clauses.
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static bool isFilterEHSelector(int Selector) { return Selector < 0; }
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static bool isCleanupEHSelector(int Selector) { return Selector == 0; }
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static bool isCatchEHSelector(int Selector) { return Selector > 0; }
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public:
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EHStreamer(AsmPrinter *A);
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~EHStreamer() override;
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// Unused.
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void setSymbolSize(const MCSymbol *Sym, uint64_t Size) override {}
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void beginInstruction(const MachineInstr *MI) override {}
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void endInstruction() override {}
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};
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} // namespace llvm
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#endif
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