llvm-6502/lib/CodeGen/ELFWriter.cpp
Bruno Cardoso Lopes e39493eb1b Use a default alignment for data and bss sections.
Only pad when the section size > 0 and move the code that deals
with globals initializers to a place we know for sure the global
is initialized.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@73944 91177308-0d34-0410-b5e6-96231b3b80d8
2009-06-23 04:39:27 +00:00

712 lines
24 KiB
C++

//===-- ELFWriter.cpp - Target-independent ELF Writer code ----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the target-independent ELF writer. This file writes out
// the ELF file in the following order:
//
// #1. ELF Header
// #2. '.text' section
// #3. '.data' section
// #4. '.bss' section (conceptual position in file)
// ...
// #X. '.shstrtab' section
// #Y. Section Table
//
// The entries in the section table are laid out as:
// #0. Null entry [required]
// #1. ".text" entry - the program code
// #2. ".data" entry - global variables with initializers. [ if needed ]
// #3. ".bss" entry - global variables without initializers. [ if needed ]
// ...
// #N. ".shstrtab" entry - String table for the section names.
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "elfwriter"
#include "ELFWriter.h"
#include "ELFCodeEmitter.h"
#include "ELF.h"
#include "llvm/Constants.h"
#include "llvm/Module.h"
#include "llvm/PassManager.h"
#include "llvm/DerivedTypes.h"
#include "llvm/CodeGen/BinaryObject.h"
#include "llvm/CodeGen/FileWriters.h"
#include "llvm/CodeGen/MachineCodeEmitter.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/Mangler.h"
#include "llvm/Support/Streams.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/Debug.h"
#include <list>
using namespace llvm;
char ELFWriter::ID = 0;
/// AddELFWriter - Concrete function to add the ELF writer to the function pass
/// manager.
MachineCodeEmitter *llvm::AddELFWriter(PassManagerBase &PM,
raw_ostream &O,
TargetMachine &TM) {
ELFWriter *EW = new ELFWriter(O, TM);
PM.add(EW);
return &EW->getMachineCodeEmitter();
}
//===----------------------------------------------------------------------===//
// ELFWriter Implementation
//===----------------------------------------------------------------------===//
ELFWriter::ELFWriter(raw_ostream &o, TargetMachine &tm)
: MachineFunctionPass(&ID), O(o), TM(tm),
is64Bit(TM.getTargetData()->getPointerSizeInBits() == 64),
isLittleEndian(TM.getTargetData()->isLittleEndian()),
ElfHdr(isLittleEndian, is64Bit) {
TAI = TM.getTargetAsmInfo();
TEW = TM.getELFWriterInfo();
// Create the machine code emitter object for this target.
MCE = new ELFCodeEmitter(*this);
// Inital number of sections
NumSections = 0;
}
ELFWriter::~ELFWriter() {
delete MCE;
}
// doInitialization - Emit the file header and all of the global variables for
// the module to the ELF file.
bool ELFWriter::doInitialization(Module &M) {
Mang = new Mangler(M);
// ELF Header
// ----------
// Fields e_shnum e_shstrndx are only known after all section have
// been emitted. They locations in the ouput buffer are recorded so
// to be patched up later.
//
// Note
// ----
// emitWord method behaves differently for ELF32 and ELF64, writing
// 4 bytes in the former and 8 in the last for *_off and *_addr elf types
ElfHdr.emitByte(0x7f); // e_ident[EI_MAG0]
ElfHdr.emitByte('E'); // e_ident[EI_MAG1]
ElfHdr.emitByte('L'); // e_ident[EI_MAG2]
ElfHdr.emitByte('F'); // e_ident[EI_MAG3]
ElfHdr.emitByte(TEW->getEIClass()); // e_ident[EI_CLASS]
ElfHdr.emitByte(TEW->getEIData()); // e_ident[EI_DATA]
ElfHdr.emitByte(EV_CURRENT); // e_ident[EI_VERSION]
ElfHdr.emitAlignment(16); // e_ident[EI_NIDENT-EI_PAD]
ElfHdr.emitWord16(ET_REL); // e_type
ElfHdr.emitWord16(TEW->getEMachine()); // e_machine = target
ElfHdr.emitWord32(EV_CURRENT); // e_version
ElfHdr.emitWord(0); // e_entry, no entry point in .o file
ElfHdr.emitWord(0); // e_phoff, no program header for .o
ELFHdr_e_shoff_Offset = ElfHdr.size();
ElfHdr.emitWord(0); // e_shoff = sec hdr table off in bytes
ElfHdr.emitWord32(TEW->getEFlags()); // e_flags = whatever the target wants
ElfHdr.emitWord16(TEW->getHdrSize()); // e_ehsize = ELF header size
ElfHdr.emitWord16(0); // e_phentsize = prog header entry size
ElfHdr.emitWord16(0); // e_phnum = # prog header entries = 0
// e_shentsize = Section header entry size
ElfHdr.emitWord16(TEW->getSHdrSize());
// e_shnum = # of section header ents
ELFHdr_e_shnum_Offset = ElfHdr.size();
ElfHdr.emitWord16(0); // Placeholder
// e_shstrndx = Section # of '.shstrtab'
ELFHdr_e_shstrndx_Offset = ElfHdr.size();
ElfHdr.emitWord16(0); // Placeholder
// Add the null section, which is required to be first in the file.
getNullSection();
return false;
}
unsigned ELFWriter::getGlobalELFLinkage(const GlobalVariable *GV) {
if (GV->hasInternalLinkage())
return ELFSym::STB_LOCAL;
if (GV->hasWeakLinkage())
return ELFSym::STB_WEAK;
return ELFSym::STB_GLOBAL;
}
// For global symbols without a section, return the Null section as a
// placeholder
ELFSection &ELFWriter::getGlobalSymELFSection(const GlobalVariable *GV,
ELFSym &Sym) {
const Section *S = TAI->SectionForGlobal(GV);
unsigned Flags = S->getFlags();
unsigned SectionType = ELFSection::SHT_PROGBITS;
unsigned SHdrFlags = ELFSection::SHF_ALLOC;
DOUT << "Section " << S->getName() << " for global " << GV->getName() << "\n";
// If this is an external global, the symbol does not have a section.
if (!GV->hasInitializer()) {
Sym.SectionIdx = ELFSection::SHN_UNDEF;
return getNullSection();
}
const TargetData *TD = TM.getTargetData();
unsigned Align = TD->getPreferredAlignment(GV);
Constant *CV = GV->getInitializer();
if (Flags & SectionFlags::Code)
SHdrFlags |= ELFSection::SHF_EXECINSTR;
if (Flags & SectionFlags::Writeable)
SHdrFlags |= ELFSection::SHF_WRITE;
if (Flags & SectionFlags::Mergeable)
SHdrFlags |= ELFSection::SHF_MERGE;
if (Flags & SectionFlags::TLS)
SHdrFlags |= ELFSection::SHF_TLS;
if (Flags & SectionFlags::Strings)
SHdrFlags |= ELFSection::SHF_STRINGS;
// If this global has a zero initializer, go to .bss or common section.
// Variables are part of the common block if they are zero initialized
// and allowed to be merged with other symbols.
if (CV->isNullValue() || isa<UndefValue>(CV)) {
SectionType = ELFSection::SHT_NOBITS;
ELFSection &ElfS = getSection(S->getName(), SectionType, SHdrFlags);
if (GV->hasLinkOnceLinkage() || GV->hasWeakLinkage() ||
GV->hasCommonLinkage()) {
Sym.SectionIdx = ELFSection::SHN_COMMON;
Sym.IsCommon = true;
ElfS.Align = 1;
return ElfS;
}
Sym.IsBss = true;
Sym.SectionIdx = ElfS.SectionIdx;
if (Align) ElfS.Size = (ElfS.Size + Align-1) & ~(Align-1);
ElfS.Align = std::max(ElfS.Align, Align);
return ElfS;
}
Sym.IsConstant = true;
ELFSection &ElfS = getSection(S->getName(), SectionType, SHdrFlags);
Sym.SectionIdx = ElfS.SectionIdx;
ElfS.Align = std::max(ElfS.Align, Align);
return ElfS;
}
void ELFWriter::EmitFunctionDeclaration(const Function *F) {
ELFSym GblSym(F);
GblSym.setBind(ELFSym::STB_GLOBAL);
GblSym.setType(ELFSym::STT_NOTYPE);
GblSym.SectionIdx = ELFSection::SHN_UNDEF;
SymbolList.push_back(GblSym);
}
void ELFWriter::EmitGlobalVar(const GlobalVariable *GV) {
unsigned SymBind = getGlobalELFLinkage(GV);
unsigned Align=0, Size=0;
ELFSym GblSym(GV);
GblSym.setBind(SymBind);
if (GV->hasInitializer()) {
GblSym.setType(ELFSym::STT_OBJECT);
const TargetData *TD = TM.getTargetData();
Align = TD->getPreferredAlignment(GV);
Size = TD->getTypeAllocSize(GV->getInitializer()->getType());
GblSym.Size = Size;
} else {
GblSym.setType(ELFSym::STT_NOTYPE);
}
ELFSection &GblSection = getGlobalSymELFSection(GV, GblSym);
if (GblSym.IsCommon) {
GblSym.Value = Align;
} else if (GblSym.IsBss) {
GblSym.Value = GblSection.Size;
GblSection.Size += Size;
} else if (GblSym.IsConstant){
// GblSym.Value should contain the symbol index inside the section,
// and all symbols should start on their required alignment boundary
GblSym.Value = (GblSection.size() + (Align-1)) & (-Align);
GblSection.emitAlignment(Align);
EmitGlobalConstant(GV->getInitializer(), GblSection);
}
// Local symbols should come first on the symbol table.
if (!GV->hasPrivateLinkage()) {
if (SymBind == ELFSym::STB_LOCAL)
SymbolList.push_front(GblSym);
else
SymbolList.push_back(GblSym);
}
}
void ELFWriter::EmitGlobalConstantStruct(const ConstantStruct *CVS,
ELFSection &GblS) {
// Print the fields in successive locations. Pad to align if needed!
const TargetData *TD = TM.getTargetData();
unsigned Size = TD->getTypeAllocSize(CVS->getType());
const StructLayout *cvsLayout = TD->getStructLayout(CVS->getType());
uint64_t sizeSoFar = 0;
for (unsigned i = 0, e = CVS->getNumOperands(); i != e; ++i) {
const Constant* field = CVS->getOperand(i);
// Check if padding is needed and insert one or more 0s.
uint64_t fieldSize = TD->getTypeAllocSize(field->getType());
uint64_t padSize = ((i == e-1 ? Size : cvsLayout->getElementOffset(i+1))
- cvsLayout->getElementOffset(i)) - fieldSize;
sizeSoFar += fieldSize + padSize;
// Now print the actual field value.
EmitGlobalConstant(field, GblS);
// Insert padding - this may include padding to increase the size of the
// current field up to the ABI size (if the struct is not packed) as well
// as padding to ensure that the next field starts at the right offset.
for (unsigned p=0; p < padSize; p++)
GblS.emitByte(0);
}
assert(sizeSoFar == cvsLayout->getSizeInBytes() &&
"Layout of constant struct may be incorrect!");
}
void ELFWriter::EmitGlobalConstant(const Constant *CV, ELFSection &GblS) {
const TargetData *TD = TM.getTargetData();
unsigned Size = TD->getTypeAllocSize(CV->getType());
if (const ConstantArray *CVA = dyn_cast<ConstantArray>(CV)) {
if (CVA->isString()) {
std::string GblStr = CVA->getAsString();
GblStr.resize(GblStr.size()-1);
GblS.emitString(GblStr);
} else { // Not a string. Print the values in successive locations
for (unsigned i = 0, e = CVA->getNumOperands(); i != e; ++i)
EmitGlobalConstant(CVA->getOperand(i), GblS);
}
return;
} else if (const ConstantStruct *CVS = dyn_cast<ConstantStruct>(CV)) {
EmitGlobalConstantStruct(CVS, GblS);
return;
} else if (const ConstantFP *CFP = dyn_cast<ConstantFP>(CV)) {
uint64_t Val = CFP->getValueAPF().bitcastToAPInt().getZExtValue();
if (CFP->getType() == Type::DoubleTy)
GblS.emitWord64(Val);
else if (CFP->getType() == Type::FloatTy)
GblS.emitWord32(Val);
else if (CFP->getType() == Type::X86_FP80Ty) {
assert(0 && "X86_FP80Ty global emission not implemented");
} else if (CFP->getType() == Type::PPC_FP128Ty)
assert(0 && "PPC_FP128Ty global emission not implemented");
return;
} else if (const ConstantInt *CI = dyn_cast<ConstantInt>(CV)) {
if (Size == 4)
GblS.emitWord32(CI->getZExtValue());
else if (Size == 8)
GblS.emitWord64(CI->getZExtValue());
else
assert(0 && "LargeInt global emission not implemented");
return;
} else if (const ConstantVector *CP = dyn_cast<ConstantVector>(CV)) {
const VectorType *PTy = CP->getType();
for (unsigned I = 0, E = PTy->getNumElements(); I < E; ++I)
EmitGlobalConstant(CP->getOperand(I), GblS);
return;
}
assert(0 && "unknown global constant");
}
bool ELFWriter::runOnMachineFunction(MachineFunction &MF) {
// Nothing to do here, this is all done through the MCE object above.
return false;
}
/// doFinalization - Now that the module has been completely processed, emit
/// the ELF file to 'O'.
bool ELFWriter::doFinalization(Module &M) {
/// FIXME: This should be removed when moving to ObjectCodeEmiter. Since the
/// current ELFCodeEmiter uses CurrBuff, ... it doesn't update S.Data
/// vector size for .text sections, so this is a quick dirty fix
ELFSection &TS = getTextSection();
if (TS.Size) {
BinaryData &BD = TS.getData();
for (unsigned e=0; e<TS.Size; ++e)
BD.push_back(BD[e]);
}
// Emit .data section placeholder
getDataSection();
// Emit .bss section placeholder
getBSSSection();
// Build and emit data, bss and "common" sections.
for (Module::global_iterator I = M.global_begin(), E = M.global_end();
I != E; ++I) {
EmitGlobalVar(I);
GblSymLookup[I] = 0;
}
// Emit all pending globals
// TODO: this should be done only for referenced symbols
for (SetVector<GlobalValue*>::const_iterator I = PendingGlobals.begin(),
E = PendingGlobals.end(); I != E; ++I) {
// No need to emit the symbol again
if (GblSymLookup.find(*I) != GblSymLookup.end())
continue;
if (GlobalVariable *GV = dyn_cast<GlobalVariable>(*I)) {
EmitGlobalVar(GV);
} else if (Function *F = dyn_cast<Function>(*I)) {
// If function is not in GblSymLookup, it doesn't have a body,
// so emit the symbol as a function declaration (no section associated)
EmitFunctionDeclaration(F);
} else {
assert("unknown howto handle pending global");
}
GblSymLookup[*I] = 0;
}
// Emit non-executable stack note
if (TAI->getNonexecutableStackDirective())
getNonExecStackSection();
// Emit string table
EmitStringTable();
// Emit the symbol table now, if non-empty.
EmitSymbolTable();
// Emit the relocation sections.
EmitRelocations();
// Emit the sections string table.
EmitSectionTableStringTable();
// Dump the sections and section table to the .o file.
OutputSectionsAndSectionTable();
// We are done with the abstract symbols.
SectionList.clear();
NumSections = 0;
// Release the name mangler object.
delete Mang; Mang = 0;
return false;
}
/// EmitRelocations - Emit relocations
void ELFWriter::EmitRelocations() {
// Create Relocation sections for each section which needs it.
for (std::list<ELFSection>::iterator I = SectionList.begin(),
E = SectionList.end(); I != E; ++I) {
// This section does not have relocations
if (!I->hasRelocations()) continue;
// Get the relocation section for section 'I'
bool HasRelA = TEW->hasRelocationAddend();
ELFSection &RelSec = getRelocSection(I->getName(), HasRelA);
// 'Link' - Section hdr idx of the associated symbol table
// 'Info' - Section hdr idx of the section to which the relocation applies
ELFSection &SymTab = getSymbolTableSection();
RelSec.Link = SymTab.SectionIdx;
RelSec.Info = I->SectionIdx;
RelSec.EntSize = TEW->getRelocationEntrySize();
// Get the relocations from Section
std::vector<MachineRelocation> Relos = I->getRelocations();
for (std::vector<MachineRelocation>::iterator MRI = Relos.begin(),
MRE = Relos.end(); MRI != MRE; ++MRI) {
MachineRelocation &MR = *MRI;
// Offset from the start of the section containing the symbol
unsigned Offset = MR.getMachineCodeOffset();
// Symbol index in the symbol table
unsigned SymIdx = 0;
// Target specific ELF relocation type
unsigned RelType = TEW->getRelocationType(MR.getRelocationType());
// Constant addend used to compute the value to be stored
// into the relocatable field
int64_t Addend = TEW->getAddendForRelTy(RelType);
// There are several machine relocations types, and each one of
// them needs a different approach to retrieve the symbol table index.
if (MR.isGlobalValue()) {
const GlobalValue *G = MR.getGlobalValue();
SymIdx = GblSymLookup[G];
} else {
assert(0 && "dunno how to handle other relocation types");
}
// Get the relocation entry and emit to the relocation section
ELFRelocation Rel(Offset, SymIdx, RelType, HasRelA, Addend);
EmitRelocation(RelSec, Rel, HasRelA);
}
}
}
/// EmitRelocation - Write relocation 'Rel' to the relocation section 'Rel'
void ELFWriter::EmitRelocation(BinaryObject &RelSec, ELFRelocation &Rel,
bool HasRelA) {
RelSec.emitWord(Rel.getOffset());
RelSec.emitWord(Rel.getInfo(is64Bit));
if (HasRelA)
RelSec.emitWord(Rel.getAddend());
}
/// EmitSymbol - Write symbol 'Sym' to the symbol table 'SymbolTable'
void ELFWriter::EmitSymbol(BinaryObject &SymbolTable, ELFSym &Sym) {
if (is64Bit) {
SymbolTable.emitWord32(Sym.NameIdx);
SymbolTable.emitByte(Sym.Info);
SymbolTable.emitByte(Sym.Other);
SymbolTable.emitWord16(Sym.SectionIdx);
SymbolTable.emitWord64(Sym.Value);
SymbolTable.emitWord64(Sym.Size);
} else {
SymbolTable.emitWord32(Sym.NameIdx);
SymbolTable.emitWord32(Sym.Value);
SymbolTable.emitWord32(Sym.Size);
SymbolTable.emitByte(Sym.Info);
SymbolTable.emitByte(Sym.Other);
SymbolTable.emitWord16(Sym.SectionIdx);
}
}
/// EmitSectionHeader - Write section 'Section' header in 'SHdrTab'
/// Section Header Table
void ELFWriter::EmitSectionHeader(BinaryObject &SHdrTab,
const ELFSection &SHdr) {
SHdrTab.emitWord32(SHdr.NameIdx);
SHdrTab.emitWord32(SHdr.Type);
if (is64Bit) {
SHdrTab.emitWord64(SHdr.Flags);
SHdrTab.emitWord(SHdr.Addr);
SHdrTab.emitWord(SHdr.Offset);
SHdrTab.emitWord64(SHdr.Size);
SHdrTab.emitWord32(SHdr.Link);
SHdrTab.emitWord32(SHdr.Info);
SHdrTab.emitWord64(SHdr.Align);
SHdrTab.emitWord64(SHdr.EntSize);
} else {
SHdrTab.emitWord32(SHdr.Flags);
SHdrTab.emitWord(SHdr.Addr);
SHdrTab.emitWord(SHdr.Offset);
SHdrTab.emitWord32(SHdr.Size);
SHdrTab.emitWord32(SHdr.Link);
SHdrTab.emitWord32(SHdr.Info);
SHdrTab.emitWord32(SHdr.Align);
SHdrTab.emitWord32(SHdr.EntSize);
}
}
/// EmitStringTable - If the current symbol table is non-empty, emit the string
/// table for it
void ELFWriter::EmitStringTable() {
if (!SymbolList.size()) return; // Empty symbol table.
ELFSection &StrTab = getStringTableSection();
// Set the zero'th symbol to a null byte, as required.
StrTab.emitByte(0);
// Walk on the symbol list and write symbol names into the
// string table.
unsigned Index = 1;
for (std::list<ELFSym>::iterator I = SymbolList.begin(),
E = SymbolList.end(); I != E; ++I) {
// Use the name mangler to uniquify the LLVM symbol.
std::string Name = Mang->getValueName(I->GV);
if (Name.empty()) {
I->NameIdx = 0;
} else {
I->NameIdx = Index;
StrTab.emitString(Name);
// Keep track of the number of bytes emitted to this section.
Index += Name.size()+1;
}
}
assert(Index == StrTab.size());
StrTab.Size = Index;
}
/// EmitSymbolTable - Emit the symbol table itself.
void ELFWriter::EmitSymbolTable() {
if (!SymbolList.size()) return; // Empty symbol table.
unsigned FirstNonLocalSymbol = 1;
// Now that we have emitted the string table and know the offset into the
// string table of each symbol, emit the symbol table itself.
ELFSection &SymTab = getSymbolTableSection();
SymTab.Align = TEW->getPrefELFAlignment();
// Section Index of .strtab.
SymTab.Link = getStringTableSection().SectionIdx;
// Size of each symtab entry.
SymTab.EntSize = TEW->getSymTabEntrySize();
// The first entry in the symtab is the null symbol
ELFSym NullSym = ELFSym(0);
EmitSymbol(SymTab, NullSym);
// Emit all the symbols to the symbol table. Skip the null
// symbol, cause it's emitted already
unsigned Index = 1;
for (std::list<ELFSym>::iterator I = SymbolList.begin(),
E = SymbolList.end(); I != E; ++I, ++Index) {
// Keep track of the first non-local symbol
if (I->getBind() == ELFSym::STB_LOCAL)
FirstNonLocalSymbol++;
// Emit symbol to the symbol table
EmitSymbol(SymTab, *I);
// Record the symbol table index for each global value
GblSymLookup[I->GV] = Index;
}
SymTab.Info = FirstNonLocalSymbol;
SymTab.Size = SymTab.size();
}
/// EmitSectionTableStringTable - This method adds and emits a section for the
/// ELF Section Table string table: the string table that holds all of the
/// section names.
void ELFWriter::EmitSectionTableStringTable() {
// First step: add the section for the string table to the list of sections:
ELFSection &SHStrTab = getSectionHeaderStringTableSection();
// Now that we know which section number is the .shstrtab section, update the
// e_shstrndx entry in the ELF header.
ElfHdr.fixWord16(SHStrTab.SectionIdx, ELFHdr_e_shstrndx_Offset);
// Set the NameIdx of each section in the string table and emit the bytes for
// the string table.
unsigned Index = 0;
for (std::list<ELFSection>::iterator I = SectionList.begin(),
E = SectionList.end(); I != E; ++I) {
// Set the index into the table. Note if we have lots of entries with
// common suffixes, we could memoize them here if we cared.
I->NameIdx = Index;
SHStrTab.emitString(I->getName());
// Keep track of the number of bytes emitted to this section.
Index += I->getName().size()+1;
}
// Set the size of .shstrtab now that we know what it is.
assert(Index == SHStrTab.size());
SHStrTab.Size = Index;
}
/// OutputSectionsAndSectionTable - Now that we have constructed the file header
/// and all of the sections, emit these to the ostream destination and emit the
/// SectionTable.
void ELFWriter::OutputSectionsAndSectionTable() {
// Pass #1: Compute the file offset for each section.
size_t FileOff = ElfHdr.size(); // File header first.
// Adjust alignment of all section if needed.
for (std::list<ELFSection>::iterator I = SectionList.begin(),
E = SectionList.end(); I != E; ++I) {
// Section idx 0 has 0 offset
if (!I->SectionIdx)
continue;
if (!I->size()) {
I->Offset = FileOff;
continue;
}
// Update Section size
if (!I->Size)
I->Size = I->size();
// Align FileOff to whatever the alignment restrictions of the section are.
if (I->Align)
FileOff = (FileOff+I->Align-1) & ~(I->Align-1);
I->Offset = FileOff;
FileOff += I->Size;
}
// Align Section Header.
unsigned TableAlign = TEW->getPrefELFAlignment();
FileOff = (FileOff+TableAlign-1) & ~(TableAlign-1);
// Now that we know where all of the sections will be emitted, set the e_shnum
// entry in the ELF header.
ElfHdr.fixWord16(NumSections, ELFHdr_e_shnum_Offset);
// Now that we know the offset in the file of the section table, update the
// e_shoff address in the ELF header.
ElfHdr.fixWord(FileOff, ELFHdr_e_shoff_Offset);
// Now that we know all of the data in the file header, emit it and all of the
// sections!
O.write((char *)&ElfHdr.getData()[0], ElfHdr.size());
FileOff = ElfHdr.size();
// Section Header Table blob
BinaryObject SHdrTable(isLittleEndian, is64Bit);
// Emit all of sections to the file and build the section header table.
while (!SectionList.empty()) {
ELFSection &S = *SectionList.begin();
DOUT << "SectionIdx: " << S.SectionIdx << ", Name: " << S.getName()
<< ", Size: " << S.Size << ", Offset: " << S.Offset
<< ", SectionData Size: " << S.size() << "\n";
// Align FileOff to whatever the alignment restrictions of the section are.
if (S.size()) {
if (S.Align) {
for (size_t NewFileOff = (FileOff+S.Align-1) & ~(S.Align-1);
FileOff != NewFileOff; ++FileOff)
O << (char)0xAB;
}
O.write((char *)&S.getData()[0], S.Size);
FileOff += S.Size;
}
EmitSectionHeader(SHdrTable, S);
SectionList.pop_front();
}
// Align output for the section table.
for (size_t NewFileOff = (FileOff+TableAlign-1) & ~(TableAlign-1);
FileOff != NewFileOff; ++FileOff)
O << (char)0xAB;
// Emit the section table itself.
O.write((char *)&SHdrTable.getData()[0], SHdrTable.size());
}