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If whole quad mode isn't enabled for these, the level of detail is calculated incorrectly for pixels along diagonal triangle edges, causing artifacts. v2: Use a TSFlag instead of lots of switch cases v3: Add test coverage Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88642 Reviewed-by: Tom Stellard <tom@stellard.net> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@228372 91177308-0d34-0410-b5e6-96231b3b80d8
172 lines
6.7 KiB
C++
172 lines
6.7 KiB
C++
//===-- SIDefines.h - SI Helper Macros ----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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/// \file
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//===----------------------------------------------------------------------===//
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#include "llvm/MC/MCInstrDesc.h"
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#ifndef LLVM_LIB_TARGET_R600_SIDEFINES_H
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#define LLVM_LIB_TARGET_R600_SIDEFINES_H
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namespace SIInstrFlags {
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// This needs to be kept in sync with the field bits in InstSI.
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enum {
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SALU = 1 << 3,
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VALU = 1 << 4,
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SOP1 = 1 << 5,
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SOP2 = 1 << 6,
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SOPC = 1 << 7,
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SOPK = 1 << 8,
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SOPP = 1 << 9,
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VOP1 = 1 << 10,
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VOP2 = 1 << 11,
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VOP3 = 1 << 12,
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VOPC = 1 << 13,
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MUBUF = 1 << 14,
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MTBUF = 1 << 15,
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SMRD = 1 << 16,
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DS = 1 << 17,
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MIMG = 1 << 18,
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FLAT = 1 << 19,
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WQM = 1 << 20
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};
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}
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namespace llvm {
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namespace AMDGPU {
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enum OperandType {
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/// Operand with register or 32-bit immediate
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OPERAND_REG_IMM32 = llvm::MCOI::OPERAND_FIRST_TARGET,
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/// Operand with register or inline constant
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OPERAND_REG_INLINE_C
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};
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}
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}
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namespace SIInstrFlags {
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enum Flags {
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// First 4 bits are the instruction encoding
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VM_CNT = 1 << 0,
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EXP_CNT = 1 << 1,
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LGKM_CNT = 1 << 2
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};
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// v_cmp_class_* etc. use a 10-bit mask for what operation is checked.
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// The result is true if any of these tests are true.
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enum ClassFlags {
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S_NAN = 1 << 0, // Signaling NaN
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Q_NAN = 1 << 1, // Quiet NaN
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N_INFINITY = 1 << 2, // Negative infinity
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N_NORMAL = 1 << 3, // Negative normal
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N_SUBNORMAL = 1 << 4, // Negative subnormal
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N_ZERO = 1 << 5, // Negative zero
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P_ZERO = 1 << 6, // Positive zero
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P_SUBNORMAL = 1 << 7, // Positive subnormal
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P_NORMAL = 1 << 8, // Positive normal
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P_INFINITY = 1 << 9 // Positive infinity
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};
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}
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namespace SISrcMods {
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enum {
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NEG = 1 << 0,
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ABS = 1 << 1
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};
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}
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namespace SIOutMods {
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enum {
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NONE = 0,
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MUL2 = 1,
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MUL4 = 2,
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DIV2 = 3
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};
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}
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#define R_00B028_SPI_SHADER_PGM_RSRC1_PS 0x00B028
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#define R_00B02C_SPI_SHADER_PGM_RSRC2_PS 0x00B02C
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#define S_00B02C_EXTRA_LDS_SIZE(x) (((x) & 0xFF) << 8)
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#define R_00B128_SPI_SHADER_PGM_RSRC1_VS 0x00B128
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#define R_00B228_SPI_SHADER_PGM_RSRC1_GS 0x00B228
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#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
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#define S_00B028_VGPRS(x) (((x) & 0x3F) << 0)
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#define S_00B028_SGPRS(x) (((x) & 0x0F) << 6)
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#define R_00B84C_COMPUTE_PGM_RSRC2 0x00B84C
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#define S_00B84C_SCRATCH_EN(x) (((x) & 0x1) << 0)
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#define S_00B84C_USER_SGPR(x) (((x) & 0x1F) << 1)
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#define S_00B84C_TGID_X_EN(x) (((x) & 0x1) << 7)
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#define S_00B84C_TGID_Y_EN(x) (((x) & 0x1) << 8)
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#define S_00B84C_TGID_Z_EN(x) (((x) & 0x1) << 9)
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#define S_00B84C_TG_SIZE_EN(x) (((x) & 0x1) << 10)
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#define S_00B84C_TIDIG_COMP_CNT(x) (((x) & 0x03) << 11)
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#define S_00B84C_LDS_SIZE(x) (((x) & 0x1FF) << 15)
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#define R_0286CC_SPI_PS_INPUT_ENA 0x0286CC
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#define R_00B848_COMPUTE_PGM_RSRC1 0x00B848
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#define S_00B848_VGPRS(x) (((x) & 0x3F) << 0)
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#define G_00B848_VGPRS(x) (((x) >> 0) & 0x3F)
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#define C_00B848_VGPRS 0xFFFFFFC0
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#define S_00B848_SGPRS(x) (((x) & 0x0F) << 6)
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#define G_00B848_SGPRS(x) (((x) >> 6) & 0x0F)
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#define C_00B848_SGPRS 0xFFFFFC3F
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#define S_00B848_PRIORITY(x) (((x) & 0x03) << 10)
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#define G_00B848_PRIORITY(x) (((x) >> 10) & 0x03)
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#define C_00B848_PRIORITY 0xFFFFF3FF
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#define S_00B848_FLOAT_MODE(x) (((x) & 0xFF) << 12)
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#define G_00B848_FLOAT_MODE(x) (((x) >> 12) & 0xFF)
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#define C_00B848_FLOAT_MODE 0xFFF00FFF
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#define S_00B848_PRIV(x) (((x) & 0x1) << 20)
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#define G_00B848_PRIV(x) (((x) >> 20) & 0x1)
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#define C_00B848_PRIV 0xFFEFFFFF
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#define S_00B848_DX10_CLAMP(x) (((x) & 0x1) << 21)
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#define G_00B848_DX10_CLAMP(x) (((x) >> 21) & 0x1)
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#define C_00B848_DX10_CLAMP 0xFFDFFFFF
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#define S_00B848_DEBUG_MODE(x) (((x) & 0x1) << 22)
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#define G_00B848_DEBUG_MODE(x) (((x) >> 22) & 0x1)
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#define C_00B848_DEBUG_MODE 0xFFBFFFFF
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#define S_00B848_IEEE_MODE(x) (((x) & 0x1) << 23)
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#define G_00B848_IEEE_MODE(x) (((x) >> 23) & 0x1)
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#define C_00B848_IEEE_MODE 0xFF7FFFFF
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// Helpers for setting FLOAT_MODE
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#define FP_ROUND_ROUND_TO_NEAREST 0
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#define FP_ROUND_ROUND_TO_INF 1
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#define FP_ROUND_ROUND_TO_NEGINF 2
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#define FP_ROUND_ROUND_TO_ZERO 3
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// Bits 3:0 control rounding mode. 1:0 control single precision, 3:2 double
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// precision.
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#define FP_ROUND_MODE_SP(x) ((x) & 0x3)
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#define FP_ROUND_MODE_DP(x) (((x) & 0x3) << 2)
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#define FP_DENORM_FLUSH_IN_FLUSH_OUT 0
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#define FP_DENORM_FLUSH_OUT 1
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#define FP_DENORM_FLUSH_IN 2
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#define FP_DENORM_FLUSH_NONE 3
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// Bits 7:4 control denormal handling. 5:4 control single precision, 6:7 double
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// precision.
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#define FP_DENORM_MODE_SP(x) (((x) & 0x3) << 4)
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#define FP_DENORM_MODE_DP(x) (((x) & 0x3) << 6)
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#define R_00B860_COMPUTE_TMPRING_SIZE 0x00B860
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#define S_00B860_WAVESIZE(x) (((x) & 0x1FFF) << 12)
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#define R_0286E8_SPI_TMPRING_SIZE 0x0286E8
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#define S_0286E8_WAVESIZE(x) (((x) & 0x1FFF) << 12)
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#endif
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