llvm-6502/lib/ExecutionEngine/Interpreter/Support.cpp
Chris Lattner 2fbfdcffd3 Change references to the Method class to be references to the Function
class.  The Method class is obsolete (renamed) and all references to it
are being converted over to Function.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2144 91177308-0d34-0410-b5e6-96231b3b80d8
2002-04-07 20:49:59 +00:00

81 lines
2.7 KiB
C++

//===-- Support.cpp - Support routines for interpreter --------------------===//
//
// This file contains support routines for the interpreter core.
//
//===----------------------------------------------------------------------===//
#include "Interpreter.h"
#include "llvm/SymbolTable.h"
#include "llvm/Assembly/Writer.h"
#include <iostream>
using std::cout;
//===----------------------------------------------------------------------===//
//
// LookupMatchingNames helper - Search a symbol table for values matching Name.
//
static inline void LookupMatchingNames(const std::string &Name,SymTabValue &STV,
std::vector<Value*> &Results) {
SymbolTable *SymTab = STV.getSymbolTable();
if (SymTab == 0) return; // No symbolic values :(
// Loop over all of the type planes in the symbol table...
for (SymbolTable::iterator I = SymTab->begin(), E = SymTab->end();
I != E; ++I) {
SymbolTable::VarMap &Plane = I->second;
// Search the symbol table plane for this name...
SymbolTable::VarMap::iterator Val = Plane.find(Name);
if (Val != Plane.end())
Results.push_back(Val->second); // Found a name match!
}
}
// LookupMatchingNames - Search the current function namespace, then the global
// namespace looking for values that match the specified name. Return ALL
// matches to that name. This is obviously slow, and should only be used for
// user interaction.
//
std::vector<Value*> Interpreter::LookupMatchingNames(const std::string &Name) {
std::vector<Value*> Results;
Function *CurMeth = getCurrentMethod();
if (CurMeth) ::LookupMatchingNames(Name, *CurMeth, Results);
if (CurMod ) ::LookupMatchingNames(Name, *CurMod , Results);
return Results;
}
// ChooseOneOption - Prompt the user to choose among the specified options to
// pick one value. If no options are provided, emit an error. If a single
// option is provided, just return that option.
//
Value *Interpreter::ChooseOneOption(const std::string &Name,
const std::vector<Value*> &Opts) {
switch (Opts.size()) {
case 1: return Opts[0];
case 0:
cout << "Error: no entities named '" << Name << "' found!\n";
return 0;
default: break; // Must prompt user...
}
cout << "Multiple entities named '" << Name << "' found! Please choose:\n";
cout << " 0. Cancel operation\n";
for (unsigned i = 0; i < Opts.size(); ++i) {
cout << " " << (i+1) << ".";
WriteAsOperand(cout, Opts[i]) << "\n";
}
unsigned Option;
do {
cout << "lli> " << std::flush;
std::cin >> Option;
if (Option > Opts.size())
cout << "Invalid selection: Please choose from 0 to " << Opts.size()
<< "\n";
} while (Option > Opts.size());
if (Option == 0) return 0;
return Opts[Option-1];
}