mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-25 14:32:53 +00:00
bcea859fc1
into MachineInstrs. This is mostly just moving the code from ScheduleDAGSDNodesEmit.cpp into a new class. This decouples MachineInstr emitting from scheduling. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83699 91177308-0d34-0410-b5e6-96231b3b80d8
312 lines
11 KiB
C++
312 lines
11 KiB
C++
//===--- ScheduleDAGSDNodes.cpp - Implement the ScheduleDAGSDNodes class --===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This implements the ScheduleDAG class, which is a base class used by
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// scheduling implementation classes.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "pre-RA-sched"
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#include "ScheduleDAGSDNodes.h"
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#include "InstrEmitter.h"
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#include "llvm/CodeGen/SelectionDAG.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetInstrInfo.h"
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#include "llvm/Target/TargetRegisterInfo.h"
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#include "llvm/Target/TargetSubtarget.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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ScheduleDAGSDNodes::ScheduleDAGSDNodes(MachineFunction &mf)
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: ScheduleDAG(mf) {
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}
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/// Run - perform scheduling.
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///
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void ScheduleDAGSDNodes::Run(SelectionDAG *dag, MachineBasicBlock *bb,
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MachineBasicBlock::iterator insertPos) {
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DAG = dag;
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ScheduleDAG::Run(bb, insertPos);
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}
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SUnit *ScheduleDAGSDNodes::Clone(SUnit *Old) {
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SUnit *SU = NewSUnit(Old->getNode());
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SU->OrigNode = Old->OrigNode;
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SU->Latency = Old->Latency;
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SU->isTwoAddress = Old->isTwoAddress;
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SU->isCommutable = Old->isCommutable;
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SU->hasPhysRegDefs = Old->hasPhysRegDefs;
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SU->hasPhysRegClobbers = Old->hasPhysRegClobbers;
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Old->isCloned = true;
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return SU;
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}
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/// CheckForPhysRegDependency - Check if the dependency between def and use of
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/// a specified operand is a physical register dependency. If so, returns the
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/// register and the cost of copying the register.
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static void CheckForPhysRegDependency(SDNode *Def, SDNode *User, unsigned Op,
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const TargetRegisterInfo *TRI,
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const TargetInstrInfo *TII,
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unsigned &PhysReg, int &Cost) {
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if (Op != 2 || User->getOpcode() != ISD::CopyToReg)
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return;
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unsigned Reg = cast<RegisterSDNode>(User->getOperand(1))->getReg();
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if (TargetRegisterInfo::isVirtualRegister(Reg))
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return;
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unsigned ResNo = User->getOperand(2).getResNo();
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if (Def->isMachineOpcode()) {
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const TargetInstrDesc &II = TII->get(Def->getMachineOpcode());
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if (ResNo >= II.getNumDefs() &&
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II.ImplicitDefs[ResNo - II.getNumDefs()] == Reg) {
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PhysReg = Reg;
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const TargetRegisterClass *RC =
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TRI->getPhysicalRegisterRegClass(Reg, Def->getValueType(ResNo));
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Cost = RC->getCopyCost();
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}
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}
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}
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void ScheduleDAGSDNodes::BuildSchedUnits() {
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// During scheduling, the NodeId field of SDNode is used to map SDNodes
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// to their associated SUnits by holding SUnits table indices. A value
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// of -1 means the SDNode does not yet have an associated SUnit.
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unsigned NumNodes = 0;
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for (SelectionDAG::allnodes_iterator NI = DAG->allnodes_begin(),
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E = DAG->allnodes_end(); NI != E; ++NI) {
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NI->setNodeId(-1);
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++NumNodes;
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}
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// Reserve entries in the vector for each of the SUnits we are creating. This
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// ensure that reallocation of the vector won't happen, so SUnit*'s won't get
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// invalidated.
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// FIXME: Multiply by 2 because we may clone nodes during scheduling.
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// This is a temporary workaround.
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SUnits.reserve(NumNodes * 2);
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// Check to see if the scheduler cares about latencies.
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bool UnitLatencies = ForceUnitLatencies();
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for (SelectionDAG::allnodes_iterator NI = DAG->allnodes_begin(),
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E = DAG->allnodes_end(); NI != E; ++NI) {
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if (isPassiveNode(NI)) // Leaf node, e.g. a TargetImmediate.
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continue;
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// If this node has already been processed, stop now.
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if (NI->getNodeId() != -1) continue;
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SUnit *NodeSUnit = NewSUnit(NI);
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// See if anything is flagged to this node, if so, add them to flagged
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// nodes. Nodes can have at most one flag input and one flag output. Flags
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// are required to be the last operand and result of a node.
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// Scan up to find flagged preds.
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SDNode *N = NI;
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while (N->getNumOperands() &&
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N->getOperand(N->getNumOperands()-1).getValueType() == MVT::Flag) {
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N = N->getOperand(N->getNumOperands()-1).getNode();
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assert(N->getNodeId() == -1 && "Node already inserted!");
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N->setNodeId(NodeSUnit->NodeNum);
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}
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// Scan down to find any flagged succs.
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N = NI;
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while (N->getValueType(N->getNumValues()-1) == MVT::Flag) {
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SDValue FlagVal(N, N->getNumValues()-1);
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// There are either zero or one users of the Flag result.
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bool HasFlagUse = false;
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for (SDNode::use_iterator UI = N->use_begin(), E = N->use_end();
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UI != E; ++UI)
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if (FlagVal.isOperandOf(*UI)) {
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HasFlagUse = true;
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assert(N->getNodeId() == -1 && "Node already inserted!");
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N->setNodeId(NodeSUnit->NodeNum);
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N = *UI;
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break;
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}
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if (!HasFlagUse) break;
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}
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// If there are flag operands involved, N is now the bottom-most node
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// of the sequence of nodes that are flagged together.
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// Update the SUnit.
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NodeSUnit->setNode(N);
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assert(N->getNodeId() == -1 && "Node already inserted!");
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N->setNodeId(NodeSUnit->NodeNum);
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// Assign the Latency field of NodeSUnit using target-provided information.
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if (UnitLatencies)
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NodeSUnit->Latency = 1;
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else
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ComputeLatency(NodeSUnit);
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}
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}
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void ScheduleDAGSDNodes::AddSchedEdges() {
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const TargetSubtarget &ST = TM.getSubtarget<TargetSubtarget>();
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// Check to see if the scheduler cares about latencies.
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bool UnitLatencies = ForceUnitLatencies();
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// Pass 2: add the preds, succs, etc.
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for (unsigned su = 0, e = SUnits.size(); su != e; ++su) {
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SUnit *SU = &SUnits[su];
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SDNode *MainNode = SU->getNode();
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if (MainNode->isMachineOpcode()) {
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unsigned Opc = MainNode->getMachineOpcode();
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const TargetInstrDesc &TID = TII->get(Opc);
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for (unsigned i = 0; i != TID.getNumOperands(); ++i) {
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if (TID.getOperandConstraint(i, TOI::TIED_TO) != -1) {
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SU->isTwoAddress = true;
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break;
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}
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}
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if (TID.isCommutable())
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SU->isCommutable = true;
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}
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// Find all predecessors and successors of the group.
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for (SDNode *N = SU->getNode(); N; N = N->getFlaggedNode()) {
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if (N->isMachineOpcode() &&
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TII->get(N->getMachineOpcode()).getImplicitDefs()) {
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SU->hasPhysRegClobbers = true;
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unsigned NumUsed = InstrEmitter::CountResults(N);
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while (NumUsed != 0 && !N->hasAnyUseOfValue(NumUsed - 1))
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--NumUsed; // Skip over unused values at the end.
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if (NumUsed > TII->get(N->getMachineOpcode()).getNumDefs())
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SU->hasPhysRegDefs = true;
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}
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for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
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SDNode *OpN = N->getOperand(i).getNode();
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if (isPassiveNode(OpN)) continue; // Not scheduled.
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SUnit *OpSU = &SUnits[OpN->getNodeId()];
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assert(OpSU && "Node has no SUnit!");
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if (OpSU == SU) continue; // In the same group.
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EVT OpVT = N->getOperand(i).getValueType();
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assert(OpVT != MVT::Flag && "Flagged nodes should be in same sunit!");
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bool isChain = OpVT == MVT::Other;
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unsigned PhysReg = 0;
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int Cost = 1;
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// Determine if this is a physical register dependency.
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CheckForPhysRegDependency(OpN, N, i, TRI, TII, PhysReg, Cost);
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assert((PhysReg == 0 || !isChain) &&
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"Chain dependence via physreg data?");
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// FIXME: See ScheduleDAGSDNodes::EmitCopyFromReg. For now, scheduler
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// emits a copy from the physical register to a virtual register unless
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// it requires a cross class copy (cost < 0). That means we are only
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// treating "expensive to copy" register dependency as physical register
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// dependency. This may change in the future though.
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if (Cost >= 0)
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PhysReg = 0;
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const SDep& dep = SDep(OpSU, isChain ? SDep::Order : SDep::Data,
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OpSU->Latency, PhysReg);
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if (!isChain && !UnitLatencies) {
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ComputeOperandLatency(OpSU, SU, (SDep &)dep);
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ST.adjustSchedDependency(OpSU, SU, (SDep &)dep);
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}
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SU->addPred(dep);
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}
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}
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}
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}
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/// BuildSchedGraph - Build the SUnit graph from the selection dag that we
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/// are input. This SUnit graph is similar to the SelectionDAG, but
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/// excludes nodes that aren't interesting to scheduling, and represents
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/// flagged together nodes with a single SUnit.
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void ScheduleDAGSDNodes::BuildSchedGraph(AliasAnalysis *AA) {
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// Populate the SUnits array.
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BuildSchedUnits();
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// Compute all the scheduling dependencies between nodes.
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AddSchedEdges();
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}
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void ScheduleDAGSDNodes::ComputeLatency(SUnit *SU) {
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const InstrItineraryData &InstrItins = TM.getInstrItineraryData();
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// Compute the latency for the node. We use the sum of the latencies for
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// all nodes flagged together into this SUnit.
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SU->Latency = 0;
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for (SDNode *N = SU->getNode(); N; N = N->getFlaggedNode())
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if (N->isMachineOpcode()) {
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SU->Latency += InstrItins.
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getStageLatency(TII->get(N->getMachineOpcode()).getSchedClass());
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}
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}
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void ScheduleDAGSDNodes::dumpNode(const SUnit *SU) const {
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if (!SU->getNode()) {
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errs() << "PHYS REG COPY\n";
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return;
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}
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SU->getNode()->dump(DAG);
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errs() << "\n";
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SmallVector<SDNode *, 4> FlaggedNodes;
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for (SDNode *N = SU->getNode()->getFlaggedNode(); N; N = N->getFlaggedNode())
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FlaggedNodes.push_back(N);
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while (!FlaggedNodes.empty()) {
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errs() << " ";
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FlaggedNodes.back()->dump(DAG);
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errs() << "\n";
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FlaggedNodes.pop_back();
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}
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}
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/// EmitSchedule - Emit the machine code in scheduled order.
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MachineBasicBlock *ScheduleDAGSDNodes::
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EmitSchedule(DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM) {
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InstrEmitter Emitter(BB, InsertPos);
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DenseMap<SDValue, unsigned> VRBaseMap;
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DenseMap<SUnit*, unsigned> CopyVRBaseMap;
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for (unsigned i = 0, e = Sequence.size(); i != e; i++) {
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SUnit *SU = Sequence[i];
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if (!SU) {
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// Null SUnit* is a noop.
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EmitNoop();
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continue;
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}
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// For pre-regalloc scheduling, create instructions corresponding to the
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// SDNode and any flagged SDNodes and append them to the block.
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if (!SU->getNode()) {
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// Emit a copy.
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EmitPhysRegCopy(SU, CopyVRBaseMap);
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continue;
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}
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SmallVector<SDNode *, 4> FlaggedNodes;
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for (SDNode *N = SU->getNode()->getFlaggedNode(); N;
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N = N->getFlaggedNode())
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FlaggedNodes.push_back(N);
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while (!FlaggedNodes.empty()) {
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Emitter.EmitNode(FlaggedNodes.back(), SU->OrigNode != SU, SU->isCloned,
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VRBaseMap, EM);
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FlaggedNodes.pop_back();
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}
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Emitter.EmitNode(SU->getNode(), SU->OrigNode != SU, SU->isCloned,
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VRBaseMap, EM);
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}
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BB = Emitter.getBlock();
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InsertPos = Emitter.getInsertPos();
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return BB;
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}
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