llvm-6502/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
Dan Gohman 575e2f4ea8 Resolve implicit alignment before computing the FoldingSet information so
that the CSE map always contains explicit alignment information. This allows
more loads to be CSE'd when there is a mix of explicit-alignment loads and
implicit-alignment loads.

Also, in SelectionDAG::FindModifiedNodeSlot, add the operands to the
FoldingSetNodeID before the load/store information instead of after, so
that it matches what is done elsewhere.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37411 91177308-0d34-0410-b5e6-96231b3b80d8
2007-06-04 15:49:41 +00:00

3119 lines
109 KiB
C++

//===-- SelectionDAG.cpp - Implement the SelectionDAG data structures -----===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This implements the SelectionDAG class.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/SelectionDAG.h"
#include "llvm/Constants.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Intrinsics.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Target/MRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include <algorithm>
#include <cmath>
using namespace llvm;
/// makeVTList - Return an instance of the SDVTList struct initialized with the
/// specified members.
static SDVTList makeVTList(const MVT::ValueType *VTs, unsigned NumVTs) {
SDVTList Res = {VTs, NumVTs};
return Res;
}
//===----------------------------------------------------------------------===//
// ConstantFPSDNode Class
//===----------------------------------------------------------------------===//
/// isExactlyValue - We don't rely on operator== working on double values, as
/// it returns true for things that are clearly not equal, like -0.0 and 0.0.
/// As such, this method can be used to do an exact bit-for-bit comparison of
/// two floating point values.
bool ConstantFPSDNode::isExactlyValue(double V) const {
return DoubleToBits(V) == DoubleToBits(Value);
}
//===----------------------------------------------------------------------===//
// ISD Namespace
//===----------------------------------------------------------------------===//
/// isBuildVectorAllOnes - Return true if the specified node is a
/// BUILD_VECTOR where all of the elements are ~0 or undef.
bool ISD::isBuildVectorAllOnes(const SDNode *N) {
// Look through a bit convert.
if (N->getOpcode() == ISD::BIT_CONVERT)
N = N->getOperand(0).Val;
if (N->getOpcode() != ISD::BUILD_VECTOR) return false;
unsigned i = 0, e = N->getNumOperands();
// Skip over all of the undef values.
while (i != e && N->getOperand(i).getOpcode() == ISD::UNDEF)
++i;
// Do not accept an all-undef vector.
if (i == e) return false;
// Do not accept build_vectors that aren't all constants or which have non-~0
// elements.
SDOperand NotZero = N->getOperand(i);
if (isa<ConstantSDNode>(NotZero)) {
if (!cast<ConstantSDNode>(NotZero)->isAllOnesValue())
return false;
} else if (isa<ConstantFPSDNode>(NotZero)) {
MVT::ValueType VT = NotZero.getValueType();
if (VT== MVT::f64) {
if (DoubleToBits(cast<ConstantFPSDNode>(NotZero)->getValue()) !=
(uint64_t)-1)
return false;
} else {
if (FloatToBits(cast<ConstantFPSDNode>(NotZero)->getValue()) !=
(uint32_t)-1)
return false;
}
} else
return false;
// Okay, we have at least one ~0 value, check to see if the rest match or are
// undefs.
for (++i; i != e; ++i)
if (N->getOperand(i) != NotZero &&
N->getOperand(i).getOpcode() != ISD::UNDEF)
return false;
return true;
}
/// isBuildVectorAllZeros - Return true if the specified node is a
/// BUILD_VECTOR where all of the elements are 0 or undef.
bool ISD::isBuildVectorAllZeros(const SDNode *N) {
// Look through a bit convert.
if (N->getOpcode() == ISD::BIT_CONVERT)
N = N->getOperand(0).Val;
if (N->getOpcode() != ISD::BUILD_VECTOR) return false;
unsigned i = 0, e = N->getNumOperands();
// Skip over all of the undef values.
while (i != e && N->getOperand(i).getOpcode() == ISD::UNDEF)
++i;
// Do not accept an all-undef vector.
if (i == e) return false;
// Do not accept build_vectors that aren't all constants or which have non-~0
// elements.
SDOperand Zero = N->getOperand(i);
if (isa<ConstantSDNode>(Zero)) {
if (!cast<ConstantSDNode>(Zero)->isNullValue())
return false;
} else if (isa<ConstantFPSDNode>(Zero)) {
if (!cast<ConstantFPSDNode>(Zero)->isExactlyValue(0.0))
return false;
} else
return false;
// Okay, we have at least one ~0 value, check to see if the rest match or are
// undefs.
for (++i; i != e; ++i)
if (N->getOperand(i) != Zero &&
N->getOperand(i).getOpcode() != ISD::UNDEF)
return false;
return true;
}
/// getSetCCSwappedOperands - Return the operation corresponding to (Y op X)
/// when given the operation for (X op Y).
ISD::CondCode ISD::getSetCCSwappedOperands(ISD::CondCode Operation) {
// To perform this operation, we just need to swap the L and G bits of the
// operation.
unsigned OldL = (Operation >> 2) & 1;
unsigned OldG = (Operation >> 1) & 1;
return ISD::CondCode((Operation & ~6) | // Keep the N, U, E bits
(OldL << 1) | // New G bit
(OldG << 2)); // New L bit.
}
/// getSetCCInverse - Return the operation corresponding to !(X op Y), where
/// 'op' is a valid SetCC operation.
ISD::CondCode ISD::getSetCCInverse(ISD::CondCode Op, bool isInteger) {
unsigned Operation = Op;
if (isInteger)
Operation ^= 7; // Flip L, G, E bits, but not U.
else
Operation ^= 15; // Flip all of the condition bits.
if (Operation > ISD::SETTRUE2)
Operation &= ~8; // Don't let N and U bits get set.
return ISD::CondCode(Operation);
}
/// isSignedOp - For an integer comparison, return 1 if the comparison is a
/// signed operation and 2 if the result is an unsigned comparison. Return zero
/// if the operation does not depend on the sign of the input (setne and seteq).
static int isSignedOp(ISD::CondCode Opcode) {
switch (Opcode) {
default: assert(0 && "Illegal integer setcc operation!");
case ISD::SETEQ:
case ISD::SETNE: return 0;
case ISD::SETLT:
case ISD::SETLE:
case ISD::SETGT:
case ISD::SETGE: return 1;
case ISD::SETULT:
case ISD::SETULE:
case ISD::SETUGT:
case ISD::SETUGE: return 2;
}
}
/// getSetCCOrOperation - Return the result of a logical OR between different
/// comparisons of identical values: ((X op1 Y) | (X op2 Y)). This function
/// returns SETCC_INVALID if it is not possible to represent the resultant
/// comparison.
ISD::CondCode ISD::getSetCCOrOperation(ISD::CondCode Op1, ISD::CondCode Op2,
bool isInteger) {
if (isInteger && (isSignedOp(Op1) | isSignedOp(Op2)) == 3)
// Cannot fold a signed integer setcc with an unsigned integer setcc.
return ISD::SETCC_INVALID;
unsigned Op = Op1 | Op2; // Combine all of the condition bits.
// If the N and U bits get set then the resultant comparison DOES suddenly
// care about orderedness, and is true when ordered.
if (Op > ISD::SETTRUE2)
Op &= ~16; // Clear the U bit if the N bit is set.
// Canonicalize illegal integer setcc's.
if (isInteger && Op == ISD::SETUNE) // e.g. SETUGT | SETULT
Op = ISD::SETNE;
return ISD::CondCode(Op);
}
/// getSetCCAndOperation - Return the result of a logical AND between different
/// comparisons of identical values: ((X op1 Y) & (X op2 Y)). This
/// function returns zero if it is not possible to represent the resultant
/// comparison.
ISD::CondCode ISD::getSetCCAndOperation(ISD::CondCode Op1, ISD::CondCode Op2,
bool isInteger) {
if (isInteger && (isSignedOp(Op1) | isSignedOp(Op2)) == 3)
// Cannot fold a signed setcc with an unsigned setcc.
return ISD::SETCC_INVALID;
// Combine all of the condition bits.
ISD::CondCode Result = ISD::CondCode(Op1 & Op2);
// Canonicalize illegal integer setcc's.
if (isInteger) {
switch (Result) {
default: break;
case ISD::SETUO : Result = ISD::SETFALSE; break; // SETUGT & SETULT
case ISD::SETUEQ: Result = ISD::SETEQ ; break; // SETUGE & SETULE
case ISD::SETOLT: Result = ISD::SETULT ; break; // SETULT & SETNE
case ISD::SETOGT: Result = ISD::SETUGT ; break; // SETUGT & SETNE
}
}
return Result;
}
const TargetMachine &SelectionDAG::getTarget() const {
return TLI.getTargetMachine();
}
//===----------------------------------------------------------------------===//
// SDNode Profile Support
//===----------------------------------------------------------------------===//
/// AddNodeIDOpcode - Add the node opcode to the NodeID data.
///
static void AddNodeIDOpcode(FoldingSetNodeID &ID, unsigned OpC) {
ID.AddInteger(OpC);
}
/// AddNodeIDValueTypes - Value type lists are intern'd so we can represent them
/// solely with their pointer.
void AddNodeIDValueTypes(FoldingSetNodeID &ID, SDVTList VTList) {
ID.AddPointer(VTList.VTs);
}
/// AddNodeIDOperands - Various routines for adding operands to the NodeID data.
///
static void AddNodeIDOperands(FoldingSetNodeID &ID,
const SDOperand *Ops, unsigned NumOps) {
for (; NumOps; --NumOps, ++Ops) {
ID.AddPointer(Ops->Val);
ID.AddInteger(Ops->ResNo);
}
}
static void AddNodeIDNode(FoldingSetNodeID &ID,
unsigned short OpC, SDVTList VTList,
const SDOperand *OpList, unsigned N) {
AddNodeIDOpcode(ID, OpC);
AddNodeIDValueTypes(ID, VTList);
AddNodeIDOperands(ID, OpList, N);
}
/// AddNodeIDNode - Generic routine for adding a nodes info to the NodeID
/// data.
static void AddNodeIDNode(FoldingSetNodeID &ID, SDNode *N) {
AddNodeIDOpcode(ID, N->getOpcode());
// Add the return value info.
AddNodeIDValueTypes(ID, N->getVTList());
// Add the operand info.
AddNodeIDOperands(ID, N->op_begin(), N->getNumOperands());
// Handle SDNode leafs with special info.
switch (N->getOpcode()) {
default: break; // Normal nodes don't need extra info.
case ISD::TargetConstant:
case ISD::Constant:
ID.AddInteger(cast<ConstantSDNode>(N)->getValue());
break;
case ISD::TargetConstantFP:
case ISD::ConstantFP:
ID.AddDouble(cast<ConstantFPSDNode>(N)->getValue());
break;
case ISD::TargetGlobalAddress:
case ISD::GlobalAddress:
case ISD::TargetGlobalTLSAddress:
case ISD::GlobalTLSAddress: {
GlobalAddressSDNode *GA = cast<GlobalAddressSDNode>(N);
ID.AddPointer(GA->getGlobal());
ID.AddInteger(GA->getOffset());
break;
}
case ISD::BasicBlock:
ID.AddPointer(cast<BasicBlockSDNode>(N)->getBasicBlock());
break;
case ISD::Register:
ID.AddInteger(cast<RegisterSDNode>(N)->getReg());
break;
case ISD::SRCVALUE: {
SrcValueSDNode *SV = cast<SrcValueSDNode>(N);
ID.AddPointer(SV->getValue());
ID.AddInteger(SV->getOffset());
break;
}
case ISD::FrameIndex:
case ISD::TargetFrameIndex:
ID.AddInteger(cast<FrameIndexSDNode>(N)->getIndex());
break;
case ISD::JumpTable:
case ISD::TargetJumpTable:
ID.AddInteger(cast<JumpTableSDNode>(N)->getIndex());
break;
case ISD::ConstantPool:
case ISD::TargetConstantPool: {
ConstantPoolSDNode *CP = cast<ConstantPoolSDNode>(N);
ID.AddInteger(CP->getAlignment());
ID.AddInteger(CP->getOffset());
if (CP->isMachineConstantPoolEntry())
CP->getMachineCPVal()->AddSelectionDAGCSEId(ID);
else
ID.AddPointer(CP->getConstVal());
break;
}
case ISD::LOAD: {
LoadSDNode *LD = cast<LoadSDNode>(N);
ID.AddInteger(LD->getAddressingMode());
ID.AddInteger(LD->getExtensionType());
ID.AddInteger(LD->getLoadedVT());
ID.AddPointer(LD->getSrcValue());
ID.AddInteger(LD->getSrcValueOffset());
ID.AddInteger(LD->getAlignment());
ID.AddInteger(LD->isVolatile());
break;
}
case ISD::STORE: {
StoreSDNode *ST = cast<StoreSDNode>(N);
ID.AddInteger(ST->getAddressingMode());
ID.AddInteger(ST->isTruncatingStore());
ID.AddInteger(ST->getStoredVT());
ID.AddPointer(ST->getSrcValue());
ID.AddInteger(ST->getSrcValueOffset());
ID.AddInteger(ST->getAlignment());
ID.AddInteger(ST->isVolatile());
break;
}
}
}
//===----------------------------------------------------------------------===//
// SelectionDAG Class
//===----------------------------------------------------------------------===//
/// RemoveDeadNodes - This method deletes all unreachable nodes in the
/// SelectionDAG.
void SelectionDAG::RemoveDeadNodes() {
// Create a dummy node (which is not added to allnodes), that adds a reference
// to the root node, preventing it from being deleted.
HandleSDNode Dummy(getRoot());
SmallVector<SDNode*, 128> DeadNodes;
// Add all obviously-dead nodes to the DeadNodes worklist.
for (allnodes_iterator I = allnodes_begin(), E = allnodes_end(); I != E; ++I)
if (I->use_empty())
DeadNodes.push_back(I);
// Process the worklist, deleting the nodes and adding their uses to the
// worklist.
while (!DeadNodes.empty()) {
SDNode *N = DeadNodes.back();
DeadNodes.pop_back();
// Take the node out of the appropriate CSE map.
RemoveNodeFromCSEMaps(N);
// Next, brutally remove the operand list. This is safe to do, as there are
// no cycles in the graph.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
SDNode *Operand = I->Val;
Operand->removeUser(N);
// Now that we removed this operand, see if there are no uses of it left.
if (Operand->use_empty())
DeadNodes.push_back(Operand);
}
if (N->OperandsNeedDelete)
delete[] N->OperandList;
N->OperandList = 0;
N->NumOperands = 0;
// Finally, remove N itself.
AllNodes.erase(N);
}
// If the root changed (e.g. it was a dead load, update the root).
setRoot(Dummy.getValue());
}
void SelectionDAG::RemoveDeadNode(SDNode *N, std::vector<SDNode*> &Deleted) {
SmallVector<SDNode*, 16> DeadNodes;
DeadNodes.push_back(N);
// Process the worklist, deleting the nodes and adding their uses to the
// worklist.
while (!DeadNodes.empty()) {
SDNode *N = DeadNodes.back();
DeadNodes.pop_back();
// Take the node out of the appropriate CSE map.
RemoveNodeFromCSEMaps(N);
// Next, brutally remove the operand list. This is safe to do, as there are
// no cycles in the graph.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
SDNode *Operand = I->Val;
Operand->removeUser(N);
// Now that we removed this operand, see if there are no uses of it left.
if (Operand->use_empty())
DeadNodes.push_back(Operand);
}
if (N->OperandsNeedDelete)
delete[] N->OperandList;
N->OperandList = 0;
N->NumOperands = 0;
// Finally, remove N itself.
Deleted.push_back(N);
AllNodes.erase(N);
}
}
void SelectionDAG::DeleteNode(SDNode *N) {
assert(N->use_empty() && "Cannot delete a node that is not dead!");
// First take this out of the appropriate CSE map.
RemoveNodeFromCSEMaps(N);
// Finally, remove uses due to operands of this node, remove from the
// AllNodes list, and delete the node.
DeleteNodeNotInCSEMaps(N);
}
void SelectionDAG::DeleteNodeNotInCSEMaps(SDNode *N) {
// Remove it from the AllNodes list.
AllNodes.remove(N);
// Drop all of the operands and decrement used nodes use counts.
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I)
I->Val->removeUser(N);
if (N->OperandsNeedDelete)
delete[] N->OperandList;
N->OperandList = 0;
N->NumOperands = 0;
delete N;
}
/// RemoveNodeFromCSEMaps - Take the specified node out of the CSE map that
/// correspond to it. This is useful when we're about to delete or repurpose
/// the node. We don't want future request for structurally identical nodes
/// to return N anymore.
void SelectionDAG::RemoveNodeFromCSEMaps(SDNode *N) {
bool Erased = false;
switch (N->getOpcode()) {
case ISD::HANDLENODE: return; // noop.
case ISD::STRING:
Erased = StringNodes.erase(cast<StringSDNode>(N)->getValue());
break;
case ISD::CONDCODE:
assert(CondCodeNodes[cast<CondCodeSDNode>(N)->get()] &&
"Cond code doesn't exist!");
Erased = CondCodeNodes[cast<CondCodeSDNode>(N)->get()] != 0;
CondCodeNodes[cast<CondCodeSDNode>(N)->get()] = 0;
break;
case ISD::ExternalSymbol:
Erased = ExternalSymbols.erase(cast<ExternalSymbolSDNode>(N)->getSymbol());
break;
case ISD::TargetExternalSymbol:
Erased =
TargetExternalSymbols.erase(cast<ExternalSymbolSDNode>(N)->getSymbol());
break;
case ISD::VALUETYPE:
Erased = ValueTypeNodes[cast<VTSDNode>(N)->getVT()] != 0;
ValueTypeNodes[cast<VTSDNode>(N)->getVT()] = 0;
break;
default:
// Remove it from the CSE Map.
Erased = CSEMap.RemoveNode(N);
break;
}
#ifndef NDEBUG
// Verify that the node was actually in one of the CSE maps, unless it has a
// flag result (which cannot be CSE'd) or is one of the special cases that are
// not subject to CSE.
if (!Erased && N->getValueType(N->getNumValues()-1) != MVT::Flag &&
!N->isTargetOpcode()) {
N->dump();
cerr << "\n";
assert(0 && "Node is not in map!");
}
#endif
}
/// AddNonLeafNodeToCSEMaps - Add the specified node back to the CSE maps. It
/// has been taken out and modified in some way. If the specified node already
/// exists in the CSE maps, do not modify the maps, but return the existing node
/// instead. If it doesn't exist, add it and return null.
///
SDNode *SelectionDAG::AddNonLeafNodeToCSEMaps(SDNode *N) {
assert(N->getNumOperands() && "This is a leaf node!");
if (N->getOpcode() == ISD::HANDLENODE || N->getValueType(0) == MVT::Flag)
return 0; // Never add these nodes.
// Check that remaining values produced are not flags.
for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
if (N->getValueType(i) == MVT::Flag)
return 0; // Never CSE anything that produces a flag.
SDNode *New = CSEMap.GetOrInsertNode(N);
if (New != N) return New; // Node already existed.
return 0;
}
/// FindModifiedNodeSlot - Find a slot for the specified node if its operands
/// were replaced with those specified. If this node is never memoized,
/// return null, otherwise return a pointer to the slot it would take. If a
/// node already exists with these operands, the slot will be non-null.
SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N, SDOperand Op,
void *&InsertPos) {
if (N->getOpcode() == ISD::HANDLENODE || N->getValueType(0) == MVT::Flag)
return 0; // Never add these nodes.
// Check that remaining values produced are not flags.
for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
if (N->getValueType(i) == MVT::Flag)
return 0; // Never CSE anything that produces a flag.
SDOperand Ops[] = { Op };
FoldingSetNodeID ID;
AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, 1);
return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
}
/// FindModifiedNodeSlot - Find a slot for the specified node if its operands
/// were replaced with those specified. If this node is never memoized,
/// return null, otherwise return a pointer to the slot it would take. If a
/// node already exists with these operands, the slot will be non-null.
SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
SDOperand Op1, SDOperand Op2,
void *&InsertPos) {
if (N->getOpcode() == ISD::HANDLENODE || N->getValueType(0) == MVT::Flag)
return 0; // Never add these nodes.
// Check that remaining values produced are not flags.
for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
if (N->getValueType(i) == MVT::Flag)
return 0; // Never CSE anything that produces a flag.
SDOperand Ops[] = { Op1, Op2 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, 2);
return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
}
/// FindModifiedNodeSlot - Find a slot for the specified node if its operands
/// were replaced with those specified. If this node is never memoized,
/// return null, otherwise return a pointer to the slot it would take. If a
/// node already exists with these operands, the slot will be non-null.
SDNode *SelectionDAG::FindModifiedNodeSlot(SDNode *N,
const SDOperand *Ops,unsigned NumOps,
void *&InsertPos) {
if (N->getOpcode() == ISD::HANDLENODE || N->getValueType(0) == MVT::Flag)
return 0; // Never add these nodes.
// Check that remaining values produced are not flags.
for (unsigned i = 1, e = N->getNumValues(); i != e; ++i)
if (N->getValueType(i) == MVT::Flag)
return 0; // Never CSE anything that produces a flag.
FoldingSetNodeID ID;
AddNodeIDNode(ID, N->getOpcode(), N->getVTList(), Ops, NumOps);
if (const LoadSDNode *LD = dyn_cast<LoadSDNode>(N)) {
ID.AddInteger(LD->getAddressingMode());
ID.AddInteger(LD->getExtensionType());
ID.AddInteger(LD->getLoadedVT());
ID.AddPointer(LD->getSrcValue());
ID.AddInteger(LD->getSrcValueOffset());
ID.AddInteger(LD->getAlignment());
ID.AddInteger(LD->isVolatile());
} else if (const StoreSDNode *ST = dyn_cast<StoreSDNode>(N)) {
ID.AddInteger(ST->getAddressingMode());
ID.AddInteger(ST->isTruncatingStore());
ID.AddInteger(ST->getStoredVT());
ID.AddPointer(ST->getSrcValue());
ID.AddInteger(ST->getSrcValueOffset());
ID.AddInteger(ST->getAlignment());
ID.AddInteger(ST->isVolatile());
}
return CSEMap.FindNodeOrInsertPos(ID, InsertPos);
}
SelectionDAG::~SelectionDAG() {
while (!AllNodes.empty()) {
SDNode *N = AllNodes.begin();
N->SetNextInBucket(0);
if (N->OperandsNeedDelete)
delete [] N->OperandList;
N->OperandList = 0;
N->NumOperands = 0;
AllNodes.pop_front();
}
}
SDOperand SelectionDAG::getZeroExtendInReg(SDOperand Op, MVT::ValueType VT) {
if (Op.getValueType() == VT) return Op;
int64_t Imm = ~0ULL >> (64-MVT::getSizeInBits(VT));
return getNode(ISD::AND, Op.getValueType(), Op,
getConstant(Imm, Op.getValueType()));
}
SDOperand SelectionDAG::getString(const std::string &Val) {
StringSDNode *&N = StringNodes[Val];
if (!N) {
N = new StringSDNode(Val);
AllNodes.push_back(N);
}
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getConstant(uint64_t Val, MVT::ValueType VT, bool isT) {
assert(MVT::isInteger(VT) && "Cannot create FP integer constant!");
assert(!MVT::isVector(VT) && "Cannot create Vector ConstantSDNodes!");
// Mask out any bits that are not valid for this constant.
Val &= MVT::getIntVTBitMask(VT);
unsigned Opc = isT ? ISD::TargetConstant : ISD::Constant;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(Val);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new ConstantSDNode(isT, Val, VT);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getConstantFP(double Val, MVT::ValueType VT,
bool isTarget) {
assert(MVT::isFloatingPoint(VT) && "Cannot create integer FP constant!");
if (VT == MVT::f32)
Val = (float)Val; // Mask out extra precision.
// Do the map lookup using the actual bit pattern for the floating point
// value, so that we don't have problems with 0.0 comparing equal to -0.0, and
// we don't have issues with SNANs.
unsigned Opc = isTarget ? ISD::TargetConstantFP : ISD::ConstantFP;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddDouble(Val);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new ConstantFPSDNode(isTarget, Val, VT);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getGlobalAddress(const GlobalValue *GV,
MVT::ValueType VT, int Offset,
bool isTargetGA) {
const GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV);
unsigned Opc;
if (GVar && GVar->isThreadLocal())
Opc = isTargetGA ? ISD::TargetGlobalTLSAddress : ISD::GlobalTLSAddress;
else
Opc = isTargetGA ? ISD::TargetGlobalAddress : ISD::GlobalAddress;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddPointer(GV);
ID.AddInteger(Offset);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new GlobalAddressSDNode(isTargetGA, GV, VT, Offset);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getFrameIndex(int FI, MVT::ValueType VT,
bool isTarget) {
unsigned Opc = isTarget ? ISD::TargetFrameIndex : ISD::FrameIndex;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(FI);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new FrameIndexSDNode(FI, VT, isTarget);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getJumpTable(int JTI, MVT::ValueType VT, bool isTarget){
unsigned Opc = isTarget ? ISD::TargetJumpTable : ISD::JumpTable;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(JTI);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new JumpTableSDNode(JTI, VT, isTarget);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getConstantPool(Constant *C, MVT::ValueType VT,
unsigned Alignment, int Offset,
bool isTarget) {
unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(Alignment);
ID.AddInteger(Offset);
ID.AddPointer(C);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new ConstantPoolSDNode(isTarget, C, VT, Offset, Alignment);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getConstantPool(MachineConstantPoolValue *C,
MVT::ValueType VT,
unsigned Alignment, int Offset,
bool isTarget) {
unsigned Opc = isTarget ? ISD::TargetConstantPool : ISD::ConstantPool;
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opc, getVTList(VT), 0, 0);
ID.AddInteger(Alignment);
ID.AddInteger(Offset);
C->AddSelectionDAGCSEId(ID);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new ConstantPoolSDNode(isTarget, C, VT, Offset, Alignment);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getBasicBlock(MachineBasicBlock *MBB) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::BasicBlock, getVTList(MVT::Other), 0, 0);
ID.AddPointer(MBB);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new BasicBlockSDNode(MBB);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getValueType(MVT::ValueType VT) {
if ((unsigned)VT >= ValueTypeNodes.size())
ValueTypeNodes.resize(VT+1);
if (ValueTypeNodes[VT] == 0) {
ValueTypeNodes[VT] = new VTSDNode(VT);
AllNodes.push_back(ValueTypeNodes[VT]);
}
return SDOperand(ValueTypeNodes[VT], 0);
}
SDOperand SelectionDAG::getExternalSymbol(const char *Sym, MVT::ValueType VT) {
SDNode *&N = ExternalSymbols[Sym];
if (N) return SDOperand(N, 0);
N = new ExternalSymbolSDNode(false, Sym, VT);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getTargetExternalSymbol(const char *Sym,
MVT::ValueType VT) {
SDNode *&N = TargetExternalSymbols[Sym];
if (N) return SDOperand(N, 0);
N = new ExternalSymbolSDNode(true, Sym, VT);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getCondCode(ISD::CondCode Cond) {
if ((unsigned)Cond >= CondCodeNodes.size())
CondCodeNodes.resize(Cond+1);
if (CondCodeNodes[Cond] == 0) {
CondCodeNodes[Cond] = new CondCodeSDNode(Cond);
AllNodes.push_back(CondCodeNodes[Cond]);
}
return SDOperand(CondCodeNodes[Cond], 0);
}
SDOperand SelectionDAG::getRegister(unsigned RegNo, MVT::ValueType VT) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::Register, getVTList(VT), 0, 0);
ID.AddInteger(RegNo);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new RegisterSDNode(RegNo, VT);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getSrcValue(const Value *V, int Offset) {
assert((!V || isa<PointerType>(V->getType())) &&
"SrcValue is not a pointer?");
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::SRCVALUE, getVTList(MVT::Other), 0, 0);
ID.AddPointer(V);
ID.AddInteger(Offset);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new SrcValueSDNode(V, Offset);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::FoldSetCC(MVT::ValueType VT, SDOperand N1,
SDOperand N2, ISD::CondCode Cond) {
// These setcc operations always fold.
switch (Cond) {
default: break;
case ISD::SETFALSE:
case ISD::SETFALSE2: return getConstant(0, VT);
case ISD::SETTRUE:
case ISD::SETTRUE2: return getConstant(1, VT);
case ISD::SETOEQ:
case ISD::SETOGT:
case ISD::SETOGE:
case ISD::SETOLT:
case ISD::SETOLE:
case ISD::SETONE:
case ISD::SETO:
case ISD::SETUO:
case ISD::SETUEQ:
case ISD::SETUNE:
assert(!MVT::isInteger(N1.getValueType()) && "Illegal setcc for integer!");
break;
}
if (ConstantSDNode *N2C = dyn_cast<ConstantSDNode>(N2.Val)) {
uint64_t C2 = N2C->getValue();
if (ConstantSDNode *N1C = dyn_cast<ConstantSDNode>(N1.Val)) {
uint64_t C1 = N1C->getValue();
// Sign extend the operands if required
if (ISD::isSignedIntSetCC(Cond)) {
C1 = N1C->getSignExtended();
C2 = N2C->getSignExtended();
}
switch (Cond) {
default: assert(0 && "Unknown integer setcc!");
case ISD::SETEQ: return getConstant(C1 == C2, VT);
case ISD::SETNE: return getConstant(C1 != C2, VT);
case ISD::SETULT: return getConstant(C1 < C2, VT);
case ISD::SETUGT: return getConstant(C1 > C2, VT);
case ISD::SETULE: return getConstant(C1 <= C2, VT);
case ISD::SETUGE: return getConstant(C1 >= C2, VT);
case ISD::SETLT: return getConstant((int64_t)C1 < (int64_t)C2, VT);
case ISD::SETGT: return getConstant((int64_t)C1 > (int64_t)C2, VT);
case ISD::SETLE: return getConstant((int64_t)C1 <= (int64_t)C2, VT);
case ISD::SETGE: return getConstant((int64_t)C1 >= (int64_t)C2, VT);
}
}
}
if (ConstantFPSDNode *N1C = dyn_cast<ConstantFPSDNode>(N1.Val))
if (ConstantFPSDNode *N2C = dyn_cast<ConstantFPSDNode>(N2.Val)) {
double C1 = N1C->getValue(), C2 = N2C->getValue();
switch (Cond) {
default: break; // FIXME: Implement the rest of these!
case ISD::SETEQ: return getConstant(C1 == C2, VT);
case ISD::SETNE: return getConstant(C1 != C2, VT);
case ISD::SETLT: return getConstant(C1 < C2, VT);
case ISD::SETGT: return getConstant(C1 > C2, VT);
case ISD::SETLE: return getConstant(C1 <= C2, VT);
case ISD::SETGE: return getConstant(C1 >= C2, VT);
}
} else {
// Ensure that the constant occurs on the RHS.
return getSetCC(VT, N2, N1, ISD::getSetCCSwappedOperands(Cond));
}
// Could not fold it.
return SDOperand();
}
/// getNode - Gets or creates the specified node.
///
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, getVTList(VT), 0, 0);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new SDNode(Opcode, SDNode::getSDVTList(VT));
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
SDOperand Operand) {
unsigned Tmp1;
// Constant fold unary operations with an integer constant operand.
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(Operand.Val)) {
uint64_t Val = C->getValue();
switch (Opcode) {
default: break;
case ISD::SIGN_EXTEND: return getConstant(C->getSignExtended(), VT);
case ISD::ANY_EXTEND:
case ISD::ZERO_EXTEND: return getConstant(Val, VT);
case ISD::TRUNCATE: return getConstant(Val, VT);
case ISD::SINT_TO_FP: return getConstantFP(C->getSignExtended(), VT);
case ISD::UINT_TO_FP: return getConstantFP(C->getValue(), VT);
case ISD::BIT_CONVERT:
if (VT == MVT::f32 && C->getValueType(0) == MVT::i32)
return getConstantFP(BitsToFloat(Val), VT);
else if (VT == MVT::f64 && C->getValueType(0) == MVT::i64)
return getConstantFP(BitsToDouble(Val), VT);
break;
case ISD::BSWAP:
switch(VT) {
default: assert(0 && "Invalid bswap!"); break;
case MVT::i16: return getConstant(ByteSwap_16((unsigned short)Val), VT);
case MVT::i32: return getConstant(ByteSwap_32((unsigned)Val), VT);
case MVT::i64: return getConstant(ByteSwap_64(Val), VT);
}
break;
case ISD::CTPOP:
switch(VT) {
default: assert(0 && "Invalid ctpop!"); break;
case MVT::i1: return getConstant(Val != 0, VT);
case MVT::i8:
Tmp1 = (unsigned)Val & 0xFF;
return getConstant(CountPopulation_32(Tmp1), VT);
case MVT::i16:
Tmp1 = (unsigned)Val & 0xFFFF;
return getConstant(CountPopulation_32(Tmp1), VT);
case MVT::i32:
return getConstant(CountPopulation_32((unsigned)Val), VT);
case MVT::i64:
return getConstant(CountPopulation_64(Val), VT);
}
case ISD::CTLZ:
switch(VT) {
default: assert(0 && "Invalid ctlz!"); break;
case MVT::i1: return getConstant(Val == 0, VT);
case MVT::i8:
Tmp1 = (unsigned)Val & 0xFF;
return getConstant(CountLeadingZeros_32(Tmp1)-24, VT);
case MVT::i16:
Tmp1 = (unsigned)Val & 0xFFFF;
return getConstant(CountLeadingZeros_32(Tmp1)-16, VT);
case MVT::i32:
return getConstant(CountLeadingZeros_32((unsigned)Val), VT);
case MVT::i64:
return getConstant(CountLeadingZeros_64(Val), VT);
}
case ISD::CTTZ:
switch(VT) {
default: assert(0 && "Invalid cttz!"); break;
case MVT::i1: return getConstant(Val == 0, VT);
case MVT::i8:
Tmp1 = (unsigned)Val | 0x100;
return getConstant(CountTrailingZeros_32(Tmp1), VT);
case MVT::i16:
Tmp1 = (unsigned)Val | 0x10000;
return getConstant(CountTrailingZeros_32(Tmp1), VT);
case MVT::i32:
return getConstant(CountTrailingZeros_32((unsigned)Val), VT);
case MVT::i64:
return getConstant(CountTrailingZeros_64(Val), VT);
}
}
}
// Constant fold unary operations with an floating point constant operand.
if (ConstantFPSDNode *C = dyn_cast<ConstantFPSDNode>(Operand.Val))
switch (Opcode) {
case ISD::FNEG:
return getConstantFP(-C->getValue(), VT);
case ISD::FABS:
return getConstantFP(fabs(C->getValue()), VT);
case ISD::FP_ROUND:
case ISD::FP_EXTEND:
return getConstantFP(C->getValue(), VT);
case ISD::FP_TO_SINT:
return getConstant((int64_t)C->getValue(), VT);
case ISD::FP_TO_UINT:
return getConstant((uint64_t)C->getValue(), VT);
case ISD::BIT_CONVERT:
if (VT == MVT::i32 && C->getValueType(0) == MVT::f32)
return getConstant(FloatToBits(C->getValue()), VT);
else if (VT == MVT::i64 && C->getValueType(0) == MVT::f64)
return getConstant(DoubleToBits(C->getValue()), VT);
break;
}
unsigned OpOpcode = Operand.Val->getOpcode();
switch (Opcode) {
case ISD::TokenFactor:
return Operand; // Factor of one node? No factor.
case ISD::FP_ROUND:
case ISD::FP_EXTEND:
assert(MVT::isFloatingPoint(VT) &&
MVT::isFloatingPoint(Operand.getValueType()) && "Invalid FP cast!");
break;
case ISD::SIGN_EXTEND:
assert(MVT::isInteger(VT) && MVT::isInteger(Operand.getValueType()) &&
"Invalid SIGN_EXTEND!");
if (Operand.getValueType() == VT) return Operand; // noop extension
assert(Operand.getValueType() < VT && "Invalid sext node, dst < src!");
if (OpOpcode == ISD::SIGN_EXTEND || OpOpcode == ISD::ZERO_EXTEND)
return getNode(OpOpcode, VT, Operand.Val->getOperand(0));
break;
case ISD::ZERO_EXTEND:
assert(MVT::isInteger(VT) && MVT::isInteger(Operand.getValueType()) &&
"Invalid ZERO_EXTEND!");
if (Operand.getValueType() == VT) return Operand; // noop extension
assert(Operand.getValueType() < VT && "Invalid zext node, dst < src!");
if (OpOpcode == ISD::ZERO_EXTEND) // (zext (zext x)) -> (zext x)
return getNode(ISD::ZERO_EXTEND, VT, Operand.Val->getOperand(0));
break;
case ISD::ANY_EXTEND:
assert(MVT::isInteger(VT) && MVT::isInteger(Operand.getValueType()) &&
"Invalid ANY_EXTEND!");
if (Operand.getValueType() == VT) return Operand; // noop extension
assert(Operand.getValueType() < VT && "Invalid anyext node, dst < src!");
if (OpOpcode == ISD::ZERO_EXTEND || OpOpcode == ISD::SIGN_EXTEND)
// (ext (zext x)) -> (zext x) and (ext (sext x)) -> (sext x)
return getNode(OpOpcode, VT, Operand.Val->getOperand(0));
break;
case ISD::TRUNCATE:
assert(MVT::isInteger(VT) && MVT::isInteger(Operand.getValueType()) &&
"Invalid TRUNCATE!");
if (Operand.getValueType() == VT) return Operand; // noop truncate
assert(Operand.getValueType() > VT && "Invalid truncate node, src < dst!");
if (OpOpcode == ISD::TRUNCATE)
return getNode(ISD::TRUNCATE, VT, Operand.Val->getOperand(0));
else if (OpOpcode == ISD::ZERO_EXTEND || OpOpcode == ISD::SIGN_EXTEND ||
OpOpcode == ISD::ANY_EXTEND) {
// If the source is smaller than the dest, we still need an extend.
if (Operand.Val->getOperand(0).getValueType() < VT)
return getNode(OpOpcode, VT, Operand.Val->getOperand(0));
else if (Operand.Val->getOperand(0).getValueType() > VT)
return getNode(ISD::TRUNCATE, VT, Operand.Val->getOperand(0));
else
return Operand.Val->getOperand(0);
}
break;
case ISD::BIT_CONVERT:
// Basic sanity checking.
assert(MVT::getSizeInBits(VT) == MVT::getSizeInBits(Operand.getValueType())
&& "Cannot BIT_CONVERT between types of different sizes!");
if (VT == Operand.getValueType()) return Operand; // noop conversion.
if (OpOpcode == ISD::BIT_CONVERT) // bitconv(bitconv(x)) -> bitconv(x)
return getNode(ISD::BIT_CONVERT, VT, Operand.getOperand(0));
if (OpOpcode == ISD::UNDEF)
return getNode(ISD::UNDEF, VT);
break;
case ISD::SCALAR_TO_VECTOR:
assert(MVT::isVector(VT) && !MVT::isVector(Operand.getValueType()) &&
MVT::getVectorBaseType(VT) == Operand.getValueType() &&
"Illegal SCALAR_TO_VECTOR node!");
break;
case ISD::FNEG:
if (OpOpcode == ISD::FSUB) // -(X-Y) -> (Y-X)
return getNode(ISD::FSUB, VT, Operand.Val->getOperand(1),
Operand.Val->getOperand(0));
if (OpOpcode == ISD::FNEG) // --X -> X
return Operand.Val->getOperand(0);
break;
case ISD::FABS:
if (OpOpcode == ISD::FNEG) // abs(-X) -> abs(X)
return getNode(ISD::FABS, VT, Operand.Val->getOperand(0));
break;
}
SDNode *N;
SDVTList VTs = getVTList(VT);
if (VT != MVT::Flag) { // Don't CSE flag producing nodes
FoldingSetNodeID ID;
SDOperand Ops[1] = { Operand };
AddNodeIDNode(ID, Opcode, VTs, Ops, 1);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
N = new UnarySDNode(Opcode, VTs, Operand);
CSEMap.InsertNode(N, IP);
} else {
N = new UnarySDNode(Opcode, VTs, Operand);
}
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
SDOperand N1, SDOperand N2) {
#ifndef NDEBUG
switch (Opcode) {
case ISD::TokenFactor:
assert(VT == MVT::Other && N1.getValueType() == MVT::Other &&
N2.getValueType() == MVT::Other && "Invalid token factor!");
break;
case ISD::AND:
case ISD::OR:
case ISD::XOR:
case ISD::UDIV:
case ISD::UREM:
case ISD::MULHU:
case ISD::MULHS:
assert(MVT::isInteger(VT) && "This operator does not apply to FP types!");
// fall through
case ISD::ADD:
case ISD::SUB:
case ISD::MUL:
case ISD::SDIV:
case ISD::SREM:
assert(MVT::isInteger(N1.getValueType()) && "Should use F* for FP ops");
// fall through.
case ISD::FADD:
case ISD::FSUB:
case ISD::FMUL:
case ISD::FDIV:
case ISD::FREM:
assert(N1.getValueType() == N2.getValueType() &&
N1.getValueType() == VT && "Binary operator types must match!");
break;
case ISD::FCOPYSIGN: // N1 and result must match. N1/N2 need not match.
assert(N1.getValueType() == VT &&
MVT::isFloatingPoint(N1.getValueType()) &&
MVT::isFloatingPoint(N2.getValueType()) &&
"Invalid FCOPYSIGN!");
break;
case ISD::SHL:
case ISD::SRA:
case ISD::SRL:
case ISD::ROTL:
case ISD::ROTR:
assert(VT == N1.getValueType() &&
"Shift operators return type must be the same as their first arg");
assert(MVT::isInteger(VT) && MVT::isInteger(N2.getValueType()) &&
VT != MVT::i1 && "Shifts only work on integers");
break;
case ISD::FP_ROUND_INREG: {
MVT::ValueType EVT = cast<VTSDNode>(N2)->getVT();
assert(VT == N1.getValueType() && "Not an inreg round!");
assert(MVT::isFloatingPoint(VT) && MVT::isFloatingPoint(EVT) &&
"Cannot FP_ROUND_INREG integer types");
assert(EVT <= VT && "Not rounding down!");
break;
}
case ISD::AssertSext:
case ISD::AssertZext:
case ISD::SIGN_EXTEND_INREG: {
MVT::ValueType EVT = cast<VTSDNode>(N2)->getVT();
assert(VT == N1.getValueType() && "Not an inreg extend!");
assert(MVT::isInteger(VT) && MVT::isInteger(EVT) &&
"Cannot *_EXTEND_INREG FP types");
assert(EVT <= VT && "Not extending!");
}
default: break;
}
#endif
ConstantSDNode *N1C = dyn_cast<ConstantSDNode>(N1.Val);
ConstantSDNode *N2C = dyn_cast<ConstantSDNode>(N2.Val);
if (N1C) {
if (Opcode == ISD::SIGN_EXTEND_INREG) {
int64_t Val = N1C->getValue();
unsigned FromBits = MVT::getSizeInBits(cast<VTSDNode>(N2)->getVT());
Val <<= 64-FromBits;
Val >>= 64-FromBits;
return getConstant(Val, VT);
}
if (N2C) {
uint64_t C1 = N1C->getValue(), C2 = N2C->getValue();
switch (Opcode) {
case ISD::ADD: return getConstant(C1 + C2, VT);
case ISD::SUB: return getConstant(C1 - C2, VT);
case ISD::MUL: return getConstant(C1 * C2, VT);
case ISD::UDIV:
if (C2) return getConstant(C1 / C2, VT);
break;
case ISD::UREM :
if (C2) return getConstant(C1 % C2, VT);
break;
case ISD::SDIV :
if (C2) return getConstant(N1C->getSignExtended() /
N2C->getSignExtended(), VT);
break;
case ISD::SREM :
if (C2) return getConstant(N1C->getSignExtended() %
N2C->getSignExtended(), VT);
break;
case ISD::AND : return getConstant(C1 & C2, VT);
case ISD::OR : return getConstant(C1 | C2, VT);
case ISD::XOR : return getConstant(C1 ^ C2, VT);
case ISD::SHL : return getConstant(C1 << C2, VT);
case ISD::SRL : return getConstant(C1 >> C2, VT);
case ISD::SRA : return getConstant(N1C->getSignExtended() >>(int)C2, VT);
case ISD::ROTL :
return getConstant((C1 << C2) | (C1 >> (MVT::getSizeInBits(VT) - C2)),
VT);
case ISD::ROTR :
return getConstant((C1 >> C2) | (C1 << (MVT::getSizeInBits(VT) - C2)),
VT);
default: break;
}
} else { // Cannonicalize constant to RHS if commutative
if (isCommutativeBinOp(Opcode)) {
std::swap(N1C, N2C);
std::swap(N1, N2);
}
}
}
ConstantFPSDNode *N1CFP = dyn_cast<ConstantFPSDNode>(N1.Val);
ConstantFPSDNode *N2CFP = dyn_cast<ConstantFPSDNode>(N2.Val);
if (N1CFP) {
if (N2CFP) {
double C1 = N1CFP->getValue(), C2 = N2CFP->getValue();
switch (Opcode) {
case ISD::FADD: return getConstantFP(C1 + C2, VT);
case ISD::FSUB: return getConstantFP(C1 - C2, VT);
case ISD::FMUL: return getConstantFP(C1 * C2, VT);
case ISD::FDIV:
if (C2) return getConstantFP(C1 / C2, VT);
break;
case ISD::FREM :
if (C2) return getConstantFP(fmod(C1, C2), VT);
break;
case ISD::FCOPYSIGN: {
union {
double F;
uint64_t I;
} u1;
u1.F = C1;
if (int64_t(DoubleToBits(C2)) < 0) // Sign bit of RHS set?
u1.I |= 1ULL << 63; // Set the sign bit of the LHS.
else
u1.I &= (1ULL << 63)-1; // Clear the sign bit of the LHS.
return getConstantFP(u1.F, VT);
}
default: break;
}
} else { // Cannonicalize constant to RHS if commutative
if (isCommutativeBinOp(Opcode)) {
std::swap(N1CFP, N2CFP);
std::swap(N1, N2);
}
}
}
// Canonicalize an UNDEF to the RHS, even over a constant.
if (N1.getOpcode() == ISD::UNDEF) {
if (isCommutativeBinOp(Opcode)) {
std::swap(N1, N2);
} else {
switch (Opcode) {
case ISD::FP_ROUND_INREG:
case ISD::SIGN_EXTEND_INREG:
case ISD::SUB:
case ISD::FSUB:
case ISD::FDIV:
case ISD::FREM:
case ISD::SRA:
return N1; // fold op(undef, arg2) -> undef
case ISD::UDIV:
case ISD::SDIV:
case ISD::UREM:
case ISD::SREM:
case ISD::SRL:
case ISD::SHL:
if (!MVT::isVector(VT))
return getConstant(0, VT); // fold op(undef, arg2) -> 0
// For vectors, we can't easily build an all zero vector, just return
// the LHS.
return N2;
}
}
}
// Fold a bunch of operators when the RHS is undef.
if (N2.getOpcode() == ISD::UNDEF) {
switch (Opcode) {
case ISD::ADD:
case ISD::ADDC:
case ISD::ADDE:
case ISD::SUB:
case ISD::FADD:
case ISD::FSUB:
case ISD::FMUL:
case ISD::FDIV:
case ISD::FREM:
case ISD::UDIV:
case ISD::SDIV:
case ISD::UREM:
case ISD::SREM:
case ISD::XOR:
return N2; // fold op(arg1, undef) -> undef
case ISD::MUL:
case ISD::AND:
case ISD::SRL:
case ISD::SHL:
if (!MVT::isVector(VT))
return getConstant(0, VT); // fold op(arg1, undef) -> 0
// For vectors, we can't easily build an all zero vector, just return
// the LHS.
return N1;
case ISD::OR:
if (!MVT::isVector(VT))
return getConstant(MVT::getIntVTBitMask(VT), VT);
// For vectors, we can't easily build an all one vector, just return
// the LHS.
return N1;
case ISD::SRA:
return N1;
}
}
// Fold operations.
switch (Opcode) {
case ISD::TokenFactor:
// Fold trivial token factors.
if (N1.getOpcode() == ISD::EntryToken) return N2;
if (N2.getOpcode() == ISD::EntryToken) return N1;
break;
case ISD::AND:
// (X & 0) -> 0. This commonly occurs when legalizing i64 values, so it's
// worth handling here.
if (N2C && N2C->getValue() == 0)
return N2;
break;
case ISD::OR:
case ISD::XOR:
// (X ^| 0) -> X. This commonly occurs when legalizing i64 values, so it's
// worth handling here.
if (N2C && N2C->getValue() == 0)
return N1;
break;
case ISD::FP_ROUND_INREG:
if (cast<VTSDNode>(N2)->getVT() == VT) return N1; // Not actually rounding.
break;
case ISD::SIGN_EXTEND_INREG: {
MVT::ValueType EVT = cast<VTSDNode>(N2)->getVT();
if (EVT == VT) return N1; // Not actually extending
break;
}
case ISD::EXTRACT_ELEMENT:
assert(N2C && (unsigned)N2C->getValue() < 2 && "Bad EXTRACT_ELEMENT!");
// EXTRACT_ELEMENT of BUILD_PAIR is often formed while legalize is expanding
// 64-bit integers into 32-bit parts. Instead of building the extract of
// the BUILD_PAIR, only to have legalize rip it apart, just do it now.
if (N1.getOpcode() == ISD::BUILD_PAIR)
return N1.getOperand(N2C->getValue());
// EXTRACT_ELEMENT of a constant int is also very common.
if (ConstantSDNode *C = dyn_cast<ConstantSDNode>(N1)) {
unsigned Shift = MVT::getSizeInBits(VT) * N2C->getValue();
return getConstant(C->getValue() >> Shift, VT);
}
break;
// FIXME: figure out how to safely handle things like
// int foo(int x) { return 1 << (x & 255); }
// int bar() { return foo(256); }
#if 0
case ISD::SHL:
case ISD::SRL:
case ISD::SRA:
if (N2.getOpcode() == ISD::SIGN_EXTEND_INREG &&
cast<VTSDNode>(N2.getOperand(1))->getVT() != MVT::i1)
return getNode(Opcode, VT, N1, N2.getOperand(0));
else if (N2.getOpcode() == ISD::AND)
if (ConstantSDNode *AndRHS = dyn_cast<ConstantSDNode>(N2.getOperand(1))) {
// If the and is only masking out bits that cannot effect the shift,
// eliminate the and.
unsigned NumBits = MVT::getSizeInBits(VT);
if ((AndRHS->getValue() & (NumBits-1)) == NumBits-1)
return getNode(Opcode, VT, N1, N2.getOperand(0));
}
break;
#endif
}
// Memoize this node if possible.
SDNode *N;
SDVTList VTs = getVTList(VT);
if (VT != MVT::Flag) {
SDOperand Ops[] = { N1, N2 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTs, Ops, 2);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
N = new BinarySDNode(Opcode, VTs, N1, N2);
CSEMap.InsertNode(N, IP);
} else {
N = new BinarySDNode(Opcode, VTs, N1, N2);
}
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
SDOperand N1, SDOperand N2, SDOperand N3) {
// Perform various simplifications.
ConstantSDNode *N1C = dyn_cast<ConstantSDNode>(N1.Val);
ConstantSDNode *N2C = dyn_cast<ConstantSDNode>(N2.Val);
switch (Opcode) {
case ISD::SETCC: {
// Use FoldSetCC to simplify SETCC's.
SDOperand Simp = FoldSetCC(VT, N1, N2, cast<CondCodeSDNode>(N3)->get());
if (Simp.Val) return Simp;
break;
}
case ISD::SELECT:
if (N1C)
if (N1C->getValue())
return N2; // select true, X, Y -> X
else
return N3; // select false, X, Y -> Y
if (N2 == N3) return N2; // select C, X, X -> X
break;
case ISD::BRCOND:
if (N2C)
if (N2C->getValue()) // Unconditional branch
return getNode(ISD::BR, MVT::Other, N1, N3);
else
return N1; // Never-taken branch
break;
case ISD::VECTOR_SHUFFLE:
assert(VT == N1.getValueType() && VT == N2.getValueType() &&
MVT::isVector(VT) && MVT::isVector(N3.getValueType()) &&
N3.getOpcode() == ISD::BUILD_VECTOR &&
MVT::getVectorNumElements(VT) == N3.getNumOperands() &&
"Illegal VECTOR_SHUFFLE node!");
break;
case ISD::VBIT_CONVERT:
// Fold vbit_convert nodes from a type to themselves.
if (N1.getValueType() == MVT::Vector) {
assert(isa<ConstantSDNode>(*(N1.Val->op_end()-2)) &&
isa<VTSDNode>(*(N1.Val->op_end()-1)) && "Malformed vector input!");
if (*(N1.Val->op_end()-2) == N2 && *(N1.Val->op_end()-1) == N3)
return N1;
}
break;
}
// Memoize node if it doesn't produce a flag.
SDNode *N;
SDVTList VTs = getVTList(VT);
if (VT != MVT::Flag) {
SDOperand Ops[] = { N1, N2, N3 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTs, Ops, 3);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
N = new TernarySDNode(Opcode, VTs, N1, N2, N3);
CSEMap.InsertNode(N, IP);
} else {
N = new TernarySDNode(Opcode, VTs, N1, N2, N3);
}
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
SDOperand N1, SDOperand N2, SDOperand N3,
SDOperand N4) {
SDOperand Ops[] = { N1, N2, N3, N4 };
return getNode(Opcode, VT, Ops, 4);
}
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
SDOperand N1, SDOperand N2, SDOperand N3,
SDOperand N4, SDOperand N5) {
SDOperand Ops[] = { N1, N2, N3, N4, N5 };
return getNode(Opcode, VT, Ops, 5);
}
SDOperand SelectionDAG::getLoad(MVT::ValueType VT,
SDOperand Chain, SDOperand Ptr,
const Value *SV, int SVOffset,
bool isVolatile, unsigned Alignment) {
if (Alignment == 0) { // Ensure that codegen never sees alignment 0
const Type *Ty = 0;
if (VT != MVT::Vector && VT != MVT::iPTR) {
Ty = MVT::getTypeForValueType(VT);
} else if (SV) {
const PointerType *PT = dyn_cast<PointerType>(SV->getType());
assert(PT && "Value for load must be a pointer");
Ty = PT->getElementType();
}
assert(Ty && "Could not get type information for load");
Alignment = TLI.getTargetData()->getABITypeAlignment(Ty);
}
SDVTList VTs = getVTList(VT, MVT::Other);
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
SDOperand Ops[] = { Chain, Ptr, Undef };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::LOAD, VTs, Ops, 3);
ID.AddInteger(ISD::UNINDEXED);
ID.AddInteger(ISD::NON_EXTLOAD);
ID.AddInteger(VT);
ID.AddPointer(SV);
ID.AddInteger(SVOffset);
ID.AddInteger(Alignment);
ID.AddInteger(isVolatile);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new LoadSDNode(Ops, VTs, ISD::UNINDEXED,
ISD::NON_EXTLOAD, VT, SV, SVOffset, Alignment,
isVolatile);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getExtLoad(ISD::LoadExtType ExtType, MVT::ValueType VT,
SDOperand Chain, SDOperand Ptr,
const Value *SV,
int SVOffset, MVT::ValueType EVT,
bool isVolatile, unsigned Alignment) {
// If they are asking for an extending load from/to the same thing, return a
// normal load.
if (VT == EVT)
ExtType = ISD::NON_EXTLOAD;
if (MVT::isVector(VT))
assert(EVT == MVT::getVectorBaseType(VT) && "Invalid vector extload!");
else
assert(EVT < VT && "Should only be an extending load, not truncating!");
assert((ExtType == ISD::EXTLOAD || MVT::isInteger(VT)) &&
"Cannot sign/zero extend a FP/Vector load!");
assert(MVT::isInteger(VT) == MVT::isInteger(EVT) &&
"Cannot convert from FP to Int or Int -> FP!");
if (Alignment == 0) { // Ensure that codegen never sees alignment 0
const Type *Ty = 0;
if (VT != MVT::Vector && VT != MVT::iPTR) {
Ty = MVT::getTypeForValueType(VT);
} else if (SV) {
const PointerType *PT = dyn_cast<PointerType>(SV->getType());
assert(PT && "Value for load must be a pointer");
Ty = PT->getElementType();
}
assert(Ty && "Could not get type information for load");
Alignment = TLI.getTargetData()->getABITypeAlignment(Ty);
}
SDVTList VTs = getVTList(VT, MVT::Other);
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
SDOperand Ops[] = { Chain, Ptr, Undef };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::LOAD, VTs, Ops, 3);
ID.AddInteger(ISD::UNINDEXED);
ID.AddInteger(ExtType);
ID.AddInteger(EVT);
ID.AddPointer(SV);
ID.AddInteger(SVOffset);
ID.AddInteger(Alignment);
ID.AddInteger(isVolatile);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new LoadSDNode(Ops, VTs, ISD::UNINDEXED, ExtType, EVT,
SV, SVOffset, Alignment, isVolatile);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand
SelectionDAG::getIndexedLoad(SDOperand OrigLoad, SDOperand Base,
SDOperand Offset, ISD::MemIndexedMode AM) {
LoadSDNode *LD = cast<LoadSDNode>(OrigLoad);
assert(LD->getOffset().getOpcode() == ISD::UNDEF &&
"Load is already a indexed load!");
MVT::ValueType VT = OrigLoad.getValueType();
SDVTList VTs = getVTList(VT, Base.getValueType(), MVT::Other);
SDOperand Ops[] = { LD->getChain(), Base, Offset };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::LOAD, VTs, Ops, 3);
ID.AddInteger(AM);
ID.AddInteger(LD->getExtensionType());
ID.AddInteger(LD->getLoadedVT());
ID.AddPointer(LD->getSrcValue());
ID.AddInteger(LD->getSrcValueOffset());
ID.AddInteger(LD->getAlignment());
ID.AddInteger(LD->isVolatile());
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new LoadSDNode(Ops, VTs, AM,
LD->getExtensionType(), LD->getLoadedVT(),
LD->getSrcValue(), LD->getSrcValueOffset(),
LD->getAlignment(), LD->isVolatile());
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getVecLoad(unsigned Count, MVT::ValueType EVT,
SDOperand Chain, SDOperand Ptr,
SDOperand SV) {
SDOperand Ops[] = { Chain, Ptr, SV, getConstant(Count, MVT::i32),
getValueType(EVT) };
return getNode(ISD::VLOAD, getVTList(MVT::Vector, MVT::Other), Ops, 5);
}
SDOperand SelectionDAG::getStore(SDOperand Chain, SDOperand Val,
SDOperand Ptr, const Value *SV, int SVOffset,
bool isVolatile, unsigned Alignment) {
MVT::ValueType VT = Val.getValueType();
if (Alignment == 0) { // Ensure that codegen never sees alignment 0
const Type *Ty = 0;
if (VT != MVT::Vector && VT != MVT::iPTR) {
Ty = MVT::getTypeForValueType(VT);
} else if (SV) {
const PointerType *PT = dyn_cast<PointerType>(SV->getType());
assert(PT && "Value for store must be a pointer");
Ty = PT->getElementType();
}
assert(Ty && "Could not get type information for store");
Alignment = TLI.getTargetData()->getABITypeAlignment(Ty);
}
SDVTList VTs = getVTList(MVT::Other);
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
SDOperand Ops[] = { Chain, Val, Ptr, Undef };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4);
ID.AddInteger(ISD::UNINDEXED);
ID.AddInteger(false);
ID.AddInteger(VT);
ID.AddPointer(SV);
ID.AddInteger(SVOffset);
ID.AddInteger(Alignment);
ID.AddInteger(isVolatile);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new StoreSDNode(Ops, VTs, ISD::UNINDEXED, false,
VT, SV, SVOffset, Alignment, isVolatile);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getTruncStore(SDOperand Chain, SDOperand Val,
SDOperand Ptr, const Value *SV,
int SVOffset, MVT::ValueType SVT,
bool isVolatile, unsigned Alignment) {
MVT::ValueType VT = Val.getValueType();
bool isTrunc = VT != SVT;
assert(VT > SVT && "Not a truncation?");
assert(MVT::isInteger(VT) == MVT::isInteger(SVT) &&
"Can't do FP-INT conversion!");
if (Alignment == 0) { // Ensure that codegen never sees alignment 0
const Type *Ty = 0;
if (VT != MVT::Vector && VT != MVT::iPTR) {
Ty = MVT::getTypeForValueType(VT);
} else if (SV) {
const PointerType *PT = dyn_cast<PointerType>(SV->getType());
assert(PT && "Value for store must be a pointer");
Ty = PT->getElementType();
}
assert(Ty && "Could not get type information for store");
Alignment = TLI.getTargetData()->getABITypeAlignment(Ty);
}
SDVTList VTs = getVTList(MVT::Other);
SDOperand Undef = getNode(ISD::UNDEF, Ptr.getValueType());
SDOperand Ops[] = { Chain, Val, Ptr, Undef };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4);
ID.AddInteger(ISD::UNINDEXED);
ID.AddInteger(isTrunc);
ID.AddInteger(SVT);
ID.AddPointer(SV);
ID.AddInteger(SVOffset);
ID.AddInteger(Alignment);
ID.AddInteger(isVolatile);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new StoreSDNode(Ops, VTs, ISD::UNINDEXED, isTrunc,
SVT, SV, SVOffset, Alignment, isVolatile);
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand
SelectionDAG::getIndexedStore(SDOperand OrigStore, SDOperand Base,
SDOperand Offset, ISD::MemIndexedMode AM) {
StoreSDNode *ST = cast<StoreSDNode>(OrigStore);
assert(ST->getOffset().getOpcode() == ISD::UNDEF &&
"Store is already a indexed store!");
SDVTList VTs = getVTList(Base.getValueType(), MVT::Other);
SDOperand Ops[] = { ST->getChain(), ST->getValue(), Base, Offset };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::STORE, VTs, Ops, 4);
ID.AddInteger(AM);
ID.AddInteger(ST->isTruncatingStore());
ID.AddInteger(ST->getStoredVT());
ID.AddPointer(ST->getSrcValue());
ID.AddInteger(ST->getSrcValueOffset());
ID.AddInteger(ST->getAlignment());
ID.AddInteger(ST->isVolatile());
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
SDNode *N = new StoreSDNode(Ops, VTs, AM,
ST->isTruncatingStore(), ST->getStoredVT(),
ST->getSrcValue(), ST->getSrcValueOffset(),
ST->getAlignment(), ST->isVolatile());
CSEMap.InsertNode(N, IP);
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getVAArg(MVT::ValueType VT,
SDOperand Chain, SDOperand Ptr,
SDOperand SV) {
SDOperand Ops[] = { Chain, Ptr, SV };
return getNode(ISD::VAARG, getVTList(VT, MVT::Other), Ops, 3);
}
SDOperand SelectionDAG::getNode(unsigned Opcode, MVT::ValueType VT,
const SDOperand *Ops, unsigned NumOps) {
switch (NumOps) {
case 0: return getNode(Opcode, VT);
case 1: return getNode(Opcode, VT, Ops[0]);
case 2: return getNode(Opcode, VT, Ops[0], Ops[1]);
case 3: return getNode(Opcode, VT, Ops[0], Ops[1], Ops[2]);
default: break;
}
switch (Opcode) {
default: break;
case ISD::SELECT_CC: {
assert(NumOps == 5 && "SELECT_CC takes 5 operands!");
assert(Ops[0].getValueType() == Ops[1].getValueType() &&
"LHS and RHS of condition must have same type!");
assert(Ops[2].getValueType() == Ops[3].getValueType() &&
"True and False arms of SelectCC must have same type!");
assert(Ops[2].getValueType() == VT &&
"select_cc node must be of same type as true and false value!");
break;
}
case ISD::BR_CC: {
assert(NumOps == 5 && "BR_CC takes 5 operands!");
assert(Ops[2].getValueType() == Ops[3].getValueType() &&
"LHS/RHS of comparison should match types!");
break;
}
}
// Memoize nodes.
SDNode *N;
SDVTList VTs = getVTList(VT);
if (VT != MVT::Flag) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTs, Ops, NumOps);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
N = new SDNode(Opcode, VTs, Ops, NumOps);
CSEMap.InsertNode(N, IP);
} else {
N = new SDNode(Opcode, VTs, Ops, NumOps);
}
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDOperand SelectionDAG::getNode(unsigned Opcode,
std::vector<MVT::ValueType> &ResultTys,
const SDOperand *Ops, unsigned NumOps) {
return getNode(Opcode, getNodeValueTypes(ResultTys), ResultTys.size(),
Ops, NumOps);
}
SDOperand SelectionDAG::getNode(unsigned Opcode,
const MVT::ValueType *VTs, unsigned NumVTs,
const SDOperand *Ops, unsigned NumOps) {
if (NumVTs == 1)
return getNode(Opcode, VTs[0], Ops, NumOps);
return getNode(Opcode, makeVTList(VTs, NumVTs), Ops, NumOps);
}
SDOperand SelectionDAG::getNode(unsigned Opcode, SDVTList VTList,
const SDOperand *Ops, unsigned NumOps) {
if (VTList.NumVTs == 1)
return getNode(Opcode, VTList.VTs[0], Ops, NumOps);
switch (Opcode) {
// FIXME: figure out how to safely handle things like
// int foo(int x) { return 1 << (x & 255); }
// int bar() { return foo(256); }
#if 0
case ISD::SRA_PARTS:
case ISD::SRL_PARTS:
case ISD::SHL_PARTS:
if (N3.getOpcode() == ISD::SIGN_EXTEND_INREG &&
cast<VTSDNode>(N3.getOperand(1))->getVT() != MVT::i1)
return getNode(Opcode, VT, N1, N2, N3.getOperand(0));
else if (N3.getOpcode() == ISD::AND)
if (ConstantSDNode *AndRHS = dyn_cast<ConstantSDNode>(N3.getOperand(1))) {
// If the and is only masking out bits that cannot effect the shift,
// eliminate the and.
unsigned NumBits = MVT::getSizeInBits(VT)*2;
if ((AndRHS->getValue() & (NumBits-1)) == NumBits-1)
return getNode(Opcode, VT, N1, N2, N3.getOperand(0));
}
break;
#endif
}
// Memoize the node unless it returns a flag.
SDNode *N;
if (VTList.VTs[VTList.NumVTs-1] != MVT::Flag) {
FoldingSetNodeID ID;
AddNodeIDNode(ID, Opcode, VTList, Ops, NumOps);
void *IP = 0;
if (SDNode *E = CSEMap.FindNodeOrInsertPos(ID, IP))
return SDOperand(E, 0);
if (NumOps == 1)
N = new UnarySDNode(Opcode, VTList, Ops[0]);
else if (NumOps == 2)
N = new BinarySDNode(Opcode, VTList, Ops[0], Ops[1]);
else if (NumOps == 3)
N = new TernarySDNode(Opcode, VTList, Ops[0], Ops[1], Ops[2]);
else
N = new SDNode(Opcode, VTList, Ops, NumOps);
CSEMap.InsertNode(N, IP);
} else {
if (NumOps == 1)
N = new UnarySDNode(Opcode, VTList, Ops[0]);
else if (NumOps == 2)
N = new BinarySDNode(Opcode, VTList, Ops[0], Ops[1]);
else if (NumOps == 3)
N = new TernarySDNode(Opcode, VTList, Ops[0], Ops[1], Ops[2]);
else
N = new SDNode(Opcode, VTList, Ops, NumOps);
}
AllNodes.push_back(N);
return SDOperand(N, 0);
}
SDVTList SelectionDAG::getVTList(MVT::ValueType VT) {
return makeVTList(SDNode::getValueTypeList(VT), 1);
}
SDVTList SelectionDAG::getVTList(MVT::ValueType VT1, MVT::ValueType VT2) {
for (std::list<std::vector<MVT::ValueType> >::iterator I = VTList.begin(),
E = VTList.end(); I != E; ++I) {
if (I->size() == 2 && (*I)[0] == VT1 && (*I)[1] == VT2)
return makeVTList(&(*I)[0], 2);
}
std::vector<MVT::ValueType> V;
V.push_back(VT1);
V.push_back(VT2);
VTList.push_front(V);
return makeVTList(&(*VTList.begin())[0], 2);
}
SDVTList SelectionDAG::getVTList(MVT::ValueType VT1, MVT::ValueType VT2,
MVT::ValueType VT3) {
for (std::list<std::vector<MVT::ValueType> >::iterator I = VTList.begin(),
E = VTList.end(); I != E; ++I) {
if (I->size() == 3 && (*I)[0] == VT1 && (*I)[1] == VT2 &&
(*I)[2] == VT3)
return makeVTList(&(*I)[0], 3);
}
std::vector<MVT::ValueType> V;
V.push_back(VT1);
V.push_back(VT2);
V.push_back(VT3);
VTList.push_front(V);
return makeVTList(&(*VTList.begin())[0], 3);
}
SDVTList SelectionDAG::getVTList(const MVT::ValueType *VTs, unsigned NumVTs) {
switch (NumVTs) {
case 0: assert(0 && "Cannot have nodes without results!");
case 1: return makeVTList(SDNode::getValueTypeList(VTs[0]), 1);
case 2: return getVTList(VTs[0], VTs[1]);
case 3: return getVTList(VTs[0], VTs[1], VTs[2]);
default: break;
}
for (std::list<std::vector<MVT::ValueType> >::iterator I = VTList.begin(),
E = VTList.end(); I != E; ++I) {
if (I->size() != NumVTs || VTs[0] != (*I)[0] || VTs[1] != (*I)[1]) continue;
bool NoMatch = false;
for (unsigned i = 2; i != NumVTs; ++i)
if (VTs[i] != (*I)[i]) {
NoMatch = true;
break;
}
if (!NoMatch)
return makeVTList(&*I->begin(), NumVTs);
}
VTList.push_front(std::vector<MVT::ValueType>(VTs, VTs+NumVTs));
return makeVTList(&*VTList.begin()->begin(), NumVTs);
}
/// UpdateNodeOperands - *Mutate* the specified node in-place to have the
/// specified operands. If the resultant node already exists in the DAG,
/// this does not modify the specified node, instead it returns the node that
/// already exists. If the resultant node does not exist in the DAG, the
/// input node is returned. As a degenerate case, if you specify the same
/// input operands as the node already has, the input node is returned.
SDOperand SelectionDAG::
UpdateNodeOperands(SDOperand InN, SDOperand Op) {
SDNode *N = InN.Val;
assert(N->getNumOperands() == 1 && "Update with wrong number of operands");
// Check to see if there is no change.
if (Op == N->getOperand(0)) return InN;
// See if the modified node already exists.
void *InsertPos = 0;
if (SDNode *Existing = FindModifiedNodeSlot(N, Op, InsertPos))
return SDOperand(Existing, InN.ResNo);
// Nope it doesn't. Remove the node from it's current place in the maps.
if (InsertPos)
RemoveNodeFromCSEMaps(N);
// Now we update the operands.
N->OperandList[0].Val->removeUser(N);
Op.Val->addUser(N);
N->OperandList[0] = Op;
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
return InN;
}
SDOperand SelectionDAG::
UpdateNodeOperands(SDOperand InN, SDOperand Op1, SDOperand Op2) {
SDNode *N = InN.Val;
assert(N->getNumOperands() == 2 && "Update with wrong number of operands");
// Check to see if there is no change.
if (Op1 == N->getOperand(0) && Op2 == N->getOperand(1))
return InN; // No operands changed, just return the input node.
// See if the modified node already exists.
void *InsertPos = 0;
if (SDNode *Existing = FindModifiedNodeSlot(N, Op1, Op2, InsertPos))
return SDOperand(Existing, InN.ResNo);
// Nope it doesn't. Remove the node from it's current place in the maps.
if (InsertPos)
RemoveNodeFromCSEMaps(N);
// Now we update the operands.
if (N->OperandList[0] != Op1) {
N->OperandList[0].Val->removeUser(N);
Op1.Val->addUser(N);
N->OperandList[0] = Op1;
}
if (N->OperandList[1] != Op2) {
N->OperandList[1].Val->removeUser(N);
Op2.Val->addUser(N);
N->OperandList[1] = Op2;
}
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
return InN;
}
SDOperand SelectionDAG::
UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2, SDOperand Op3) {
SDOperand Ops[] = { Op1, Op2, Op3 };
return UpdateNodeOperands(N, Ops, 3);
}
SDOperand SelectionDAG::
UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2,
SDOperand Op3, SDOperand Op4) {
SDOperand Ops[] = { Op1, Op2, Op3, Op4 };
return UpdateNodeOperands(N, Ops, 4);
}
SDOperand SelectionDAG::
UpdateNodeOperands(SDOperand N, SDOperand Op1, SDOperand Op2,
SDOperand Op3, SDOperand Op4, SDOperand Op5) {
SDOperand Ops[] = { Op1, Op2, Op3, Op4, Op5 };
return UpdateNodeOperands(N, Ops, 5);
}
SDOperand SelectionDAG::
UpdateNodeOperands(SDOperand InN, SDOperand *Ops, unsigned NumOps) {
SDNode *N = InN.Val;
assert(N->getNumOperands() == NumOps &&
"Update with wrong number of operands");
// Check to see if there is no change.
bool AnyChange = false;
for (unsigned i = 0; i != NumOps; ++i) {
if (Ops[i] != N->getOperand(i)) {
AnyChange = true;
break;
}
}
// No operands changed, just return the input node.
if (!AnyChange) return InN;
// See if the modified node already exists.
void *InsertPos = 0;
if (SDNode *Existing = FindModifiedNodeSlot(N, Ops, NumOps, InsertPos))
return SDOperand(Existing, InN.ResNo);
// Nope it doesn't. Remove the node from it's current place in the maps.
if (InsertPos)
RemoveNodeFromCSEMaps(N);
// Now we update the operands.
for (unsigned i = 0; i != NumOps; ++i) {
if (N->OperandList[i] != Ops[i]) {
N->OperandList[i].Val->removeUser(N);
Ops[i].Val->addUser(N);
N->OperandList[i] = Ops[i];
}
}
// If this gets put into a CSE map, add it.
if (InsertPos) CSEMap.InsertNode(N, InsertPos);
return InN;
}
/// MorphNodeTo - This frees the operands of the current node, resets the
/// opcode, types, and operands to the specified value. This should only be
/// used by the SelectionDAG class.
void SDNode::MorphNodeTo(unsigned Opc, SDVTList L,
const SDOperand *Ops, unsigned NumOps) {
NodeType = Opc;
ValueList = L.VTs;
NumValues = L.NumVTs;
// Clear the operands list, updating used nodes to remove this from their
// use list.
for (op_iterator I = op_begin(), E = op_end(); I != E; ++I)
I->Val->removeUser(this);
// If NumOps is larger than the # of operands we currently have, reallocate
// the operand list.
if (NumOps > NumOperands) {
if (OperandsNeedDelete)
delete [] OperandList;
OperandList = new SDOperand[NumOps];
OperandsNeedDelete = true;
}
// Assign the new operands.
NumOperands = NumOps;
for (unsigned i = 0, e = NumOps; i != e; ++i) {
OperandList[i] = Ops[i];
SDNode *N = OperandList[i].Val;
N->Uses.push_back(this);
}
}
/// SelectNodeTo - These are used for target selectors to *mutate* the
/// specified node to have the specified return type, Target opcode, and
/// operands. Note that target opcodes are stored as
/// ISD::BUILTIN_OP_END+TargetOpcode in the node opcode field.
///
/// Note that SelectNodeTo returns the resultant node. If there is already a
/// node of the specified opcode and operands, it returns that node instead of
/// the current one.
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
MVT::ValueType VT) {
SDVTList VTs = getVTList(VT);
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, 0, 0);
void *IP = 0;
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
return ON;
RemoveNodeFromCSEMaps(N);
N->MorphNodeTo(ISD::BUILTIN_OP_END+TargetOpc, VTs, 0, 0);
CSEMap.InsertNode(N, IP);
return N;
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
MVT::ValueType VT, SDOperand Op1) {
// If an identical node already exists, use it.
SDVTList VTs = getVTList(VT);
SDOperand Ops[] = { Op1 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 1);
void *IP = 0;
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
return ON;
RemoveNodeFromCSEMaps(N);
N->MorphNodeTo(ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 1);
CSEMap.InsertNode(N, IP);
return N;
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
MVT::ValueType VT, SDOperand Op1,
SDOperand Op2) {
// If an identical node already exists, use it.
SDVTList VTs = getVTList(VT);
SDOperand Ops[] = { Op1, Op2 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 2);
void *IP = 0;
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
return ON;
RemoveNodeFromCSEMaps(N);
N->MorphNodeTo(ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 2);
CSEMap.InsertNode(N, IP); // Memoize the new node.
return N;
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
MVT::ValueType VT, SDOperand Op1,
SDOperand Op2, SDOperand Op3) {
// If an identical node already exists, use it.
SDVTList VTs = getVTList(VT);
SDOperand Ops[] = { Op1, Op2, Op3 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 3);
void *IP = 0;
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
return ON;
RemoveNodeFromCSEMaps(N);
N->MorphNodeTo(ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 3);
CSEMap.InsertNode(N, IP); // Memoize the new node.
return N;
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
MVT::ValueType VT, const SDOperand *Ops,
unsigned NumOps) {
// If an identical node already exists, use it.
SDVTList VTs = getVTList(VT);
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, NumOps);
void *IP = 0;
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
return ON;
RemoveNodeFromCSEMaps(N);
N->MorphNodeTo(ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, NumOps);
CSEMap.InsertNode(N, IP); // Memoize the new node.
return N;
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
MVT::ValueType VT1, MVT::ValueType VT2,
SDOperand Op1, SDOperand Op2) {
SDVTList VTs = getVTList(VT1, VT2);
FoldingSetNodeID ID;
SDOperand Ops[] = { Op1, Op2 };
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 2);
void *IP = 0;
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
return ON;
RemoveNodeFromCSEMaps(N);
N->MorphNodeTo(ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 2);
CSEMap.InsertNode(N, IP); // Memoize the new node.
return N;
}
SDNode *SelectionDAG::SelectNodeTo(SDNode *N, unsigned TargetOpc,
MVT::ValueType VT1, MVT::ValueType VT2,
SDOperand Op1, SDOperand Op2,
SDOperand Op3) {
// If an identical node already exists, use it.
SDVTList VTs = getVTList(VT1, VT2);
SDOperand Ops[] = { Op1, Op2, Op3 };
FoldingSetNodeID ID;
AddNodeIDNode(ID, ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 3);
void *IP = 0;
if (SDNode *ON = CSEMap.FindNodeOrInsertPos(ID, IP))
return ON;
RemoveNodeFromCSEMaps(N);
N->MorphNodeTo(ISD::BUILTIN_OP_END+TargetOpc, VTs, Ops, 3);
CSEMap.InsertNode(N, IP); // Memoize the new node.
return N;
}
/// getTargetNode - These are used for target selectors to create a new node
/// with specified return type(s), target opcode, and operands.
///
/// Note that getTargetNode returns the resultant node. If there is already a
/// node of the specified opcode and operands, it returns that node instead of
/// the current one.
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT) {
return getNode(ISD::BUILTIN_OP_END+Opcode, VT).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT,
SDOperand Op1) {
return getNode(ISD::BUILTIN_OP_END+Opcode, VT, Op1).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT,
SDOperand Op1, SDOperand Op2) {
return getNode(ISD::BUILTIN_OP_END+Opcode, VT, Op1, Op2).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT,
SDOperand Op1, SDOperand Op2,
SDOperand Op3) {
return getNode(ISD::BUILTIN_OP_END+Opcode, VT, Op1, Op2, Op3).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT,
const SDOperand *Ops, unsigned NumOps) {
return getNode(ISD::BUILTIN_OP_END+Opcode, VT, Ops, NumOps).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
MVT::ValueType VT2, SDOperand Op1) {
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2);
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 2, &Op1, 1).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
MVT::ValueType VT2, SDOperand Op1,
SDOperand Op2) {
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2);
SDOperand Ops[] = { Op1, Op2 };
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 2, Ops, 2).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
MVT::ValueType VT2, SDOperand Op1,
SDOperand Op2, SDOperand Op3) {
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2);
SDOperand Ops[] = { Op1, Op2, Op3 };
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 2, Ops, 3).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
MVT::ValueType VT2,
const SDOperand *Ops, unsigned NumOps) {
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2);
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 2, Ops, NumOps).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
MVT::ValueType VT2, MVT::ValueType VT3,
SDOperand Op1, SDOperand Op2) {
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2, VT3);
SDOperand Ops[] = { Op1, Op2 };
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 3, Ops, 2).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
MVT::ValueType VT2, MVT::ValueType VT3,
SDOperand Op1, SDOperand Op2,
SDOperand Op3) {
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2, VT3);
SDOperand Ops[] = { Op1, Op2, Op3 };
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 3, Ops, 3).Val;
}
SDNode *SelectionDAG::getTargetNode(unsigned Opcode, MVT::ValueType VT1,
MVT::ValueType VT2, MVT::ValueType VT3,
const SDOperand *Ops, unsigned NumOps) {
const MVT::ValueType *VTs = getNodeValueTypes(VT1, VT2, VT3);
return getNode(ISD::BUILTIN_OP_END+Opcode, VTs, 3, Ops, NumOps).Val;
}
/// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead.
/// This can cause recursive merging of nodes in the DAG.
///
/// This version assumes From/To have a single result value.
///
void SelectionDAG::ReplaceAllUsesWith(SDOperand FromN, SDOperand ToN,
std::vector<SDNode*> *Deleted) {
SDNode *From = FromN.Val, *To = ToN.Val;
assert(From->getNumValues() == 1 && To->getNumValues() == 1 &&
"Cannot replace with this method!");
assert(From != To && "Cannot replace uses of with self");
while (!From->use_empty()) {
// Process users until they are all gone.
SDNode *U = *From->use_begin();
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(U);
for (SDOperand *I = U->OperandList, *E = U->OperandList+U->NumOperands;
I != E; ++I)
if (I->Val == From) {
From->removeUser(U);
I->Val = To;
To->addUser(U);
}
// Now that we have modified U, add it back to the CSE maps. If it already
// exists there, recursively merge the results together.
if (SDNode *Existing = AddNonLeafNodeToCSEMaps(U)) {
ReplaceAllUsesWith(U, Existing, Deleted);
// U is now dead.
if (Deleted) Deleted->push_back(U);
DeleteNodeNotInCSEMaps(U);
}
}
}
/// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead.
/// This can cause recursive merging of nodes in the DAG.
///
/// This version assumes From/To have matching types and numbers of result
/// values.
///
void SelectionDAG::ReplaceAllUsesWith(SDNode *From, SDNode *To,
std::vector<SDNode*> *Deleted) {
assert(From != To && "Cannot replace uses of with self");
assert(From->getNumValues() == To->getNumValues() &&
"Cannot use this version of ReplaceAllUsesWith!");
if (From->getNumValues() == 1) { // If possible, use the faster version.
ReplaceAllUsesWith(SDOperand(From, 0), SDOperand(To, 0), Deleted);
return;
}
while (!From->use_empty()) {
// Process users until they are all gone.
SDNode *U = *From->use_begin();
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(U);
for (SDOperand *I = U->OperandList, *E = U->OperandList+U->NumOperands;
I != E; ++I)
if (I->Val == From) {
From->removeUser(U);
I->Val = To;
To->addUser(U);
}
// Now that we have modified U, add it back to the CSE maps. If it already
// exists there, recursively merge the results together.
if (SDNode *Existing = AddNonLeafNodeToCSEMaps(U)) {
ReplaceAllUsesWith(U, Existing, Deleted);
// U is now dead.
if (Deleted) Deleted->push_back(U);
DeleteNodeNotInCSEMaps(U);
}
}
}
/// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead.
/// This can cause recursive merging of nodes in the DAG.
///
/// This version can replace From with any result values. To must match the
/// number and types of values returned by From.
void SelectionDAG::ReplaceAllUsesWith(SDNode *From,
const SDOperand *To,
std::vector<SDNode*> *Deleted) {
if (From->getNumValues() == 1 && To[0].Val->getNumValues() == 1) {
// Degenerate case handled above.
ReplaceAllUsesWith(SDOperand(From, 0), To[0], Deleted);
return;
}
while (!From->use_empty()) {
// Process users until they are all gone.
SDNode *U = *From->use_begin();
// This node is about to morph, remove its old self from the CSE maps.
RemoveNodeFromCSEMaps(U);
for (SDOperand *I = U->OperandList, *E = U->OperandList+U->NumOperands;
I != E; ++I)
if (I->Val == From) {
const SDOperand &ToOp = To[I->ResNo];
From->removeUser(U);
*I = ToOp;
ToOp.Val->addUser(U);
}
// Now that we have modified U, add it back to the CSE maps. If it already
// exists there, recursively merge the results together.
if (SDNode *Existing = AddNonLeafNodeToCSEMaps(U)) {
ReplaceAllUsesWith(U, Existing, Deleted);
// U is now dead.
if (Deleted) Deleted->push_back(U);
DeleteNodeNotInCSEMaps(U);
}
}
}
/// ReplaceAllUsesOfValueWith - Replace any uses of From with To, leaving
/// uses of other values produced by From.Val alone. The Deleted vector is
/// handled the same was as for ReplaceAllUsesWith.
void SelectionDAG::ReplaceAllUsesOfValueWith(SDOperand From, SDOperand To,
std::vector<SDNode*> &Deleted) {
assert(From != To && "Cannot replace a value with itself");
// Handle the simple, trivial, case efficiently.
if (From.Val->getNumValues() == 1 && To.Val->getNumValues() == 1) {
ReplaceAllUsesWith(From, To, &Deleted);
return;
}
// Get all of the users of From.Val. We want these in a nice,
// deterministically ordered and uniqued set, so we use a SmallSetVector.
SmallSetVector<SDNode*, 16> Users(From.Val->use_begin(), From.Val->use_end());
while (!Users.empty()) {
// We know that this user uses some value of From. If it is the right
// value, update it.
SDNode *User = Users.back();
Users.pop_back();
for (SDOperand *Op = User->OperandList,
*E = User->OperandList+User->NumOperands; Op != E; ++Op) {
if (*Op == From) {
// Okay, we know this user needs to be updated. Remove its old self
// from the CSE maps.
RemoveNodeFromCSEMaps(User);
// Update all operands that match "From".
for (; Op != E; ++Op) {
if (*Op == From) {
From.Val->removeUser(User);
*Op = To;
To.Val->addUser(User);
}
}
// Now that we have modified User, add it back to the CSE maps. If it
// already exists there, recursively merge the results together.
if (SDNode *Existing = AddNonLeafNodeToCSEMaps(User)) {
unsigned NumDeleted = Deleted.size();
ReplaceAllUsesWith(User, Existing, &Deleted);
// User is now dead.
Deleted.push_back(User);
DeleteNodeNotInCSEMaps(User);
// We have to be careful here, because ReplaceAllUsesWith could have
// deleted a user of From, which means there may be dangling pointers
// in the "Users" setvector. Scan over the deleted node pointers and
// remove them from the setvector.
for (unsigned i = NumDeleted, e = Deleted.size(); i != e; ++i)
Users.remove(Deleted[i]);
}
break; // Exit the operand scanning loop.
}
}
}
}
/// AssignNodeIds - Assign a unique node id for each node in the DAG based on
/// their allnodes order. It returns the maximum id.
unsigned SelectionDAG::AssignNodeIds() {
unsigned Id = 0;
for (allnodes_iterator I = allnodes_begin(), E = allnodes_end(); I != E; ++I){
SDNode *N = I;
N->setNodeId(Id++);
}
return Id;
}
/// AssignTopologicalOrder - Assign a unique node id for each node in the DAG
/// based on their topological order. It returns the maximum id and a vector
/// of the SDNodes* in assigned order by reference.
unsigned SelectionDAG::AssignTopologicalOrder(std::vector<SDNode*> &TopOrder) {
unsigned DAGSize = AllNodes.size();
std::vector<unsigned> InDegree(DAGSize);
std::vector<SDNode*> Sources;
// Use a two pass approach to avoid using a std::map which is slow.
unsigned Id = 0;
for (allnodes_iterator I = allnodes_begin(),E = allnodes_end(); I != E; ++I){
SDNode *N = I;
N->setNodeId(Id++);
unsigned Degree = N->use_size();
InDegree[N->getNodeId()] = Degree;
if (Degree == 0)
Sources.push_back(N);
}
TopOrder.clear();
while (!Sources.empty()) {
SDNode *N = Sources.back();
Sources.pop_back();
TopOrder.push_back(N);
for (SDNode::op_iterator I = N->op_begin(), E = N->op_end(); I != E; ++I) {
SDNode *P = I->Val;
unsigned Degree = --InDegree[P->getNodeId()];
if (Degree == 0)
Sources.push_back(P);
}
}
// Second pass, assign the actual topological order as node ids.
Id = 0;
for (std::vector<SDNode*>::iterator TI = TopOrder.begin(),TE = TopOrder.end();
TI != TE; ++TI)
(*TI)->setNodeId(Id++);
return Id;
}
//===----------------------------------------------------------------------===//
// SDNode Class
//===----------------------------------------------------------------------===//
// Out-of-line virtual method to give class a home.
void SDNode::ANCHOR() {}
void UnarySDNode::ANCHOR() {}
void BinarySDNode::ANCHOR() {}
void TernarySDNode::ANCHOR() {}
void HandleSDNode::ANCHOR() {}
void StringSDNode::ANCHOR() {}
void ConstantSDNode::ANCHOR() {}
void ConstantFPSDNode::ANCHOR() {}
void GlobalAddressSDNode::ANCHOR() {}
void FrameIndexSDNode::ANCHOR() {}
void JumpTableSDNode::ANCHOR() {}
void ConstantPoolSDNode::ANCHOR() {}
void BasicBlockSDNode::ANCHOR() {}
void SrcValueSDNode::ANCHOR() {}
void RegisterSDNode::ANCHOR() {}
void ExternalSymbolSDNode::ANCHOR() {}
void CondCodeSDNode::ANCHOR() {}
void VTSDNode::ANCHOR() {}
void LoadSDNode::ANCHOR() {}
void StoreSDNode::ANCHOR() {}
HandleSDNode::~HandleSDNode() {
SDVTList VTs = { 0, 0 };
MorphNodeTo(ISD::HANDLENODE, VTs, 0, 0); // Drops operand uses.
}
GlobalAddressSDNode::GlobalAddressSDNode(bool isTarget, const GlobalValue *GA,
MVT::ValueType VT, int o)
: SDNode(isa<GlobalVariable>(GA) &&
dyn_cast<GlobalVariable>(GA)->isThreadLocal() ?
// Thread Local
(isTarget ? ISD::TargetGlobalTLSAddress : ISD::GlobalTLSAddress) :
// Non Thread Local
(isTarget ? ISD::TargetGlobalAddress : ISD::GlobalAddress),
getSDVTList(VT)), Offset(o) {
TheGlobal = const_cast<GlobalValue*>(GA);
}
/// Profile - Gather unique data for the node.
///
void SDNode::Profile(FoldingSetNodeID &ID) {
AddNodeIDNode(ID, this);
}
/// getValueTypeList - Return a pointer to the specified value type.
///
MVT::ValueType *SDNode::getValueTypeList(MVT::ValueType VT) {
static MVT::ValueType VTs[MVT::LAST_VALUETYPE];
VTs[VT] = VT;
return &VTs[VT];
}
/// hasNUsesOfValue - Return true if there are exactly NUSES uses of the
/// indicated value. This method ignores uses of other values defined by this
/// operation.
bool SDNode::hasNUsesOfValue(unsigned NUses, unsigned Value) const {
assert(Value < getNumValues() && "Bad value!");
// If there is only one value, this is easy.
if (getNumValues() == 1)
return use_size() == NUses;
if (Uses.size() < NUses) return false;
SDOperand TheValue(const_cast<SDNode *>(this), Value);
SmallPtrSet<SDNode*, 32> UsersHandled;
for (SDNode::use_iterator UI = Uses.begin(), E = Uses.end(); UI != E; ++UI) {
SDNode *User = *UI;
if (User->getNumOperands() == 1 ||
UsersHandled.insert(User)) // First time we've seen this?
for (unsigned i = 0, e = User->getNumOperands(); i != e; ++i)
if (User->getOperand(i) == TheValue) {
if (NUses == 0)
return false; // too many uses
--NUses;
}
}
// Found exactly the right number of uses?
return NUses == 0;
}
/// isOnlyUse - Return true if this node is the only use of N.
///
bool SDNode::isOnlyUse(SDNode *N) const {
bool Seen = false;
for (SDNode::use_iterator I = N->use_begin(), E = N->use_end(); I != E; ++I) {
SDNode *User = *I;
if (User == this)
Seen = true;
else
return false;
}
return Seen;
}
/// isOperand - Return true if this node is an operand of N.
///
bool SDOperand::isOperand(SDNode *N) const {
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
if (*this == N->getOperand(i))
return true;
return false;
}
bool SDNode::isOperand(SDNode *N) const {
for (unsigned i = 0, e = N->NumOperands; i != e; ++i)
if (this == N->OperandList[i].Val)
return true;
return false;
}
static void findPredecessor(SDNode *N, const SDNode *P, bool &found,
SmallPtrSet<SDNode *, 32> &Visited) {
if (found || !Visited.insert(N))
return;
for (unsigned i = 0, e = N->getNumOperands(); !found && i != e; ++i) {
SDNode *Op = N->getOperand(i).Val;
if (Op == P) {
found = true;
return;
}
findPredecessor(Op, P, found, Visited);
}
}
/// isPredecessor - Return true if this node is a predecessor of N. This node
/// is either an operand of N or it can be reached by recursively traversing
/// up the operands.
/// NOTE: this is an expensive method. Use it carefully.
bool SDNode::isPredecessor(SDNode *N) const {
SmallPtrSet<SDNode *, 32> Visited;
bool found = false;
findPredecessor(N, this, found, Visited);
return found;
}
uint64_t SDNode::getConstantOperandVal(unsigned Num) const {
assert(Num < NumOperands && "Invalid child # of SDNode!");
return cast<ConstantSDNode>(OperandList[Num])->getValue();
}
std::string SDNode::getOperationName(const SelectionDAG *G) const {
switch (getOpcode()) {
default:
if (getOpcode() < ISD::BUILTIN_OP_END)
return "<<Unknown DAG Node>>";
else {
if (G) {
if (const TargetInstrInfo *TII = G->getTarget().getInstrInfo())
if (getOpcode()-ISD::BUILTIN_OP_END < TII->getNumOpcodes())
return TII->getName(getOpcode()-ISD::BUILTIN_OP_END);
TargetLowering &TLI = G->getTargetLoweringInfo();
const char *Name =
TLI.getTargetNodeName(getOpcode());
if (Name) return Name;
}
return "<<Unknown Target Node>>";
}
case ISD::PCMARKER: return "PCMarker";
case ISD::READCYCLECOUNTER: return "ReadCycleCounter";
case ISD::SRCVALUE: return "SrcValue";
case ISD::EntryToken: return "EntryToken";
case ISD::TokenFactor: return "TokenFactor";
case ISD::AssertSext: return "AssertSext";
case ISD::AssertZext: return "AssertZext";
case ISD::STRING: return "String";
case ISD::BasicBlock: return "BasicBlock";
case ISD::VALUETYPE: return "ValueType";
case ISD::Register: return "Register";
case ISD::Constant: return "Constant";
case ISD::ConstantFP: return "ConstantFP";
case ISD::GlobalAddress: return "GlobalAddress";
case ISD::GlobalTLSAddress: return "GlobalTLSAddress";
case ISD::FrameIndex: return "FrameIndex";
case ISD::JumpTable: return "JumpTable";
case ISD::GLOBAL_OFFSET_TABLE: return "GLOBAL_OFFSET_TABLE";
case ISD::RETURNADDR: return "RETURNADDR";
case ISD::FRAMEADDR: return "FRAMEADDR";
case ISD::EXCEPTIONADDR: return "EXCEPTIONADDR";
case ISD::EHSELECTION: return "EHSELECTION";
case ISD::ConstantPool: return "ConstantPool";
case ISD::ExternalSymbol: return "ExternalSymbol";
case ISD::INTRINSIC_WO_CHAIN: {
unsigned IID = cast<ConstantSDNode>(getOperand(0))->getValue();
return Intrinsic::getName((Intrinsic::ID)IID);
}
case ISD::INTRINSIC_VOID:
case ISD::INTRINSIC_W_CHAIN: {
unsigned IID = cast<ConstantSDNode>(getOperand(1))->getValue();
return Intrinsic::getName((Intrinsic::ID)IID);
}
case ISD::BUILD_VECTOR: return "BUILD_VECTOR";
case ISD::TargetConstant: return "TargetConstant";
case ISD::TargetConstantFP:return "TargetConstantFP";
case ISD::TargetGlobalAddress: return "TargetGlobalAddress";
case ISD::TargetGlobalTLSAddress: return "TargetGlobalTLSAddress";
case ISD::TargetFrameIndex: return "TargetFrameIndex";
case ISD::TargetJumpTable: return "TargetJumpTable";
case ISD::TargetConstantPool: return "TargetConstantPool";
case ISD::TargetExternalSymbol: return "TargetExternalSymbol";
case ISD::CopyToReg: return "CopyToReg";
case ISD::CopyFromReg: return "CopyFromReg";
case ISD::UNDEF: return "undef";
case ISD::MERGE_VALUES: return "mergevalues";
case ISD::INLINEASM: return "inlineasm";
case ISD::LABEL: return "label";
case ISD::HANDLENODE: return "handlenode";
case ISD::FORMAL_ARGUMENTS: return "formal_arguments";
case ISD::CALL: return "call";
// Unary operators
case ISD::FABS: return "fabs";
case ISD::FNEG: return "fneg";
case ISD::FSQRT: return "fsqrt";
case ISD::FSIN: return "fsin";
case ISD::FCOS: return "fcos";
case ISD::FPOWI: return "fpowi";
// Binary operators
case ISD::ADD: return "add";
case ISD::SUB: return "sub";
case ISD::MUL: return "mul";
case ISD::MULHU: return "mulhu";
case ISD::MULHS: return "mulhs";
case ISD::SDIV: return "sdiv";
case ISD::UDIV: return "udiv";
case ISD::SREM: return "srem";
case ISD::UREM: return "urem";
case ISD::AND: return "and";
case ISD::OR: return "or";
case ISD::XOR: return "xor";
case ISD::SHL: return "shl";
case ISD::SRA: return "sra";
case ISD::SRL: return "srl";
case ISD::ROTL: return "rotl";
case ISD::ROTR: return "rotr";
case ISD::FADD: return "fadd";
case ISD::FSUB: return "fsub";
case ISD::FMUL: return "fmul";
case ISD::FDIV: return "fdiv";
case ISD::FREM: return "frem";
case ISD::FCOPYSIGN: return "fcopysign";
case ISD::VADD: return "vadd";
case ISD::VSUB: return "vsub";
case ISD::VMUL: return "vmul";
case ISD::VSDIV: return "vsdiv";
case ISD::VUDIV: return "vudiv";
case ISD::VAND: return "vand";
case ISD::VOR: return "vor";
case ISD::VXOR: return "vxor";
case ISD::SETCC: return "setcc";
case ISD::SELECT: return "select";
case ISD::SELECT_CC: return "select_cc";
case ISD::VSELECT: return "vselect";
case ISD::INSERT_VECTOR_ELT: return "insert_vector_elt";
case ISD::VINSERT_VECTOR_ELT: return "vinsert_vector_elt";
case ISD::EXTRACT_VECTOR_ELT: return "extract_vector_elt";
case ISD::VEXTRACT_VECTOR_ELT: return "vextract_vector_elt";
case ISD::SCALAR_TO_VECTOR: return "scalar_to_vector";
case ISD::VBUILD_VECTOR: return "vbuild_vector";
case ISD::VECTOR_SHUFFLE: return "vector_shuffle";
case ISD::VVECTOR_SHUFFLE: return "vvector_shuffle";
case ISD::VBIT_CONVERT: return "vbit_convert";
case ISD::CARRY_FALSE: return "carry_false";
case ISD::ADDC: return "addc";
case ISD::ADDE: return "adde";
case ISD::SUBC: return "subc";
case ISD::SUBE: return "sube";
case ISD::SHL_PARTS: return "shl_parts";
case ISD::SRA_PARTS: return "sra_parts";
case ISD::SRL_PARTS: return "srl_parts";
// Conversion operators.
case ISD::SIGN_EXTEND: return "sign_extend";
case ISD::ZERO_EXTEND: return "zero_extend";
case ISD::ANY_EXTEND: return "any_extend";
case ISD::SIGN_EXTEND_INREG: return "sign_extend_inreg";
case ISD::TRUNCATE: return "truncate";
case ISD::FP_ROUND: return "fp_round";
case ISD::FP_ROUND_INREG: return "fp_round_inreg";
case ISD::FP_EXTEND: return "fp_extend";
case ISD::SINT_TO_FP: return "sint_to_fp";
case ISD::UINT_TO_FP: return "uint_to_fp";
case ISD::FP_TO_SINT: return "fp_to_sint";
case ISD::FP_TO_UINT: return "fp_to_uint";
case ISD::BIT_CONVERT: return "bit_convert";
// Control flow instructions
case ISD::BR: return "br";
case ISD::BRIND: return "brind";
case ISD::BR_JT: return "br_jt";
case ISD::BRCOND: return "brcond";
case ISD::BR_CC: return "br_cc";
case ISD::RET: return "ret";
case ISD::CALLSEQ_START: return "callseq_start";
case ISD::CALLSEQ_END: return "callseq_end";
// Other operators
case ISD::LOAD: return "load";
case ISD::STORE: return "store";
case ISD::VLOAD: return "vload";
case ISD::VAARG: return "vaarg";
case ISD::VACOPY: return "vacopy";
case ISD::VAEND: return "vaend";
case ISD::VASTART: return "vastart";
case ISD::DYNAMIC_STACKALLOC: return "dynamic_stackalloc";
case ISD::EXTRACT_ELEMENT: return "extract_element";
case ISD::BUILD_PAIR: return "build_pair";
case ISD::STACKSAVE: return "stacksave";
case ISD::STACKRESTORE: return "stackrestore";
// Block memory operations.
case ISD::MEMSET: return "memset";
case ISD::MEMCPY: return "memcpy";
case ISD::MEMMOVE: return "memmove";
// Bit manipulation
case ISD::BSWAP: return "bswap";
case ISD::CTPOP: return "ctpop";
case ISD::CTTZ: return "cttz";
case ISD::CTLZ: return "ctlz";
// Debug info
case ISD::LOCATION: return "location";
case ISD::DEBUG_LOC: return "debug_loc";
case ISD::CONDCODE:
switch (cast<CondCodeSDNode>(this)->get()) {
default: assert(0 && "Unknown setcc condition!");
case ISD::SETOEQ: return "setoeq";
case ISD::SETOGT: return "setogt";
case ISD::SETOGE: return "setoge";
case ISD::SETOLT: return "setolt";
case ISD::SETOLE: return "setole";
case ISD::SETONE: return "setone";
case ISD::SETO: return "seto";
case ISD::SETUO: return "setuo";
case ISD::SETUEQ: return "setue";
case ISD::SETUGT: return "setugt";
case ISD::SETUGE: return "setuge";
case ISD::SETULT: return "setult";
case ISD::SETULE: return "setule";
case ISD::SETUNE: return "setune";
case ISD::SETEQ: return "seteq";
case ISD::SETGT: return "setgt";
case ISD::SETGE: return "setge";
case ISD::SETLT: return "setlt";
case ISD::SETLE: return "setle";
case ISD::SETNE: return "setne";
}
}
}
const char *SDNode::getIndexedModeName(ISD::MemIndexedMode AM) {
switch (AM) {
default:
return "";
case ISD::PRE_INC:
return "<pre-inc>";
case ISD::PRE_DEC:
return "<pre-dec>";
case ISD::POST_INC:
return "<post-inc>";
case ISD::POST_DEC:
return "<post-dec>";
}
}
void SDNode::dump() const { dump(0); }
void SDNode::dump(const SelectionDAG *G) const {
cerr << (void*)this << ": ";
for (unsigned i = 0, e = getNumValues(); i != e; ++i) {
if (i) cerr << ",";
if (getValueType(i) == MVT::Other)
cerr << "ch";
else
cerr << MVT::getValueTypeString(getValueType(i));
}
cerr << " = " << getOperationName(G);
cerr << " ";
for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
if (i) cerr << ", ";
cerr << (void*)getOperand(i).Val;
if (unsigned RN = getOperand(i).ResNo)
cerr << ":" << RN;
}
if (const ConstantSDNode *CSDN = dyn_cast<ConstantSDNode>(this)) {
cerr << "<" << CSDN->getValue() << ">";
} else if (const ConstantFPSDNode *CSDN = dyn_cast<ConstantFPSDNode>(this)) {
cerr << "<" << CSDN->getValue() << ">";
} else if (const GlobalAddressSDNode *GADN =
dyn_cast<GlobalAddressSDNode>(this)) {
int offset = GADN->getOffset();
cerr << "<";
WriteAsOperand(*cerr.stream(), GADN->getGlobal()) << ">";
if (offset > 0)
cerr << " + " << offset;
else
cerr << " " << offset;
} else if (const FrameIndexSDNode *FIDN = dyn_cast<FrameIndexSDNode>(this)) {
cerr << "<" << FIDN->getIndex() << ">";
} else if (const JumpTableSDNode *JTDN = dyn_cast<JumpTableSDNode>(this)) {
cerr << "<" << JTDN->getIndex() << ">";
} else if (const ConstantPoolSDNode *CP = dyn_cast<ConstantPoolSDNode>(this)){
int offset = CP->getOffset();
if (CP->isMachineConstantPoolEntry())
cerr << "<" << *CP->getMachineCPVal() << ">";
else
cerr << "<" << *CP->getConstVal() << ">";
if (offset > 0)
cerr << " + " << offset;
else
cerr << " " << offset;
} else if (const BasicBlockSDNode *BBDN = dyn_cast<BasicBlockSDNode>(this)) {
cerr << "<";
const Value *LBB = (const Value*)BBDN->getBasicBlock()->getBasicBlock();
if (LBB)
cerr << LBB->getName() << " ";
cerr << (const void*)BBDN->getBasicBlock() << ">";
} else if (const RegisterSDNode *R = dyn_cast<RegisterSDNode>(this)) {
if (G && R->getReg() && MRegisterInfo::isPhysicalRegister(R->getReg())) {
cerr << " " <<G->getTarget().getRegisterInfo()->getName(R->getReg());
} else {
cerr << " #" << R->getReg();
}
} else if (const ExternalSymbolSDNode *ES =
dyn_cast<ExternalSymbolSDNode>(this)) {
cerr << "'" << ES->getSymbol() << "'";
} else if (const SrcValueSDNode *M = dyn_cast<SrcValueSDNode>(this)) {
if (M->getValue())
cerr << "<" << M->getValue() << ":" << M->getOffset() << ">";
else
cerr << "<null:" << M->getOffset() << ">";
} else if (const VTSDNode *N = dyn_cast<VTSDNode>(this)) {
cerr << ":" << MVT::getValueTypeString(N->getVT());
} else if (const LoadSDNode *LD = dyn_cast<LoadSDNode>(this)) {
bool doExt = true;
switch (LD->getExtensionType()) {
default: doExt = false; break;
case ISD::EXTLOAD:
cerr << " <anyext ";
break;
case ISD::SEXTLOAD:
cerr << " <sext ";
break;
case ISD::ZEXTLOAD:
cerr << " <zext ";
break;
}
if (doExt)
cerr << MVT::getValueTypeString(LD->getLoadedVT()) << ">";
const char *AM = getIndexedModeName(LD->getAddressingMode());
if (AM != "")
cerr << " " << AM;
} else if (const StoreSDNode *ST = dyn_cast<StoreSDNode>(this)) {
if (ST->isTruncatingStore())
cerr << " <trunc "
<< MVT::getValueTypeString(ST->getStoredVT()) << ">";
const char *AM = getIndexedModeName(ST->getAddressingMode());
if (AM != "")
cerr << " " << AM;
}
}
static void DumpNodes(const SDNode *N, unsigned indent, const SelectionDAG *G) {
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i)
if (N->getOperand(i).Val->hasOneUse())
DumpNodes(N->getOperand(i).Val, indent+2, G);
else
cerr << "\n" << std::string(indent+2, ' ')
<< (void*)N->getOperand(i).Val << ": <multiple use>";
cerr << "\n" << std::string(indent, ' ');
N->dump(G);
}
void SelectionDAG::dump() const {
cerr << "SelectionDAG has " << AllNodes.size() << " nodes:";
std::vector<const SDNode*> Nodes;
for (allnodes_const_iterator I = allnodes_begin(), E = allnodes_end();
I != E; ++I)
Nodes.push_back(I);
std::sort(Nodes.begin(), Nodes.end());
for (unsigned i = 0, e = Nodes.size(); i != e; ++i) {
if (!Nodes[i]->hasOneUse() && Nodes[i] != getRoot().Val)
DumpNodes(Nodes[i], 2, this);
}
if (getRoot().Val) DumpNodes(getRoot().Val, 2, this);
cerr << "\n\n";
}
const Type *ConstantPoolSDNode::getType() const {
if (isMachineConstantPoolEntry())
return Val.MachineCPVal->getType();
return Val.ConstVal->getType();
}