mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-21 00:32:23 +00:00
90c1d7ddfc
The hint is simply tried first and then forgotten if it couldn't be allocated immediately. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121306 91177308-0d34-0410-b5e6-96231b3b80d8
237 lines
7.6 KiB
C++
237 lines
7.6 KiB
C++
//===-- RegAllocGreedy.cpp - greedy register allocator --------------------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file defines the RAGreedy function pass for register allocation in
|
|
// optimized builds.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#define DEBUG_TYPE "regalloc"
|
|
#include "LiveIntervalUnion.h"
|
|
#include "RegAllocBase.h"
|
|
#include "Spiller.h"
|
|
#include "VirtRegMap.h"
|
|
#include "VirtRegRewriter.h"
|
|
#include "llvm/Analysis/AliasAnalysis.h"
|
|
#include "llvm/Function.h"
|
|
#include "llvm/PassAnalysisSupport.h"
|
|
#include "llvm/CodeGen/CalcSpillWeights.h"
|
|
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
|
|
#include "llvm/CodeGen/LiveStackAnalysis.h"
|
|
#include "llvm/CodeGen/MachineFunctionPass.h"
|
|
#include "llvm/CodeGen/MachineLoopInfo.h"
|
|
#include "llvm/CodeGen/MachineRegisterInfo.h"
|
|
#include "llvm/CodeGen/Passes.h"
|
|
#include "llvm/CodeGen/RegAllocRegistry.h"
|
|
#include "llvm/CodeGen/RegisterCoalescer.h"
|
|
#include "llvm/Target/TargetOptions.h"
|
|
#include "llvm/Support/Debug.h"
|
|
#include "llvm/Support/ErrorHandling.h"
|
|
#include "llvm/Support/raw_ostream.h"
|
|
|
|
using namespace llvm;
|
|
|
|
static RegisterRegAlloc greedyRegAlloc("greedy", "greedy register allocator",
|
|
createGreedyRegisterAllocator);
|
|
|
|
namespace {
|
|
class RAGreedy : public MachineFunctionPass, public RegAllocBase {
|
|
// context
|
|
MachineFunction *MF;
|
|
const TargetMachine *TM;
|
|
MachineRegisterInfo *MRI;
|
|
|
|
BitVector ReservedRegs;
|
|
|
|
// analyses
|
|
LiveStacks *LS;
|
|
|
|
// state
|
|
std::auto_ptr<Spiller> SpillerInstance;
|
|
|
|
public:
|
|
RAGreedy();
|
|
|
|
/// Return the pass name.
|
|
virtual const char* getPassName() const {
|
|
return "Basic Register Allocator";
|
|
}
|
|
|
|
/// RAGreedy analysis usage.
|
|
virtual void getAnalysisUsage(AnalysisUsage &AU) const;
|
|
|
|
virtual void releaseMemory();
|
|
|
|
virtual Spiller &spiller() { return *SpillerInstance; }
|
|
|
|
virtual float getPriority(LiveInterval *LI);
|
|
|
|
virtual unsigned selectOrSplit(LiveInterval &VirtReg,
|
|
SmallVectorImpl<LiveInterval*> &SplitVRegs);
|
|
|
|
/// Perform register allocation.
|
|
virtual bool runOnMachineFunction(MachineFunction &mf);
|
|
|
|
static char ID;
|
|
};
|
|
} // end anonymous namespace
|
|
|
|
char RAGreedy::ID = 0;
|
|
|
|
FunctionPass* llvm::createGreedyRegisterAllocator() {
|
|
return new RAGreedy();
|
|
}
|
|
|
|
RAGreedy::RAGreedy(): MachineFunctionPass(ID) {
|
|
initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
|
|
initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
|
|
initializeStrongPHIEliminationPass(*PassRegistry::getPassRegistry());
|
|
initializeRegisterCoalescerAnalysisGroup(*PassRegistry::getPassRegistry());
|
|
initializeCalculateSpillWeightsPass(*PassRegistry::getPassRegistry());
|
|
initializeLiveStacksPass(*PassRegistry::getPassRegistry());
|
|
initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
|
|
initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry());
|
|
initializeVirtRegMapPass(*PassRegistry::getPassRegistry());
|
|
}
|
|
|
|
void RAGreedy::getAnalysisUsage(AnalysisUsage &AU) const {
|
|
AU.setPreservesCFG();
|
|
AU.addRequired<AliasAnalysis>();
|
|
AU.addPreserved<AliasAnalysis>();
|
|
AU.addRequired<LiveIntervals>();
|
|
AU.addPreserved<SlotIndexes>();
|
|
if (StrongPHIElim)
|
|
AU.addRequiredID(StrongPHIEliminationID);
|
|
AU.addRequiredTransitive<RegisterCoalescer>();
|
|
AU.addRequired<CalculateSpillWeights>();
|
|
AU.addRequired<LiveStacks>();
|
|
AU.addPreserved<LiveStacks>();
|
|
AU.addRequiredID(MachineDominatorsID);
|
|
AU.addPreservedID(MachineDominatorsID);
|
|
AU.addRequired<MachineLoopInfo>();
|
|
AU.addPreserved<MachineLoopInfo>();
|
|
AU.addRequired<VirtRegMap>();
|
|
AU.addPreserved<VirtRegMap>();
|
|
MachineFunctionPass::getAnalysisUsage(AU);
|
|
}
|
|
|
|
void RAGreedy::releaseMemory() {
|
|
SpillerInstance.reset(0);
|
|
RegAllocBase::releaseMemory();
|
|
}
|
|
|
|
float RAGreedy::getPriority(LiveInterval *LI) {
|
|
float Priority = LI->weight;
|
|
|
|
// Prioritize hinted registers so they are allocated first.
|
|
std::pair<unsigned, unsigned> Hint;
|
|
if (Hint.first || Hint.second) {
|
|
// The hint can be target specific, a virtual register, or a physreg.
|
|
Priority *= 2;
|
|
|
|
// Prefer physreg hints above anything else.
|
|
if (Hint.first == 0 && TargetRegisterInfo::isPhysicalRegister(Hint.second))
|
|
Priority *= 2;
|
|
}
|
|
return Priority;
|
|
}
|
|
|
|
unsigned RAGreedy::selectOrSplit(LiveInterval &VirtReg,
|
|
SmallVectorImpl<LiveInterval*> &SplitVRegs) {
|
|
// Populate a list of physical register spill candidates.
|
|
SmallVector<unsigned, 8> PhysRegSpillCands;
|
|
|
|
// Check for an available register in this class.
|
|
const TargetRegisterClass *TRC = MRI->getRegClass(VirtReg.reg);
|
|
DEBUG(dbgs() << "RegClass: " << TRC->getName() << ' ');
|
|
|
|
// Preferred physical register computed from hints.
|
|
unsigned Hint = VRM->getRegAllocPref(VirtReg.reg);
|
|
|
|
// Try a hinted allocation.
|
|
if (Hint && !ReservedRegs.test(Hint) && TRC->contains(Hint) &&
|
|
checkPhysRegInterference(VirtReg, Hint) == 0)
|
|
return Hint;
|
|
|
|
for (TargetRegisterClass::iterator I = TRC->allocation_order_begin(*MF),
|
|
E = TRC->allocation_order_end(*MF);
|
|
I != E; ++I) {
|
|
|
|
unsigned PhysReg = *I;
|
|
if (ReservedRegs.test(PhysReg)) continue;
|
|
|
|
// Check interference and as a side effect, intialize queries for this
|
|
// VirtReg and its aliases.
|
|
unsigned interfReg = checkPhysRegInterference(VirtReg, PhysReg);
|
|
if (interfReg == 0) {
|
|
// Found an available register.
|
|
return PhysReg;
|
|
}
|
|
LiveInterval *interferingVirtReg =
|
|
Queries[interfReg].firstInterference().liveUnionPos().value();
|
|
|
|
// The current VirtReg must either spillable, or one of its interferences
|
|
// must have less spill weight.
|
|
if (interferingVirtReg->weight < VirtReg.weight ) {
|
|
PhysRegSpillCands.push_back(PhysReg);
|
|
}
|
|
}
|
|
// Try to spill another interfering reg with less spill weight.
|
|
//
|
|
// FIXME: RAGreedy will sort this list by spill weight.
|
|
for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
|
|
PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
|
|
|
|
if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) continue;
|
|
|
|
assert(checkPhysRegInterference(VirtReg, *PhysRegI) == 0 &&
|
|
"Interference after spill.");
|
|
// Tell the caller to allocate to this newly freed physical register.
|
|
return *PhysRegI;
|
|
}
|
|
// No other spill candidates were found, so spill the current VirtReg.
|
|
DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
|
|
SmallVector<LiveInterval*, 1> pendingSpills;
|
|
|
|
spiller().spill(&VirtReg, SplitVRegs, pendingSpills);
|
|
|
|
// The live virtual register requesting allocation was spilled, so tell
|
|
// the caller not to allocate anything during this round.
|
|
return 0;
|
|
}
|
|
|
|
bool RAGreedy::runOnMachineFunction(MachineFunction &mf) {
|
|
DEBUG(dbgs() << "********** GREEDY REGISTER ALLOCATION **********\n"
|
|
<< "********** Function: "
|
|
<< ((Value*)mf.getFunction())->getName() << '\n');
|
|
|
|
MF = &mf;
|
|
TM = &mf.getTarget();
|
|
MRI = &mf.getRegInfo();
|
|
|
|
const TargetRegisterInfo *TRI = TM->getRegisterInfo();
|
|
RegAllocBase::init(*TRI, getAnalysis<VirtRegMap>(),
|
|
getAnalysis<LiveIntervals>());
|
|
|
|
ReservedRegs = TRI->getReservedRegs(*MF);
|
|
SpillerInstance.reset(createSpiller(*this, *MF, *VRM));
|
|
allocatePhysRegs();
|
|
addMBBLiveIns(MF);
|
|
|
|
// Run rewriter
|
|
std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
|
|
rewriter->runOnMachineFunction(*MF, *VRM, LIS);
|
|
|
|
// The pass output is in VirtRegMap. Release all the transient data.
|
|
releaseMemory();
|
|
|
|
return true;
|
|
}
|
|
|