llvm-6502/lib/CodeGen/SelectionDAG/InstrEmitter.h
Dan Gohman 552c0dff34 Fix a typo in a comment.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@88953 91177308-0d34-0410-b5e6-96231b3b80d8
2009-11-16 20:35:59 +00:00

120 lines
4.6 KiB
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//===---- InstrEmitter.h - Emit MachineInstrs for the SelectionDAG class ---==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This declares the Emit routines for the SelectionDAG class, which creates
// MachineInstrs based on the decisions of the SelectionDAG instruction
// selection.
//
//===----------------------------------------------------------------------===//
#ifndef INSTREMITTER_H
#define INSTREMITTER_H
#include "llvm/CodeGen/SelectionDAG.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/ADT/DenseMap.h"
namespace llvm {
class TargetInstrDesc;
class InstrEmitter {
MachineFunction *MF;
MachineRegisterInfo *MRI;
const TargetMachine *TM;
const TargetInstrInfo *TII;
const TargetRegisterInfo *TRI;
const TargetLowering *TLI;
MachineBasicBlock *MBB;
MachineBasicBlock::iterator InsertPos;
/// EmitCopyFromReg - Generate machine code for an CopyFromReg node or an
/// implicit physical register output.
void EmitCopyFromReg(SDNode *Node, unsigned ResNo,
bool IsClone, bool IsCloned,
unsigned SrcReg,
DenseMap<SDValue, unsigned> &VRBaseMap);
/// getDstOfCopyToRegUse - If the only use of the specified result number of
/// node is a CopyToReg, return its destination register. Return 0 otherwise.
unsigned getDstOfOnlyCopyToRegUse(SDNode *Node,
unsigned ResNo) const;
void CreateVirtualRegisters(SDNode *Node, MachineInstr *MI,
const TargetInstrDesc &II,
bool IsClone, bool IsCloned,
DenseMap<SDValue, unsigned> &VRBaseMap);
/// getVR - Return the virtual register corresponding to the specified result
/// of the specified node.
unsigned getVR(SDValue Op,
DenseMap<SDValue, unsigned> &VRBaseMap);
/// AddRegisterOperand - Add the specified register as an operand to the
/// specified machine instr. Insert register copies if the register is
/// not in the required register class.
void AddRegisterOperand(MachineInstr *MI, SDValue Op,
unsigned IIOpNum,
const TargetInstrDesc *II,
DenseMap<SDValue, unsigned> &VRBaseMap);
/// AddOperand - Add the specified operand to the specified machine instr. II
/// specifies the instruction information for the node, and IIOpNum is the
/// operand number (in the II) that we are adding. IIOpNum and II are used for
/// assertions only.
void AddOperand(MachineInstr *MI, SDValue Op,
unsigned IIOpNum,
const TargetInstrDesc *II,
DenseMap<SDValue, unsigned> &VRBaseMap);
/// EmitSubregNode - Generate machine code for subreg nodes.
///
void EmitSubregNode(SDNode *Node, DenseMap<SDValue, unsigned> &VRBaseMap);
/// EmitCopyToRegClassNode - Generate machine code for COPY_TO_REGCLASS nodes.
/// COPY_TO_REGCLASS is just a normal copy, except that the destination
/// register is constrained to be in a particular register class.
///
void EmitCopyToRegClassNode(SDNode *Node,
DenseMap<SDValue, unsigned> &VRBaseMap);
public:
/// CountResults - The results of target nodes have register or immediate
/// operands first, then an optional chain, and optional flag operands
/// (which do not go into the machine instrs.)
static unsigned CountResults(SDNode *Node);
/// CountOperands - The inputs to target nodes have any actual inputs first,
/// followed by an optional chain operand, then flag operands. Compute
/// the number of actual operands that will go into the resulting
/// MachineInstr.
static unsigned CountOperands(SDNode *Node);
/// EmitNode - Generate machine code for a node and needed dependencies.
///
void EmitNode(SDNode *Node, bool IsClone, bool IsCloned,
DenseMap<SDValue, unsigned> &VRBaseMap,
DenseMap<MachineBasicBlock*, MachineBasicBlock*> *EM);
/// getBlock - Return the current basic block.
MachineBasicBlock *getBlock() { return MBB; }
/// getInsertPos - Return the current insertion position.
MachineBasicBlock::iterator getInsertPos() { return InsertPos; }
/// InstrEmitter - Construct an InstrEmitter and set it to start inserting
/// at the given position in the given block.
InstrEmitter(MachineBasicBlock *mbb, MachineBasicBlock::iterator insertpos);
};
}
#endif