mirror of
https://github.com/c64scene-ar/llvm-6502.git
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75d77cd179
Summary: Fixes a FIXME in MachineSinking. Instead of using the simple heuristics in isPostDominatedBy, use the real MachinePostDominatorTree and MachineLoopInfo. The old heuristics caused instructions to sink unnecessarily, and might create register pressure. This is the second try of the fix. The first one (D4814) caused a performance regression due to failing to sink instructions out of loops (PR21115). This patch fixes PR21115 by sinking an instruction from a deeper loop to a shallower one regardless of whether the target block post-dominates the source. Thanks Alexey Volkov for reporting PR21115! Test Plan: Added a NVPTX codegen test to verify that our change prevents the backend from over-sinking. It also shows the unnecessary register pressure caused by over-sinking. Added an X86 test to verify we can sink instructions out of loops regardless of the dominance relationship. This test is reduced from Alexey's test in PR21115. Updated an affected test in X86. Also ran SPEC CINT2006 and llvm-test-suite for compilation time and runtime performance. Results are attached separately in the review thread. Reviewers: Jiangning, resistor, hfinkel Reviewed By: hfinkel Subscribers: hfinkel, bruno, volkalexey, llvm-commits, meheff, eliben, jholewinski Differential Revision: http://reviews.llvm.org/D5633 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@219773 91177308-0d34-0410-b5e6-96231b3b80d8
88 lines
7.2 KiB
LLVM
88 lines
7.2 KiB
LLVM
; RUN: llc < %s -mtriple=i386-apple-darwin | FileCheck %s
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; FIXME: The first two instructions, movl and addl, should have been combined to
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; "leal 16(%eax), %edx" by the backend (PR20776).
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; CHECK: movl %eax, %edx
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; CHECK: addl $16, %edx
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; CHECK: align
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; CHECK: addl $4, %edx
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; CHECK: decl %ecx
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; CHECK: jne LBB0_2
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%struct.CUMULATIVE_ARGS = type { i32, i32, i32, i32, i32, i32, i32 }
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%struct.bitmap_element = type { %struct.bitmap_element*, %struct.bitmap_element*, i32, [2 x i64] }
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%struct.bitmap_head_def = type { %struct.bitmap_element*, %struct.bitmap_element*, i32 }
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%struct.branch_path = type { %struct.rtx_def*, i32 }
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%struct.c_lang_decl = type <{ i8, [3 x i8] }>
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%struct.constant_descriptor = type { %struct.constant_descriptor*, i8*, %struct.rtx_def*, { x86_fp80 } }
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%struct.eh_region = type { %struct.eh_region*, %struct.eh_region*, %struct.eh_region*, i32, %struct.bitmap_head_def*, i32, { { %struct.eh_region*, %struct.eh_region*, %struct.eh_region*, %struct.rtx_def* } }, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def* }
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%struct.eh_status = type { %struct.eh_region*, %struct.eh_region**, %struct.eh_region*, %struct.eh_region*, %struct.tree_node*, %struct.rtx_def*, %struct.rtx_def*, i32, i32, %struct.varray_head_tag*, %struct.varray_head_tag*, %struct.varray_head_tag*, %struct.branch_path*, i32, i32, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def* }
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%struct.emit_status = type { i32, i32, %struct.rtx_def*, %struct.rtx_def*, %struct.tree_node*, %struct.sequence_stack*, i32, i32, i8*, i32, i8*, %struct.tree_node**, %struct.rtx_def** }
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%struct.equiv_table = type { %struct.rtx_def*, %struct.rtx_def* }
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%struct.expr_status = type { i32, i32, i32, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def* }
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%struct.function = type { %struct.eh_status*, %struct.stmt_status*, %struct.expr_status*, %struct.emit_status*, %struct.varasm_status*, i8*, %struct.tree_node*, %struct.function*, i32, i32, i32, i32, %struct.rtx_def*, %struct.CUMULATIVE_ARGS, %struct.rtx_def*, %struct.rtx_def*, i8*, %struct.initial_value_struct*, i32, %struct.tree_node*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.tree_node*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, %struct.rtx_def*, i64, %struct.tree_node*, %struct.tree_node*, %struct.rtx_def*, %struct.rtx_def*, i32, %struct.rtx_def**, %struct.temp_slot*, i32, i32, i32, %struct.var_refs_queue*, i32, i32, i8*, %struct.tree_node*, %struct.rtx_def*, i32, i32, %struct.machine_function*, i32, i32, %struct.language_function*, %struct.rtx_def*, i8, i8, i8 }
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%struct.goto_fixup = type { %struct.goto_fixup*, %struct.rtx_def*, %struct.tree_node*, %struct.tree_node*, %struct.rtx_def*, i32, %struct.rtx_def*, %struct.tree_node* }
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%struct.initial_value_struct = type { i32, i32, %struct.equiv_table* }
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%struct.label_chain = type { %struct.label_chain*, %struct.tree_node* }
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%struct.lang_decl = type { %struct.c_lang_decl, %struct.tree_node* }
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%struct.language_function = type { %struct.stmt_tree_s, %struct.tree_node* }
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%struct.machine_function = type { [59 x [3 x %struct.rtx_def*]], i32, i32 }
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%struct.nesting = type { %struct.nesting*, %struct.nesting*, i32, %struct.rtx_def*, { { i32, %struct.rtx_def*, %struct.rtx_def*, %struct.nesting*, %struct.tree_node*, %struct.tree_node*, %struct.label_chain*, i32, i32, i32, i32, %struct.rtx_def*, %struct.tree_node** } } }
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%struct.pool_constant = type { %struct.constant_descriptor*, %struct.pool_constant*, %struct.pool_constant*, %struct.rtx_def*, i32, i32, i32, i64, i32 }
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%struct.rtunion = type { i64 }
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%struct.rtx_def = type { i16, i8, i8, [1 x %struct.rtunion] }
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%struct.sequence_stack = type { %struct.rtx_def*, %struct.rtx_def*, %struct.tree_node*, %struct.sequence_stack* }
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%struct.stmt_status = type { %struct.nesting*, %struct.nesting*, %struct.nesting*, %struct.nesting*, %struct.nesting*, %struct.nesting*, i32, i32, %struct.tree_node*, %struct.rtx_def*, i32, i8*, i32, %struct.goto_fixup* }
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%struct.stmt_tree_s = type { %struct.tree_node*, %struct.tree_node*, i8*, i32 }
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%struct.temp_slot = type { %struct.temp_slot*, %struct.rtx_def*, %struct.rtx_def*, i32, i64, %struct.tree_node*, %struct.tree_node*, i8, i8, i32, i32, i64, i64 }
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%struct.tree_common = type { %struct.tree_node*, %struct.tree_node*, i8, i8, i8, i8 }
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%struct.tree_decl = type { %struct.tree_common, i8*, i32, i32, %struct.tree_node*, i8, i8, i8, i8, i8, i8, %struct.rtunion, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, %struct.rtx_def*, %struct.rtx_def*, { %struct.function* }, %struct.tree_node*, %struct.tree_node*, %struct.tree_node*, i64, %struct.lang_decl* }
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%struct.tree_exp = type { %struct.tree_common, i32, [1 x %struct.tree_node*] }
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%struct.tree_node = type { %struct.tree_decl }
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%struct.var_refs_queue = type { %struct.rtx_def*, i32, i32, %struct.var_refs_queue* }
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%struct.varasm_status = type { %struct.constant_descriptor**, %struct.pool_constant**, %struct.pool_constant*, %struct.pool_constant*, i64, %struct.rtx_def* }
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%struct.varray_data = type { [1 x i64] }
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%struct.varray_head_tag = type { i32, i32, i32, i8*, %struct.varray_data }
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@lineno = internal global i32 0 ; <i32*> [#uses=1]
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@tree_code_length = internal global [256 x i32] zeroinitializer
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@llvm.used = appending global [1 x i8*] [ i8* bitcast (%struct.tree_node* (i32, ...)* @build_stmt to i8*) ], section "llvm.metadata" ; <[1 x i8*]*> [#uses=0]
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define %struct.tree_node* @build_stmt(i32 %code, ...) nounwind {
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entry:
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%p = alloca i8* ; <i8**> [#uses=3]
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%p1 = bitcast i8** %p to i8* ; <i8*> [#uses=2]
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call void @llvm.va_start(i8* %p1)
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%0 = call fastcc %struct.tree_node* @make_node(i32 %code) nounwind ; <%struct.tree_node*> [#uses=2]
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%1 = getelementptr [256 x i32]* @tree_code_length, i32 0, i32 %code ; <i32*> [#uses=1]
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%2 = load i32* %1, align 4 ; <i32> [#uses=2]
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%3 = load i32* @lineno, align 4 ; <i32> [#uses=1]
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%4 = bitcast %struct.tree_node* %0 to %struct.tree_exp* ; <%struct.tree_exp*> [#uses=2]
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%5 = getelementptr %struct.tree_exp* %4, i32 0, i32 1 ; <i32*> [#uses=1]
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store i32 %3, i32* %5, align 4
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%6 = icmp sgt i32 %2, 0 ; <i1> [#uses=1]
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br i1 %6, label %bb, label %bb3
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bb: ; preds = %bb, %entry
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%i.01 = phi i32 [ %indvar.next, %bb ], [ 0, %entry ] ; <i32> [#uses=2]
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%7 = load i8** %p, align 4 ; <i8*> [#uses=2]
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%8 = getelementptr i8* %7, i32 4 ; <i8*> [#uses=1]
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store i8* %8, i8** %p, align 4
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%9 = bitcast i8* %7 to %struct.tree_node** ; <%struct.tree_node**> [#uses=1]
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%10 = load %struct.tree_node** %9, align 4 ; <%struct.tree_node*> [#uses=1]
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%11 = getelementptr %struct.tree_exp* %4, i32 0, i32 2, i32 %i.01 ; <%struct.tree_node**> [#uses=1]
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store %struct.tree_node* %10, %struct.tree_node** %11, align 4
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%indvar.next = add i32 %i.01, 1 ; <i32> [#uses=2]
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%exitcond = icmp eq i32 %indvar.next, %2 ; <i1> [#uses=1]
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br i1 %exitcond, label %bb3, label %bb
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bb3: ; preds = %bb, %entry
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call void @llvm.va_end(i8* %p1)
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ret %struct.tree_node* %0
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}
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declare void @llvm.va_start(i8*) nounwind
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declare void @llvm.va_end(i8*) nounwind
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declare fastcc %struct.tree_node* @make_node(i32) nounwind
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