llvm-6502/lib/CodeGen/LiveVariables.cpp
Alkis Evlogimenos 4d7af65903 Change interface of MachineOperand as follows:
a) remove opIsUse(), opIsDefOnly(), opIsDefAndUse()
    b) add isUse(), isDef()
    c) rename opHiBits32() to isHiBits32(),
              opLoBits32() to isLoBits32(),
              opHiBits64() to isHiBits64(),
              opLoBits64() to isLoBits64().

This results to much more readable code, for example compare
"op.opIsDef() || op.opIsDefAndUse()" to "op.isDef()" a pattern used
very often in the code.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10461 91177308-0d34-0410-b5e6-96231b3b80d8
2003-12-14 13:24:17 +00:00

314 lines
12 KiB
C++

//===-- LiveVariables.cpp - Live Variable Analysis for Machine Code -------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LiveVariable analysis pass. For each machine
// instruction in the function, this pass calculates the set of registers that
// are immediately dead after the instruction (i.e., the instruction calculates
// the value, but it is never used) and the set of registers that are used by
// the instruction, but are never used after the instruction (i.e., they are
// killed).
//
// This class computes live variables using are sparse implementation based on
// the machine code SSA form. This class computes live variable information for
// each virtual and _register allocatable_ physical register in a function. It
// uses the dominance properties of SSA form to efficiently compute live
// variables for virtual registers, and assumes that physical registers are only
// live within a single basic block (allowing it to do a single local analysis
// to resolve physical register lifetimes in each basic block). If a physical
// register is not register allocatable, it is not tracked. This is useful for
// things like the stack pointer and condition codes.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/LiveVariables.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/CFG.h"
#include "Support/DepthFirstIterator.h"
namespace llvm {
static RegisterAnalysis<LiveVariables> X("livevars", "Live Variable Analysis");
const std::pair<MachineBasicBlock*, unsigned> &
LiveVariables::getMachineBasicBlockInfo(MachineBasicBlock *MBB) const{
return BBMap.find(MBB->getBasicBlock())->second;
}
LiveVariables::VarInfo &LiveVariables::getVarInfo(unsigned RegIdx) {
assert(RegIdx >= MRegisterInfo::FirstVirtualRegister &&
"getVarInfo: not a virtual register!");
RegIdx -= MRegisterInfo::FirstVirtualRegister;
if (RegIdx >= VirtRegInfo.size()) {
if (RegIdx >= 2*VirtRegInfo.size())
VirtRegInfo.resize(RegIdx*2);
else
VirtRegInfo.resize(2*VirtRegInfo.size());
}
return VirtRegInfo[RegIdx];
}
void LiveVariables::MarkVirtRegAliveInBlock(VarInfo &VRInfo,
const BasicBlock *BB) {
const std::pair<MachineBasicBlock*,unsigned> &Info = BBMap.find(BB)->second;
MachineBasicBlock *MBB = Info.first;
unsigned BBNum = Info.second;
// Check to see if this basic block is one of the killing blocks. If so,
// remove it...
for (unsigned i = 0, e = VRInfo.Kills.size(); i != e; ++i)
if (VRInfo.Kills[i].first == MBB) {
VRInfo.Kills.erase(VRInfo.Kills.begin()+i); // Erase entry
break;
}
if (MBB == VRInfo.DefBlock) return; // Terminate recursion
if (VRInfo.AliveBlocks.size() <= BBNum)
VRInfo.AliveBlocks.resize(BBNum+1); // Make space...
if (VRInfo.AliveBlocks[BBNum])
return; // We already know the block is live
// Mark the variable known alive in this bb
VRInfo.AliveBlocks[BBNum] = true;
for (pred_const_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
MarkVirtRegAliveInBlock(VRInfo, *PI);
}
void LiveVariables::HandleVirtRegUse(VarInfo &VRInfo, MachineBasicBlock *MBB,
MachineInstr *MI) {
// Check to see if this basic block is already a kill block...
if (!VRInfo.Kills.empty() && VRInfo.Kills.back().first == MBB) {
// Yes, this register is killed in this basic block already. Increase the
// live range by updating the kill instruction.
VRInfo.Kills.back().second = MI;
return;
}
#ifndef NDEBUG
for (unsigned i = 0, e = VRInfo.Kills.size(); i != e; ++i)
assert(VRInfo.Kills[i].first != MBB && "entry should be at end!");
#endif
assert(MBB != VRInfo.DefBlock && "Should have kill for defblock!");
// Add a new kill entry for this basic block.
VRInfo.Kills.push_back(std::make_pair(MBB, MI));
// Update all dominating blocks to mark them known live.
const BasicBlock *BB = MBB->getBasicBlock();
for (pred_const_iterator PI = pred_begin(BB), E = pred_end(BB);
PI != E; ++PI)
MarkVirtRegAliveInBlock(VRInfo, *PI);
}
void LiveVariables::HandlePhysRegUse(unsigned Reg, MachineInstr *MI) {
if (PhysRegInfo[Reg]) {
PhysRegInfo[Reg] = MI;
PhysRegUsed[Reg] = true;
} else {
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
*AliasSet; ++AliasSet) {
if (MachineInstr *LastUse = PhysRegInfo[*AliasSet]) {
PhysRegInfo[*AliasSet] = MI;
PhysRegUsed[*AliasSet] = true;
}
}
}
}
void LiveVariables::HandlePhysRegDef(unsigned Reg, MachineInstr *MI) {
// Does this kill a previous version of this register?
if (MachineInstr *LastUse = PhysRegInfo[Reg]) {
if (PhysRegUsed[Reg])
RegistersKilled.insert(std::make_pair(LastUse, Reg));
else
RegistersDead.insert(std::make_pair(LastUse, Reg));
} else {
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
*AliasSet; ++AliasSet) {
if (MachineInstr *LastUse = PhysRegInfo[*AliasSet]) {
if (PhysRegUsed[*AliasSet])
RegistersKilled.insert(std::make_pair(LastUse, *AliasSet));
else
RegistersDead.insert(std::make_pair(LastUse, *AliasSet));
PhysRegInfo[*AliasSet] = 0; // Kill the aliased register
}
}
}
PhysRegInfo[Reg] = MI;
PhysRegUsed[Reg] = false;
}
bool LiveVariables::runOnMachineFunction(MachineFunction &MF) {
// First time though, initialize AllocatablePhysicalRegisters for the target
if (AllocatablePhysicalRegisters.empty()) {
const MRegisterInfo &MRI = *MF.getTarget().getRegisterInfo();
assert(&MRI && "Target doesn't have register information?");
// Make space, initializing to false...
AllocatablePhysicalRegisters.resize(MRegisterInfo::FirstVirtualRegister);
// Loop over all of the register classes...
for (MRegisterInfo::regclass_iterator RCI = MRI.regclass_begin(),
E = MRI.regclass_end(); RCI != E; ++RCI)
// Loop over all of the allocatable registers in the function...
for (TargetRegisterClass::iterator I = (*RCI)->allocation_order_begin(MF),
E = (*RCI)->allocation_order_end(MF); I != E; ++I)
AllocatablePhysicalRegisters[*I] = true; // The reg is allocatable!
}
// Build BBMap...
unsigned BBNum = 0;
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
BBMap[I->getBasicBlock()] = std::make_pair(I, BBNum++);
// PhysRegInfo - Keep track of which instruction was the last use of a
// physical register. This is a purely local property, because all physical
// register references as presumed dead across basic blocks.
//
MachineInstr *PhysRegInfoA[MRegisterInfo::FirstVirtualRegister];
bool PhysRegUsedA[MRegisterInfo::FirstVirtualRegister];
std::fill(PhysRegInfoA, PhysRegInfoA+MRegisterInfo::FirstVirtualRegister,
(MachineInstr*)0);
PhysRegInfo = PhysRegInfoA;
PhysRegUsed = PhysRegUsedA;
const TargetInstrInfo &TII = MF.getTarget().getInstrInfo();
RegInfo = MF.getTarget().getRegisterInfo();
/// Get some space for a respectable number of registers...
VirtRegInfo.resize(64);
// Calculate live variable information in depth first order on the CFG of the
// function. This guarantees that we will see the definition of a virtual
// register before its uses due to dominance properties of SSA (except for PHI
// nodes, which are treated as a special case).
//
const BasicBlock *Entry = MF.getFunction()->begin();
for (df_iterator<const BasicBlock*> DFI = df_begin(Entry), E = df_end(Entry);
DFI != E; ++DFI) {
const BasicBlock *BB = *DFI;
std::pair<MachineBasicBlock*, unsigned> &BBRec = BBMap.find(BB)->second;
MachineBasicBlock *MBB = BBRec.first;
unsigned BBNum = BBRec.second;
// Loop over all of the instructions, processing them.
for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
I != E; ++I) {
MachineInstr *MI = *I;
const TargetInstrDescriptor &MID = TII.get(MI->getOpcode());
// Process all of the operands of the instruction...
unsigned NumOperandsToProcess = MI->getNumOperands();
// Unless it is a PHI node. In this case, ONLY process the DEF, not any
// of the uses. They will be handled in other basic blocks.
if (MI->getOpcode() == TargetInstrInfo::PHI)
NumOperandsToProcess = 1;
// Loop over implicit uses, using them.
for (const unsigned *ImplicitUses = MID.ImplicitUses;
*ImplicitUses; ++ImplicitUses)
HandlePhysRegUse(*ImplicitUses, MI);
// Process all explicit uses...
for (unsigned i = 0; i != NumOperandsToProcess; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isUse()) {
if (MO.isVirtualRegister() && !MO.getVRegValueOrNull()) {
HandleVirtRegUse(getVarInfo(MO.getReg()), MBB, MI);
} else if (MO.isPhysicalRegister() &&
AllocatablePhysicalRegisters[MO.getReg()]) {
HandlePhysRegUse(MO.getReg(), MI);
}
}
}
// Loop over implicit defs, defining them.
for (const unsigned *ImplicitDefs = MID.ImplicitDefs;
*ImplicitDefs; ++ImplicitDefs)
HandlePhysRegDef(*ImplicitDefs, MI);
// Process all explicit defs...
for (unsigned i = 0; i != NumOperandsToProcess; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isDef()) {
if (MO.isVirtualRegister()) {
VarInfo &VRInfo = getVarInfo(MO.getReg());
assert(VRInfo.DefBlock == 0 && "Variable multiply defined!");
VRInfo.DefBlock = MBB; // Created here...
VRInfo.DefInst = MI;
VRInfo.Kills.push_back(std::make_pair(MBB, MI)); // Defaults to dead
} else if (MO.isPhysicalRegister() &&
AllocatablePhysicalRegisters[MO.getReg()]) {
HandlePhysRegDef(MO.getReg(), MI);
}
}
}
}
// Handle any virtual assignments from PHI nodes which might be at the
// bottom of this basic block. We check all of our successor blocks to see
// if they have PHI nodes, and if so, we simulate an assignment at the end
// of the current block.
for (succ_const_iterator SI = succ_begin(BB), E = succ_end(BB);
SI != E; ++SI) {
MachineBasicBlock *Succ = BBMap.find(*SI)->second.first;
// PHI nodes are guaranteed to be at the top of the block...
for (MachineBasicBlock::iterator I = Succ->begin(), E = Succ->end();
I != E && (*I)->getOpcode() == TargetInstrInfo::PHI; ++I) {
MachineInstr *MI = *I;
for (unsigned i = 1; ; i += 2)
if (MI->getOperand(i+1).getMachineBasicBlock() == MBB) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.getVRegValueOrNull()) {
VarInfo &VRInfo = getVarInfo(MO.getReg());
// Only mark it alive only in the block we are representing...
MarkVirtRegAliveInBlock(VRInfo, BB);
break; // Found the PHI entry for this block...
}
}
}
}
// Loop over PhysRegInfo, killing any registers that are available at the
// end of the basic block. This also resets the PhysRegInfo map.
for (unsigned i = 0, e = MRegisterInfo::FirstVirtualRegister; i != e; ++i)
if (PhysRegInfo[i])
HandlePhysRegDef(i, 0);
}
// Convert the information we have gathered into VirtRegInfo and transform it
// into a form usable by RegistersKilled.
//
for (unsigned i = 0, e = VirtRegInfo.size(); i != e; ++i)
for (unsigned j = 0, e = VirtRegInfo[i].Kills.size(); j != e; ++j) {
if (VirtRegInfo[i].Kills[j].second == VirtRegInfo[i].DefInst)
RegistersDead.insert(std::make_pair(VirtRegInfo[i].Kills[j].second,
i + MRegisterInfo::FirstVirtualRegister));
else
RegistersKilled.insert(std::make_pair(VirtRegInfo[i].Kills[j].second,
i + MRegisterInfo::FirstVirtualRegister));
}
return false;
}
} // End llvm namespace